(color) Silent Planker
Silent
2011-11-06 00:16:02
Silent Planker Beta (v1.3.1)
By Silent SPY
Last updated: 12/16/11 at 7:53 P.M.
What does it do?
This script will take logs and change them into planks (P2P only)
Status:Not Working - Update in progress.
Features- Supports all Plank Types (Normal, Oak, Teak, and Mahogany)
- AntiBan
- Fail-safes
- Multiplayer
- Breaks
- Makes Planks!
Setup Instructions- Make sure you have Simba, SRL, and SPS installed correctly
- Move Player to Varrock East bank
- Have Logs that you want to be used visable in bank
- Don't wear white (will still run, but may cause it to be slightly slower)
- have money visable in bank
- Set your SRL stats username up in the script! (If you don't have one, make one here: http://stats.villavu.com/register
- Fill out the player setup in the script
- Set number of loads at the top
- If you don't have the ObjDTM include, remove this line from the top of the script: {$i ObjectDTM\ObjDTMInclude.simba}
- Run the Script.
- Sell your planks at market price or higher! Never below!
Known BugsStill To ComePlease post the (small) progress report that this script generates. It's not much yet, but I would still like to see how it's doing. :rolleyes: Also if you experience any bugs, please post them here with a short description, and the debug log from before it happened.
Thanks and enjoy :)
================
Best Proggy So far:
From: doublex8
/===============================================\
Finishing load #164
script has been running for..5 Hours, 58 Minutes and 21 Seconds
Planks made = 4416
\===============================================/
Proggy from my tests:
/=======================================================\
| Finishing load #126
| Running for..5 Hours, 24 Minutes and 27 Seconds
| oak Planks made = 3384
\=======================================================/
/=======================================================\
| Finishing load #113
| Running for..4 Hours, 42 Minutes and 52 Seconds
| oak Planks made = 3058
\=======================================================/
===============
Credit to Failedpure for loaning me his account!===============
Version History:
=====
Versions .6 and .7.1 were downloaded 87 times!
=====
Version 1.0 was downloaded 66 times!
[LIST]
V 1.0[*]Added Multiplayer
[*]Added Breaks[*]Added Better fail-safes[*]Resolved Mahogany bug[*]Resolved Oak Bug[*]Resolved False Progress Reports[/LIST]
=====
Version 1.0.1 was downloaded 13 times!
=====
Version 1.1.0 was downloaded 43 times!
=====
Version 1.2.0 was downloaded 29 times!
[LIST]
[*]Added SRL Stats
[*]Fixed Walking bug
[*]Fixed For money pouch
[/LIST]
=====
[B]Version 1.2.1: Downloaded 87 times![/B]
[LIST]
[*]minor update
[*]Added fail-safe for withdrawing money
[*]Fixes an SRL stat reporting issue
[/LIST]
[B]Version 1.3.1 Downloaded 376 times![/B]
[LIST]
[*]Walking overhaul
[*]Should have fixed money bag issue
[*]Added Musician resting
[*]Upgraded plank maker to TPAs
[*]Bug fixes
[/LIST]
Download removed, due to being outdated.
gaetano
2011-11-06 00:34:18
Thanks for this, won't be using though :)
Would it be hard to modify this script into making a fally runner to the summoning obelisk?
Just wondering.
Silent
2011-11-06 00:43:01
From: gaetano
Thanks for this, won't be using though :)
Would it be hard to modify this script into making a fally runner to the summoning obelisk?
Just wondering.
I don't really know what that would do, but it sounds like a completely separate script :redface:. You could try making a description of what it is supposed to do and post a thread in the script requests section. :)
gaetano
2011-11-06 00:49:22
Takes summoning good from the bank, pouches etc. walks to the obelisk outside of falador, it clicks on it, it makes summoning pouches, clicks falador tele tab, bank and repeat.
Silent
2011-11-06 01:08:03
From: gaetano
Takes summoning good from the bank, pouches etc. walks to the obelisk outside of falador, it clicks on it, it makes summoning pouches, clicks falador tele tab, bank and repeat.
Post that idea here:
script requests
shstiger2009
2011-11-06 17:17:48
[Error] C:\Simba\Includes\sps/sps.simba(34:17): Unknown type 'T4DIntegerArray' at line 33
Compiling failed.
I'm getting this error when I try to run the script. Any suggestions?
Silent
2011-11-06 18:07:48
From: shstiger2009
[Error] C:\Simba\Includes\sps/sps.simba(34:17): Unknown type 'T4DIntegerArray' at line 33
Compiling failed.
I'm getting this error when I try to run the script. Any suggestions?
Make sure you have SPS installed correctly.
In other news, this has been updated.
Version V0.6- Fixed a Walking bug that resulted in the "wrong x, y variables" error
- More Anti-ban
- Better fail-safes
shstiger2009
2011-11-06 18:56:56
From: Silent SPY
Make sure you have SPS installed correctly.
In other news, this has been updated.
Version V0.6
- Fixed a Walking bug that resulted in the "wrong x, y variables" error
- More Anti-ban
- Better fail-safes
I think it's installed correctly as I'm running other scripts fine. I'm also very new to Simba and everything so I could be wrong.
Silent
2011-11-06 19:14:03
From: shstiger2009
I think it's installed correctly as I'm running other scripts fine. I'm also very new to Simba and everything so I could be wrong.
What other scripts are you running?
doublex8
2011-11-06 20:18:01
workin nice. this was .5 too, I still have more logs left so I'll give it a go
/===============================================\
Finishing load #164
script has been running for..5 Hours, 58 Minutes and 21 Seconds
Planks made = 4416
\===============================================/
Silent
2011-11-06 20:54:55
From: doublex8
workin nice. this was .5 too, I still have more logs left so I'll give it a go
/===============================================\
Finishing load #164
script has been running for..5 Hours, 58 Minutes and 21 Seconds
Planks made = 4416
\===============================================/
Awesome Proggy! Glad to hear its working so well. :)
shstiger2009
2011-11-06 21:15:48
From: Silent SPY
What other scripts are you running?
A few MSI scripts, a Fighter script, etc. so far.
Silent
2011-11-06 21:23:43
From: shstiger2009
A few MSI scripts, a Fighter script, etc. so far.
Weird… I know at least part of MSI uses SPS, so I don't know why this wouldn't work for you.
shstiger2009
2011-11-06 21:31:15
From: Silent SPY
Weird… I know at least part of MSI uses SPS, so I don't know why this wouldn't work for you.
