SRL Archive - SRL Randoms

[SRL-RANDOM] Rewards ~ Working


Coh3n

2012-01-21 15:22:19

As of March 5th, 2012, the random event rewards are working. If, for whatever reason, a solver fails, please post the debug text (found in Simba/Includes/SRL/logs) and if you're willing to let an SRL developer use your account, PM the account details to one of the following developers:
  • No one.
Thanks,
The SRL Development Team

DeSnob

2012-03-22 20:41:16

Currently, the lamp random detects swamp frogs as being lamps. The uptext for the lamp is 'amp', which works with swamp toad. Seems like an issue with the DTM that is quite weird. Neither of the items have similar colors. Maybe the tolerance for the main point needs to be lowered?


***** Found Random: Rewards *****
RD_SolveLamp: Found experience lamp
RD_SolveXP: Clicked XP reward

Coh3n

2012-03-23 01:08:01

The tolerance is 15, and considering that a lamp is yellow and the legs are green, I highly doubt it's the tolerance.

I still think there's something wrong with Simba's DTM finding. I know for a fact that the lamp DTM isn't even close to that shape, and obviously color.

E: I'm assuming this happens every time you try?

DeSnob

2012-03-23 18:09:31

Yeah. I've made sure everything was correct. While I highly doubted it would be my computer, I restarted it and it continued to happen. It still happens now. :(

E: Used about 20 swamp toads just testing.

Coh3n

2012-03-25 00:25:15

I really don't know what to do. This has come up before (but with different items). We can only remake the DTM so many times. We'll be investigating some DTM stuff for the next Simba version, so maybe it'll fix it. If not, I'll have to look into it further.

kunzy

2012-03-25 01:36:19

great work as always Coh3n :)

J J

2012-03-28 03:02:03

I have no reward boxes in my inventory. The only things in my inventory are summoning flasks, iron minotaur pouches and gold charms.

***** Found Random: Rewards *****
RD_SolveBox: Found reward box
RD_Solve: Didn't solve reward, dropping as a failsafe
** Warning in InvBox: Incorrect index: 0 **
Warning! YoRD_SolveBox: Found reward box
RD_Solve: Didn't solve reward, dropping as a failsafe
** Warning in InvBox: Incorrect index: 0 **
Warning! You passed a wrong xs to a finder function: -1. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -1. That is below 0, thus out of bounds. Setting the value to 0 for now.
***** Solved Random: Rewards *****

It keeps spamming this and it also says "The automatically split characters are too wide. Try decreasing minspacing."

Not sure what the problem is.

