MSI's Al Kharid & Catherby Cooker
Coh3n
2011-05-14 12:17:58
[INDENT]
99's AchievedSupported Food- Crayfish
- Shrimp
- Anchovies
- Sardines
- Herring
- Pike
- Trout
- Salmon
- Tuna
- Lobster
- Swordfish
- Monkfish
- Shark
Supported Locations- Al Kharid (Walking doesn't always work)
- Catherby
- Request a new location here.
Special Notes- Can be setup to cook as many types of fish as you want.
- Make sure the food you want to cook is visible when you open the bank.
- By default, it will cook all MSI's supported foods that are found in the player's bank, so it is best to specify which you want to cook.
Updates- All recent MSI updates and announcements can be found here.
Cheers,
The MSI Team[/INDENT]
DOWNLOAD
________________________________
.
marpis
2011-05-14 12:41:02
New skill! Nice! :)
Coh3n
2011-05-14 12:47:09
From: marpis
New skill! Nice! :)
It's actually been here a while, it just took some to get the Cooking forum made and for me to actually make the thread. :p
Al-Kaharid should be Al-Kharid (I know, I should be posting something more useful …)
Coh3n
2011-06-04 08:46:07
From: LolL
Al-Kaharid should be Al-Kharid (I know, I should be posting something more useful …)
Haha thanks. :p
Carlito
2011-07-25 15:07:06
29k Sharks and ill be using this script, ill post some proggies and see what i find that could use some tweaking
Edit: No shark support :(
From: carlito
29k Sharks and ill be using this script, ill post some proggies and see what i find that could use some tweaking
Edit: No shark support :(
Added sharks on request, thanks for the account. :)
Carlito
2011-07-25 19:42:47
From: NCDS
Added sharks on request, thanks for the account. :)
Your the man! and no problem, glad i was able to help :)
Carlito
2011-09-06 20:55:46
I vouch for AK cooker, i hit 99 cooking with it on my main. Excellent script
Coh3n
2011-09-19 01:41:25
Got me up to 70 Cooking in a couple hours. :) Worked great from what I could see.
{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 2 Hours, 3 Minutes and 7 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: }
{ Location: Al Kharid Bank }
{ Time: 02h 57s }
{ Active: False }
{ Reason: Max level reached }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 02h 57s }
{ Skill: Cooking }
{ Exp: 66,500 }
{ Level: 70 }
{ Loads: 71 }
{ Item: Cooked tuna }
{ Amount: 665 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
Carlito
2011-09-21 11:23:54
From: Coh3n
Got me up to 70 Cooking in a couple hours. :) Worked great from what I could see.
{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 2 Hours, 3 Minutes and 7 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: }
{ Location: Al Kharid Bank }
{ Time: 02h 57s }
{ Active: False }
{ Reason: Max level reached }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 02h 57s }
{ Skill: Cooking }
{ Exp: 66,500 }
{ Level: 70 }
{ Loads: 71 }
{ Item: Cooked tuna }
{ Amount: 665 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
very nice, in the first post, you should add all the 99 cooking who achieved it with the script, more reputation and people are more willing to use it…
just an idea <3
Coh3n
2011-09-21 13:12:07
From: carlito
very nice, in the first post, you should add all the 99 cooking who achieved it with the script, more reputation and people are more willing to use it…
just an idea <3
Done. :)
Cooking like crazy, but the script stops now and then, and now more often. Most common error is "Ran out of material". Love it except for this
sf411
2011-10-05 08:40:28
What are you trying to cook when it says that? Are all your cooking materials at the top(ish) of your bank?
Coh3n
2011-10-05 14:12:43
From: keff
Cooking like crazy, but the script stops now and then, and now more often. Most common error is "Ran out of material". Love it except for this
Yeah let us know what you're trying to look. When some of the DTMs were made we didn't take into account the numbers that appear in the bank, so depending on how many you have left, it may not find the DTM. If that's the case, we just have to remake it in the lower half of the item.
it's been between 14-30k tuna. Now it doesn't work at all!
Coh3n
2011-10-05 14:54:20
From: keff
it's been between 14-30k tuna. Now it doesn't work at all!
It just says you're out of supplies? The DTM may need to be remade in the bottom half of the item. Also make sure that they're always visible in the bank (i.e. not on the wrong tab).
Was visible and everything, couldn't solve it so I switched to cooking some lobs instead
{—————————————————————-}
{ MSI Phoenix Player Report }
{—————————————————————-}
{ Time Running: 4 Hours, 22 Minutes and 34 Seconds }
{—————————————————————-}
{ }
{ Player 0: BOOM }
{ Location: Al Kharid Bank }
{ Time: 04h 02m 46s }
{ Active: True }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 04h 02m 46s }
{ Skill: Cooking }
{ Exp: 477,000 }
{ Level: 83 }
{ Loads: 143 }
{ Item: Cooked lobster }
{ Amount: 3,975 }
{ }
{—————————————————————-}
Coh3n
2011-10-07 12:25:43
Nice report!
Have you tried Tuna since yesterday's update? I remade the DTM that will hopefully make it work. If it doesn't, could you post the debug of when it fails?
ran another 6 hours, level 85 atm. lobsters only, got another 7k or so, can try a couple of thousand tunas when they're cooked :)
Awesome!
The feedback is greatly appreciated! :)
Coh3n
2011-10-28 12:25:16
Since Jagex changed all the items back to normal size, MSI's Cooking should be back up and running! :)
Bixby Sayz
2011-10-28 12:39:50
From: Coh3n
Since Jagex changed all the items back to normal size, MSI's Cooking should be back up and running! :)
If you do get the smaller items (still happens for me on rare occasions) switch to OpenGL, which will fix the size issue, then switch immediately back to Safe Mode. Fixes it for me everytime so far.
Coh3n
2011-10-28 18:27:25
Thanks. :)
Also, it's working pretty well for me.
{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 2 Hours, 4 Minutes and 55 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: }
{ Location: Al Kharid Bank }
{ Time: 02h 02m 24s }
{ Active: False }
{ Reason: Ran out of supplies }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 02h 02m 24s }
{ Skill: Cooking }
{ Exp: 214,560 }
{ Level: 73 }
{ Loads: 67 }
{ Item: Cooked lobster }
{ Amount: 1,724 }
{ Item: Cooked tuna }
{ Amount: 46 }
{ Item: Cooked swordfish }
{ Amount: 22 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
Still had swordfish in the bank, but I think I know what went wrong.
bambino
2011-10-29 04:17:34
[00:03:26]: ] —— MSI_Deposit
[00:03:26]: ** Warning in DepositAll: No items to deposit **
[00:03:26]: ] ——– Deposited all items in the inventory
[00:03:26]: [ ] —— MSI_Deposit: True
[00:03:26]: [ ] —- MSI_BankStandard: True
[00:03:26] ] —— Loaded material:
[00:03:26]: [ ] —— MSI_SetupCooking: Failed 3 times
[00:03:26]: [ ] – MSI_SetupPlayer: False
even though it withdraws the swordfish it deposits it back and log out
Getting this quite abit…Stalls/Stops it.
[0:01:53]: [ERROR] GATHERMINIMAP:: Exception: Access violation
[0:01:53]: [ ] ---------- MSI_GetMyPos(): (-1, -1)
[0:01:53]: [ ] -------- Checking sub-location: Lumbridge Courtyard
[0:01:53]: [ ] -------- Player not at Lumbridge Courtyard
[0:01:53]: [ ] ------ MSI_AtLocation: False
Harry
2011-10-30 04:25:37
Run as admin.
From: Harry
Run as admin.
Already admin on my Pc…Attempted to run Simba as admin still received issue.
The one time it did work it failed to walk to the Range and watched it log out.
Coh3n
2011-10-31 00:47:36
From: bambino
[00:03:26]: ] —— MSI_Deposit
[00:03:26]: ** Warning in DepositAll: No items to deposit **
[00:03:26]: ] ——– Deposited all items in the inventory
[00:03:26]: [ ] —— MSI_Deposit: True
[00:03:26]: [ ] —- MSI_BankStandard: True
[00:03:26] ] —— Loaded material:
[00:03:26]: [ ] —— MSI_SetupCooking: Failed 3 times
[00:03:26]: [ ] – MSI_SetupPlayer: False
even though it withdraws the swordfish it deposits it back and log out
Thanks, I have fixed this and you should be good to go when your MSI updates. :)
From: wyn10
Getting this quite abit…Stalls/Stops it.
[0:01:53]: [ERROR] GATHERMINIMAP:: Exception: Access violation
[0:01:53]: [ ] ---------- MSI_GetMyPos(): (-1, -1)
[0:01:53]: [ ] -------- Checking sub-location: Lumbridge Courtyard
[0:01:53]: [ ] -------- Player not at Lumbridge Courtyard
[0:01:53]: [ ] ------ MSI_AtLocation: False
Yeah some people get this. Usually restarting Simba a few times resolves it. It's an issue with SPS and is being worked on.
bambino
2011-10-31 12:07:25
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
{—————————————————————-}
{ MSI Phoenix Short Report }
{—————————————————————-}
{ Time Running: 37 Minutes and 27 Seconds }
{—————————————————————-}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 30m 53s }
{ - Loads: 15 }
{ }
{—————————————————————-}
{—————————————————————-}
{—————————————————————-}
{ MSI Phoenix Player Report }
{—————————————————————-}
{ Time Running: 37 Minutes and 27 Seconds }
{—————————————————————-}
{ }
{ Player 0: Wild Vs Pvp }
{ Location: Al Kharid Bank }
{ Time: 30m 53s }
{ Active: False }
{ Reason: Failed walk to: LOC_AK_BANK to LOC_AK_RANGE }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 30m 53s }
{ Skill: Cooking }
{ Exp: 0 }
{ Level: 85 }
{ Loads: 15 }
{ }
{—————————————————————-}
{—————————————————————-}
even though i am standing in the bank
Heavenzeyez1
2011-10-31 13:05:58
What did the debug say? Do you still have the debug?
Maybe it's SPS problem?
~Eerik.
Coh3n
2011-10-31 13:56:51
Mine stopped last night with the same problem. I have to leave for practice now, but I'll take a look tonight. I'm thinking about adding a failsafe in MSI's location detection that will look for a minimap symbol if SPS fails.
Also when cooking sharks the Sharks icon on the left side would be "clipped" in the bank; causing the withdraw to fail.
It's a Jagex bug screwing it up.
Coh3n
2011-10-31 18:08:01
From: wyn10
Also when cooking sharks the Sharks icon on the left side would be "clipped" in the bank; causing the withdraw to fail.
It's a Jagex bug screwing it up.
Yeah okay the same thing was happening with Swordfish. I'll remake the DTM for the next update. Thanks for reporting.
E: Here's my report so you can see which fish are working:
{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 1 Hours, 11 Minutes and 55 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: }
{ Location: Al Kharid Bank }
{ Time: 01h 08m 27s }
{ Active: False }
{ Reason: Failed walk to: LOC_AK_BANK to LOC_AK_RANGE }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 01h 08m 27s }
{ Skill: Cooking }
{ Exp: 75,950 }
{ Level: 74 }
{ Loads: 37 }
{ Item: Cooked shrimps }
{ Amount: 317 }
{ Item: Cooked trout }
{ Amount: 191 }
{ Item: Cooked salmon }
{ Amount: 81 }
{ Item: Cooked swordfish }
{ Amount: 327 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
Coh3n
2011-10-31 21:56:15
wyn10, Sharks should be fixes when your MSI updates. The walking issue is in SPS and it's being worked on.
bambino
2011-11-01 10:15:20
From: Coh3n
wyn10, Sharks should be fixes when your MSI updates. The walking issue is in SPS and it's being worked on.
thnx man i will try to post a proggie soon:)
R.I.P RSC
2011-11-04 11:11:34
I believe that the 'ran out of supplies' error can be fixed by putting the raw food in the first bank slot.
I have found a bug, although it doesn't break because of it. For some reason, it sometimes can't find the bank booth in it's first attempt. It then hovers over all the green squares, and eventually redraws them. It draws squares around the bankers too, and hovers them, but it won't click on them.
Edit: It's not the position of the raw food. I'm cooking tuna btw, is that the only food causing this problem? It works for about 10-20 minutes, cooking a few loads and then it stops.
Coh3n
2011-11-04 12:29:05
From: R.I.P RSC
I believe that the 'ran out of supplies' error can be fixed by putting the raw food in the first bank slot.
I have found a bug, although it doesn't break because of it. For some reason, it sometimes can't find the bank booth in it's first attempt. It then hovers over all the green squares, and eventually redraws them. It draws squares around the bankers too, and hovers them, but it won't click on them.
That's because in Al Kaharid the uptext messes up a lot. Can you post the debug for when this happens so maybe we can compensate for that?
From: R.I.P RSC
Edit: It's not the position of the raw food. I'm cooking tuna btw, is that the only food causing this problem? It works for about 10-20 minutes, cooking a few loads and then it stops.
That doesn't help much. Please post some debug or at least try to describe what it does. And I've run the cooker with Tuna and everything went fine, so I'm sure it's just something small.
cisco
2011-11-04 22:06:35
where do i get this script? cant seem to find i *-*
i luffs yeww
2011-11-04 22:07:21
cisco
2011-11-04 22:21:57
Sorry, i have read those threads and would like to know how to get this script but i just dont know how.
i luffs yeww
2011-11-04 22:23:29
http://villavu.com/forum/showthread.php?t=67354Another more straightforward guide (from the second link I posted..). With more pictures!
EDIT:
The entire process is pretty much just "Open Simba, and go to View > Extensions and enable msi.sex. Wait a few seconds for the files to download (it will tell you in the debug box)" (from what I linked you to).
cisco
2011-11-04 22:28:47
I've done all of this, i just want to know where to find the script and run it.
From: cisco
I've done all of this, i just want to know where to find the script and run it.
cisco
2011-11-04 22:33:03
lol sorry XD
Kyle Undefined
2011-11-05 02:40:17
I've attached pictures for the simple minded…anywhere else I should post these?
alekxtincteur
2011-11-06 10:56:00
I know i'm new, but seriously… nice script ! Keep up the good work :)
White Zeal
2011-11-06 18:11:43
Running MSI…
doesn't exist
Exception in Script: Unable to find file 'sps/sps.simba' used from '..\Simba\Includes\MSI/MSI/Core/Setup.simba'
Bam Bam
2011-11-06 18:12:58
From: White Zeal
SO how do I download the script?