Now that you say that…I may not have it installed correctly. In MSI, some work, some I get the "Access Violation" error that I've read about a little bit. Hmm.
doublex8
2011-11-06 21:36:10

Trying to open the bank, this is the 1 try out of 5
Trying to open the bank, this is the 2 try out of 5
Trying to open the bank, this is the 3 try out of 5
Trying to open the bank, this is the 4 try out of 5
Trying to open the bank, this is the 5 try out of 5
Trying to open the bank, this is the 6 try out of 5
looks like it was trying to bank haha
doublex8
2011-11-06 21:37:30
From: shstiger2009
Now that you say that…I may not have it installed correctly. In MSI, some work, some I get the "Access Violation" error that I've read about a little bit. Hmm.
I don't think they have found the reason for that yet, if it works some of the time then there probably isn't anything wrong with how you set it up. It might have updated since tho so you might wanna re-download it
EDIT: sorry for the dp, he had posted his post while I was posting my previous…didn't even think about it until afterward
Silent
2011-11-06 21:59:20
From: doublex8
What version was this with?
doublex8
2011-11-06 22:18:17
From: Silent SPY
What version was this with?
latest one, 0.6
Silent
2011-11-06 22:28:58
From: doublex8
latest one, 0.6
Interesting… I thought I had resolved this bug with that update… Thanks.. I'll keep looking to it.
doublex8
2011-11-06 22:58:39
From: Silent SPY
Interesting… I thought I had resolved this bug with that update… Thanks.. I'll keep looking to it.
I restarted it and it's working fine for the past hour. Not sure what happened. Thanks again for making this, was trying to get my construction up but looking at the jump in oak planks I might just make some cash off this run :D
Silent
2011-11-07 01:48:13
From: doublex8
I restarted it and it's working fine for the past hour. Not sure what happened. Thanks again for making this, was trying to get my construction up but looking at the jump in oak planks I might just make some cash off this run :D
Glad to hear its working more consistently. That's what I'm using it for haha.
doublex8
2011-11-07 12:41:32
Not sure if this is a SPS problem or something with the script. I heard they updated SPS so maybe you have to do something to your script? I'm not sure:
[Error] E:\Simba\Includes\sps/sps.simba(34:17): Unknown type 'T4DIntegerArray' at line 33
Compiling failed.
From: doublex8
Not sure if this is a SPS problem or something with the script. I heard they updated SPS so maybe you have to do something to your script? I'm not sure:
[Error] E:\Simba\Includes\sps/sps.simba(34:17): Unknown type 'T4DIntegerArray' at line 33
Compiling failed.
Replace this:
{$i srl/srl/misc/smart.scar} // <--- Comment out if you don't want to use SMART.
{$i srl/srl.scar} // leave it, required
{$i sps/sps.simba} // leave it, required
with:
{$i srl/srl/misc/smart.scar}
{$loadlib sps}
{$i srl/srl.scar}
{$i sps/sps.simba}
~Home
Silent
2011-11-07 15:23:11
From: Home
Replace this:
{$i srl/srl/misc/smart.scar} // <--- Comment out if you don't want to use SMART.
{$i srl/srl.scar} // leave it, required
{$i sps/sps.simba} // leave it, required
with:
{$i srl/srl/misc/smart.scar}
{$loadlib sps}
{$i srl/srl.scar}
{$i sps/sps.simba}
~Home
Thanks Home, I was unaware of this change. I'll get an updated version posted today, I have a few bug fixes anyway, along with some better fail-safes and some reorganization.
Please Note that I'm not absolutely sure tha it works. Unable to test. But that's my theory :)
~Home
Silent
2011-11-07 16:05:12
From: Home
Please Note that I'm not absolutely sure tha it works. Unable to test. But that's my theory :)
~Home
That's fine haha, I'm testing it right now anyway, seems to be working.
EDIT:
V 0.7 UploadedIncludes minor bug fixes and some script reorganization.
The G From WC
2011-11-07 19:10:39
I'm having a lot of problems with mahoganys just trouble getting them out of the bank and it only runs for like 2-5 trips
Silent
2011-11-07 19:26:33
From: The G From WC
I'm having a lot of problems with mahoganys just trouble getting them out of the bank and it only runs for like 2-5 trips
Thanks for the feedback, I'll look into it :)
The G From WC
2011-11-07 19:27:46
thanks dude
Silent
2011-11-07 19:53:06
From: The G From WC
thanks dude
Can you post your debug log from when this has happened? From the tests I'm running right now, it's finding everything fine. If you could give me some more information on when the problem is happening. Maybe a screen shot? And the debug log I may be able to figure out your problem. Also are you running the latest version (0.7)?
The G From WC
2011-11-07 21:00:52
Silent
2011-11-07 21:08:21
From: The G From WC
http://pastebin.com/X6h2vUgV
Interesting… That bug should have been fixed with the last two updates… I'm running it right now. It's been running for a solid hour and a half, but looking back through the debug it looks like I got that error at one point too. I will work on fixing this.
EDIT: The Mahogany logs finding function at the sawmill definitely has some issues.. I'm beta testing a fix for it now.
The G From WC
2011-11-07 21:33:24
Thanks again
Silent
2011-11-07 23:24:21
From: The G From WC
Thanks again
No problem.
Uploaded V 0.7.1 -
Minor version upgrade for this bug.
Should be fixed now.
Thanks again for the feedback.
~ Silent
bambino
2011-11-08 02:31:19
if i may ask how much profit per hour does the script make?
Silent
2011-11-08 02:42:58
From: bambino
if i may ask how much profit per hour does the script make?
That really varies day to day right now with the way the market is, but I believe it to be somewhere around 220k per hour for Oak logs. (If my math is correct of course)
bambino
2011-11-08 03:27:02
From: Silent SPY
That really varies day to day right now with the way the market is, but I believe it to be somewhere around 220k per hour for Oak logs. (If my math is correct of course)
thnx for the fast reply going to test it soon
and post a proggie:)
Silent
2011-11-08 11:37:20
No problem, let me know if you find any bugs!
The G From WC
2011-11-08 11:48:29
Love you no homo
Silent
2011-11-08 17:53:24
From: The G From WC
Love you no homo
Haha, I take it it's working well for you. Good to hear. :redface:
The G From WC
2011-11-09 20:15:28
Getting logs…
attempting to get logs… Try Number:1
attempting to get logs… Try Number:2
attempting to get logs… Try Number:3
attempting to get logs… Try Number:4
attempting to get logs… Try Number:5
attempting to get logs… Try Number:6
cant get logs, Terminating
attempting to walk to wall…
Walking towards wall..