Here is a log from a couple minutes. It's really slowing my script down so I'm probably going to remove FindNormalRandoms from it because it messes it up.
[00:00:35]: Current player: (hided)
[00:00:48]: ***** Found Random: Rewards *****
[00:00:48]: RD_SolveBox: Found reward box
[00:00:49]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:00:49]: ***** Solved Random: Rewards *****
[00:00:51]: ***** Found Random: Rewards *****
[00:00:51]: RD_SolveBox: Found reward box
[00:00:52]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:00:52]: ***** Solved Random: Rewards *****
[00:00:54]: ***** Found Random: Rewards *****
[00:00:54]: RD_SolveBox: Found reward box
[00:00:54]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:00:54]: ***** Solved Random: Rewards *****
[00:00:57]: ***** Found Random: Rewards *****
[00:00:57]: RD_SolveBox: Found reward box
[00:00:57]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:00:57]: ***** Solved Random: Rewards *****
[00:01:00]: ***** Found Random: Rewards *****
[00:01:00]: RD_SolveBox: Found reward box
[00:01:01]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:01:01]: ***** Solved Random: Rewards *****
[00:01:03]: ***** Found Random: Rewards *****
[00:01:03]: RD_SolveBox: Found reward box
[00:01:03]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:01:03]: ***** Solved Random: Rewards *****
[00:01:06]: ***** Found Random: Rewards *****
[00:01:06]: RD_SolveBox: Found reward box
[00:01:06]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:01:06]: ***** Solved Random: Rewards *****
[00:01:09]: ***** Found Random: Rewards *****
[00:01:09]: RD_SolveBox: Found reward box
[00:01:09]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:01:09]: ***** Solved Random: Rewards *****
[00:01:11]: ***** Found Random: Rewards *****
[00:01:11]: RD_SolveBox: Found reward box
[00:01:12]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:01:12]: ***** Solved Random: Rewards *****
[00:01:14]: ***** Found Random: Rewards *****
[00:01:14]: RD_SolveBox: Found reward box
[00:01:14]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:01:14]: ***** Solved Random: Rewards *****
[00:01:17]: ***** Found Random: Rewards *****
[00:01:17]: RD_SolveBox: Found reward box
[00:01:17]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:01:17]: ***** Solved Random: Rewards *****
[00:01:28]: ***** Found Random: Rewards *****
[00:01:28]: RD_SolveBox: Found reward box
[00:01:29]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:01:29]: ***** Solved Random: Rewards *****
[00:01:31]: ***** Found Random: Rewards *****
[00:01:31]: RD_SolveBox: Found reward box
[00:01:32]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:01:32]: ***** Solved Random: Rewards *****
[00:01:34]: ***** Found Random: Rewards *****
[00:01:34]: RD_SolveBox: Found reward box
[00:01:35]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:01:35]: ***** Solved Random: Rewards *****
[00:01:37]: ***** Found Random: Rewards *****
[00:01:37]: RD_SolveBox: Found reward box
[00:01:37]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:01:37]: ***** Solved Random: Rewards *****
[00:01:40]: ***** Found Random: Rewards *****
[00:01:40]: RD_SolveBox: Found reward box
[00:01:40]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:01:40]: ***** Solved Random: Rewards *****
[00:01:42]: ***** Found Random: Rewards *****
[00:01:42]: RD_SolveBox: Found reward box
[00:01:43]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:01:43]: ***** Solved Random: Rewards *****
[00:01:45]: ***** Found Random: Rewards *****
[00:01:45]: RD_SolveBox: Found reward box
[00:01:46]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:01:46]: ***** Solved Random: Rewards *****
[00:01:48]: ***** Found Random: Rewards *****
[00:01:48]: RD_SolveBox: Found reward box
[00:01:48]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:01:48]: ***** Solved Random: Rewards *****
[00:01:51]: ***** Found Random: Rewards *****
[00:01:51]: RD_SolveBox: Found reward box
[00:01:51]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:01:51]: ***** Solved Random: Rewards *****
[00:02:01]: ***** Found Random: Rewards *****
[00:02:01]: RD_SolveBox: Found reward box
[00:02:02]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:02:02]: ***** Solved Random: Rewards *****
[00:02:04]: ***** Found Random: Rewards *****
[00:02:04]: RD_SolveBox: Found reward box
[00:02:05]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:02:05]: ***** Solved Random: Rewards *****
[00:02:07]: ***** Found Random: Rewards *****
[00:02:07]: RD_SolveBox: Found reward box
[00:02:07]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:02:07]: ***** Solved Random: Rewards *****
[00:02:10]: ***** Found Random: Rewards *****
[00:02:10]: RD_SolveBox: Found reward box
[00:02:10]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:02:10]: ***** Solved Random: Rewards *****
[00:02:13]: ***** Found Random: Rewards *****
[00:02:13]: RD_SolveBox: Found reward box
[00:02:13]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:02:13]: ***** Solved Random: Rewards *****
[00:02:15]: ***** Found Random: Rewards *****
[00:02:15]: RD_SolveBox: Found reward box
[00:02:16]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:02:16]: ***** Solved Random: Rewards *****
[00:02:18]: ***** Found Random: Rewards *****
[00:02:18]: RD_SolveBox: Found reward box
[00:02:18]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:02:18]: ***** Solved Random: Rewards *****
[00:02:33]: ***** Found Random: Rewards *****
[00:02:33]: RD_SolveBox: Found reward box
[00:02:33]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:02:33]: ***** Solved Random: Rewards *****
[00:02:36]: ***** Found Random: Rewards *****
[00:02:36]: RD_SolveBox: Found reward box
[00:02:36]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:02:36]: ***** Solved Random: Rewards *****
[00:02:39]: ***** Found Random: Rewards *****
[00:02:39]: RD_SolveBox: Found reward box
[00:02:39]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:02:39]: ***** Solved Random: Rewards *****
[00:02:42]: ***** Found Random: Rewards *****
[00:02:42]: RD_SolveBox: Found reward box
[00:02:42]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:02:42]: ***** Solved Random: Rewards *****
[00:02:44]: ***** Found Random: Rewards *****
[00:02:44]: RD_SolveBox: Found reward box