I would try reading the first post, and clicking "Download and Setup instructions"
White Zeal
2011-11-06 18:31:29
Okay, so I followed that guide, did everything, now where do i find the scripts?
White Zeal
2011-11-06 18:35:56
This is what I got
Running MSI…
doesn't exist
Exception in Script: Unable to find file 'sps/sps.simba' used from '..\Simba\Includes\MSI/MSI/Core/Setup.simba'
PremiumBotter
2011-11-07 00:23:48
nice one
kingarabian
2011-11-07 00:26:07
From: White Zeal
This is what I got
Running MSI…
doesn't exist
Exception in Script: Unable to find file 'sps/sps.simba' used from '..\Simba\Includes\MSI/MSI/Core/Setup.simba'
www.Villavu.com/forum/showthread.php?p=838031#post838031Go to the downloading and installing SPS section.
kylerperson
2011-11-11 17:46:20
Works very nicely except for one thing. I'm not sure if its my fault, but I have a tough time running this for more than an hour or two. After running it about 10 times cooking salmon, 8 times out of 10, the script would check the bank and say that I ran out of supplies as if it's not detecting the salmon in my bank. This usually happens after an hour or so. I'm running the not yet released version of simba with fully updated plugins/includes. Anyone know the problem?
Coh3n
2011-11-11 17:57:44
From: kylerperson
Works very nicely except for one thing. I'm not sure if its my fault, but I have a tough time running this for more than an hour or two. After running it about 10 times cooking salmon, 8 times out of 10, the script would check the bank and say that I ran out of supplies as if it's not detecting the salmon in my bank. This usually happens after an hour or so. I'm running the not yet released version of simba with fully updated plugins/includes. Anyone know the problem?
Probably a DTM issue that has something to do with
this. Can you tell if that happens to the Salmon?
kylerperson
2011-11-11 18:12:32
From: Coh3n
Probably a DTM issue that has something to do with this. Can you tell if that happens to the Salmon?
If it was ever like that, I didn't notice it. I dont remember it ever being like that. I have had that happen to me with items in my inventory though.
Edit: Actually I'm seeing this with my bank now, thats most likely the problem
Coh3n
2011-11-12 16:54:16
I've remade the Salmon DTM, so it should be working in the latest version. :)
kylerperson
2011-11-13 06:01:08
From: Coh3n
I've remade the Salmon DTM, so it should be working in the latest version. :)
Awesome, thanks brotato!
ISRA3L
2011-11-14 14:42:04
It cant find the range.. just click use on the fish and then nothing… help ?
Coh3n
2011-11-14 17:55:31
From: Mister
It cant find the range.. just click use on the fish and then nothing… help ?
Are your graphics settings set properly? Highest brightness, everything else as low as possible. If it still doesn't work, please post some debug from when it happens.
ISRA3L
2011-11-15 07:14:34
From: Coh3n
Are your graphics settings set properly? Highest brightness, everything else as low as possible. If it still doesn't work, please post some debug from when it happens.
Thank you so much !!! I set the brightness to max, working like charm !
{—————————————————————-}
{ }
{ Player 0: XXXXX }
{ Location: Al Kharid Bank }
{ Time: 02h 26m 52s }
{ Active: False }
{ Reason: Ran out of supplies }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 02h 26m 52s }
{ Skill: Cooking }
{ Exp: 321,110 }
{ Level: 58 }
{ Loads: 87 }
{ Item: Cooked trout }
{ Amount: 1,720 }
{ Item: Cooked salmon }
{ Amount: 319 }
{ Item: Cooked tuna }
{ Amount: 1,720 }
{ }
{—————————————————————-}
{—————————————————————-}
vashanddou
2011-11-15 15:12:00
Few Problems I encountered:
Soooo yeah I realised debugg log that it starts "loaded shrimp"
because it keeps ticking off shrimp automatically for some reason.
What i'm going to give you is a debugg that has shrimp ticked
cus currently going out, but there's another problem I ecountered
and don't know how to fix, the script barely runs for 30min
and if I pray to god it runs for 50min when i'm sleeping sometimes lol.
http://www.mediafire.com/?n0so6bj4atmofccEDIT: Also this just stopped again
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: |
www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 1 |
Status: | Pillory's Missed : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
{—————————————————————-}
{ MSI Phoenix Short Report }
{—————————————————————-}
{ Time Running: 24 Minutes and 25 Seconds }
{—————————————————————-}
{ }
{ Totals: }
{ - Players: 2 }
{ - Player Time: 14m 47s }
{ - Loads: 10 }
{ - Experience: 33,600 }
{ - Food Cooked: 280 }
{ }
{—————————————————————-}
{—————————————————————-}
{—————————————————————-}
{ MSI Phoenix Player Report }
{—————————————————————-}
{ Time Running: 24 Minutes and 25 Seconds }
{—————————————————————-}
{ }
{ Player 0: }
{ Location: Al Kharid Cooking Range }
{ Time: 07m 06s }
{ Active: False }
{ Reason: In random: Pillory }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 07m 06s }
{ Skill: Cooking }
{ Exp: 13,440 }
{ Level: 82 }
{ Loads: 4 }
{ Item: Cooked lobster }
{ Amount: 112 }
{ }
{—————————————————————-}
{ }
{ Player 1: }
{ Location: Al Kharid Bank }
{ Time: 07m 40s }
{ Active: False }
{ Reason: Failed to setup player }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 07m 40s }
{ Skill: Cooking }
{ Exp: 20,160 }
{ Level: 82 }
{ Loads: 6 }
{ Item: Cooked lobster }
{ Amount: 168 }
{ }
{—————————————————————-}
{—————————————————————-}
[0:24:29]: [ ] —— All players inactive
[0:24:29]: Thank-you for using MSI Phoenix scripts!
[0:24:29]: Successfully executed.
Coh3n
2011-11-15 16:06:42
^ Thanks for the debug, it was actually very helpful. :) The shrimp thing, I really have no idea why that's happening. Someone else reported that as well. Just delete your Simba/Includes/MSI/Player.txt file and that will fix it. You'll have to re-enter your player information into the form, though.
The reason your second player failed was because it couldn't find the raw lobster in your inventory after they were withdrawn. My best guess here is that it was because after they were withdrawn, part of it was "cut off" causing the DTM to fail. I'll remake the DTM for the next version to hopefully fix that issue.
Thanks for reporting. :)
vashanddou
2011-11-16 17:54:39
edit: re-installed simba
random solver doesnt work well but meh,
lets hope it runs better.
ISRA3L
2011-11-17 06:22:16
Man remove your email from the proggie..
you will get banned
wtfje
2011-11-17 06:30:17
where is the script-download link? :-s sorry ^^
Coh3n
2011-11-17 15:02:55
@vash: It doesn't look like you set a script for your second player.
From: wtfje
where is the script-download link? :-s sorry ^^
Try one of the two huge download links on the first post.
kylerperson
2011-11-17 19:14:13
Just thought I'd post one of my better proggies :P
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: |
www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | Pinballs Solved : 1 |
Status: | Molly's Solved : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
{—————————————————————-}
{ MSI Phoenix Short Report }
{—————————————————————-}
{ Time Running: 5 Hours, 26 Minutes and 53 Seconds }
{—————————————————————-}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 05h 14m 08s }
{ - Loads: 179 }
{ - Food Cooked: 2,709 }
{ }
{—————————————————————-}
{—————————————————————-}
{—————————————————————-}
{ MSI Phoenix Player Report }
{—————————————————————-}
{ Time Running: 5 Hours, 26 Minutes and 53 Seconds }
{—————————————————————-}
{ }
{ Player 0: ********** }
{ Location: Lumbridge Courtyard }
{ Time: 05h 14m 08s }
{ Active: False }
{ Reason: Failed walk from LOC_AK_BANK to LOC_AK_RANGE }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 05h 14m 08s }
{ Skill: Cooking }
{ Exp: 0 }
{ Level: 92 }
{ Loads: 179 }
{ Item: Cooked Monkfish }
{ Amount: 2,709 }
{ }
{—————————————————————-}
{—————————————————————-}
I was actually cooking two different types of food, so the count was off. It only stopped for the gravedigger random event. It didnt detect it for some reason. Not the first time this happened >_>
beleeive
2011-11-18 10:48:50
I've never been able to get this script to simply run back and forth cooking lobster, I know it's something I'm doing wrong, I just can't figure it out. I must be really dumb to be unable to work such a user friendly form :\
ISRA3L
2011-11-18 15:33:55
From: beleeive
I've never been able to get this script to simply run back and forth cooking lobster, I know it's something I'm doing wrong, I just can't figure it out. I must be really dumb to be unable to work such a user friendly form :\
make sure you brightness set to max..
beleeive
2011-11-18 17:15:18
From: Mister
make sure you brightness set to max..
It is. every other msi script works perfectly for me.
Coh3n
2011-11-18 18:14:18
From: kylerperson
I was actually cooking two different types of food, so the count was off. It only stopped for the gravedigger random event. It didnt detect it for some reason. Not the first time this happened >_>
Nice report. :) What was the other fish you were cooking, and did it actually cook any?
From: beleeive
I've never been able to get this script to simply run back and forth cooking lobster, I know it's something I'm doing wrong, I just can't figure it out. I must be really dumb to be unable to work such a user friendly form :\
I have to remake the Lobster DTM. Someone else reported the same issue, this should be fixed in the next update.
Gooneroo
2011-11-19 22:26:41
It seems impossible to make MSI work for me, as it's not explained well anywhere. Anyway, I get this error now that I've deleted Player.txt like you told me to.
Exception in Script: Unable to find file 'C:\Simba\Includes\SRL/SRL/core/antirandoms/evilbob.scar' used from 'C:\Simba\Includes\srl/srl.scar'
I tried again, and the antirandom changes.
Gooneroo
2011-11-19 22:28:56
Tried again and now I'm getting this:
Error: Out Of Range at line 1460
The following DTMs were not freed: [Bronze Pickaxe, Iron Pickaxe, Steel Pickaxe, Mithril Pickaxe, Adamant Pickaxe, Rune Pickaxe, Dragon Pickaxe, Bronze Hatchet, Iron Hatchet, Steel Hatchet, Mithril Hatchet, Adamant Hatchet, Rune Hatchet, Dragon Hatchet, Normal Logs, Oak Logs, Willow Logs, Maple Logs, Yew Logs, Magic Logs, Clay Ore, Copper Ore, Tin Ore, Iron Ore, Silver Ore, Coal Ore, Gold Ore, Mithril Ore, Adamantite Ore, Runite Ore, Small Fishing Net, Crayfish Cage, Fishing Rod, Fishing Bait, Fly Fishing Rod, Harpoon, Barb-Tail Harpoon, Lobster Pot, Raw Shrimps, Raw Crayfish, Raw Sardines, Raw Anchovies, Raw Herring, Raw Trout, Raw Pike, Raw Salmon, Raw Tuna, Raw Lobster, Raw Swordfish, Raw Monkfish, Raw Shark, Cooked Shrimps, Cooked Crayfish, Cooked Sardines, Cooked Anchovies, Cooked Herring, Cooked Trout, Cooked Pike, Cooked Salmon, Cooked Tuna, Cooked Lobster, Cooked Swordfish, Cooked Monkfish, Cooked Shark, Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond, Bird'S Nest, Feather, Staff Of Air, Staff Of Water, Staff Of Earth, Staff Of Fire, Air Rune, Body Rune, Mind Rune, Earth Rune, Fire Rune, Water Rune, Chaos Rune, Law Rune, Cosmic Rune, Death Rune, Nature Rune, Rune Essence, Pure Essence, Soft Clay, Vial, Vial Of Water, Jug, Jug Of Water, Bowl, Bowl Of Water, Bucket, Bucket Of Water, Air Tiara, Body Tiara, Mind Tiara, Earth Tiara, Fire Tiara, Water Tiara, Dwarven Army Axe, SRL - Lamp bitmap, 104]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
File[C:\Simba\Includes\MSI\Debug Logs\20-11-11 at 02 26 38 PM.txt] has not been freed in the script, freeing it now.
Coh3n
2011-11-19 22:33:29
From: Gooneroo
It seems impossible to make MSI work for me, as it's not explained well anywhere. Anyway, I get this error now that I've deleted Player.txt like you told me to.
Exception in Script: Unable to find file 'C:\Simba\Includes\SRL/SRL/core/antirandoms/evilbob.scar' used from 'C:\Simba\Includes\srl/srl.scar'
I tried again, and the antirandom changes.
I don't know how we can make it anymore clear. If you followed the instructions properly you shouldn't have any problems. Make sure you've downloaded SRL/MSI/SPS properly.
From: Gooneroo
Tried again and now I'm getting this:
Error: Out Of Range at line 1460
The following DTMs were not freed: [Bronze Pickaxe, Iron Pickaxe, Steel Pickaxe, Mithril Pickaxe, Adamant Pickaxe, Rune Pickaxe, Dragon Pickaxe, Bronze Hatchet, Iron Hatchet, Steel Hatchet, Mithril Hatchet, Adamant Hatchet, Rune Hatchet, Dragon Hatchet, Normal Logs, Oak Logs, Willow Logs, Maple Logs, Yew Logs, Magic Logs, Clay Ore, Copper Ore, Tin Ore, Iron Ore, Silver Ore, Coal Ore, Gold Ore, Mithril Ore, Adamantite Ore, Runite Ore, Small Fishing Net, Crayfish Cage, Fishing Rod, Fishing Bait, Fly Fishing Rod, Harpoon, Barb-Tail Harpoon, Lobster Pot, Raw Shrimps, Raw Crayfish, Raw Sardines, Raw Anchovies, Raw Herring, Raw Trout, Raw Pike, Raw Salmon, Raw Tuna, Raw Lobster, Raw Swordfish, Raw Monkfish, Raw Shark, Cooked Shrimps, Cooked Crayfish, Cooked Sardines, Cooked Anchovies, Cooked Herring, Cooked Trout, Cooked Pike, Cooked Salmon, Cooked Tuna, Cooked Lobster, Cooked Swordfish, Cooked Monkfish, Cooked Shark, Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond, Bird'S Nest, Feather, Staff Of Air, Staff Of Water, Staff Of Earth, Staff Of Fire, Air Rune, Body Rune, Mind Rune, Earth Rune, Fire Rune, Water Rune, Chaos Rune, Law Rune, Cosmic Rune, Death Rune, Nature Rune, Rune Essence, Pure Essence, Soft Clay, Vial, Vial Of Water, Jug, Jug Of Water, Bowl, Bowl Of Water, Bucket, Bucket Of Water, Air Tiara, Body Tiara, Mind Tiara, Earth Tiara, Fire Tiara, Water Tiara, Dwarven Army Axe, SRL - Lamp bitmap, 104]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
File[C:\Simba\Includes\MSI\Debug Logs\20-11-11 at 02 26 38 PM.txt] has not been freed in the script, freeing it now.