Walking to Planker…
again with the mahoganys only
Silent
2011-11-09 22:10:13
From: The G From WC
Getting logs…
attempting to get logs… Try Number:1
attempting to get logs… Try Number:2
attempting to get logs… Try Number:3
attempting to get logs… Try Number:4
attempting to get logs… Try Number:5
attempting to get logs… Try Number:6
cant get logs, Terminating
attempting to walk to wall…
Walking towards wall..
Walking to Planker…
again with the mahoganys only
Very interesting indeed…. I've never had problems with it withdrawing the logs… Perhaps I need to change the DTM..
motoxkid
2011-11-11 11:32:58
Im new to this simba stuff could anyone explain what this problem is
Exception in Script: Plugin(sps32) has not been found
Silent
2011-11-11 18:07:50
From: motoxkid
Im new to this simba stuff could anyone explain what this problem is Exception in Script: Plugin(sps32) has not been found
You need to have
SPS installed. You can get all the info you need from that link :)
The G From WC
2011-11-11 19:31:51
Update coming by any chance?
Silent
2011-11-11 19:58:46
From: The G From WC
Update coming by any chance?
I've been really tight on time lately, but yes, there is an update coming either this weekend or early next week. :)
cleaned4bank
2011-11-13 11:36:34
Often fails while exchanging the logs for planks… banking and everything else is perfect..doing oaks
Silent
2011-11-13 16:52:08
From: cleaned4bank
Often fails while exchanging the logs for planks… banking and everything else is perfect..doing oaks
Sounds like this is due for an update… It always exchanged the planks for me. I'll start some more testing this afternoon.
Edit: I'm running it right now… Has completed every single load I asked it to without error on oak. Mahogany I know still has issues.
Silent
2011-11-17 20:41:38
Big Update: V
1.0 Released!
Change log:
[LIST]
[*]Added Multiplayer
[*]Added Better fail-safes
[*]Resolved Mahogany bug
[*]Resolved Oak Bug
[*]Resolved False Progress Reports
[/LIST]
Arkhanthos
2011-11-19 01:52:23
Whats the gp/hr mate? with oaks or which is the best?
Silent
2011-11-19 02:43:57
From: Arkhanthos
Whats the gp/hr mate? with oaks or which is the best?
Oaks used to be the best, at around 220k/gph. Now that the plank price has dropped so much, I haven't done the math again.
thedude
2011-11-20 17:34:36
can someone plz help me i get this message when im going to walk to the mill
Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
/=======================================================\
| Finishing load #63
| Running for..3 Hours, 14 Minutes and 47 Seconds
| oak Planks made = 1674
\=======================================================/
Silent
2011-11-21 16:33:48
From: thedude
can someone plz help me i get this message when im going to walk to the mill
Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
Try restarting the script… It means its looking for something when it shouldn't be. If you keep getting the bug, try restarting simba, etc. I haven't seen that error since like v.05
From: p0t
/=======================================================\
| Finishing load #63
| Running for..3 Hours, 14 Minutes and 47 Seconds
| oak Planks made = 1674
\=======================================================/
Thanks for the report. Did it stop running or was it still going?
Failedpure
2011-11-22 15:20:47
Did this get affected by the update?
If it relies on text to recognize things (UpText and such), it will be out of date for now.
From: Failedpure
Did this get affected by the update?
Silent
2011-11-22 18:38:46
From: Failedpure
Did this get affected by the update?
From: RISK
If it relies on text to recognize things (UpText and such), it will be out of date for now.
He is correct. I'm trying to do my best to help the SRL team get the uptext back up and working… I'm not that big of a help though. I'm guessing this will be fixed by tomorrow or the day after. Stay tuned :)
Not that i used you script but i just had a little suggestion i just like in these kind of scripts… You could maybe add a feature on the progress report that shows the money that has been made ;)
PS: Goodnight
Failedpure
2011-11-22 21:56:37
From: Silent SPY
He is correct. I'm trying to do my best to help the SRL team get the uptext back up and working… I'm not that big of a help though. I'm guessing this will be fixed by tomorrow or the day after. Stay tuned :)
Ok thank you.
Ps Thanks for not calling me a leecher
Silent
2011-11-23 04:42:08
From: Failedpure
Ok thank you.
Ps Thanks for not calling me a leecher
No problem :) Anyway, I think progress is being made on the font updates… I haven't exactly checked recently though.. Hopefully everything will be up and running soon!
Failedpure
2011-11-27 01:38:16
I've been encountering this problem. I turn on the script it goes near the planker, doesn't find him,rests and goes back to the bank. It goes to the fence outside the bank doesn't find the banker and logs out.
Trying to open the bank, this is the 1 try out of 5
Opened the bank...
Getting coins...
Attempting to get Coins.. Try #1
Getting logs...
attempting to get logs... Try Number:1
attempting to get logs... Try Number:2
Found Item at Bank Slot 1.
Got Logs!
attempting to walk to wall...
Walking towards wall..
Walking to Planker...
at Sawmill
Finding Plank maker.. Try #1
Finding Plank maker.. Try #2
Finding Plank maker.. Try #3
Finding Plank maker.. Try #4
Finding Plank maker.. Try #5
Finding Plank maker.. Try #6
Finding Plank maker.. Try #7
Finding Plank maker.. Try #8
Finding Plank maker.. Try #9
Finding Plank maker.. Try #10
Walking to Bank...
At the Bank..
/=======================================================\
| Finishing load #1
| Running for..3 Minutes and 22 Seconds
| oak Planks made = 0
\=======================================================/
Trying to open the bank, this is the 1 try out of 5
Trying to open the bank, this is the 2 try out of 5
Trying to open the bank, this is the 3 try out of 5
Trying to open the bank, this is the 4 try out of 5
Trying to open the bank, this is the 5 try out of 5
Trying to open the bank, this is the 6 try out of 5
Something went wrong, could not complete all loads.(my username)
NextPlayer(False)
Silent
2011-11-27 23:14:58
From: Failedpure
I've been encountering this problem. I turn on the script it goes near the planker, doesn't find him,rests and goes back to the bank. It goes to the fence outside the bank doesn't find the banker and logs out.
Trying to open the bank, this is the 1 try out of 5
Opened the bank...
Getting coins...
Attempting to get Coins.. Try #1
Getting logs...
attempting to get logs... Try Number:1
attempting to get logs... Try Number:2
Found Item at Bank Slot 1.
