Turpinator
2013-03-27 22:07:07
RE-RELEASE! Updated to 1.99999
Well, I was scrolling through the Scripts request section and found one for moneymaking to charge Orbs (for battlestaves) soo i decided i would make an attempt at writing one. (http://villavu.com/forum/showthread.php?t=69022)
This is my first complete script, but ive modified others to suit my needs, so ive learned from that stuff.
Bugs:
Will end up walking to the hot air balloon teleport. I have no idea why or how (never actually saw it happen, just the results)
—I believe this is fixed. updated with a slightly larger SPS map and havent seen it happen since.
ChangeLog
1.0
Questions, Comments, Concerns, Criticisms, etc?
Post here. Pm me. Add me on Skype (turpinator.)
Enjoy!
18 14 20 35
Well, I was scrolling through the Scripts request section and found one for moneymaking to charge Orbs (for battlestaves) soo i decided i would make an attempt at writing one. (http://villavu.com/forum/showthread.php?t=69022)
This is my first complete script, but ive modified others to suit my needs, so ive learned from that stuff.
Turp's Fire/Water Orb Charger!


REQUIREMENTS:
Magic: 53 for Water or 63 for Fire
80 Agility atm (will be updated for 70 eventually)
3 cosmics per 1 Orb
Water/Fire Staff
TO START:
Bank in Taverley.
Place orbs in first bank slot.
Cosmics in second.
SETUP:
Put in info.
True/False FireOrbs at top. (only fire atm)
Drag Charge spell to actionbar slot 1
STATS: (approx, optimal conditons)
Click Here For Google Docs with LIVE GE Prices!



REQUIREMENTS:
Magic: 53 for Water or 63 for Fire
80 Agility atm (will be updated for 70 eventually)
3 cosmics per 1 Orb
Water/Fire Staff
TO START:
Bank in Taverley.
Place orbs in first bank slot.
Cosmics in second.
SETUP:
Put in info.
True/False FireOrbs at top. (only fire atm)
Drag Charge spell to actionbar slot 1
+-----------Turp's Orb Charger------------
| Charging Fire Orbs.
| We have made 57 Runs.
| We have charged 1539 Orbs.
| We have gained 112347 Magic XP.
| Script has been running 3 Hours, 15 Minutes and 48 Seconds.
+---------------End Report----------------
Failed to find orbs, Thanks for using Turp's Orb Charger
(Ran out of orbs on this one)
+-----------Turp's Orb Charger------------
| Charging Fire Orbs.
| We have made 94 Runs.
| We have charged 2538 Orbs.
| We have gained 185274 Magic XP.
| Script has been running 5 Hours, 53 Minutes and 53 Seconds.
+---------------End Report----------------STATS: (approx, optimal conditons)
Click Here For Google Docs with LIVE GE Prices!

Bugs:
Will end up walking to the hot air balloon teleport. I have no idea why or how (never actually saw it happen, just the results)
—I believe this is fixed. updated with a slightly larger SPS map and havent seen it happen since.
ChangeLog
1.0
- Initial Release
- Banker fix (diamond jubilee was causing problems)
- Eating works properly (eats at 50% health)
- Added drinking antipoisons for those who are less than level 127
- New Custom SPS maps with downloader (stolen from Brandon/ggzz)
- Fixed the SPS Map (caused 15 sec wait before starting to charge orbs)
- After a suggestion by KillaKev, added poison fixing mid run.
- —- if poisoned and hp is low, will tele to bank to fix
- —- I plan to add the option to carry an antipoison around also
- Finally added some antiban
- Fixed eating after being poisoned
- Updated with new SMART 7.2 Calls.
- EOC! New object finding and stuff.
- Still 'beta' though as i continue to work out any bugs and continue to add failsafes.
- Email/text Notifications. This isnt implemented yet really. Just quickly added it.
Questions, Comments, Concerns, Criticisms, etc?
Post here. Pm me. Add me on Skype (turpinator.)
Enjoy!
18 14 20 35