You need to provide the line and the file, otherwise I have no idea what the problem is.
Gooneroo
2011-11-19 22:39:28
Can I lead you through my process? Firstly, I open SIMBA. I press MSI>Run. A form pops up, I put my preferences, I select the first player, with my email and password provided, then SMART initializes. SMART logs in, I'm in Al-Kharid with raw fish in my bank, but nothing happens. I've put the script into SIMBA, changed it to MATERAIL_HERRING, but still nothing happens.
Coh3n
2011-11-19 22:45:12
From: Gooneroo
Can I lead you through my process? Firstly, I open SIMBA. I press MSI>Run. A form pops up, I put my preferences, I select the first player, with my email and password provided, then SMART initializes. SMART logs in, I'm in Al-Kharid with raw fish in my bank, but nothing happens. I've put the script into SIMBA, changed it to MATERAIL_HERRING, but still nothing happens.
Did you go through the tabs in the form? You have to select which script you want to run.
Gooneroo
2011-11-19 22:51:14
Thanks so much mate! Works perfectly now. For some reason, I didn't click on tabs 2-5! Cheers :) Expect a proggy soon :)
Firsst progress report from me:
{—————————————————————-}
{ MSI Phoenix Player Report }
{—————————————————————-}
{ Time Running: 18 Minutes and 51 Seconds }
{—————————————————————-}
{ }
{ Player 1: }
{ Location: Al Kharid Bank }
{ Time: 11m 41s }
{ Active: False }
{ Reason: Ran out of supplies }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 11m 41s }
{ Skill: Cooking }
{ Exp: 0 }
{ Level: 21 }
{ Loads: 8 }
{ }
{—————————————————————-}
{—————————————————————-}
Did it not calculate Exp because I don't have an SRL stats account or..?
Also, got me from level 10 to 29 on Herring. Cheers! :)
Coh3n
2011-11-20 02:32:48
From: Gooneroo
Firsst progress report from me:
{—————————————————————-}
{ MSI Phoenix Player Report }
{—————————————————————-}
{ Time Running: 18 Minutes and 51 Seconds }
{—————————————————————-}
{ }
{ Player 1: }
{ Location: Al Kharid Bank }
{ Time: 11m 41s }
{ Active: False }
{ Reason: Ran out of supplies }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 11m 41s }
{ Skill: Cooking }
{ Exp: 0 }
{ Level: 21 }
{ Loads: 8 }
{ }
{—————————————————————-}
{—————————————————————-}
Did it not calculate Exp because I don't have an SRL stats account or..?
Also, got me from level 10 to 29 on Herring. Cheers! :)
It didn't calculate stats because it didn't recognize cooked herring. That's my best guess anyway. I can't be sure unless you provide some debug text. Glad it worked for you though.
Also, try not to double post, that's what the edit button is for. ;)
wirsbobrsiw
2011-11-20 12:17:11
It did kinda live its own life to start off with. I wanted it to cook Tunas. I had 10k tunas in the first slot in my bank, placed the player in the bank and started the script. He took out the tunas, ran up to the oven, selected the fish, the he didnt do anything. Suddently he used the teleport to Lumbridge spell, so I stopped him. Then I placed him in the bank again, and he did the same thing. But this time I let him cast the spell. He teleported to Lumbridge, then ran all the way to the stove in Al Kharid. Then he began to cook. Now he banks, cooks and walks properly. My guess is to just give it some time if he doesnt do anything ;) Really nice script, hope I will get 99 cooking from this!
EDIT: Only thing I dont like so much is that he prints out ALOT of text. Like this:
[0:03:59]: [ **** ] ------ Took 63 ms to complete
[0:03:59]: [ **** ] ---- MSI_FindObjectTPA: False
[0:03:59]: [ **** ] ------ Scanning for randoms...
[0:03:59]: [ **** ] ---- MSI_Relocate (Al Kharid Cooking Range)
[0:03:59]: [ **** ] -------- MSI_GetMyPos(): (5035, 3905)
[0:03:59]: [ **** ] -------- Scanning for randoms...
[0:04:00]: [ **** ] ---- MSI_Relocate: False
[0:04:00]: [ **** ] ------ Loaded material: Tuna
[0:04:00]: [ **** ] ------ MSI_UseItemOn: Item already selected
[0:04:00]: [ **** ] ---- MSI_FindObjectTPA: RANGE_AL-KHARID
[0:04:00]: [ **** ] ------ Took 62 ms to complete
[0:04:00]: [ **** ] ---- MSI_FindObjectTPA: False
[0:04:00]: [ **** ] ------ Scanning for randoms...
[0:04:00]: [ **** ] ---- MSI_Relocate (Al Kharid Cooking Range)
[0:04:00]: [ **** ] -------- MSI_GetMyPos(): (5035, 3905)
[0:04:00]: [ **** ] -------- Scanning for randoms...
[0:04:01]: [ **** ] ---- MSI_Relocate: False
[0:04:01]: [ **** ] ------ Loaded material: Tuna
[0:04:01]: [ **** ] ------ MSI_UseItemOn: Item already selected
[0:04:01]: [ **** ] ---- MSI_FindObjectTPA: RANGE_AL-KHARID
[0:04:01]: [ **** ] ------ Took 63 ms to complete
[0:04:01]: [ **** ] ---- MSI_FindObjectTPA: False
[0:04:01]: [ **** ] ------ Scanning for randoms...
[0:04:01]: [ **** ] ---- MSI_Relocate (Al Kharid Cooking Range)
[0:04:01]: [ **** ] -------- MSI_GetMyPos(): (5035, 3905)
[0:04:01]: [ **** ] -------- Scanning for randoms...
[0:04:02]: [ **** ] ---- MSI_Relocate: False
[0:04:02]: [ **** ] ------ Loaded material: Tuna
[0:04:02]: [ **** ] ------ MSI_UseItemOn: Item already selected
[0:04:02]: [ **** ] ---- MSI_FindObjectTPA: RANGE_AL-KHARID
[0:04:02]: [ **** ] ------ Took 62 ms to complete
[0:04:02]: [ **** ] ---- MSI_FindObjectTPA: False
[0:04:02]: [ **** ] ------ Scanning for randoms...
[0:04:02]: [ **** ] ---- MSI_Relocate (Al Kharid Cooking Range)
[0:04:02]: [ **** ] -------- MSI_GetMyPos(): (5035, 3905)
[0:04:03]: [ **** ] -------- Scanning for randoms...
and all that was just in lik 3-4 sec… But nice script exept from that!
Coh3n
2011-11-20 14:10:01
That's just the debug text to help us find and fix bugs. If you really want to you can set the "Debug Level" setting to 0 and nothing will be printed.
Also, make sure your graphics settings are set as bright as they can go.
wirsbobrsiw
2011-11-20 14:21:45
From: Coh3n
That's just the debug text to help us find and fix bugs. If you really want to you can set the "Debug Level" setting to 0 and nothing will be printed.
Also, make sure your graphics settings are set as bright as they can go.
Oooohhhh, then I get it. Then this script is perfect :D I played the script for about 1h 20m, got like 150k exp! lvl 47-58 in so little time! The script stopped because of the ScapeRune random event. So I had to login manually and finish the event. Too weird, Simba did uncook the fish, it only needed to feed Bob before it was done… lol, but nothing you can do about it :)
wtfje
2011-11-20 16:54:55
got it! Wow really great script thx! :)
wirsbobrsiw
2011-11-20 18:54:49
Just did 5k tunas. 47-68 cooking level in like 5 hours! Well, there are 25k more to go, so I think I will get alot of exp! :D
kylerperson
2011-11-21 15:11:19
From: Coh3n
Nice report. :) What was the other fish you were cooking, and did it actually cook any?
Oh yeah it was working fine. It was cooking both swordfish and monkfish. It almost always cooks an equal amount of both every time it runs.
Coh3n
2011-11-22 01:53:05
From: kylerperson
Oh yeah it was working fine. It was cooking both swordfish and monkfish. It almost always cooks an equal amount of both every time it runs.
Hm, my guess is it's just not finding the cooking swordfish for some reason. I'll have to look into that, thanks.
wtfje
2011-11-22 06:57:08
Mmm doesn't seem to work after update?
Everybody has this prob?
Heavenzeyez1
2011-11-22 07:06:13
From: wtfje
Mmm doesn't seem to work after update?
Everybody has this prob?
A lot of graphical things were changed in the latest update, please be patient and wait for an update! :)
~Eerik.
wtfje
2011-11-22 07:12:10
From: Heavenzeyez1
A lot of graphical things were changed in the latest update, please be patient and wait for an update! :)
~Eerik.
I'm patient. Thought it was that problem.
Just wanted to know that you guys had the same prob. Thx for response :)
wtfje
2011-11-24 06:41:36
I still have some problems.
He selects the raw lobster, uses it on the range. But after that he just repeats it. (But he needs to click the lobster to cook all.)
?
Coh3n
2011-11-24 13:18:29
From: wtfje
I still have some problems.
He selects the raw lobster, uses it on the range. But after that he just repeats it. (But he needs to click the lobster to cook all.)
?
Can you post some debug, please? Maybe a screen shot of the "Cook All" screen as well. It looks for the DTM of the lobster in the chat box, if the images differ, it won't work.
Gu3st...
2011-11-24 16:06:22
Am I the only person having major problems with SPS not working at all in the desert? Maybe I'm just really unlucky or something, but I just can't get it to work
Gimpy666
2011-11-24 22:16:44
From: wtfje
I still have some problems.
He selects the raw lobster, uses it on the range. But after that he just repeats it. (But he needs to click the lobster to cook all.)
?
I am having the same issues with sharks.
Log
Coh3n
2011-11-25 00:19:38
Zyt3x, I have issues in Al Kharid as well, and Gimpy, that's been reported in the Bugs section. I'll fix it as soon as I can.
Gooneroo
2011-11-25 01:32:50
Just a question to throw out there - which MSI scripts currently work after the graphics/font update? I'm particularly interested in using this again and the Alcher/Teleporter.
Coh3n
2011-11-25 01:44:23
From: Gooneroo
Just a question to throw out there - which MSI scripts currently work after the graphics/font update? I'm particularly interested in using this again and the Alcher/Teleporter.
Everything should work, except Cooking. People are having issues clicking the "Cook All" button.
He's not going to 'cook all'
what should I do?
help me
Coh3n
2011-11-25 20:48:21
Well, if you read the post directly above yours, you would have found out that it's currently not working. Bug report was filed
here.
wtfje
2011-11-26 06:17:27
It's working again!Well I just find a new bug; Coh3n can you take one of these days a look at this?
see here for the bug
kylerperson
2011-11-27 05:08:25
I dont know if it's working for everyone else, but it seems to miss the bank after cooking an inventory sometimes. It works fine for four or five trips, but it always ends up near the river on the west side of the bank. Any help? :)
wtfje
2011-11-27 05:33:29
From: kylerperson
I dont know if it's working for everyone else, but it seems to miss the bank after cooking an inventory sometimes. It works fine for four or five trips, but it always ends up near the river on the west side of the bank. Any help? :)
http://villavu.com/forum/showthread.php?p=849644#post849644 You are not the only one, read above and read bug-section.
sigisx5
2011-11-30 14:57:51
when i run msi it got this error
senrath
2011-11-30 15:01:03
Update your SPS.
iamorange12
2011-11-30 17:28:01
The script tries to face north by clicking the compass, it continues clicking for 5-10 times.
Coh3n
2011-11-30 22:26:54
From: iamorange12
The script tries to face north by clicking the compass, it continues clicking for 5-10 times.
http://villavu.com/forum/showthread.php?p=852334#post852334
Tyrosus
2011-12-01 00:37:41
Coh3n, I have an interesting bug. When it cooks anchovies, if it burns any, it keeps trying to use my burnt anchovies with the range, and it just keeps saying I can't, thus eventually the script fails and shuts off saying successfully executed as normal.
This only seems to happen with anchovies. It's cooking the shrimp just fine, and burnt shrimp are put away as normal. Burnt anchovies it insists on trying to cook.
Coh3n
2011-12-01 00:46:39
From: Tyrosus
Coh3n, I have an interesting bug. When it cooks anchovies, if it burns any, it keeps trying to use my burnt anchovies with the range, and it just keeps saying I can't, thus eventually the script fails and shuts off saying successfully executed as normal.
This only seems to happen with anchovies. It's cooking the shrimp just fine, and burnt shrimp are put away as normal. Burnt anchovies it insists on trying to cook.
Sounds like it's finding the burnt anchovies as raw or possibly shrimp.
Have you tried just selecting anchovies in the form rather than anchovies and shrimp?
Tyrosus
2011-12-01 01:01:20
Anchovies aren't working at all now, I've got them selected alone instead of shrimp and it won't even withdraw them from the bank. I can't get a debug message either, it keeps disappearing when the script ends and if I pause it it just skips straight to the "Successfully executed."
Before the debug went away, it said failed to get item 3 times and logged out. It also seemed to be playing around with my crayfish cage, thinking they were anchovies or something.
UPDATE: I moved my crayfish out of view for the script and it finally withdrew the anchovies.
It proceeded to the range, cooked anchovies, and again, tried to cook burnt anchovies, still thinking they're raw or something. Shrimp is not selected on this run.
EDIT: Shrimp alone works just fine, and I assume most other raw fish does too. Just anchovies for some strange reason is having trouble. Also, I noticed burnt shrimp is called "Burnt shrimp" whereas burnt anchovies is named "Burnt fish." Did it USED to say Burnt anchovies? Perhaps another subtly annoying thing Jagex changed.
Ihajys Kylna
2011-12-01 01:02:44
Hey Coh3n!
Thanks for this script!
I will be using this for 99 in alternance with crafting and alching.