Got Logs!
attempting to walk to wall...
Walking towards wall..
Walking to Planker...
at Sawmill
Finding Plank maker.. Try #1
Finding Plank maker.. Try #2
Finding Plank maker.. Try #3
Finding Plank maker.. Try #4
Finding Plank maker.. Try #5
Finding Plank maker.. Try #6
Finding Plank maker.. Try #7
Finding Plank maker.. Try #8
Finding Plank maker.. Try #9
Finding Plank maker.. Try #10
Walking to Bank...
At the Bank..
/=======================================================\
| Finishing load #1
| Running for..3 Minutes and 22 Seconds
| oak Planks made = 0
\=======================================================/
Trying to open the bank, this is the 1 try out of 5
Trying to open the bank, this is the 2 try out of 5
Trying to open the bank, this is the 3 try out of 5
Trying to open the bank, this is the 4 try out of 5
Trying to open the bank, this is the 5 try out of 5
Trying to open the bank, this is the 6 try out of 5
Something went wrong, could not complete all loads.(my username)
NextPlayer(False)
The lousy uptext update that RS did must have broken this… My main computer is lacking internet at the moment. I'll fix asap, thanks for bringing this to my attention.
jordi1104
2011-11-28 12:48:53
From: Silent SPY
The lousy uptext update that RS did must have broken this… My main computer is lacking internet at the moment. I'll fix asap, thanks for bringing this to my attention.
So what's the problem since it works partly for me but it doesn't banks it gets stuck I believe.
Failedpure
2011-11-28 21:50:49
From: jordi1104
So what's the problem since it works partly for me but it doesn't banks it gets stuck I believe.
I believe don't quote me on this but when they changed the fonts of rs the script has a hard time finding the npcs
Silent
2011-11-28 21:52:21
From: jordi1104
So what's the problem since it works partly for me but it doesn't banks it gets stuck I believe.
From: Failedpure
I believe don't quote me on this but when they changed the fonts of rs the script has a hard time finding the npcs
That's what broke it apparently, I'm in the process of updating it
right now.
EDIT: Fixed! V 1.0.1 released! Tested working!
Stoer
2011-11-29 06:58:09
I think something essential is missing in v1.0.1 because when I click run, no Simba window comes up. Please take a look at this. Thanks ;-)
Edit: and I mean that it does not come up even after 3 minutes
jordi1104
2011-11-29 07:47:02
Yeah you defenitly have done something wrong or forget to add something since it doesn't starts anymore.
jordi1104
2011-11-29 08:05:10
Here's a easy fix :
program SilentPlanker;
// Includes…
//{$i srl/srl/misc/smart.scar}
{$loadlib sps}
{$i srl/srl.scar}
{$i sps/sps.simba}
that's what you see and if you want the script to work remove the // from
//{$i srl/srl/misc/smart.scar}
so you get this
program SilentPlanker;
// Includes…
{$i srl/srl/misc/smart.scar}
{$loadlib sps}
{$i srl/srl.scar}
{$i sps/sps.simba}
All you need to do is remove the // as easy as that.
Stoer
2011-11-29 08:17:53
Thank you for your reply, it's pretty noobish of me :)
The walking does seem a bit bugged, in the attempt of passing the city wall, it clicks behind the wall, once your character is behind it, it clicks before the wall so you basically keep running from one side of the wall to the other. My SRL, SPS and MSI are up to date and it occured when I had no lag.
I just retried and now the walking succeeded. It also managed to find the mill operator but not the logs (in his menu) so it returned back to the bank, with the logs. Back at the bank, it failed opening the bank :-D If you need more specific details, please let me know.
jordi1104
2011-11-29 12:16:31
Been having same issuess and walking really is very bugged but the worst is the not being able to bank wich should be fixed if you want to do more then 1 trip.
Silent
2011-11-29 12:27:39
From: Stoer
I think something essential is missing in v1.0.1 because when I click run, no Simba window comes up. Please take a look at this. Thanks ;-)
Edit: and I mean that it does not come up even after 3 minutes
From: jordi1104
Yeah you defenitly have done something wrong or forget to add something since it doesn't starts anymore.
From: jordi1104
Here's a easy fix :
program SilentPlanker;
// Includes…
//{$i srl/srl/misc/smart.scar}
{$loadlib sps}
{$i srl/srl.scar}
{$i sps/sps.simba}
that's what you see and if you want the script to work remove the // from
//{$i srl/srl/misc/smart.scar}
so you get this
program SilentPlanker;
// Includes…
{$i srl/srl/misc/smart.scar}
{$loadlib sps}
{$i srl/srl.scar}
{$i sps/sps.simba}
All you need to do is remove the // as easy as that.
From: Stoer
Thank you for your reply, it's pretty noobish of me :)
The walking does seem a bit bugged, in the attempt of passing the city wall, it clicks behind the wall, once your character is behind it, it clicks before the wall so you basically keep running from one side of the wall to the other. My SRL, SPS and MSI are up to date and it occured when I had no lag.
I just retried and now the walking succeeded. It also managed to find the mill operator but not the logs (in his menu) so it returned back to the bank, with the logs. Back at the bank, it failed opening the bank :-D If you need more specific details, please let me know.
From: jordi1104
Been having same issuess and walking really is very bugged but the worst is the not being able to bank wich should be fixed if you want to do more then 1 trip.
Thanks everybody for reporting all of this… I have to go to class, but I will definately look at it as soon as I get back. Yes uncomment out SMART by removing the //, that's my bad… I'll fix it in the next minor release that will hopefully have all of these problems fixed…
Silent
2011-11-29 14:17:31
From: Silent SPY
Thanks everybody for reporting all of this… I have to go to class, but I will definately look at it as soon as I get back. Yes uncomment out SMART by removing the //, that's my bad… I'll fix it in the next minor release that will hopefully have all of these problems fixed…
EDIT:
Rs did another update that broke SRL's uptext finding. As soon as this is fixed the script will work again!EDIT2: Just a quick update for everyone. This script will still work right now, but it won't work consistently. Using the latest SRL/fonts/Simba, I was able to get it to complete a few loads, but sometimes the uptext fails. It appears that the walking has become horrible as well, and I'll be working on an update for that as soon as I have some spare time, which I currently lack. Expect better walking in the next release, along with better implementation of resting, and object finding!
Silent
2011-11-30 23:20:37
Uploaded V 1.1.0! Working again, re-did the walking too!
Test please!
deffailed
2011-12-01 03:55:11
Does not open bank )= just klick bank but dont open bank.
Silent
2011-12-01 17:30:41
From: deffailed
Does not open bank )= just klick bank but dont open bank.
Make sure your SRL/Simba are all up to date. This should be working.
Failedpure
2011-12-01 19:28:46
Testing now
It kept missing the banker
Silent
2011-12-02 02:45:27
From: Failedpure
Testing now
It kept missing the banker
Could yoube a bit more specific? Did the latest version do this or just a previous bug? I gotta catch some sleep. I'll investigate tomorrow
Onemind
2011-12-02 13:26:17
Does this script also give you good mage xp or is alcher still better?
Failedpure
2011-12-02 17:33:40
From: Onemind
Does this script also give you good mage xp or is alcher still better?
It doesn't raise any skills
And to answer you silent I didn't update srl and when I did it worked but no proggie cause it kept on dcing
Silent
2011-12-02 18:17:48
From: Failedpure
It doesn't raise any skills
And to answer you silent I didn't update srl and when I did it worked but no proggie cause it kept on dcing
Thanks for letting me know :)
iamorange12
2011-12-05 10:21:30
OMG I love you?!?!?!?!
This actually works!?!?
doublex8
2011-12-05 10:50:34
From: iamorange12
OMG I love you?!?!?!?!
This actually works!?!?
Nah he just felt like posting a non working script :p
Haha yea last time I used it, it was working
Silent
2011-12-05 12:05:08
From: doublex8
Nah he just felt like posting a non working script :p
Haha yea last time I used it, it was working
^ lol'd.
From: iamorange12
OMG I love you?!?!?!?!
This actually works!?!?
Yes, it works currently :). Please post the progress report if you use it!
frostygrunt
2011-12-05 17:22:08
My character almost made it all the way to the sawmill operator when the script started saying "Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Finding Plank maker.. Try #4" And it keeps trying but my character just stands there… What do I do to fix this?
Tickyy
2011-12-05 17:49:55
took a quick glance, at procedure WhatLogs you could use records, the rest looks great.
lord onon
2011-12-05 19:51:20
My character almost made it all the way to the sawmill operator when the script started saying "Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Finding Plank maker.. Try #4" And it keeps trying but my character just stands there… What do I do to fix this?
Silent
2011-12-05 23:25:59
From: frostygrunt
My character almost made it all the way to the sawmill operator when the script started saying "Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Finding Plank maker.. Try #4" And it keeps trying but my character just stands there… What do I do to fix this?
From: lord onon
My character almost made it all the way to the sawmill operator when the script started saying "Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Finding Plank maker.. Try #4" And it keeps trying but my character just stands there… What do I do to fix this?
Aye, that would be a bug I'll have to fix… I haven't seen that one for a while. As soon as I get my members back it will be fixed!
Failedpure
2011-12-06 20:51:33
Same results as above. It seems to go to the museum.
If you need to borrow my account to test on pm me
Failedpure
2011-12-06 20:59:47
From: Failedpure
Same results as above. It seems to go to the museum.
If you need to borrow my account to test on pm me
Edit: You might also need to fix the script with the money pouch update.
Silent
2011-12-06 21:24:07
From: Failedpure
Same results as above. It seems to go to the museum.
If you need to borrow my account to test on pm me
From: Failedpure
Edit: You might also need to fix the script with the money pouch update.
Sounds like I need to update the SPS path or something… Could be broken again.
EDIT: as for the money pouch, I have an idea, but yes, that needs fixed too.
doublex8
2011-12-07 00:10:09
From: Silent SPY
EDIT: as for the money pouch, I have an idea, but yes, that needs fixed too.
All you would have to do is take out withdrawing money and withdraw an extra log…or just withdraw all
Silent
2011-12-07 00:10:54
From: doublex8
All you would have to do is take out withdrawing money and withdraw an extra log…or just withdraw all
I've got that part fixed in the version I'm working on now. The main problem is fixing the walk paths that are broken :(
lord onon
2011-12-07 07:31:05
bro when u finished updating it told us please thanks for ur efforts bro
Silent
2011-12-07 16:30:55
From: lord onon
bro when u finished updating it told us please thanks for ur efforts bro
Updated, V 1.2.0.
Resolves walking problems, switched back to sps.
Also fixed for money pouch.
Added SRL stats
Deadly Serious
2011-12-07 16:48:42
It can never find my oak logs, I've changed where I've put my oak logs a few times but to no avail.
Getting coins…
Attempting to get Coins.. Try #1
Could not find GP, terminating.2
7'000 coins have been added to your money pouch
Got coins.1
Getting logs…
attempting to get logs… Try Number:1
attempting to get logs… Try Number:2
attempting to get logs… Try Number:3
attempting to get logs… Try Number:4
attempting to get logs… Try Number:5
attempting to get logs… Try Number:6
attempting to get logs… Try Number:7
attempting to get logs… Try Number:8
attempting to get logs… Try Number:9
cant get logs, Terminating
Silent
2011-12-07 17:07:38
From: Deadly Serious
It can never find my oak logs, I've changed where I've put my oak logs a few times but to no avail.
Getting coins…
Attempting to get Coins.. Try #1
Could not find GP, terminating.2
7'000 coins have been added to your money pouch
Got coins.1
Getting logs…
attempting to get logs… Try Number:1
attempting to get logs… Try Number:2
attempting to get logs… Try Number:3
attempting to get logs… Try Number:4
attempting to get logs… Try Number:5
attempting to get logs… Try Number:6
attempting to get logs… Try Number:7
attempting to get logs… Try Number:8
attempting to get logs… Try Number:9
cant get logs, Terminating
odd. Could you post a screen shot of your logs?
Edit: Also make sure you have the latest version, I know you don't because no one has downloaded it yet :)
Deadly Serious
2011-12-07 18:31:15
From: Silent SPY
odd. Could you post a screen shot of your logs?
Edit: Also make sure you have the latest version, I know you don't because no one has downloaded it yet :)
Nope, I was the first to download :D I'll post a screen shot tonight.
Silent
2011-12-07 20:43:46
From: Deadly Serious
Nope, I was the first to download :D I'll post a screen shot tonight.
Oh, when I checked the first post after you said that it still showed the download count as zero… My bad :redface:
Deadly Serious
2011-12-07 21:22:01
From: Silent SPY
Oh, when I checked the first post after you said that it still showed the download count as zero… My bad :redface:
I fixed it, I put the oak logs into my invent. The walking isn't that great atm, it just zig zags and then some time clicks onto the left side of the varrock gate and the right side of the fence and starts walking around there. It takes a while to get to the sawmill.
