Roflme
2012-05-31 04:43:39
I'm using a herblore script and just want to make a failsafe. It uses the SW chest, and sometimes it'll move me away from the chest and then I'll be stuck there.
Is it possible for me to add this failsafe? I'm trying to make it detect the chest, and if not I'm going to try to have it click on the money symbol. It would then be close enough to find the bank (I hope).
I have two questions:
1) I found a 'FindBank' function. Is there any better function I can use for specifically detecting the SW Chest? I noticed that 'OpenBankChest(SRL_BANK_SW)' will open the SW chest specifically. Is there a function that will simply detect it?
2) Is there any better method of moving me near the bank? I was just going to use the color of the $ symbol and have it click that. But I'm just curious if there's a better way.
PS: This is the banking part of the script (just opening the bank part)
Sorry with the nooby questions, still learning :D
Thanks for responses. Sorry if I confused anyone.
Is it possible for me to add this failsafe? I'm trying to make it detect the chest, and if not I'm going to try to have it click on the money symbol. It would then be close enough to find the bank (I hope).
I have two questions:
1) I found a 'FindBank' function. Is there any better function I can use for specifically detecting the SW Chest? I noticed that 'OpenBankChest(SRL_BANK_SW)' will open the SW chest specifically. Is there a function that will simply detect it?
2) Is there any better method of moving me near the bank? I was just going to use the color of the $ symbol and have it click that. But I'm just curious if there's a better way.
PS: This is the banking part of the script (just opening the bank part)
begin
repeat
SetAngle(SRL_ANGLE_HIGH);
OpenBankChest(SRL_BANK_SW);
until BankScreen or PinScreen;
end; and this is the script: http://villavu.com/forum/showthread.php?t=75775Sorry with the nooby questions, still learning :D
Thanks for responses. Sorry if I confused anyone.