[00:02:45]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:02:45]: ***** Solved Random: Rewards *****
[00:02:52]: ***** Found Random: Rewards *****
[00:02:52]: RD_SolveBox: Found reward box
[00:02:52]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:02:52]: ***** Solved Random: Rewards *****
[00:02:55]: ***** Found Random: Rewards *****
[00:02:55]: RD_SolveBox: Found reward box
[00:02:55]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:02:55]: ***** Solved Random: Rewards *****
[00:02:58]: ***** Found Random: Rewards *****
[00:02:58]: RD_SolveBox: Found reward box
[00:02:58]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:02:58]: ***** Solved Random: Rewards *****
[00:03:00]: ***** Found Random: Rewards *****
[00:03:01]: RD_SolveBox: Found reward box
[00:03:01]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:03:01]: ***** Solved Random: Rewards *****
[00:03:03]: ***** Found Random: Rewards *****
[00:03:03]: RD_SolveBox: Found reward box
[00:03:04]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:03:04]: ***** Solved Random: Rewards *****
[00:03:06]: ***** Found Random: Rewards *****
[00:03:06]: RD_SolveBox: Found reward box
[00:03:06]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:03:06]: ***** Solved Random: Rewards *****
[00:03:15]: ***** Found Random: Rewards *****
[00:03:15]: RD_SolveBox: Found reward box
[00:03:16]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:03:16]: ***** Solved Random: Rewards *****
[00:03:18]: ***** Found Random: Rewards *****
[00:03:18]: RD_SolveBox: Found reward box
[00:03:18]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:03:18]: ***** Solved Random: Rewards *****
[00:03:21]: ***** Found Random: Rewards *****
[00:03:21]: RD_SolveBox: Found reward box
[00:03:21]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:03:21]: ***** Solved Random: Rewards *****
[00:03:24]: ***** Found Random: Rewards *****
[00:03:24]: RD_SolveBox: Found reward box
[00:03:24]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:03:24]: ***** Solved Random: Rewards *****
[00:03:26]: ***** Found Random: Rewards *****
[00:03:26]: RD_SolveBox: Found reward box
[00:03:27]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:03:27]: ***** Solved Random: Rewards *****
[00:03:40]: ***** Found Random: Rewards *****
[00:03:40]: RD_SolveBox: Found reward box
[00:03:41]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:03:41]: ***** Solved Random: Rewards *****
[00:03:43]: ***** Found Random: Rewards *****
[00:03:43]: RD_SolveBox: Found reward box
[00:03:43]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:03:43]: ***** Solved Random: Rewards *****
[00:03:46]: ***** Found Random: Rewards *****
[00:03:46]: RD_SolveBox: Found reward box
[00:03:46]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:03:46]: ***** Solved Random: Rewards *****
[00:03:49]: ***** Found Random: Rewards *****
[00:03:49]: RD_SolveBox: Found reward box
[00:03:49]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:03:49]: ***** Solved Random: Rewards *****
[00:03:51]: ***** Found Random: Rewards *****
[00:03:51]: RD_SolveBox: Found reward box
[00:03:52]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:03:52]: ***** Solved Random: Rewards *****
[00:03:54]: ***** Found Random: Rewards *****
[00:03:54]: RD_SolveBox: Found reward box
[00:03:54]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:03:54]: ***** Solved Random: Rewards *****
[00:03:56]: ***** Found Random: Rewards *****
[00:03:56]: RD_SolveBox: Found reward box
[00:03:57]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:03:57]: ***** Solved Random: Rewards *****
[00:03:59]: ***** Found Random: Rewards *****
[00:03:59]: RD_SolveBox: Found reward box
[00:04:00]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:00]: ***** Solved Random: Rewards *****
[00:04:02]: ***** Found Random: Rewards *****
[00:04:02]: RD_SolveBox: Found reward box
[00:04:02]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:02]: ***** Solved Random: Rewards *****
[00:04:04]: ***** Found Random: Rewards *****
[00:04:04]: RD_SolveBox: Found reward box
[00:04:04]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:04]: ***** Solved Random: Rewards *****
[00:04:13]: ***** Found Random: Rewards *****
[00:04:13]: RD_SolveBox: Found reward box
[00:04:14]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:14]: ***** Solved Random: Rewards *****
[00:04:16]: ***** Found Random: Rewards *****
[00:04:16]: RD_SolveBox: Found reward box
[00:04:16]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:16]: ***** Solved Random: Rewards *****
[00:04:18]: ***** Found Random: Rewards *****
[00:04:18]: RD_SolveBox: Found reward box
[00:04:19]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:19]: ***** Solved Random: Rewards *****
[00:04:21]: ***** Found Random: Rewards *****
[00:04:21]: RD_SolveBox: Found reward box
[00:04:21]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:21]: ***** Solved Random: Rewards *****
[00:04:23]: ***** Found Random: Rewards *****
[00:04:23]: RD_SolveBox: Found reward box
[00:04:23]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:23]: ***** Solved Random: Rewards *****
[00:04:25]: ***** Found Random: Rewards *****
[00:04:25]: RD_SolveBox: Found reward box
[00:04:26]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:26]: ***** Solved Random: Rewards *****
[00:04:33]: ***** Found Random: Rewards *****
[00:04:33]: RD_SolveBox: Found reward box
[00:04:34]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:34]: ***** Solved Random: Rewards *****
[00:04:36]: ***** Found Random: Rewards *****
[00:04:36]: RD_SolveBox: Found reward box
[00:04:36]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:36]: ***** Solved Random: Rewards *****
[00:04:39]: ***** Found Random: Rewards *****
[00:04:39]: RD_SolveBox: Found reward box
[00:04:40]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:40]: ***** Solved Random: Rewards *****
[00:04:42]: ***** Found Random: Rewards *****
[00:04:42]: RD_SolveBox: Found reward box
[00:04:42]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:42]: ***** Solved Random: Rewards *****
[00:04:44]: ***** Found Random: Rewards *****
[00:04:44]: RD_SolveBox: Found reward box
[00:04:44]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:44]: ***** Solved Random: Rewards *****
[00:04:46]: ***** Found Random: Rewards *****