Silent
2011-12-07 21:26:41
From: Deadly Serious
I fixed it, I put the oak logs into my invent. The walking isn't that great atm, it just zig zags and then some time clicks onto the left side of the varrock gate and the right side of the fence and starts walking around there. It takes a while to get to the sawmill.
Do you have latest SPS and SRL? It was working quite well for me before I uploaded it…
Deadly Serious
2011-12-07 22:53:27
From: Silent SPY
Do you have latest SPS and SRL? It was working quite well for me before I uploaded it…
Ahh, downloaded new and testing again :)
Edit: The walking path seems to be fine now.
Edit: I've been watching my bot a few times. A small problem is running there and back it clicks the minimap and when it arrives at its selected destination it waits there for a few seconds until it clicks to go to its next destination. This seems to be only on low energy/ walking.
Silent
2011-12-07 23:12:42
From: Deadly Serious
Ahh, downloaded new and testing again :)
Edit: The walking path seems to be fine now.
Edit: I've been watching my bot a few times. A small problem is running there and back it clicks the minimap and when it arrives at its selected destination it waits there for a few seconds until it clicks to go to its next destination. This seems to be only on low energy/ walking.
I've noticed this as well, I believe this to be some of SPS's coding, which my script uses, but I don't code. Just something that it does :rolleyes:
Deadly Serious
2011-12-07 23:25:15
From: Silent SPY
I've noticed this as well, I believe this to be some of SPS's coding, which my script uses, but I don't code. Just something that it does :rolleyes:
Ahhh, its fine, it doesn't slow down the script to much. Instead of resting at the mill you should rest at the musician at low run energy. It regenerates faster.
Another problem just occured :(
It just randomly spazzed out here, the mouse just kept going from the rock, to the compass, then to the attack switching symol and then to the run energy :/

There were more warnings lol :)
Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Finding Plank maker.. Try #9
Finding Plank maker.. Try #10
Exchanged Logs for Planks
Walking to Bank…
It didn't walk to the bank either, it just stayed there.
Thanks for the fast responses :D
Silent
2011-12-07 23:39:21
From: Deadly Serious
Ahhh, its fine, it doesn't slow down the script to much. Instead of resting at the mill you should rest at the musician at low run energy. It regenerates faster.
Another problem just occured :(
It just randomly spazzed out here, the mouse just kept going from the rock, to the compass, then to the attack switching symol and then to the run energy :/

There were more warnings lol :)
Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -16. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now.
Finding Plank maker.. Try #9
Finding Plank maker.. Try #10
Exchanged Logs for Planks
Walking to Bank...
It didn't walk to the bank either, it just stayed there.
Thanks for the fast responses :D
pfft! Wth… Did it only do that once? Or is that a recurring error that you get?
Deadly Serious
2011-12-07 23:41:46
From: Silent SPY
pfft! Wth… Did it only do that once? Or is that a recurring error that you get?
It's only happened once, I went pking after it happened. I'll test it again soon.
Silent
2011-12-07 23:48:12
From: Deadly Serious
It's only happened once, I went pking after it happened. I'll test it again soon.
lol. Alright, let me know if it keeps happening… I'm hoping its just a one time glitch with SPS..
Deadly Serious
2011-12-08 00:02:41
It was walking to back, around the same spot as my other pic and this happens.
Exchanged Logs for Planks
Walking to Bank…
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: |
www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
/=======================================================\
| Finishing load #5
| Running for..15 Minutes and 20 Seconds
| Oak Logs Made = 140
\=======================================================/
Trying to open the bank, this is the 1 try out of 5
Trying to open the bank, this is the 2 try out of 5
Trying to open the bank, this is the 3 try out of 5
Trying to open the bank, this is the 4 try out of 5
Trying to open the bank, this is the 5 try out of 5
Trying to open the bank, this is the 6 try out of 5
Something went wrong, could not complete all loads.
NextPlayer(False)
It wasn't even near the bank.
Silent
2011-12-08 00:49:30
From: Deadly Serious
It was walking to back, around the same spot as my other pic and this happens.
Exchanged Logs for Planks
Walking to Bank...
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | [url]www.villavu.com[/url] |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
/=======================================================\
| Finishing load #5
| Running for..15 Minutes and 20 Seconds
| Oak Logs Made = 140
\=======================================================/
Trying to open the bank, this is the 1 try out of 5
Trying to open the bank, this is the 2 try out of 5
Trying to open the bank, this is the 3 try out of 5
Trying to open the bank, this is the 4 try out of 5
Trying to open the bank, this is the 5 try out of 5
Trying to open the bank, this is the 6 try out of 5
Something went wrong, could not complete all loads.
NextPlayer(False)
It wasn't even near the bank.
Yay for SPS errors… :(
Thanks for your feedback…. Guess I'll see about borrowing my friend's account for a few more hours/days. Probably going to have to ObjDTM this…
Also next time you post the debug, try using the
tags. Without the spaces of course :)
Deadly Serious
2011-12-08 01:06:12
From: Silent SPY
Yay for SPS errors… :(
Thanks for your feedback…. Guess I'll see about borrowing my friend's account for a few more hours/days. Probably going to have to ObjDTM this…
Also next time you post the debug, try using the
tags. Without the spaces of course :)
Didn't know you could do that, I'll definitely do it next time :) Hopefully you'll be able to fix it.
Silent
2011-12-08 02:17:58
From: Deadly Serious
Didn't know you could do that, I'll definitely do it next time :) Hopefully you'll be able to fix it.
I most likely will be able to. I'll look at it more tomorrow. I have to get some sleep now though…
FPS Russia
2011-12-08 09:05:28
I walways get this when he needs to get the logs from the bank:
Something went wrong, could not complete all loads.
Can someone help?
t0b1as
2011-12-08 09:15:42
I've tested this on 2 accounts, first i tested it on my main. But was a litle scarry since im new to this kind of botting. I had it running for about 45 mins(flawless^^). Than i tryed it on one of my noob accounts, and it failed after about 8 runes. It gave me the same message as FPS Russia posted above me. Did i not set it up good, or is it something i can't do anything about? t
thanks !
-Edit
Deleted Simba+ the whole folder. After reinstalling it worked a bit better. It's now going on for about 20 mins before getting the same error and sometimes a diffrent error:
Something went wrong, could not complete all loads.(my rs inglog name)
NextPlayer(False)
Silent
2011-12-08 15:34:16
From: FPS Russia
I walways get this when he needs to get the logs from the bank:
Something went wrong, could not complete all loads.