If you need any help with specific fishes for testing, or new locations, let me know I'll be glad to help! For exemple: Rogues Den.
phamxboa
2011-12-01 01:11:15
Coh3n
2011-12-01 01:16:40
From: Tyrosus
Anchovies aren't working at all now, I've got them selected alone instead of shrimp and it won't even withdraw them from the bank. I can't get a debug message either, it keeps disappearing when the script ends and if I pause it it just skips straight to the "Successfully executed."
Before the debug went away, it said failed to get item 3 times and logged out. It also seemed to be playing around with my crayfish cage, thinking they were anchovies or something.
UPDATE: I moved my crayfish out of view for the script and it finally withdrew the anchovies.
It proceeded to the range, cooked anchovies, and again, tried to cook burnt anchovies, still thinking they're raw or something. Shrimp is not selected on this run.
EDIT: Shrimp alone works just fine, and I assume most other raw fish does too. Just anchovies for some strange reason is having trouble. Also, I noticed burnt shrimp is called "Burnt shrimp" whereas burnt anchovies is named "Burnt fish." Did it USED to say Burnt anchovies? Perhaps another subtly annoying thing Jagex changed.
I'll have to look into the anchovies thing, thanks.
From: Ihajys Kylna
Hey Coh3n!
Thanks for this script!
I will be using this for 99 in alternance with crafting and alching.
If you need any help with specific fishes for testing, or new locations, let me know I'll be glad to help! For exemple: Rogues Den.
Rogues Den is planned for the future. I'm hoping soon that I'll have enough free time to add several locations from different skills.
From: phamxboa
It looks like you're trying to run the sps.simba file. Make sure you have RunMe tab selected when you press run in Simba.
phamxboa
2011-12-01 12:04:18
And where would "run me" be ?
Coh3n
2011-12-01 13:16:46
From: phamxboa
And where would "run me" be ?
It's open in the image you posted…
In that image, you have two files open, RunMe and sps. RunMe has to be selected and in the image you have sps selected.
phamxboa
2011-12-01 13:56:39

now i get this
Coh3n
2011-12-01 14:41:14
Override your SPS update and restart Simba. Refer to
this thread if you don't know how to override.
phamxboa
2011-12-01 15:48:12
I did what it said to do to ovre ride, and it still shows the same error
Coh3n
2011-12-01 21:33:59
Replace the "^^" with "SPS_GetMyPos".
Tyrosus
2011-12-01 21:47:22
Coh3n, is it possible to put in a temporary fail-safe for walking back to the correct location from Lumbridge home teleport if it mis-clicks near the river bank? It's difficult to use this script for more than 5 minutes when it keeps doing this :( So perhaps have it detect if it's in a random, and if it's not, and MSI Walk is false, then teleport to Lumbridge and walk back to Al Kharid so it doesn't just log out over and over again.
Other than that, any information we humble testers can provide for you regarding the issue?
Coh3n
2011-12-01 21:55:40
From: Tyrosus
Coh3n, is it possible to put in a temporary fail-safe for walking back to the correct location from Lumbridge home teleport if it mis-clicks near the river bank? It's difficult to use this script for more than 5 minutes when it keeps doing this :( So perhaps have it detect if it's in a random, and if it's not, and MSI Walk is false, then teleport to Lumbridge and walk back to Al Kharid so it doesn't just log out over and over again.
Other than that, any information we humble testers can provide for you regarding the issue?
We may have to implement a temporary solution since so many people are having issues with the walking.
If you're starting the player in the bank, it should never teleport to Lumbridge. Is it doing that even when you start in the bank?
Tyrosus
2011-12-01 22:11:04
No, although sort of. What it does is it will correctly withdraw the food, go back and forth between the range and the bank for a bit. Sometimes on the way back from the range, it goes TOO far south, goes around it and to the edge of the river just west of the bank. Then, Simba will display "MSI Walk = false" and stuff, say "Successfully executed" and log me out.
When I start it back up, it starts at the river bank, teleports itself back to Lumbridge, and then walks back to Al Kharid and resumes as normal. It will work for maybe 2-5 loads, and then misclick on the way back from the range, or on the way out of the bank it will just go to the river's edge, log out, rinse repeat.
It will never teleport to Lumbridge if the character starts in the correct location, only when I start the script back up when it logged me out at the river. I don't care if it teleports me, just as long as it EVENTUALLY finds it's way back to Al Kharid and continues cooking, and doesn't log me out :( at least I wouldn't have to keep hitting run script, lol.
Let me know if you'd like me to test anything else out.
Coh3n
2011-12-02 00:21:52
From: Tyrosus
No, although sort of. What it does is it will correctly withdraw the food, go back and forth between the range and the bank for a bit. Sometimes on the way back from the range, it goes TOO far south, goes around it and to the edge of the river just west of the bank. Then, Simba will display "MSI Walk = false" and stuff, say "Successfully executed" and log me out.
When I start it back up, it starts at the river bank, teleports itself back to Lumbridge, and then walks back to Al Kharid and resumes as normal. It will work for maybe 2-5 loads, and then misclick on the way back from the range, or on the way out of the bank it will just go to the river's edge, log out, rinse repeat.
It will never teleport to Lumbridge if the character starts in the correct location, only when I start the script back up when it logged me out at the river. I don't care if it teleports me, just as long as it EVENTUALLY finds it's way back to Al Kharid and continues cooking, and doesn't log me out :( at least I wouldn't have to keep hitting run script, lol.
Let me know if you'd like me to test anything else out.
Hm, I may just have to write a temporary solution for walking in Al-Kharid. Use that until we figure out what's wrong with SPS. I'll work on that next week (leaving for a few days tomorrow).
In the meantime, you can check out the FAQ thread in my signature. There's a link to a thread that outlines things you can do if you have trouble walking.
Im auz
2011-12-02 01:13:39
Mine just keeps clicking the compass…really frustrating me.
kylerperson
2011-12-02 01:16:54
From: Im auz
Mine just keeps clicking the compass…really frustrating me.
Someone a few posts back said the same thing. They explain how to fix here
http://villavu.com/forum/showthread.php?p=852334#post852334It should be updated
Im auz
2011-12-02 02:39:01
Ok that worked but now it does this, every like 3 minutes roughly it keeps closing down.
[0:03:58]: [ *MY EMAIL* ] —— All players inactive
[0:03:58]: Thank-you for using MSI Phoenix scripts!
[0:03:58]: Successfully executed.
phamxboa
2011-12-02 11:28:22
I still get this errror.. And each time i go to "run me" tab it switches to the SPS tab and shows an error.
kylerperson
2011-12-03 22:55:01
From: phamxboa
I still get this errror.. And each time i go to "run me" tab it switches to the SPS tab and shows an error.
Update your sps brah.
phamxboa
2011-12-04 00:26:10
I did.
Deload
2011-12-04 03:25:10
my walking isn't working for some reason. :s
it just spam-clicks northwards until i stop it.
anything im doing wrong?
tried reinstalling simba, uppdating everything etc, nothing works. only script that this happends to aswell.
Tyrosus
2011-12-04 17:52:55
There are some pathing issues with this script that Coh3n is already aware about. I think he's on vacation right now but said he'd be looking to make a quickfix for this script once he's back.
Coh3n
2011-12-05 16:14:44
From: Im auz
Ok that worked but now it does this, every like 3 minutes roughly it keeps closing down.
[0:03:58]: [ *MY EMAIL* ] —— All players inactive
[0:03:58]: Thank-you for using MSI Phoenix scripts!
[0:03:58]: Successfully executed.
I need more debug than that. It doesn't tell me what went wrong.
From: phamxboa
I still get this errror.. And each time i go to "run me" tab it switches to the SPS tab and shows an error.
I really, really don't know what your issue is. I suggest making a thread in the Public Help section, maybe someone else has an idea.
I get errors that say something like:
"Failed to walk from range to bank, or bank to range"
Can only run for about 10 minutes each time.
Coh3n
2011-12-06 22:26:54
From: Krux
I get errors that say something like:
"Failed to walk from range to bank, or bank to range"
Can only run for about 10 minutes each time.
First post says walking doesn't always work. It's an SPS issue, not MSI right now.
I Am He
2011-12-10 14:00:50
How do I download this, lol
Coh3n
2011-12-10 14:20:30
From: Biffaboy
How do I download this, lol
Not to be rude, but I think it's absolutely hilarious that so many people ask this question. Do you guys not even look at the first post? There's TWO big download links. Also refer to
this thread if you're having problems.
I Am He
2011-12-10 14:30:21
Done it now, thought it was a separate script.
phamxboa
2011-12-10 15:00:15
I get this message: [Error] C:\Simba\Includes\MSI/MSI/Core/Scripts.simba(1560:46): Unknown identifier 'RUNECRAFTING_ALTARS' at line 1559
Compiling failed.
Any help ?
Coh3n
2011-12-10 15:33:56
From: phamxboa
I get this message: [Error] C:\Simba\Includes\MSI/MSI/Core/Scripts.simba(1560:46): Unknown identifier 'RUNECRAFTING_ALTARS' at line 1559
Compiling failed.
Any help ?
See manually updating your includes in
this thread.
I Am He
2011-12-10 16:52:46
{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 2 Minutes and 47 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: NAME }
{ Location: Al Kharid Bank }
{ Time: 01m 47s }
{ Active: False }
{ Reason: Failed walk to: LOC_AK_BANK to LOC_AK_RANGE }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 01m 47s }
{ Skill: Cooking }
{ Exp: 45,360 }
{ Level: 85 }
{ Loads: 1 }
{ Item: Cooked Shark }
{ Amount: 27 }
{ Item: Cooked Shark }
{ Amount: 27 }
{ Item: Cooked Shark }
{ Amount: 27 }
{ Item: Cooked Shark }
{ Amount: 27 }
{ Item: Cooked Shark }
{ Amount: 27 }
{ Item: Cooked Shark }
{ Amount: 27 }
{ Item: Cooked Shark }
{ Amount: 27 }
{ Item: Cooked Shark }
{ Amount: 27 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
[00:02:51]: [ USERNAME ] ------ All players inactive
[00:02:51]: Thank-you for using MSI Phoenix scripts!
[00:02:51]: Successfully executed.
And that's the longest, it has ever run!
Coh3n
2011-12-10 19:29:43
Delete you player.txt file in Simba/Includes/MSI to get rid of the repeating cooked shark. And it says in the first post that the walking doesn't always work. We're still not sure why.
I Am He
2011-12-10 19:50:55
After I posted that, It did it again 5 or 6 times..I then got it to run for 21 minutes!
It has gained me 1 cooking level since.
Let's hope me deleting this file will fix it!
Coh3n
2011-12-10 20:06:26
From: Biffaboy
After I posted that, It did it again 5 or 6 times..I then got it to run for 21 minutes!
It has gained me 1 cooking level since.
Let's hope me deleting this file will fix it!
Deleting the file won't change how the script runs, it'll just remove the duplicates in the progress report. There's nothing we can do about the walking right now. At least until SPS2.0 is finished.
I Am He
2011-12-10 20:21:23
From: Coh3n
Deleting the file won't change how the script runs, it'll just remove the duplicates in the progress report. There's nothing we can do about the walking right now. At least until SPS2.0 is finished.
What's the progress on that? :)
Coh3n
2011-12-11 01:55:35
From: Biffaboy
What's the progress on that? :)
http://villavu.com/forum/showthread.php?t=68549
mwd467
2011-12-12 13:09:28
Im also getting the walking doesnt work line. it sometimes runs near the water west of the back maybe due to it being the same colour. but max 8 loads before stopping
mwd467
2011-12-12 13:33:00
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: |
www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
{—————————————————————-}
{ MSI Phoenix Short Report }
{—————————————————————-}
{ Time Running: 12 Minutes and 33 Seconds }
{—————————————————————-}
{ }
{ Totals: }
{ - Players: 2 }
{ - Player Time: 09m 06s }
{ - Loads: 5 }
{ - Experience: 16,800 }
{ - Food Cooked: 140 }
{ }
{—————————————————————-}
{—————————————————————-}
{—————————————————————-}
{ MSI Phoenix Player Report }
{—————————————————————-}
{ Time Running: 12 Minutes and 33 Seconds }
{—————————————————————-}
{ }
{ Player 1: xxxxxxxxxxxxxx }
{ Location: Al Kharid Cooking Range }
{ Time: 09m 06s }
{ Active: False }
{ Reason: Failed walk from LOC_AK_BANK to LOC_AK_RANGE }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 09m 06s }
{ Skill: Cooking }
{ Exp: 16,800 }
{ Level: 94 }
{ Loads: 5 }
{ Item: Cooked lobster }
{ Amount: 140 }
{ }
{—————————————————————-}
{—————————————————————-}
[0:12:37]: [ xxxxxxxxxx] —— All players inactive
[0:12:37]: Thank-you for using MSI Phoenix scripts!
[0:12:37]: Successfully executed.
AProAdrax
2011-12-18 08:21:24
i have a problem when the script starts. Whenever the script starts it extracts everything and all I see is invalid handling of items.. But, the script starts goes in my bank right clicks the fish I want to cook and just sits there for a few seconds then logs out saying its done. I'm sorry if its a nub question..
Setting up MSI took 1812 ms.
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Shrimp
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Crayfish
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Sardine
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Herring
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Anchovies
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Trout
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Pike
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Salmon
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Tuna
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Lobster
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Swordfish
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Monkfish
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Shark
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Shark
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Shark
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Shark
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Shark
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Shark
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Shark
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Shark
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Clay
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Vial
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Jug
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Bowl
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Rune essence
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Pure essence
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Shrimp
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Crayfish
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Sardine
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Herring
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Anchovies
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Trout
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Pike
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Salmon
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Tuna
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Lobster
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Swordfish
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Monkfish
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Shark
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Shark
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Shark
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Shark
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Shark
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Shark
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Shark
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Shark
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Clay
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Vial
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Jug
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bowl
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[ ] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Bucket
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Rune essence
WriteFileString: Invalid Internal Handle of File: 0
MSI_Debug: Failed to write to file
[] -- Loaded material: Pure essence
SRL Compiled in 469 msec
Is anyone going to fix the script?
99 Doors
2011-12-19 18:06:54
After only a few minutes of running the script, it logs out. Here is the output I recieved in the console:
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | [url]www.villavu.com[/url] |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
{----------------------------------------------------------------}
{ MSI Phoenix Short Report }
{----------------------------------------------------------------}
{ Time Running: 4 Minutes and 28 Seconds }
{----------------------------------------------------------------}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 01m 55s }
{ - Loads: 2 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 4 Minutes and 28 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: [email]Xboxer-Alek@Hotmail.Com[/email] }
{ Location: Al Kharid Bank }
{ Time: 01m 55s }
{ Active: False }
{ Reason: Ran out of supplies }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 01m 55s }
{ Skill: Cooking }
{ Exp: 0 }
{ Level: 40 }
{ Loads: 2 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
[0:04:32]: Thank-you for using MSI Phoenix scripts!
[0:04:32]: Successfully executed.
Here is the debug log:
[ ***** ] ---- Loaded material: Trout
[ ***** ] ---- Player[0].Script[0].ReportInfo.Items := [[[105]]]
[ ***** ] -- MSI_SetupSPS: Surface: Runescape Surface, Areas: ['12_9']
[ ***** ] -- MSI_SetupPlayer
[ ***** ] ------ Scanning for randoms...
[ ***** ] ---- MSI_SetPlayerLoc
[ ***** ] ------ MSI_AtLocation
[ ***** ] ---------- MSI_GetMyPos(): (4920, 3990)
[ ***** ] -------- Checking sub-location: Al Kharid Bank
[ ***** ] ---------- MSI_BoxToMM(): (613, 66, 632, 108)
[ ***** ] -------- Player is at Al Kharid Bank
[ ***** ] ------ MSI_AtLocation: True
[ ***** ] ------ Player's location: Al Kharid Bank
[ ***** ] ---- MSI_SetPlayerLoc: True
[ ***** ] ---- MSI_SetSkillLevels
[ ***** ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
[ ***** ] ---------- Bobzilla_GetData: Getting skill levels
[ ***** ] ---------- Player Found in XML, Updating
[ ***** ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
[ ***** ] ------ Cooking Level: 39
[ ***** ] ---- MSI_SetSkillLevels: Finished
[ ***** ] ------ Loaded material: Trout
[ ***** ] ------ Materials found in inventory
[ ***** ] -- MSI_SetupPlayer: True
[ ***** ] -- MSI_Walk
[ ***** ] ---- Player's Location = Al Kharid Bank
[ ***** ] ---- MSI_AtLocation
[ ***** ] -------- MSI_GetMyPos(): (4920, 3990)
[ ***** ] ------ Checking sub-location: Al Kharid Cooking Range
[ ***** ] ------ Player not at Al Kharid Cooking Range
[ ***** ] ---- MSI_AtLocation: False
[ ***** ] ------ Scanning for randoms...
[ ***** ] ---- MSI_WalkPath: LOC_AK_BANK to LOC_AK_RANGE
[ ***** ] -------- MSI_PathFromLoc: [(4929, 3937)]
[ ***** ] ------ Walking attempts: 1
[ ***** ] ------ MSI_SetupSPS: Surface: Runescape Surface, Areas: ['12_9']
[ ***** ] ------ MSI_WalkTPA
[ ***** ] -------- Path: [(4913, 3996), (4930, 3939)]
[ ***** ] ---------- MSI_PointOnPath: Index = 3
[ ***** ] ---------- MSI_PointOnPath: Index = 0
[ ***** ] ---------- MSI_PointOnPath: Index = 0
[ ***** ] ---------- Current Energy: 75
[ ***** ] -------- Next Point: 3 (4930, 3939)
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 18
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ---------- MSI_GetMyPos(): (4920, 3990)
[ ***** ] ---------- MSI_PointOnPath: Index = 0
[ ***** ] -------- Attempts: 1
[ ***** ] -------- Distance: 52
[ ***** ] ---------- Current Energy: 74
[ ***** ] -------- Next Point: 3 (4930, 3939)
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 179
[ ***** ] ---------- Flag distance: 53
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 255
[ ***** ] ---------- Flag distance: 52
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- MSI_AntiBan
[ ***** ] ---------- Average pixel shift: 198
[ ***** ] ---------- Flag distance: 25
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 73
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ---------- MSI_GetMyPos(): (4940, 3955)
[ ***** ] ---------- MSI_PointOnPath: Index = 2
[ ***** ] -------- Attempts: 2
[ ***** ] -------- Distance: 19
[ ***** ] ---------- Current Energy: 66
[ ***** ] -------- Next Point: 3 (4930, 3939)
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 158
[ ***** ] ---------- Flag distance: 13
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 368
[ ***** ] ---------- Flag distance: 11
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 209
[ ***** ] ---------- Flag distance: -1
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 426
[ ***** ] ---------- Average pixel shift: 213
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 378
[ ***** ] ---------- Average pixel shift: 181
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 151
[ ***** ] ---------- Average pixel shift: 174
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 353
[ ***** ] ---------- Average pixel shift: 301
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 214
[ ***** ] ---------- Average pixel shift: 153
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 37
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ---------- MSI_GetMyPos(): (4935, 3935)
[ ***** ] ---------- MSI_PointOnPath: Index = 3
[ ***** ] -------- Attempts: 1
[ ***** ] -------- Distance: 6
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 20
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ------ MSI_WalkTPA: True
[ ***** ] ------ MSI_AtLocation
[ ***** ] ---------- MSI_GetMyPos(): (4935, 3935)
[ ***** ] -------- Checking sub-location: Al Kharid Cooking Range
[ ***** ] ---------- MSI_BoxToMM(): (612, 78, 631, 97)
[ ***** ] -------- Player is at Al Kharid Cooking Range
[ ***** ] ------ MSI_AtLocation: True
[ ***** ] ---- MSI_WalkPath: True
[ ***** ] -- MSI_Walk: True
[ ***** ] -- MSI_AutoObjects
[ ***** ] ---- MSI_Relocate (Al Kharid Cooking Range)
[ ***** ] -------- MSI_GetMyPos(): (4935, 3935)
[ ***** ] -------- MSI_BoxToMM(): (612, 78, 631, 97)
[ ***** ] ------ At sub-location Al Kharid Cooking Range
[ ***** ] ---- MSI_Relocate: True
[ ***** ] ------ Loaded material: Trout
[ ***** ] ---- MSI_FindItemSlots: Found 28 Raw trout in inv slot(s) [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28]
[ ***** ] ------ MSI_ClickItemSlot: Succesfully clicked item slot
[ ***** ] ------ MSI_ClickItem: Succesfully clicked Raw trout
[ ***** ] ---- MSI_FindObjectTPA: RANGE_AL-KHARID
[ ***** ] ------ Found: 121, RANGE_AL-KHARID found
[ ***** ] ------ Objects found: 1
[ ***** ] ------ Took 171 ms to complete
[ ***** ] ---- MSI_FindObjectTPA: True
[ ***** ] ------ Uptext: Use Raw trout -^ Range / 1 more options
[ ***** ] ---- MSI_WaitItemGone
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] ------ We've stopped converting the material
[ ***** ] ---- MSI_WaitItemGone: False
[ ***** ] ---- MSI_Relocate (Al Kharid Cooking Range)
[ ***** ] -------- MSI_GetMyPos(): (4925, 3940)
[ ***** ] -------- MSI_BoxToMM(): (622, 73, 641, 92)
[ ***** ] ------ At sub-location Al Kharid Cooking Range
[ ***** ] ---- MSI_Relocate: True
[ ***** ] ------ Loaded material: Trout
[ ***** ] ---- MSI_FindItemSlots: Found 1 Raw trout in inv slot(s) [28]
[ ***** ] ------ MSI_ClickItemSlot: Succesfully clicked item slot
[ ***** ] ------ MSI_ClickItem: Succesfully clicked Raw trout
[ ***** ] ---- MSI_FindObjectTPA: RANGE_AL-KHARID
[ ***** ] ------ Found: 75, RANGE_AL-KHARID found
[ ***** ] ------ Objects found: 1
[ ***** ] ------ Took 141 ms to complete
[ ***** ] ---- MSI_FindObjectTPA: True
[ ***** ] ------ Uptext: Use Raw trout -^ Range / 1 more options
[ ***** ] ---- MSI_WaitItemGone
[ ***** ] -------- Scanning for randoms...
[ ***** ] ---- MSI_WaitItemGone: True
[ ***** ] -- MSI_AutoObjects: True
[ ***** ] -- MSI_Walk
[ ***** ] ---- Player's Location = Al Kharid Cooking Range
[ ***** ] ---- MSI_AtLocation
[ ***** ] -------- MSI_GetMyPos(): (4925, 3940)
[ ***** ] ------ Checking sub-location: Al Kharid Bank
[ ***** ] ------ Player not at Al Kharid Bank
[ ***** ] ---- MSI_AtLocation: False
[ ***** ] ------ Scanning for randoms...
[ ***** ] ---- MSI_WalkPath: (Reverse) LOC_AK_BANK to LOC_AK_RANGE
[ ***** ] -------- MSI_PathFromLoc: [(4929, 3937)]
[ ***** ] -------- MSI_MirrorATPA: New ATPA [[(4930, 3939), (4913, 3996)]]
[ ***** ] -------- MSI_MirrorATSA: New string array [['12_9']]
[ ***** ] ------ Walking attempts: 1
[ ***** ] ------ MSI_SetupSPS: Surface: Runescape Surface, Areas: ['12_9']
[ ***** ] ------ MSI_WalkTPA
[ ***** ] -------- Path: [(4930, 3939), (4913, 3996)]
[ ***** ] ---------- MSI_PointOnPath: Index = 3
[ ***** ] ---------- MSI_PointOnPath: Index = 0
[ ***** ] ---------- MSI_PointOnPath: Index = 0
[ ***** ] ---------- Current Energy: 89
[ ***** ] -------- Next Point: 3 (4913, 3996)
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 15
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ---------- MSI_GetMyPos(): (4925, 3940)
[ ***** ] ---------- MSI_PointOnPath: Index = 0
[ ***** ] -------- Attempts: 1
[ ***** ] -------- Distance: 57
[ ***** ] ---------- Current Energy: 89
[ ***** ] -------- Next Point: 3 (4913, 3996)
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 208
[ ***** ] ---------- Flag distance: 56
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- MSI_AntiBan
[ ***** ] ---------- Average pixel shift: 86
[ ***** ] ---------- Flag distance: 42
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 41
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ---------- MSI_GetMyPos(): (4945, 3970)
[ ***** ] ---------- MSI_PointOnPath: Index = -1
[ ***** ] -------- Attempts: 2
[ ***** ] -------- Distance: 41
[ ***** ] ---------- Current Energy: 81
[ ***** ] -------- Next Point: 3 (4913, 3996)
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 57
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ---------- MSI_GetMyPos(): (4940, 3985)
[ ***** ] ---------- MSI_PointOnPath: Index = -1
[ ***** ] -------- Attempts: 1
[ ***** ] -------- Distance: 29
[ ***** ] ---------- Current Energy: 77
[ ***** ] -------- Next Point: 3 (4913, 3996)
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 406
[ ***** ] ---------- Flag distance: 20
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 212
[ ***** ] ---------- Flag distance: 18
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 331
[ ***** ] ---------- Flag distance: 14
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 176
[ ***** ] ---------- Flag distance: 11
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 147
[ ***** ] ---------- Flag distance: 10
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 166
[ ***** ] ---------- Flag distance: 9
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 165
[ ***** ] ---------- Flag distance: 7
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 128
[ ***** ] ---------- Flag distance: 7
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 127
[ ***** ] ---------- Flag distance: 7
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 75
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ---------- MSI_GetMyPos(): (4915, 3995)
[ ***** ] ---------- MSI_PointOnPath: Index = 3
[ ***** ] -------- Attempts: 2
[ ***** ] -------- Distance: 2
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ------ MSI_WalkTPA: True
[ ***** ] ------ MSI_AtLocation
[ ***** ] ---------- MSI_GetMyPos(): (4915, 3995)
[ ***** ] -------- Checking sub-location: Al Kharid Bank
[ ***** ] ---------- MSI_BoxToMM(): (618, 61, 637, 103)
[ ***** ] -------- Player is at Al Kharid Bank
[ ***** ] ------ MSI_AtLocation: True
[ ***** ] ---- MSI_WalkPath: True
[ ***** ] -- MSI_Walk: True
[ ***** ] -- MSI_BankMaterials
[ ***** ] ---- MSI_CountItems: Found 0 of Cooked trout (0 XP)
[ ***** ] ---- MSI_BankStandard
[ ***** ] ------ MSI_OpenBank
[ ***** ] ---------- Scanning for randoms...
[ ***** ] -------- MSI_FindObjectTPA: BANK_AL-KHARID
[ ***** ] ---------- Found: 75, BANK_AL-KHARID found
[ ***** ] ---------- Found: 66, BANK_AL-KHARID found
[ ***** ] ---------- Found: 80, BANK_AL-KHARID found
[ ***** ] ---------- Found: 8, NOT ENOUGH
[ ***** ] ---------- Found: 48, BANK_AL-KHARID found
[ ***** ] ---------- Found: 12, NOT ENOUGH
[ ***** ] ---------- Found: 52, BANK_AL-KHARID found
[ ***** ] ---------- Found: 25, BANK_AL-KHARID found
[ ***** ] ---------- Found: 32, BANK_AL-KHARID found
[ ***** ] ---------- Found: 40, BANK_AL-KHARID found
[ ***** ] ---------- Found: 276, BANK_AL-KHARID found
[ ***** ] ---------- Found: 408, BANK_AL-KHARID found
[ ***** ] ---------- Found: 270, BANK_AL-KHARID found
[ ***** ] ---------- Found: 1, NOT ENOUGH
[ ***** ] ---------- Found: 235, BANK_AL-KHARID found
[ ***** ] ---------- Found: 330, BANK_AL-KHARID found
[ ***** ] ---------- Found: 430, BANK_AL-KHARID found
[ ***** ] ---------- Found: 185, BANK_AL-KHARID found
[ ***** ] ---------- Found: 489, BANK_AL-KHARID found
[ ***** ] ---------- Found: 472, BANK_AL-KHARID found
[ ***** ] ---------- Found: 413, BANK_AL-KHARID found
[ ***** ] ---------- Found: 269, BANK_AL-KHARID found
[ ***** ] ---------- Found: 104, BANK_AL-KHARID found
[ ***** ] ---------- Found: 324, BANK_AL-KHARID found
[ ***** ] ---------- Found: 428, BANK_AL-KHARID found
[ ***** ] ---------- Found: 302, BANK_AL-KHARID found
[ ***** ] ---------- Found: 356, BANK_AL-KHARID found
[ ***** ] ---------- Found: 258, BANK_AL-KHARID found
[ ***** ] ---------- Found: 267, BANK_AL-KHARID found
[ ***** ] ---------- Found: 234, BANK_AL-KHARID found
[ ***** ] ---------- Found: 305, BANK_AL-KHARID found
[ ***** ] ---------- Found: 211, BANK_AL-KHARID found
[ ***** ] ---------- Found: 69, BANK_AL-KHARID found
[ ***** ] ---------- Found: 111, BANK_AL-KHARID found
[ ***** ] ---------- Found: 21, BANK_AL-KHARID found
[ ***** ] ---------- Found: 2, NOT ENOUGH
[ ***** ] ---------- Objects found: 51
[ ***** ] ---------- Took 1935 ms to complete
[ ***** ] -------- MSI_FindObjectTPA: True
[ ***** ] ---------- Uptext: Walk here
[ ***** ] ------ MSI_OpenBank: True (BANK_AL-KHARID)
[ ***** ] ------ MSI_Deposit
[ ***** ] -------- Deposited all items in the inventory
[ ***** ] ------ MSI_Deposit: True
[ ***** ] ---- MSI_BankStandard: True
[ ***** ] ------ Loaded material: Trout
[ ***** ] ---- MSI_Withdraw
[ ***** ] ------ Found item in bank: Raw Trout
[ ***** ] -------- Length(p) = 1
[ ***** ] -------- p := [(50, 110)]
[ ***** ] ------ Uptext: Withdraw-1 Raw trout / 7 more options
[ ***** ] ------ Withdrew Raw Trout
[ ***** ] ---- MSI_Withdraw: True
[ ***** ] -- MSI_BankMaterials: True
[ ***** ] -- MSI_SetSkillLevels
[ ***** ] ---- [HOOKED] CharacterStats_FunctionCall: CharacterStats
[ ***** ] -------- Bobzilla_GetData: Getting skill levels
[ ***** ] -------- Player Found in XML, Updating
[ ***** ] ---- [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
[ ***** ] ---- Cooking level hasn't changed
[ ***** ] -- MSI_SetSkillLevels: Finished
[ ***** ] -- MSI_Walk
[ ***** ] ---- Player's Location = Al Kharid Bank
[ ***** ] ---- MSI_AtLocation
[ ***** ] -------- MSI_GetMyPos(): (4915, 3995)
[ ***** ] ------ Checking sub-location: Al Kharid Cooking Range
[ ***** ] ------ Player not at Al Kharid Cooking Range
[ ***** ] ---- MSI_AtLocation: False
[ ***** ] ------ Scanning for randoms...
[ ***** ] ---- MSI_WalkPath: LOC_AK_BANK to LOC_AK_RANGE
[ ***** ] -------- MSI_PathFromLoc: [(4929, 3937)]
[ ***** ] ------ Walking attempts: 1
[ ***** ] ------ MSI_SetupSPS: Surface: Runescape Surface, Areas: ['12_9']
[ ***** ] ------ MSI_WalkTPA
[ ***** ] -------- Path: [(4913, 3996), (4930, 3939)]
[ ***** ] ---------- MSI_PointOnPath: Index = 3
[ ***** ] ---------- MSI_PointOnPath: Index = 0
[ ***** ] ---------- MSI_PointOnPath: Index = 0
[ ***** ] ---------- Current Energy: 82
[ ***** ] -------- Next Point: 3 (4930, 3939)
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 3
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ---------- MSI_GetMyPos(): (4915, 3995)
[ ***** ] ---------- MSI_PointOnPath: Index = 0
[ ***** ] -------- Attempts: 1
[ ***** ] -------- Distance: 58
[ ***** ] ---------- Current Energy: 81
[ ***** ] -------- Next Point: 3 (4930, 3939)
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 282
[ ***** ] ---------- Flag distance: 61
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 266
[ ***** ] ---------- Flag distance: 61
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 158
[ ***** ] ---------- Flag distance: 60
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 190
[ ***** ] ---------- Flag distance: 59
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 175
[ ***** ] ---------- Flag distance: 58
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 423
[ ***** ] ---------- Flag distance: 55
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 203
[ ***** ] ---------- Flag distance: 54
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 182
[ ***** ] ---------- Flag distance: 51
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 191
[ ***** ] ---------- Flag distance: 48
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 323
[ ***** ] ---------- Flag distance: 44
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 136
[ ***** ] ---------- Flag distance: 43
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 241
[ ***** ] ---------- Flag distance: 38
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 108
[ ***** ] ---------- Flag distance: 35
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 50
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ---------- MSI_GetMyPos(): (4940, 3970)
[ ***** ] ---------- MSI_PointOnPath: Index = -1
[ ***** ] -------- Attempts: 2
[ ***** ] -------- Distance: 33
[ ***** ] ---------- Current Energy: 74
[ ***** ] -------- Next Point: 3 (4930, 3939)
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 28
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ---------- MSI_GetMyPos(): (4940, 3955)
[ ***** ] ---------- MSI_PointOnPath: Index = 3
[ ***** ] -------- Attempts: 1
[ ***** ] -------- Distance: 19
[ ***** ] ---------- Current Energy: 72
[ ***** ] -------- Next Point: 3 (4930, 3939)
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 191
[ ***** ] ---------- Flag distance: 15
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- MSI_GetMyPos(): (4935, 3940)
[ ***** ] ---------- MSI_PointOnPath: Index = 3
[ ***** ] -------- Attempts: 1
[ ***** ] -------- Distance: 5
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 424
[ ***** ] ---------- Average pixel shift: 340
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 194
[ ***** ] ---------- Average pixel shift: 210
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 207
[ ***** ] ---------- Average pixel shift: 196
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 142
[ ***** ] ---------- Average pixel shift: 73
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ------ MSI_WalkTPA: True
[ ***** ] ------ MSI_AtLocation
[ ***** ] ---------- MSI_GetMyPos(): (4935, 3935)
[ ***** ] -------- Checking sub-location: Al Kharid Cooking Range
[ ***** ] ---------- MSI_BoxToMM(): (612, 78, 631, 97)
[ ***** ] -------- Player is at Al Kharid Cooking Range
[ ***** ] ------ MSI_AtLocation: True
[ ***** ] ---- MSI_WalkPath: True
[ ***** ] -- MSI_Walk: True
[ ***** ] -- MSI_AutoObjects
[ ***** ] ---- MSI_Relocate (Al Kharid Cooking Range)
[ ***** ] -------- MSI_GetMyPos(): (4935, 3935)
[ ***** ] -------- MSI_BoxToMM(): (612, 78, 631, 97)
[ ***** ] ------ At sub-location Al Kharid Cooking Range
[ ***** ] ---- MSI_Relocate: True
[ ***** ] ------ Loaded material: Trout
[ ***** ] ---- MSI_FindItemSlots: Found 28 Raw trout in inv slot(s) [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28]
[ ***** ] ------ MSI_ClickItemSlot: Succesfully clicked item slot
[ ***** ] ------ MSI_ClickItem: Succesfully clicked Raw trout
[ ***** ] ---- MSI_FindObjectTPA: RANGE_AL-KHARID
[ ***** ] ------ Found: 4, NOT ENOUGH
[ ***** ] ------ Found: 122, RANGE_AL-KHARID found
[ ***** ] ------ Objects found: 1
[ ***** ] ------ Took 156 ms to complete
[ ***** ] ---- MSI_FindObjectTPA: True
[ ***** ] ------ Uptext: Use Raw trout -^ Range / 1 more options
[ ***** ] ---- MSI_WaitItemGone
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] -------- Scanning for randoms...
[ ***** ] ---- MSI_WaitItemGone: True
[ ***** ] -- MSI_AutoObjects: True
[ ***** ] -- MSI_Walk
[ ***** ] ---- Player's Location = Al Kharid Cooking Range
[ ***** ] ---- MSI_AtLocation
[ ***** ] -------- MSI_GetMyPos(): (4925, 3940)
[ ***** ] ------ Checking sub-location: Al Kharid Bank
[ ***** ] ------ Player not at Al Kharid Bank
[ ***** ] ---- MSI_AtLocation: False
[ ***** ] ------ Scanning for randoms...
[ ***** ] ---- MSI_WalkPath: (Reverse) LOC_AK_BANK to LOC_AK_RANGE
[ ***** ] -------- MSI_PathFromLoc: [(4929, 3937)]
[ ***** ] -------- MSI_MirrorATPA: New ATPA [[(4930, 3939), (4913, 3996)]]
[ ***** ] -------- MSI_MirrorATSA: New string array [['12_9']]
[ ***** ] ------ Walking attempts: 1
[ ***** ] ------ MSI_SetupSPS: Surface: Runescape Surface, Areas: ['12_9']
[ ***** ] ------ MSI_WalkTPA
[ ***** ] -------- Path: [(4930, 3939), (4913, 3996)]
[ ***** ] ---------- MSI_PointOnPath: Index = 3
[ ***** ] ---------- MSI_PointOnPath: Index = 0
[ ***** ] ---------- MSI_PointOnPath: Index = 0
[ ***** ] ---------- Current Energy: 92
[ ***** ] -------- Next Point: 3 (4913, 3996)
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 49
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ---------- MSI_GetMyPos(): (4925, 3940)
[ ***** ] ---------- MSI_PointOnPath: Index = 0
[ ***** ] -------- Attempts: 1
[ ***** ] -------- Distance: 57
[ ***** ] ---------- Current Energy: 92
[ ***** ] -------- Next Point: 3 (4913, 3996)
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 103
[ ***** ] ---------- Flag distance: 56
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 206
[ ***** ] ---------- Flag distance: 57
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- MSI_AntiBan
[ ***** ] ---------- Average pixel shift: 388
[ ***** ] ---------- Flag distance: 51
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 380
[ ***** ] ---------- Flag distance: 47
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 67
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ---------- MSI_GetMyPos(): (4945, 3965)
[ ***** ] ---------- MSI_PointOnPath: Index = 1
[ ***** ] -------- Attempts: 2
[ ***** ] -------- Distance: 45
[ ***** ] ---------- Current Energy: 84
[ ***** ] -------- Next Point: 3 (4913, 3996)
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 5
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ---------- MSI_GetMyPos(): (4940, 3985)
[ ***** ] ---------- MSI_PointOnPath: Index = -1
[ ***** ] -------- Attempts: 1
[ ***** ] -------- Distance: 29
[ ***** ] ---------- Current Energy: 81
[ ***** ] -------- Next Point: 3 (4913, 3996)
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 187
[ ***** ] ---------- Flag distance: 24
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 211
[ ***** ] ---------- Flag distance: 20
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 416
[ ***** ] ---------- Flag distance: 18
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 285
[ ***** ] ---------- Flag distance: 13
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 288
[ ***** ] ---------- Flag distance: 10
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 161
[ ***** ] ---------- Flag distance: 9
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 350
[ ***** ] ---------- Flag distance: 9
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 183
[ ***** ] ---------- Flag distance: 9
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 123
[ ***** ] ---------- Flag distance: 9
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 183
[ ***** ] ---------- Flag distance: 9
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 34
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ---------- MSI_GetMyPos(): (4915, 4005)
[ ***** ] ---------- MSI_PointOnPath: Index = 3
[ ***** ] -------- Attempts: 1
[ ***** ] -------- Distance: 9
[ ***** ] ---------- Scanning for randoms...
[ ***** ] ---------- Average pixel shift: 36
[ ***** ] ---------- Player animation: Player Idle
[ ***** ] ------ MSI_WalkTPA: True
[ ***** ] ------ MSI_AtLocation
[ ***** ] ---------- MSI_GetMyPos(): (4915, 4005)
[ ***** ] -------- Checking sub-location: Al Kharid Bank
[ ***** ] ---------- MSI_BoxToMM(): (618, 51, 637, 93)
[ ***** ] -------- Player is at Al Kharid Bank
[ ***** ] ------ MSI_AtLocation: True
[ ***** ] ---- MSI_WalkPath: True
[ ***** ] -- MSI_Walk: True
[ ***** ] -- MSI_BankMaterials
[ ***** ] ---- MSI_CountItems: Found 0 of Cooked trout (0 XP)
[ ***** ] ---- MSI_BankStandard
[ ***** ] ------ MSI_OpenBank
[ ***** ] ---------- Scanning for randoms...