[00:04:46]: RD_SolveBox: Found reward box
[00:04:47]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:47]: ***** Solved Random: Rewards *****
[00:04:49]: ***** Found Random: Rewards *****
[00:04:49]: RD_SolveBox: Found reward box
[00:04:49]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:49]: ***** Solved Random: Rewards *****
[00:04:51]: ***** Found Random: Rewards *****
[00:04:51]: RD_SolveBox: Found reward box
[00:04:51]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:51]: ***** Solved Random: Rewards *****
[00:04:53]: ***** Found Random: Rewards *****
[00:04:53]: RD_SolveBox: Found reward box
[00:04:54]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:54]: ***** Solved Random: Rewards *****
[00:04:56]: ***** Found Random: Rewards *****
[00:04:56]: RD_SolveBox: Found reward box
[00:04:56]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:56]: ***** Solved Random: Rewards *****
[00:04:58]: ***** Found Random: Rewards *****
[00:04:58]: RD_SolveBox: Found reward box
[00:04:59]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:04:59]: ***** Solved Random: Rewards *****
[00:05:09]: ***** Found Random: Rewards *****
[00:05:09]: RD_SolveBox: Found reward box
[00:05:10]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:10]: ***** Solved Random: Rewards *****
[00:05:12]: ***** Found Random: Rewards *****
[00:05:12]: RD_SolveBox: Found reward box
[00:05:12]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:12]: ***** Solved Random: Rewards *****
[00:05:14]: ***** Found Random: Rewards *****
[00:05:14]: RD_SolveBox: Found reward box
[00:05:14]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:14]: ***** Solved Random: Rewards *****
[00:05:16]: ***** Found Random: Rewards *****
[00:05:16]: RD_SolveBox: Found reward box
[00:05:17]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:17]: ***** Solved Random: Rewards *****
[00:05:19]: ***** Found Random: Rewards *****
[00:05:19]: RD_SolveBox: Found reward box
[00:05:19]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:19]: ***** Solved Random: Rewards *****
[00:05:21]: ***** Found Random: Rewards *****
[00:05:21]: RD_SolveBox: Found reward box
[00:05:21]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:21]: ***** Solved Random: Rewards *****
[00:05:29]: ***** Found Random: Rewards *****
[00:05:29]: RD_SolveBox: Found reward box
[00:05:30]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:30]: ***** Solved Random: Rewards *****
[00:05:32]: ***** Found Random: Rewards *****
[00:05:32]: RD_SolveBox: Found reward box
[00:05:32]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:32]: ***** Solved Random: Rewards *****
[00:05:34]: ***** Found Random: Rewards *****
[00:05:34]: RD_SolveBox: Found reward box
[00:05:35]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:35]: ***** Solved Random: Rewards *****
[00:05:37]: ***** Found Random: Rewards *****
[00:05:37]: RD_SolveBox: Found reward box
[00:05:37]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:37]: ***** Solved Random: Rewards *****
[00:05:39]: ***** Found Random: Rewards *****
[00:05:39]: RD_SolveBox: Found reward box
[00:05:39]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:39]: ***** Solved Random: Rewards *****
[00:05:41]: ***** Found Random: Rewards *****
[00:05:41]: RD_SolveBox: Found reward box
[00:05:42]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:42]: ***** Solved Random: Rewards *****
[00:05:44]: ***** Found Random: Rewards *****
[00:05:44]: RD_SolveBox: Found reward box
[00:05:44]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:44]: ***** Solved Random: Rewards *****
[00:05:46]: ***** Found Random: Rewards *****
[00:05:46]: RD_SolveBox: Found reward box
[00:05:46]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:46]: ***** Solved Random: Rewards *****
[00:05:48]: ***** Found Random: Rewards *****
[00:05:48]: RD_SolveBox: Found reward box
[00:05:49]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:49]: ***** Solved Random: Rewards *****
[00:05:51]: ***** Found Random: Rewards *****
[00:05:51]: RD_SolveBox: Found reward box
[00:05:51]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:51]: ***** Solved Random: Rewards *****
[00:05:53]: ***** Found Random: Rewards *****
[00:05:53]: RD_SolveBox: Found reward box
[00:05:53]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:05:53]: ***** Solved Random: Rewards *****
[00:06:02]: ***** Found Random: Rewards *****
[00:06:02]: RD_SolveBox: Found reward box
[00:06:03]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:06:03]: ***** Solved Random: Rewards *****
[00:06:05]: ***** Found Random: Rewards *****
[00:06:05]: RD_SolveBox: Found reward box
[00:06:05]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:06:05]: ***** Solved Random: Rewards *****
[00:06:07]: ***** Found Random: Rewards *****
[00:06:07]: RD_SolveBox: Found reward box
[00:06:08]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:06:08]: ***** Solved Random: Rewards *****
[00:06:10]: ***** Found Random: Rewards *****
[00:06:10]: RD_SolveBox: Found reward box
[00:06:10]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:06:10]: ***** Solved Random: Rewards *****
[00:06:12]: ***** Found Random: Rewards *****
[00:06:12]: RD_SolveBox: Found reward box
[00:06:13]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:06:13]: ***** Solved Random: Rewards *****
[00:06:15]: ***** Found Random: Rewards *****
[00:06:15]: RD_SolveBox: Found reward box
[00:06:15]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:06:15]: ***** Solved Random: Rewards *****
[00:06:17]: ***** Found Random: Rewards *****
[00:06:17]: RD_SolveBox: Found reward box
[00:06:17]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:06:17]: ***** Solved Random: Rewards *****
[00:06:19]: ***** Found Random: Rewards *****
[00:06:19]: RD_SolveBox: Found reward box
[00:06:20]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:06:20]: ***** Solved Random: Rewards *****
[00:06:22]: ***** Found Random: Rewards *****
[00:06:22]: RD_SolveBox: Found reward box
[00:06:22]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:06:22]: ***** Solved Random: Rewards *****
[00:06:24]: ***** Found Random: Rewards *****
[00:06:24]: RD_SolveBox: Found reward box
[00:06:24]: RD_Solve: Didn't solve reward, dropping as a failsafe
[00:06:24]: ***** Solved Random: Rewards *****

