SRL Archive - OSR Help

Rs Tile Waypoints


Jamesm201

2013-01-13 15:27:31

I have completed a basic way point for my script example below.
begin
ToVEBank := [Point(4981, 3191), Point(4986, 3161), Point(5004, 3146), Point(5006, 3115), Point(5004, 3072), Point(4998, 3004), Point(4978, 2998), Point(4979, 2975), Point(4986, 2946), Point(4964, 2938), Point(4945, 2938), Point(4915, 2936), Point(4890, 2950), Point(4877, 2934), Point(4855, 2934), Point(4849, 2952), Point(4853, 2962), Point(4849, 2971)];
SPS_WalkPath(ToVEBank);
end;

But i want to see if there was a way to add more waypoint choices so the script doesn't just the same exact one each time, and since i'm a new to Simba i haven't discovered how to just yet and was wondering if anyone could give me some advice plus examples.

King

2013-01-13 15:33:31

SPS is not exact, so you do not need to worry about adding randomization to your walking path. Because the colors are dynamic(What SPS uses) then it will be slightly different every time :P If your map is not as accurate as needed then learn to make custom maps here

Jamesm201

2013-01-13 15:35:37

Thanks, thats all the help i needed with this topic then thanks.

King

2013-01-13 16:19:24

From: Jamesm201
Thanks, thats all the help i needed with this topic then thanks.


Np :spot: If you need any more help, please feel free to pm me! Mod please close!