[ ***** ] -------- MSI_FindObjectTPA: BANK_AL-KHARID
[ ***** ] ---------- Found: 76, BANK_AL-KHARID found
[ ***** ] ---------- Found: 11, NOT ENOUGH
[ ***** ] ---------- Found: 39, BANK_AL-KHARID found
[ ***** ] ---------- Found: 50, BANK_AL-KHARID found
[ ***** ] ---------- Found: 27, BANK_AL-KHARID found
[ ***** ] ---------- Found: 33, BANK_AL-KHARID found
[ ***** ] ---------- Found: 31, BANK_AL-KHARID found
[ ***** ] ---------- Found: 2, NOT ENOUGH
[ ***** ] ---------- Found: 143, BANK_AL-KHARID found
[ ***** ] ---------- Found: 338, BANK_AL-KHARID found
[ ***** ] ---------- Found: 411, BANK_AL-KHARID found
[ ***** ] ---------- Found: 421, BANK_AL-KHARID found
[ ***** ] ---------- Found: 316, BANK_AL-KHARID found
[ ***** ] ---------- Found: 229, BANK_AL-KHARID found
[ ***** ] ---------- Found: 383, BANK_AL-KHARID found
[ ***** ] ---------- Found: 356, BANK_AL-KHARID found
[ ***** ] ---------- Found: 327, BANK_AL-KHARID found
[ ***** ] ---------- Found: 271, BANK_AL-KHARID found
[ ***** ] ---------- Found: 201, BANK_AL-KHARID found
[ ***** ] ---------- Found: 389, BANK_AL-KHARID found
[ ***** ] ---------- Found: 258, BANK_AL-KHARID found
[ ***** ] ---------- Found: 246, BANK_AL-KHARID found
[ ***** ] ---------- Found: 386, BANK_AL-KHARID found
[ ***** ] ---------- Found: 353, BANK_AL-KHARID found
[ ***** ] ---------- Found: 174, BANK_AL-KHARID found
[ ***** ] ---------- Found: 282, BANK_AL-KHARID found
[ ***** ] ---------- Found: 145, BANK_AL-KHARID found
[ ***** ] ---------- Found: 56, BANK_AL-KHARID found
[ ***** ] ---------- Found: 66, BANK_AL-KHARID found
[ ***** ] ---------- Found: 90, BANK_AL-KHARID found
[ ***** ] ---------- Found: 9, NOT ENOUGH
[ ***** ] ---------- Found: 21, BANK_AL-KHARID found
[ ***** ] ---------- Objects found: 47
[ ***** ] ---------- Took 1670 ms to complete
[ ***** ] -------- MSI_FindObjectTPA: True
[ ***** ] ---------- Uptext: Use Bank booth / 5 more options
[ ***** ] ------ MSI_OpenBank: True (BANK_AL-KHARID)
[ ***** ] ------ MSI_Deposit
[ ***** ] -------- Deposited all items in the inventory
[ ***** ] ------ MSI_Deposit: True
[ ***** ] ---- MSI_BankStandard: True
[ ***** ] ------ Loaded material: Trout
[ ***** ] ---- MSI_Withdraw
[ ***** ] ------ Found item in bank: Raw Trout
[ ***** ] -------- Length(p) = 1
[ ***** ] -------- p := [(49, 111)]
[ ***** ] ------ Uptext found
[ ***** ] ------ Didn't find item (Raw trout) in inventory
[ ***** ] ---- MSI_Withdraw: False (Raw trout)
[ ***** ] ------ Removing from player's array
[ ***** ] ---- MSI_BankStandard
[ ***** ] ------ MSI_OpenBank
[ ***** ] ------ MSI_OpenBank: True (BANK_AL-KHARID)
[ ***** ] ------ MSI_Deposit
[ ***** ] -------- Deposited all items in the inventory
[ ***** ] ------ MSI_Deposit: True
[ ***** ] ---- MSI_BankStandard: True
[ ***** ] ---- MSI_BankStandard
[ ***** ] ------ MSI_OpenBank
[ ***** ] ------ MSI_OpenBank: True (BANK_AL-KHARID)
[ ***** ] ------ MSI_Deposit
[ ***** ] -------- Deposited all items in the inventory
[ ***** ] ------ MSI_Deposit: True
[ ***** ] ---- MSI_BankStandard: True
[ ***** ] ---- MSI_BankStandard
[ ***** ] ------ MSI_OpenBank
[ ***** ] ------ MSI_OpenBank: True (BANK_AL-KHARID)
[ ***** ] ------ MSI_Deposit
[ ***** ] -------- Deposited all items in the inventory
[ ***** ] ------ MSI_Deposit: True
[ ***** ] ---- MSI_BankStandard: True
[ ***** ] ---- MSI_BankStandard
[ ***** ] ------ MSI_OpenBank
[ ***** ] ------ MSI_OpenBank: True (BANK_AL-KHARID)
[ ***** ] ------ MSI_Deposit
[ ***** ] -------- Deposited all items in the inventory
[ ***** ] ------ MSI_Deposit: True
[ ***** ] ---- MSI_BankStandard: True
[ ***** ] -- MSI_BankMaterials: False
[ ***** ] -- MSI_UnsetPlayer
[ ***** ] ---- Failed to bank
[ ***** ] ---- MSI_SetSkillLevels
[ ***** ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
[ ***** ] ---------- Bobzilla_GetData: Getting skill levels
[ ***** ] ---------- Player Found in XML, Updating
[ ***** ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
[ ***** ] ------ Cooking Level: 40
[ ***** ] ---- MSI_SetSkillLevels: Finished
[ ***** ] ------ All players inactive
shebee
2011-12-20 07:19:51
No offence, but I think all of this is kind of rude.
You all come here expecting you can just download some .exe and press play, everyone here works hard and eventually contributes to the scripting, but coming here and just asking for people to write scripts and whining about a script not working, even if it says it doesn't work in the first post and the last 3 pages all state that it's an issue with SRL, is just super ignorant and arrogant towards all the people who actually do something.
Just my opinion, I know how frustrating and annoying it is, I've done ACTools macros a few years back for Knight Online.
99 Doors
2011-12-20 08:17:53
I'm sorry but I thought I was helping by pointing out the actual problem rather than just saying it doesn't work. I don't know what I can do to actually help with the problem.
shebee
2011-12-20 08:34:12
From: 99 Doors
I'm sorry but I thought I was helping by pointing out the actual problem rather than just saying it doesn't work. I don't know what I can do to actually help with the problem.
Sorry, I was being too general, I didn't mean to be rude!
It's just that all rune forums are full of people just leeching and asking for scripts and fixes withing 3 hours of the discovery of the bug :P
It pisses me off, even though I have yet to contribute to this scripting community properly.
I apologize if you got offended.
DeiJaiVui
2011-12-21 04:24:07
Is this already Included in the bot?
columbine
2011-12-22 07:48:51
doesn't work properly here, stops after 10-20 minutes because it could find the bank, or cooking range, while it was fucking in the bank or cooking range, all my settings are right, plz help
From: columbine
doesn't work properly here, stops after 10-20 minutes because it could find the bank, or cooking range, while it was fucking in the bank or cooking range, all my settings are right, plz help
Some colors probably need updating. I'll work with the cooking tonight seeing as mining works perfectly fine..
Also, no need for the vulgar language in that post. We generally like to maintain a 'clean', helpful , and positive environment.
wolfex16
2011-12-22 09:19:58
Can anyone set this up for me? i totaly have no clue on how this thing works.
dudekid39
2011-12-24 07:04:45
i need some help somethimes my bot is stuck and i logs out then plz help
sorry for my bad english
coldb0w
2011-12-24 15:36:53
same here, it bugs when walking to the bank or the range
julianpt
2011-12-26 14:43:51
i think u have to improve this. Its the only cooking script with only one location and it doesnt work properly.
loo11
2011-12-27 07:23:40
{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 12 Minutes and 33 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 1: xxxxxxxxxxxxxx }
{ Location: Al Kharid Cooking Range }
{ Time: 09m 06s }
{ Active: False }
{ Reason: Failed walk from LOC_AK_BANK to LOC_AK_RANGE }
I have same error :S… Plz fix the errorr ?????!
Delusion
2011-12-27 08:46:00
From: loo11
{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 12 Minutes and 33 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 1: xxxxxxxxxxxxxx }
{ Location: Al Kharid Cooking Range }
{ Time: 09m 06s }
{ Active: False }
{ Reason: Failed walk from LOC_AK_BANK to LOC_AK_RANGE }
I have same error :S… Plz fix the errorr ?????!
I got this too. :( Fix it when you got some time! :)
loo11
2011-12-27 10:59:55
From: Delusion
I got this too. :( Fix it when you got some time! :)
I hope that well be soon fixe :D
quazzymodem
2011-12-27 23:45:17
Not working for me either, seems to be fine until it heads towards the range, it click west of the bank.
oligofren
2011-12-31 03:22:41
{ MSI Phoenix Player Report }
{—————————————————————-}
{ Time Running: 58 Minutes and 54 Seconds }
{—————————————————————-}
{ }
{ Player 0: ***************** }
{ Location: Al Kharid Bank }
{ Time: 58m 06s }
{ Active: True }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 58m 06s }
{ Skill: Cooking }
{ Exp: 0 }
{ Level: 71 }
{ Loads: 32 }
{ }
{—————————————————————-}
got abyss random which bot quickly solved but was unable to continue
running it with SRL5
oligofren
2012-01-01 01:13:22
{—————————————————————-}
{ Time Running: 2 Hours, 12 Minutes and 16 Seconds }
{—————————————————————-}
{ }
{ Player 0: **************** }
{ Location: Al Kharid Bank }
{ Time: 02h 09m 03s }
{ Active: False }
{ Reason: Ran out of supplies }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 02h 09m 03s }
{ Skill: Cooking }
{ Exp: 178,800 }
{ Level: 76 }
{ Loads: 64 }
{ Item: Cooked tuna }
{ Amount: 1,788 }
the script solved 2 randoms while cooking
Kosova
2012-01-02 14:56:01
Nice proggie ima try right now with tuna
QuickDung
2012-01-04 23:44:36
someone please help me try to find the download or the script code because i cannot find either, much appreaciated.
whatev
2012-01-08 18:56:02
No longer working, apparently.
Simple fix though. It's searching for a certain brown in the KEBAB MMIcon. This color has been repeated on the riverbank behind the um…bank. So what we're getting is a repeated action of running from the bankto the river, back to the bank, etc.
E: not 100% certain this is what's going on as I forget how to check the code in an MSI script. Maybe the MSI folder? I'll double check to make sure this is indeed the problem, so to make an easy fix.
E2: having trouble tracking down the exact line of code in the MSI folder..
E3: I wonder if this falls into the "walking doesn't always work" clause from the first post. Lol
Anyways, I can't find the MSI include that handles walking to the range. So no fix yet :/
Another edit: It's working now. Upon starting again, it fell into that same loop where its running to the brown behind the bank/near the river..but somehow it stopped (to rest) and suddenly sprang back into life, working again. Now I can see it's probably using SPS not MMIcons..so i'm really unsure of why it's acting up like it has. Maybe a sps tone error..that color brown is repeated a lot in the desert.
Oh god, now its down again after one load. I'm going to look into this, hopefully find what the walking is actually doing (SPS doesn't seem like the right choice for this location…the bank is so close to the range) and see if I can't get it working using another method.
oligofren
2012-01-13 12:00:19
SPS_GetMyPos occasionally returns wrong coordinate, probably map might need updating, I tried to crop pieces of minimap and paste into 12-9 map and found that fagex applies some kind of distortion of minimap and this distortion is huge, it shifts objects all around, changes width-length of buildings, sometimes you click in the middle of a building and while your character runs there the flag moves outside of that building, legiters must feel miserable
you can try changing walking in MSI to remember the previous coordinate and if the new one is off above some threshold then loop it requesting new coordinate from SPS
another solution might be home tele and resetting, so if it manages to walk back it will continue cooking
AlexandrSN
2012-01-15 06:44:09
Thanks for IT! >.<
I enjoy ^_^ a few minutes XP
Often error is: "Reason: Failed walk to: LOC_AK_BANK to LOC_AK_RANGE".
Gets out of the bank in opposite direction of cooking range.
whatev
2012-01-16 21:12:24
From: oligofren
SPS_GetMyPos occasionally returns wrong coordinate, probably map might need updating, I tried to crop pieces of minimap and paste into 12-9 map and found that fagex applies some kind of distortion of minimap and this distortion is huge, it shifts objects all around, changes width-length of buildings, sometimes you click in the middle of a building and while your character runs there the flag moves outside of that building, legiters must feel miserable
you can try changing walking in MSI to remember the previous coordinate and if the new one is off above some threshold then loop it requesting new coordinate from SPS
another solution might be home tele and resetting, so if it manages to walk back it will continue cooking
this guy's on to something
joeydm
2012-01-17 11:30:42
From: QuickDung
someone please help me try to find the download or the script code because i cannot find either, much appreaciated.
Check the guide to setup Simba. MSI's scripts come with it.
edit: Btw, When the script tries to right click swordfish it sometimes doesn't click (missclick?) use option.
Other than that this script is great I use it a lot.
AlexandrSN
2012-01-17 16:24:13
Is it possible to get a source code? Because I would like to check and maybe improve the function "walkind from bank to range" to avoid the error: "Reason: Failed walk to: LOC_AK_BANK to LOC_AK_RANGE".
TobyAlways
2012-01-18 22:31:22
From: AlexandrSN
Is it possible to get a source code? Because I would like to check and maybe improve the function "walkind from bank to range" to avoid the error: "Reason: Failed walk to: LOC_AK_BANK to LOC_AK_RANGE".
Glad I'm not the only one getting this. Doubt I'd be of any help if the source code were posted but I guess I can help bring it to attention.
humeruzz
2012-01-19 04:14:17
HELP!!!! when it logs in and starts… it just logs out and it says that its freeing itself! WTF??? :( help me anybody reply to me :D
lilipeter
2012-01-19 16:25:57
{—————————————————————-}
{ MSI Phoenix Player Report }
{—————————————————————-}
{ Time Running: 3 Minutes and 20 Seconds }
{—————————————————————-}
{ }
{ Player 0: ……….. }
{ Location: Al Kharid Bank }
{ Time: 00s }
{ Active: False }
{ Reason: Failed to setup player }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 00s }
{ Skill: Cooking }
{ Exp: 0 }
{ Level: 78 }
{ Loads: 0 }
{ }
{—————————————————————-}
{—————————————————————-}
joeydm
2012-01-20 11:02:59
I think this needs colors updated
TobyAlways
2012-01-21 14:02:02
From: AlexandrSN
Is it possible to get a source code? Because I would like to check and maybe improve the function "walkind from bank to range" to avoid the error: "Reason: Failed walk to: LOC_AK_BANK to LOC_AK_RANGE".
https://raw.github.com/SRL/MSI/master/RunMe.simbaSource code. (You can also find this link when opening up the script in Simba)
Lacrossepur
2012-01-29 19:39:16
Can you please add Rouges' Den and Monkfish? Other then that nice.
Sytherix
2012-02-22 10:21:39
Can you please, if possible, add Catherby to the supported fishing area's? It would be useful as that's one of the most popular fishing locations.
tisin
2012-02-23 09:36:17
No monkfish?
Maybe you could have a re-look or rewrite of the code for Al-Kharid because when I tried to use this on Shrimps it had a really hard time finding it. It would pass over it and move on to a random tin ore or something. Same with Trout and Silver Ore.
Another bug is when I start it in the bank it will walk behind the bank and repeat itself.
There could be another but I am just too high, thanks for all your work!
dylan7
2012-02-29 21:53:24
how come in the msi setup it doesnt show catherby as one of the supported spots… when the thread says it does :o
edit: whoops, im an idiot, sorry
Zasmef
2012-03-03 13:30:53
I can only get it to do one inventory of lobsters before it logs me out saying it failed to bank, even when it doesn't.
It opens the bank, deposits cooked lobster, withdraws more raw lobsters, then says it has failed to bank and logs out every single try.
I cannot get it past one inventory, can anyone help me?
Sytherix
2012-03-06 11:22:44
Concerning the Catherby Cooker, it runs next to the building that contains the range rather than inside it or in-front of the door. This makes it look extremely bot-like.
Secondly, it doesn't open the door?
reaperleaper
2012-03-18 13:17:41
doesn't work for me just says i don't have the level for lobster when i have 78 :/
2night
2012-03-22 17:20:44
My bot stopt after 15 minutes or something like that? What's the problem?
smurg
2012-03-29 17:08:27
Possibly to add rocktail ?