Coh3n

2012-03-28 03:09:00

A few people have reported the same thing, except with Lamps and Mystery Boxes. I really don't know how Simba could be finding those DTMs on items that look nothing like them. It's something we'll have to look into further.

J J

2012-03-28 03:52:24

Okay, thanks. I will try to figure out which item is causing the trouble, it's either the iron minotaur pouches (I had the same problem with bronze minotaur pouches but I got 46 summon recently) or the gold charms or the summoning flasks. When I get back from school I'll figure out which one gives the error.

Coh3n

2012-03-28 15:25:17

From: RuneScapeJJ
Okay, thanks. I will try to figure out which item is causing the trouble, it's either the iron minotaur pouches (I had the same problem with bronze minotaur pouches but I got 46 summon recently) or the gold charms or the summoning flasks. When I get back from school I'll figure out which one gives the error.
Awesome, thanks. :)

Justin

2012-05-13 02:04:01


Script terminated after this error

Brotein

2012-05-14 22:56:13

I'm getting an error simular to JJs. Unfortunately the console cleared before I can copy it, but my error message is identical to his error post. Instead of a reward box, it says it found the xp book. But this doesn't exist in my inventory at all.

I am currently at runespan, and the 2 times I caught this error was when there was a nebula present. It wouldn't siphon the nebula because it kept running through my inventory saying it's solving the book that doesn't exist. My inventory was only the runes from runesapn, though it get running back between the water runes and essence. After I dropped them, it looked at air and mind. Hopefully this helps!

*Edit* Caught it again, happened when nebula node is present. And it dropped the coal from my maze reward….

**** Found Random: Rewards *****
RD_SolveLamp: Found experience lamp
RD_Solve: Didn't solve reward, dropping as a failsafe
***** Solved Random: Rewards *****
***** Found Random: Rewards *****
RD_SolveBook: Found Book of Knowledge
RD_Solve: Didn't solve reward, dropping as a failsaf

honeyhoney

2012-05-15 04:15:41

More false alarms it seems…

***** Found Random: Rewards *****
RD_SolveBook: Found Book of Knowledge
RD_Solve: Didn't solve reward, dropping as a failsafe
***** Solved Random: Rewards *****
***** Found Random: Rewards *****
RD_SolveBook: Found Book of Knowledge
RD_Solve: Didn't solve reward, dropping as a failsafe
***** Solved Random: Rewards *****
***** Found Random: Rewards *****
RD_SolveBook: Found Book of Knowledge
RD_Solve: Didn't solve reward, dropping as a failsafe
***** Solved Random: Rewards *****

Of course, with it being a false alarm, I don't have a book of knowledge in my inventory.
This occurs at Runespan when a Nebula spawns.

Last time I saw this occur it attempted to drop all the runes in my inventory (impossible as they only have a destroy option) and after that it either sorted itself out or (more often than not) I would find it logged out (due to inactivity, not the script logging it out as far as I'm aware).

Kyle Undefined

2012-05-15 11:27:14

This is so weird, many people have posted this issue on my thread. However, the Book of Knowledge is a DTM, the Nebula shouldn't be matching that.

I'll do some tests later.

putonajonny

2012-06-16 08:12:49

This came up over and over while running my script:
***** Found Random: Rewards *****
RD_SolveMystery: Found mystery box
RD_Solve: Didn't solve reward, dropping as a failsafe
***** Solved Random: Rewards *****

***** Found Random: Rewards *****
RD_SolveMystery: Found mystery box
RD_Solve: Didn't solve reward, dropping as a failsafe
***** Solved Random: Rewards *****


***** Found Random: Rewards *****
RD_SolveMystery: Found mystery box
RD_Solve: Didn't solve reward, dropping as a failsafe
***** Solved Random: Rewards *****
***** Found Random: Rewards *****
RD_SolveMystery: Found mystery box
RD_Solve: Didn't solve reward, dropping as a failsafe
***** Solved Random: Rewards *****

Maple logs :/


It will go for ages not doing it, then suddenly do it loads, so it could only be one of the shapes

When I load the Mysterybox DTM into the DTM editor, it doesn't match though :/

Proposed change in rewards.simba:
(**
* Author: Coh3n
* Description: Loops through the rewards DTMs. If one is found, calls the
* corresponding solve function. Returns true if solved.
*)
function RD_Solve(): boolean;
var
i, x, y: integer;
DTMs: TIntegerArray;
begin
if (not loggedIn()) then
exit;

DTMs := RD_GetDTMs();

for i := 0 to high(DTMs) do
if (findDTM(DTMs[i], x, y, MIX1, MIY1, MIX2, MIY2)) then
begin
case i of
DTM_REWARD_BOX : result := RD_SolveBox(x, y);
DTM_REWARD_MYSTERY : result := RD_SolveMystery(x, y);
DTM_REWARD_LAMP : result := RD_SolveLamp(x, y);
DTM_REWARD_BOOK : result := RD_SolveBook(x, y);
end;

if (not result) then
begin
addToSRLLog('RD_Solve: Didn''t solve reward');
MouseItem(coordsToItem(x, y), mouse_Move);
if(WaitUpTextMulti(['andom', 'event', 'ift', 'pen', 'amp', 'ook'], 200+Random(800)))then
begin
addToSRLLog('dropping item as a failsafe');
ClickMouse2(mouse_Right);
WaitOption('rop', 200+Random(800));
end
else
begin
addToSRLLog('Falsely identified item: '+GetUpText);
addToSRLLog('Please report this at: [url]http://villavu.com/forum/showthread.php?t=72956');[/url]
end;
result := true;
end;

break;
end;

freeDTMs(DTMs);
end;

Then I get this:
***** Found Random: Rewards *****
RD_SolveMystery: Found mystery box
RD_Solve: Didn't solve reward
Falsely identified item: Craft Maple logs / 4 more options x .. z
Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****

Not just me:
From: Based Lord
Hey i'm getting this weird bug. After it goes to the bank and gets more food it thinks it finds a random box and drops one of my fish. Was wondering if you might know why it is doing this lol

(via PM)

micdude

2012-06-18 10:44:04

From: putonajonny
This came up over and over while running my script:
***** Found Random: Rewards *****
RD_SolveMystery: Found mystery box
RD_Solve: Didn't solve reward, dropping as a failsafe
***** Solved Random: Rewards *****

***** Found Random: Rewards *****
RD_SolveMystery: Found mystery box
RD_Solve: Didn't solve reward, dropping as a failsafe
***** Solved Random: Rewards *****


***** Found Random: Rewards *****
RD_SolveMystery: Found mystery box
RD_Solve: Didn't solve reward, dropping as a failsafe
***** Solved Random: Rewards *****
***** Found Random: Rewards *****
RD_SolveMystery: Found mystery box
RD_Solve: Didn't solve reward, dropping as a failsafe
***** Solved Random: Rewards *****

Maple logs :/


It will go for ages not doing it, then suddenly do it loads, so it could only be one of the shapes

When I load the Mysterybox DTM into the DTM editor, it doesn't match though :/

Proposed change in rewards.simba:
(**
* Author: Coh3n
* Description: Loops through the rewards DTMs. If one is found, calls the
* corresponding solve function. Returns true if solved.
*)
function RD_Solve(): boolean;
var
i, x, y: integer;
DTMs: TIntegerArray;
begin
if (not loggedIn()) then
exit;

