King
2012-12-14 20:32:12
Working on the waterfiend script tonight, I have finding them, banking and the DTM's made. I just need some help determinging if we are in a fight. I know We can sue the target bar, as it instanitly switches when you are done fighting. But how would I go about that? Should I make a TPA or DTM that checks, the Target box? Or is there a way to check if we have a target already? Aslo, how would I keep track of the loot piles I have already checked? I remember reading about converting the red dots on the mini map to piles and checking them and then marking them checked, but how would I go about this? Any help is appreciated! and an example or tutorial link on the idea would be appreciated as well(: