SRL Archive - RS3 Outdated / Broken Scripts

Varrock General Store Auto Willow Buyer + Banker


Lucaio

2007-05-04 13:55:25

I would try and write this scipt myself but I am a complete noob so I cant.

What I basically would like is a script that finds the shop keeper in Varrock General Store, buys a full load of willow logs than goes to either Varrock East or West Bank and banks them, then the process starts again.

Please help! :)

inSane

2007-05-04 15:14:09

From: Lucaio
I would try and write this scipt myself but I am a complete noob so I cant.

What I basically would like is a script that finds the shop keeper in Varrock General Store, buys a full load of willow logs than goes to either Varrock East or West Bank and banks them, then the process starts again.

Please help! :)


It isnt hard, read some tutorials and you should be able to make it in a week or less!

Lucaio

2007-05-04 15:51:30

Ah, I'll try. :P

Hope it works.

Trench Coat

2007-05-04 15:58:16

well i was makeing a strong hold security auto fighter but i am gona have to remake some things in it and i kinda want one too… so i think gona try and make it but no garentees so if any one elses want to have at it ill let you know in a comple of hours on how it is going

eddit 10:00 pm
ok well i just got to fix this Duplicate identifier error and when that is fixed make run amout on it and then test it

Dan Cardin

2007-05-04 17:30:53

i might try

Lucaio

2007-05-05 07:19:28

Ahh. This scripting is confusing.
I am still gonna try it, but can someone else try and make one aswell. :)

Lucaio

2007-05-05 07:47:37

Well, I just came up with this script which I just basically put 2 other scripts together. But seeing as I don't have a clue what I am doing, some please check it out and find out whats wrong with it and possibly fix it pleas. :)

And by the way if you do want to try it out, you need to change the colour of the logs on line 22 as they are set to the colour of oak logs. :)

3Garrett3

2007-05-05 17:38:11

im making one, almost done, just perfecting the walking part.

Lucaio

2007-05-06 06:24:26

Ahhh, legend!

Ty very much!!!! :D

Hugolord

2007-05-06 09:41:08

i was going to try on making on of these later :spot:

Lucaio

2007-05-06 12:43:59

Yay!

Now I can test more than one script. :)

Lucaio

2007-05-08 15:45:50

Cant wait for this script. :D

3Garrett3

2007-05-08 16:52:09

ya, niether can i, but it seems that just when i think the walking is ready, it messes up the next time… Im pushing back the deadline. It was supposed to be the 10th, but im pretty sure i will push it back to the 17 or 18th. Sorry, but i dont know how much longer it will take, but im not pushing that deadline back anymore, i have been working on just the walking for 1 week.

Lucaio

2007-05-09 08:14:50

Ah no worries.

Thats cool.

3Garrett3

2007-05-10 18:01:00

ok good, ive been working on it a bit more, but now it really seems to be odd.. I think im starting again, and its making me mad!

Harry

2007-05-17 19:05:43

lol… scripting is hard for me too :p

3Garrett3

2007-05-17 20:04:20

mine is just about ready to be released, so when i do, look around, and post proggies, look for it tomorrow, i havnt tested it so i need lots of feedback

Lucaio

2007-05-18 13:19:30

YAY!
I'll test it as soon as its finished :)

Just leave a link to it here. :)

3Garrett3

2007-05-18 16:47:46

well its made, and released, but im adding randoms and antibans right now, and dont get your hopes up, it hasnt been tested yet, except for the walking.

EDIT: here is the link… RIGHTHERE!

EDIT2: OMGEE right on my deadline too. i said it was set for the 18th, and its the 18th today! woot go me!

ricekrispies

2007-05-18 18:42:22

"line 155 error point" its messed up

3Garrett3

2007-05-18 20:59:53

post on my thread the exact error, and i will fix in the morning, gtg now though, so i will fix in the morning if you post the exact error.

Lucaio

2007-05-19 07:23:01

YAY!

I'll post proggies and stuff on the thread of the script. :)

3Garrett3

2007-05-19 08:23:53

i dont know why it doesnt work for people, but it compiles for me perfectly