DTMs := RD_GetDTMs();

for i := 0 to high(DTMs) do
if (findDTM(DTMs[i], x, y, MIX1, MIY1, MIX2, MIY2)) then
begin
case i of
DTM_REWARD_BOX : result := RD_SolveBox(x, y);
DTM_REWARD_MYSTERY : result := RD_SolveMystery(x, y);
DTM_REWARD_LAMP : result := RD_SolveLamp(x, y);
DTM_REWARD_BOOK : result := RD_SolveBook(x, y);
end;

if (not result) then
begin
addToSRLLog('RD_Solve: Didn''t solve reward');
MouseItem(coordsToItem(x, y), mouse_Move);
if(WaitUpTextMulti(['andom', 'event', 'ift', 'pen', 'amp', 'ook'], 200+Random(800)))then
begin
addToSRLLog('dropping item as a failsafe');
ClickMouse2(mouse_Right);
WaitOption('rop', 200+Random(800));
end
else
begin
addToSRLLog('Falsely identified item: '+GetUpText);
addToSRLLog('Please report this at: [url]http://villavu.com/forum/showthread.php?t=72956');[/url]
end;
result := true;
end;

break;
end;

freeDTMs(DTMs);
end;

Then I get this:
***** Found Random: Rewards *****
RD_SolveMystery: Found mystery box
RD_Solve: Didn't solve reward
Falsely identified item: Craft Maple logs / 4 more options x .. z
Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****

Not just me:
(via PM)


Still getting the problem (with oak logs though)


[0:01:01]: DETAIL: Find_Randoms: Scanning for random events...
[0:01:03]: ***** Found Random: Rewards *****
[0:01:03]: RD_SolveMystery: Found mystery box
[0:01:03]: RD_Solve: Didn't solve reward
[0:01:03]: Falsely identified item: Craft c -.:.. l. 9s / 4 more options
[0:01:03]: Please report this at: [url]http://villavu.com/forum/showthread.php?t=72956
[0:01:03]: ***** Solved Random: Rewards *****
[0:01:04]: ERROR: Chop_Tree: Failed to find uptext

Solar

2012-08-10 17:39:58

Apologies if this is regarded as a gravedig, but while running KylesEsswraithExtractorV1.8, even though I didn't get a random or have a rewards box in my inventory, I got this in the debug box,
Error: Exception: Invalid DTM-String passed to StringToDTM: mlwAAAHicY2dgYMhhYmBIBeJcIC4G4hIgzgTiFCCeycjAMAGIe4F4EhDPAeIlQDwPiGdHigJ1MzHMtBNlmBIqwtBsJgTmTw0TZeBngAB+JAzjM+LBUAAA3YEMSA== at line 20
The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2, 5]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, SRL - NavBar Bitmap]
and this was highlighted,
result[DTM_REWARD_BOX]     := DTMFromString('mlwAAAHicY2dgYMhmYmBIA+IsIC4A4lIonQzEz4Hy94H4OhDfA+JHQPwWiN8AcQqfI0OnhTDDRg9JhnZzYYYMPhcwH4T5gfK4MCMeDAUADmYPew==');
in rewards.simba.

litoris

2012-09-04 13:29:01

I'm pretty sure the DTM for the XP lamp is broken, it always drops them "as a failsafe", because they are not recognized.

Olly

2012-09-05 06:58:59

From: litoris
I'm pretty sure the DTM for the XP lamp is broken, it always drops them "as a failsafe", because they are not recognized.


I just tried the dtm and it found it fine.

litoris

2012-09-05 07:08:42

From: Ollybest
I just tried the dtm and it found it fine.


Does the Rewards solver use the lamp for you though?

Zorgatone

2013-03-26 01:35:35

***** Solved Random: Rewards *****
Successfully saved: C:\Users\Zorgatone\Desktop\goldMiner\goldMiner.simba
***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: tle Copper ore
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****
***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: tle Copper ore
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956

YoHoJo

2013-03-26 02:31:32

From: Zorgatone
***** Solved Random: Rewards *****
Successfully saved: C:\Users\Zorgatone\Desktop\goldMiner\goldMiner.simba
***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: tle Copper ore
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****
***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: tle Copper ore
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956


Dat Gravedig:
09-05-2012

I believe all new randoms stuff goes here:
http://villavu.com/forum/showthread.php?t=98207

Zorgatone

2013-03-26 03:16:46

From: YoHoJo
Dat Gravedig:
09-05-2012

I believe all new randoms stuff goes here:
http://villavu.com/forum/showthread.php?t=98207



Fixed it was my fault… I changed the color modifiers and I forgot to reset them to default before calling the randoms :S

spainah

2013-03-29 01:11:44

***** Solved Random: Rewards *****
***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Lobster pot
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****
***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Lobster pot
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956



It repeats this infinitely….. SO annoying. please fix! hope this helps.

tipfout

2013-03-29 12:18:52

It keeps saying this:
***** Solved Random: Rewards *****
***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Lobster pot
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956

marksman726

2013-03-30 11:58:17

I also get ^^^^^^

Ashaman88

2013-03-30 23:39:55

This section was for the old random system before it was removed. This solver isn't complete yet, but almost

CDFLES

2013-04-03 09:11:44

***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Lobster pot '
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****

pallooo

2013-04-03 11:45:50

***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Onion seed
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956

ikillthechickens

2013-04-04 06:17:51

***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: tl' Coal
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****

Justin

2013-04-04 06:30:05

From: CDFLES
***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Lobster pot '
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****


From: pallooo
***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Onion seed
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956


From: ikillthechickens
***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: tl' Coal
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****


Are you in EoC or 07?

futboler

2013-04-04 07:32:16

From: Justin
Are you in EoC or 07?


***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Lobster pot
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****

This error happened to me in 07.

pallooo

2013-04-05 16:22:33

07 here too

Hoodz

2013-04-06 03:50:47

bot keeps talking to drill demon :/

***** Found Random: Drill Demon *****
Cont [True] File [C:\Simba\Includes\SRL-OSR/logs/SRL log (04-06-13 at 09 21 09 AM).txt]
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
***** Solved Random: Drill Demon *****
(i did it manually) - also recorded it if you want to see it.

***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Copper ore
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****

***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Copper ore
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****

strangebox, this is really buggy.
like every item in my inventory it thinks its a strangebox but it is not.

Hoodz

2013-04-06 03:53:25

From: Justin
Are you in EoC or 07?


in eoc are no randoms.

Ashaman88

2013-04-06 08:32:29

From: hoodz
bot keeps talking to drill demon :/

***** Found Random: Drill Demon *****
Cont [True] File [C:\Simba\Includes\SRL-OSR/logs/SRL log (04-06-13 at 09 21 09 AM).txt]
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
[DemonDrill Random] [DD_TalkDemon] Talked to demon
***** Solved Random: Drill Demon *****
(i did it manually) - also recorded it if you want to see it.

***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Copper ore
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****

***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Copper ore
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****

strangebox, this is really buggy.
like every item in my inventory it thinks its a strangebox but it is not.


Strange box isn't pushed to git yet, this section was from the old randoms system (before eoc). Same with the solver link

MikeTheDonutMan

2013-04-12 03:28:35

Hi i am trying to use simba for 07 runescape with smart8 and ive installed everything correctly, and i began using ineedabot's guild fisher and i've noticed that even though i have no random event it keeps looping the strange box and mistaking the lobster pot for a random event. Ive also noticed that many other people are having the same problem with other items. Hope to see it fixed soon, thanks a bunch.

mavemaniac

2013-04-14 14:31:37

***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Raw shrimps
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956

Unregistered

2013-04-15 23:06:49

***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Pure essence
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****


The program thinks that my noted pure essence is a strange box, keeps clicking on it

Ashaman88

2013-04-16 09:09:50

From: Unregistered
***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Pure essence
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****


The program thinks that my noted pure essence is a strange box, keeps clicking on it


Yall should try redownloading the include - I believe that has been fixed

radruss1an

2013-05-01 11:14:10

***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Lobster pot
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****
***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box


it mistakens the lobster pot lol make it grab the lighter shade of the mystery box.

Premix

2013-05-08 17:53:15

***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Onion seed
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****
***** Found Random: Rewards *****
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Onion seed
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****


It always seem to find the onion intersting… xD

Toofstah

2013-05-08 18:17:36

RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Lobster pot
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****
***** Found RaRD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward


So annoying…

Ashaman88

2013-05-08 21:48:42

From: Toofstah
RD_SolveStrangeBox: Found StrangeBox box
RD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward
RD_Solve: Falsely identified item: Use Lobster pot
RD_Solve: Please report this at: http://villavu.com/forum/showthread.php?t=72956
***** Solved Random: Rewards *****
***** Found RaRD_SolveStrangeBox: solver currently disabled
RD_Solve: Didn't solve reward


So annoying…



When was the last time you downloaded the include?

Toofstah

2013-05-09 16:20:35

Pretty sure I downloaded it all again yesterday, feel free to send me a link via PM - but I'm pretty sure I have :p

wimpie2001

2013-07-14 17:17:30

Tested Master Farmer to –> same error:

When it picks onion seeds, it detects them as a Mysterious Box and tries to open it.
Then it sais false identidy as onion seed but keeps repeating so stops currect script…

Any help?


wimpie2001

2013-07-16 14:07:15

any help on onion seed?