Kyle Undefined
2012-03-29 17:46:29
That shouldn't be a hard thing to add :) I'll try to get to it soon, just so busy :/
hoopla
2012-04-04 06:21:27
From: joeydm
I think this needs colors updated
If this is your issue, power down your pc and grab a hammer from the basement - this is all too simple to fix yourself. On a more serious note, here is something you might want to look at:
http://docs.villavu.com/simba/scriptref/colourfinding.htmland
http://docs.villavu.com/simba/features/ui.html (note: read this thoroughly, for your own advantage)
http://villavu.com/forum/showthread.php?t=35504http://villavu.com/forum/showthread.php?t=76632Cheers//ffs
Snowskate
2012-04-13 17:48:20
Something has drawn the bot off course for me. It has difficulty doing 2 or 3 loads in a row. I am currently trying to cook sharks but sometimes it finds the sharks in the bank at the end of the load, and other times it doesn't find the sharks and logs out. It was working fine a couple days ago but I believe the update this week threw it off somehow.
I either get a final progress report specifying it failed to set up the player, or the supplies have run out.
I tried getting a copy of the failed load attempts but I've restarted the bot again and now it's working O.K. but I know the problem will persist in a few runs. I will update this post if I get a chance to see it before it clears the debug. Thanks Coh3n.
EDIT: I believe the script is running weird because the sharks are slightly glitched, by that I mean with a certain amount of sharks the image of the shark in the bank is cut out slightly near the head, so the script doesn't recognize the shark and does not find the sharks. I'm sure once they fix the shark image the bot will run smoothly.
trancedk
2012-04-14 18:07:03
Snowskate Something has drawn the bot off course for me. It has difficulty doing 2 or 3 loads in a row. I am currently trying to cook sharks but sometimes it finds the sharks in the bank at the end of the load, and other times it doesn't find the sharks and logs out. It was working fine a couple days ago but I believe the update this week threw it off somehow.
I either get a final progress report specifying it failed to set up the player, or the supplies have run out.
I tried getting a copy of the failed load attempts but I've restarted the bot again and now it's working O.K. but I know the problem will persist in a few runs. I will update this post if I get a chance to see it before it clears the debug. Thanks Coh3n.
EDIT: I believe the script is running weird because the sharks are slightly glitched, by that I mean with a certain amount of sharks the image of the shark in the bank is cut out slightly near the head, so the script doesn't recognize the shark and does not find the sharks. I'm sure once they fix the shark image the bot will run smoothly.
have you tried putting them in their own bank tab? i had the same problem with cooking lobs till i put them in their own bank tab, making sure nothing else was near it now it runs perfect…
proggy from last night - {—————————————————————-}
{ MSI Phoenix Short Report }
{—————————————————————-}
{ Time Running: 3 Hours, 59 Minutes and 2 Seconds }
{—————————————————————-}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 03h 53m 22s }
{ - Loads: 120 }
{ - Experience: 403,080 }
{ - Food Cooked: 3,359 }
{ }
{—————————————————————-}
{—————————————————————-}
{—————————————————————-}
{ MSI Phoenix Player Report }
{—————————————————————-}
{ Time Running: 3 Hours, 59 Minutes and 2 Seconds }
{—————————————————————-}
{ }
{ Player 0: }
{ Location: }
{ Time: 03h 53m 22s }
{ Active: False }
{ Reason: In random: Leo }
{ }
{ Script: Catherby Cooker }
{ Time: 03h 53m 22s }
{ Skill: Cooking }
{ Exp: 403,080 }
{ Level: 74 }
{ Loads: 120 }
{ Item: Cooked lobster }
{ Amount: 3,359 }
{ }
{—————————————————————-}
{—————————————————————-}
[3:59:03]: Thank-you for using MSI Phoenix scripts!
[3:59:03]: Successfully executed.
Snowskate
2012-04-15 01:55:53
From: trancedk
have you tried putting them in their own bank tab? i had the same problem with cooking lobs till i put them in their own bank tab, making sure nothing else was near it now it runs perfect…
proggy from last night - {—————————————————————-}
{ MSI Phoenix Short Report }
{—————————————————————-}
{ Time Running: 3 Hours, 59 Minutes and 2 Seconds }
{—————————————————————-}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 03h 53m 22s }
{ - Loads: 120 }
{ - Experience: 403,080 }
{ - Food Cooked: 3,359 }
{ }
{—————————————————————-}
{—————————————————————-}
{—————————————————————-}
{ MSI Phoenix Player Report }
{—————————————————————-}
{ Time Running: 3 Hours, 59 Minutes and 2 Seconds }
{—————————————————————-}
{ }
{ Player 0: }
{ Location: }
{ Time: 03h 53m 22s }
{ Active: False }
{ Reason: In random: Leo }
{ }
{ Script: Catherby Cooker }
{ Time: 03h 53m 22s }
{ Skill: Cooking }
{ Exp: 403,080 }
{ Level: 74 }
{ Loads: 120 }
{ Item: Cooked lobster }
{ Amount: 3,359 }
{ }
{—————————————————————-}
{—————————————————————-}
[3:59:03]: Thank-you for using MSI Phoenix scripts!
[3:59:03]: Successfully executed.
I'm going to give this a shot. Thank you very much for the response, I appreciate it.
trancedk
2012-04-15 02:35:19
No problems at all, hope it works for you as it did me. :D
Happy cooking :)
Snowskate
2012-04-15 15:03:27
I tried moving the sharks to their own tab but it still has trouble finding them unfortunately, the most out of a single run I got was 470 or so then it just has trouble finding the sharks =\
iTigerz
2012-04-15 22:41:14
Won't even cook my salmon. I even put it in its own tab. Bot keep saying ran out of supplies. It hovers over it and right clicks it and then it just logs off…
trancedk
2012-04-16 04:00:10
Thats weird, I'm not sure what else to tell you guys hope someone can give ya the answer ya looking for, it worked for me doing that with lobs I will try cooking some sharks and some other fish and see how it goes and let you know.
trancedk
2012-04-19 03:08:43
Well I've done a couple days of cooking forgot to save the proggy sorry, but I was generally cooking for about 3-4hours before a random would stuff me only had one time from (Ran out of supplies) even though had 25k left… doing it with just the tuna in a bank tab seems to work better then having it with otherstuff or other fish.
Avg times ran for…
Tuna - 4hours
swordies - 2hours (ran out of supplies)
shark - 2hours
lobs - 4-5hours.
so if your looking for a longer botting time i would use tuna or lobs as runs for double the time
basble
2012-04-20 19:15:11
there is sometjing strange if i start the script it does 1 thing and logs out
LostSlayer96
2012-04-21 11:01:04
got this error when im trying to start the script
Invalid Internal Handle of File: 0
AKCORP
2012-04-27 07:10:43
[0:00:23]: [ Username] —- MSI_SetPlayerLoc
Error: Out Of Range at line 1541
The following DTMs were not freed: [Bronze Pickaxe, Iron Pickaxe, Steel Pickaxe, Mithril Pickaxe, Adamant Pickaxe, Rune Pickaxe, Dragon Pickaxe, Bronze Hatchet, Iron Hatchet, Steel Hatchet, Mithril Hatchet, Adamant Hatchet, Rune Hatchet, Dragon Hatchet, Normal Logs, Oak Logs, Willow Logs, Maple Logs, Yew Logs, Magic Logs, Clay Ore, Copper Ore, Tin Ore, Iron Ore, Silver Ore, Coal Ore, Gold Ore, Mithril Ore, Adamantite Ore, Runite Ore, Small Fishing Net, Crayfish Cage, Fishing Rod, Fishing Bait, Fly Fishing Rod, Harpoon, Barb-Tail Harpoon, Lobster Pot, Raw Shrimps, Raw Crayfish, Raw Sardines, Raw Anchovies, Raw Herring, Raw Trout, Raw Pike, Raw Salmon, Raw Tuna, Raw Lobster, Raw Swordfish, Raw Monkfish, Raw Shark, Cooked Shrimps, Cooked Crayfish, Cooked Sardines, Cooked Anchovies, Cooked Herring, Cooked Trout, Cooked Pike, Cooked Salmon, Cooked Tuna, Cooked Lobster, Cooked Swordfish, Cooked Monkfish, Cooked Shark, Uncut Sapphire, Uncut Emerald, Uncut Ruby, Uncut Diamond, Bird'S Nest, Feather, Staff Of Air, Staff Of Water, Staff Of Earth, Staff Of Fire, Air Rune, Body Rune, Mind Rune, Earth Rune, Fire Rune, Water Rune, Chaos Rune, Law Rune, Cosmic Rune, Death Rune, Nature Rune, Blood Rune, Soul Rune, Astral Rune, Rune Essence, Pure Essence, Soft Clay, Vial, Vial Of Water, Jug, Jug Of Water, Bowl, Bowl Of Water, Bucket, Bucket Of Water, Air Tiara, Body Tiara, Mind Tiara, Earth Tiara, Fire Tiara, Water Tiara, Dwarven Army Axe, Coal Bag, SRL - Lamp bitmap, 108]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]
I DONT GET IT?
File[C:\Simba\Includes\MSI\Debug Logs\27-04-12 at 09 07 04 PM.txt] has not been freed in the script, freeing it now.
Diesal
2012-04-29 09:31:35
My bot just logs out to the lobby and spends a shit ton of time switching worlds not accomplishing anything whatsoever. I have world switching disabled.
Xyssor
2012-04-29 23:07:59
This script obviously needs some revision.
Monkfish does work and so does Catherby (though it's extremely bot-like)
never really worked for me (like for 6 hours or anything) and now it works even less..
hope they can solve these things :P
jonpm123
2012-05-23 22:54:20
love this bot, did 70-92with lobsters then switched to sharks but it has trouble finding the raw sharks, like it sometimes gets them out of bank but most of the time it just go to bank, opens (raw sharks are right there in tab), but it then just logs off saying "ran out of supplies" :\
Jeffreyy
2012-05-25 01:23:28
how i can download it?? if i click on download i come on msi page?
The_Dude
2012-05-27 11:30:00
Ran lobsters at AK, worked fine except once when it opened the bank and didn't realize it was open and kept clicking the counter through the bank window.
Kyle Undefined
2012-05-27 16:00:23
Fill out a proper bug report and we'll look into it.
The_Dude
2012-05-28 16:02:06
Thanks Kyle, I didn't know how to do that but I found the thread. However it's a relatively low-priority bug. It only happened to me once, and it may have been lag that caused it. If I can get it to happen again I will post a proper report, but I can't promise you I will know what I'm doing lol.
contemplater1995
2012-05-29 17:13:01
this is an awsome script man thank you
gorouchan
2012-05-30 10:05:04
Hi! Okay, firstly.. I'm really thankful to your script.. I've gained 89 lvls from using it.. (1-90) I've been using your script for 4days now, and for some reason.. It has become slower.. (slower to walk, slower to find the range cook, and to find the bank booth).. I've been "babysitting" it so I know how fast it was.. Is there anything I can do to make it the way it was?
Oh btw, I'm using al-kharid location and everything is updated.
EDIT: I cleared cache on chrome and reloaded runescape on my browser. Restarted Simba, deleted the players.txt, and restarted the laptop itself and nothing improved ;-;.
thomas1116
2012-05-30 12:10:47
erhmmm … its just running for some 10-20 mins then says out of suplies when i have over 70k of lobsters …. ???
gorouchan
2012-05-31 04:25:42
From: thomas1116
erhmmm … its just running for some 10-20 mins then says out of suplies when i have over 70k of lobsters …. ???
Same thing happens to me..
I'll try and run things through a bit tonight and see what's up.
YesMan
2012-06-05 18:34:24
Can't you add Urn support to this Script? It would be the best Cooking Script for Simba if it had that
worglers2
2012-06-09 16:14:54
From: YesMan
Can't you add Urn support to this Script? It would be the best Cooking Script for Simba if it had that
Is the script working? I plan to use this very shortly..
allkillano
2012-06-12 23:15:49
no rocktail support?
Kyle Undefined
2012-06-13 09:36:53
Nope, never will have it either :)
worglers2
2012-06-13 15:31:27
SO the cooking script. It runs perfectly. But when it goes back for load #2. It loads up the inventory and then clicks on the stats tab and then proceeds to log out.
YesMan
2012-06-17 07:50:30
The script logs out after 2 inventories or till 10ish if it holds…but it logs off soon, can't hold the script working for much time. What am I doing wrong?
vinzone08
2012-06-19 12:43:59
Hey guys I'm using this for lobbies right now and its working great!
{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 5 Hours, 58 Minutes and 3 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0 }
{ Location: Al Kharid Bank }
{ Time: 05h 57m 01s }
{ Active: True }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 05h 57m 01s }
{ Skill: Cooking }
{ Exp: 674,640 }
{ Level: 93 }
{ Loads: 202 }
{ Item: Cooked lobster }
{ Amount: 5,622 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
Edit: The walking does fail sometimes, but besides that it's still working well.
Thank you MSI!
Misanthropic91
2012-06-28 13:38:43
From: gorouchan
Same thing happens to me..
And to me aswell….
Im New Sry
2012-07-02 05:59:19
Went from 80 to 91 cooking with this script already. Going for 99, gonna hit 92 today. :P Thank you, script is awesome. But sometimes it stops working with "Failed to setup player" error, or "Ran out of supplies" one.
milkman1
2012-07-03 09:21:26
{ MSI Phoenix Short Report }
{—————————————————————-}
{ Time Running: 3 Minutes and 9 Seconds }
{—————————————————————-}
{ }
{ Totals: }
{ - Players: 2 }
{ - Player Time: 00s }
{ }
{—————————————————————-}
{—————————————————————-}
{—————————————————————-}
{ MSI Phoenix Player Report }
{—————————————————————-}
{ Time Running: 3 Minutes and 10 Seconds }
{—————————————————————-}
{ }
{ Player 1: [[/email] }
{ Location: Al Kharid Bank }
{ Time: 00s }
{ Active: False }
{ Reason: Failed to setup player }
{ }
{ Script: Al-Kharid Cooker }
{ Time: 00s }
{ Skill: Cooking }
{ Exp: 0 }
{ Level: 64 }
{ Loads: 0 }
{ }
{—————————————————————-}
{—————————————————————-}
This happens everytime………
Im New Sry
2012-07-11 12:06:30
At 95 cooking now. This script is good, but requires babysitting due to it crashing often. Other than that it's good. Oh well, gotta enjoy summer. Botting is on a pause for me now :P.