Can someone help?
From: t0b1as
I've tested this on 2 accounts, first i tested it on my main. But was a litle scarry since im new to this kind of botting. I had it running for about 45 mins(flawless^^). Than i tryed it on one of my noob accounts, and it failed after about 8 runes. It gave me the same message as FPS Russia posted above me. Did i not set it up good, or is it something i can't do anything about? t
thanks !
-Edit
Deleted Simba+ the whole folder. After reinstalling it worked a bit better. It's now going on for about 20 mins before getting the same error and sometimes a diffrent error:
Something went wrong, could not complete all loads.(my rs inglog name)
NextPlayer(False)
Thanks guys, I know what's causing this. Someone else reported this bug to me personally. It has to do with the money getting procedure. Stupid money pouch… Anyway, I'll create a quick fix for you guys :)
Edit: Uploaded a version with an additional fail-safe that should fix that problem, please test it out. :)
Deadly Serious
2011-12-08 16:17:03
From: Silent SPY
Thanks guys, I know what's causing this. Someone else reported this bug to me personally. It has to do with the money getting procedure. Stupid money pouch… Anyway, I'll create a quick fix for you guys :)
Edit: Uploaded a version with an additional fail-safe that should fix that problem, please test it out. :)
Thanks for the speedy updates, I'll test it soon :D
t0b1as
2011-12-08 16:23:19
Thanks for the quick update!
Going to test it now, ill let you know tommorow how it went ^^
Also, would it be possible to let it walk smoother? Sometimes it's very obvious that you are botting, because it's walking, than it stand arround for a wile and than walks to the next spot.
Also a sugestion is to start with all your coins in the coin pouch. So you don't have to click the coins each time you bank. Since you won't lose any coins on death anymore :) Think this is a time safer ^^
But anyway, thanks already for the awesome script. This is going to safe me a lot of money on my road to 99 construction:D
Silent
2011-12-08 16:43:13
From: t0b1as
Thanks for the quick update!
Going to test it now, ill let you know tommorow how it went ^^
Also, would it be possible to let it walk smoother? Sometimes it's very obvious that you are botting, because it's walking, than it stand arround for a wile and than walks to the next spot.
Also a sugestion is to start with all your coins in the coin pouch. So you don't have to click the coins each time you bank. Since you won't lose any coins on death anymore :) Think this is a time safer ^^
But anyway, thanks already for the awesome script. This is going to safe me a lot of money on my road to 99 construction:D
Well, the money goes into your pouch from the bank :) so that's not really an issue. As for the walking… That's an sps issue, it seems to happen when you are at low run energy… Not sure why either.
Itankbots
2011-12-08 19:41:13
I get this error when it withdraws money
Opened the bank…
** Warning in DepositAll: No items to deposit **
Getting coins…
Attempting to get Coins.. Try #1
7'000 coins have been added to your money pouch
Something went wrong, could not complete all loads.
lord onon
2011-12-08 21:10:57
I get this error when it withdraws money
Opened the bank…
** Warning in DepositAll: No items to deposit **
Getting coins…
Attempting to get Coins.. Try #1
7'000 coins have been added to your money pouch
Something went wrong, could not complete all loads.
doublex8
2011-12-09 00:48:10
Is there a simple fix where I can have it so it won't withdraw any money? Just have it all in the pouch?
Silent
2011-12-09 00:50:41
From: doublex8
Is there a simple fix where I can have it so it won't withdraw any money? Just have it all in the pouch?
You can change this:
if WithdrawMoney then
begin
if WithdrawLogs then
begin
CloseBank;
Result:= true;
end else
begin
Exit;
end;
end
to this:
if WithdrawLogs then
begin
CloseBank;
Result:= true;
end else
begin
Exit;
end
Itankbots
2011-12-09 01:28:45
From: Silent SPY
You can change this:
if WithdrawMoney then
begin
if WithdrawLogs then
begin
CloseBank;
Result:= true;
end else
begin
Exit;
end;
end
to this:
if WithdrawLogs then
begin
CloseBank;
Result:= true;
end else
begin
Exit;
end
Ill try that in the morning, thank you :)
You might just wanna update the script to that next version you realse. Put in the instruction to have money ALREADY in your money pouch. Would make it alot easier if it works flawlessly that way :) ill test it tomrrow, going to bed now.
Will post a progress report tomorrow. got 90k logs im hopeing to make into planks lol (epic progress report please :P )
Silent
2011-12-09 01:48:58
From: Itankbots
Ill try that in the morning, thank you :)
You might just wanna update the script to that next version you realse. Put in the instruction to have money ALREADY in your money pouch. Would make it alot easier if it works flawlessly that way :) ill test it tomrrow, going to bed now.
Will post a progress report tomorrow. got 90k logs im hopeing to make into planks lol (epic progress report please :P )
^^ Yes please haha. I'll add it as an option most likely, we'll see. :)
t0b1as
2011-12-09 02:01:53
Left it running overnight, got the following proggy and error:
/=======================================================\
| Finishing load #85
| Running for..3 Hours, 16 Minutes and 25 Seconds
| Mahogany Planks Made = 2380
\=======================================================/
attempting to get logs… Try Number:1
attempting to get logs… Try Number:2
Something went wrong, could not complete all loads.(my rs name)
NextPlayer(False)
It's much better than it was, first i wasn't able to get it running for 1 hour. Now it's already at 3 hours. Thanks Silent Spy !:D
mr32x
2011-12-09 05:33:43
From: t0b1as
Left it running overnight, got the following proggy and error:
/=======================================================\
| Finishing load #85
| Running for..3 Hours, 16 Minutes and 25 Seconds
| Mahogany Planks Made = 2380
\=======================================================/
attempting to get logs… Try Number:1
attempting to get logs… Try Number:2
Something went wrong, could not complete all loads.(my rs name)
NextPlayer(False)
It's much better than it was, first i wasn't able to get it running for 1 hour. Now it's already at 3 hours. Thanks Silent Spy !:D
damm i fell jelous for you im trying this scrip too and so far my best run time was 28 mins usualy it stuck after 5 minits either nerby earth altar or in bank
t0b1as
2011-12-09 06:16:52
From: mr32x
damm i fell jelous for you im trying this scrip too and so far my best run time was 28 mins usualy it stuck after 5 minits either nerby earth altar or in bank
Have you downloaded the latest version of the script?(on the first page of this topic)
EDIT
The script is now constantly taking breaks when it's only running for several mins. I had the break timer set to 100000. How does this come?
Deadly Serious
2011-12-09 06:46:16
Got Logs!
Walking to Sawmill...
At the Sawmill..
Finding Plank maker.. Try #1
Picking Buy-plank.. Try #1
Finding Oak Log... try #1
Finding Oak Log... try #2
Finding Oak Log... try #3
Finding Oak Log... try #4
Finding Oak Log... try #5
Finding Oak Log... try #6
Exchanged Logs for Planks
Walking to Bank...
It occasionally doesn't actually find the trading oak logs for plank sign, so after about 10 seconds sitting at the trader it just waits and then pretends like it actually has completed it and runs back to the bank. I think that's a fail safe and a good one at that :D
This also occurs occasionally at the bank, it deposits the planks withdraws the logs then deposits the logs again and then it withdraws them again and then runs to the trader.
Other then that and the low energy slowing down issue, it seems to be doing great. I'll post a nice overnight proggy if I get one.
Suggestion: Could you make it rest automatically and randomly between 15-40% energy? This would solve the low energy slowing down issue.
Edit: Here's just a quick update on how things are going:
/=======================================================\
| Finishing load #14
| Running for..40 Minutes and 16 Seconds
| Oak Logs Made = 392
\=======================================================/
It would of done an extra load if I didn't pause it for 5 mins to check something. It's still running smooth.
Silent
2011-12-09 09:16:46
From: t0b1as
Have you downloaded the latest version of the script?(on the first page of this topic)
EDIT
The script is now constantly taking breaks when it's only running for several mins. I had the break timer set to 100000. How does this come?
Odd.. I'm not really sure. I need to add in the take breaks to be optional as well.
From: Deadly Serious
Got Logs!
Walking to Sawmill...
At the Sawmill..
Finding Plank maker.. Try #1
Picking Buy-plank.. Try #1
Finding Oak Log... try #1
Finding Oak Log... try #2
Finding Oak Log... try #3
Finding Oak Log... try #4
Finding Oak Log... try #5
Finding Oak Log... try #6
Exchanged Logs for Planks
Walking to Bank...
It occasionally doesn't actually find the trading oak logs for plank sign, so after about 10 seconds sitting at the trader it just waits and then pretends like it actually has completed it and runs back to the bank. I think that's a fail safe and a good one at that :D
This also occurs occasionally at the bank, it deposits the planks withdraws the logs then deposits the logs again and then it withdraws them again and then runs to the trader.
Other then that and the low energy slowing down issue, it seems to be doing great. I'll post a nice overnight proggy if I get one.
Suggestion: Could you make it rest automatically and randomly between 15-40% energy? This would solve the low energy slowing down issue.
Edit: Here's just a quick update on how things are going:
/=======================================================\
| Finishing load #14
| Running for..40 Minutes and 16 Seconds
| Oak Logs Made = 392
\=======================================================/
It would of done an extra load if I didn't pause it for 5 mins to check something. It's still running smooth.
It does automatically rest at 25% energy, I may up it to around 35-40% for this issue.
Deadly Serious
2011-12-09 15:31:37
From: Silent SPY
Odd.. I'm not really sure. I need to add in the take breaks to be optional as well.
It does automatically rest at 25% energy, I may up it to around 35-40% for this issue.
But it only rests at the bank/ sawmill. I've upped mine to 60%, it rests at every bank trip/ sawmill but it doesn't slow down :D
FPS Russia
2011-12-09 15:42:01
Hey SilentSpy I downloaded the newest version of your planker, but it still gives this report even after reïnstalling and that kind of stuff:
Something went wrong, could not complete all loads.
Can you help?
Deadly Serious
2011-12-09 15:49:07
From: FPS Russia
hey silentspy i downloaded the newest version of your planker but it still gives this report after reïnstalling and that kind of stuff:
Something went wrong, could not complete all loads.
can you help?
Did you start it in varrock west bank by a bank booth? Are your logs/ coins in sight when you first open your bank? Have you updated Simba, Srl, SPS, MSI?
FPS Russia
2011-12-09 15:51:09
Yes, I had done all of that.
It stops when he need to take the logs from the bank, as in the previous version.
edit:
I think it is still a problem with the money pouch.
Deadly Serious
2011-12-09 16:26:50
From: FPS Russia
Yes, I had done all of that.
It stops when he need to take the logs from the bank, as in the previous version.
edit:
I think it is still a problem with the money pouch.
I have no idea then, sorry :/ Just wait until Silent is back online.
I've also received this error which makes the bot stop. I believe it is because the bot walked over here:

Trying to open the bank, this is the 1 try out of 5
Trying to open the bank, this is the 2 try out of 5
Trying to open the bank, this is the 3 try out of 5
Trying to open the bank, this is the 4 try out of 5
Trying to open the bank, this is the 5 try out of 5
Trying to open the bank, this is the 6 try out of 5
Something went wrong, could not complete all loads.
NextPlayer(False)
Silent
2011-12-09 16:39:28
From: FPS Russia
Hey SilentSpy I downloaded the newest version of your planker, but it still gives this report even after reïnstalling and that kind of stuff:
Something went wrong, could not complete all loads.
Can you help?
You can try just keeping all the money in your pouch, and change the script like this:
if WithdrawMoney then
begin
if WithdrawLogs then
begin
CloseBank;
Result:= true;
end else
begin
Exit;
end;
end
to this:
if WithdrawLogs then
begin
CloseBank;
Result:= true;
end else
begin
Exit;
end
Hopefully this will be fixed in the next update.
From: Deadly Serious
I have no idea then, sorry :/ Just wait until Silent is back online.
I've also received this error which makes the bot stop. I believe it is because the bot walked over here:
I noticed that too… Strange isn't it? I don't know why it doesn't work right there. I'll be adding a fail-safe in for that too. Next version will hopefully be flawless!
Deadly Serious
2011-12-09 16:48:51
From: Silent SPY
You can try just keeping all the money in your pouch, and change the script like this:
if WithdrawMoney then
begin
if WithdrawLogs then
begin
CloseBank;
Result:= true;
end else
begin
Exit;
end;
end
to this:
if WithdrawLogs then
begin
CloseBank;
Result:= true;
end else
begin
Exit;
end
Hopefully this will be fixed in the next update.
I noticed that too… Strange isn't it? I don't know why it doesn't work right there. I'll be adding a fail-safe in for that too. Next version will hopefully be flawless!
I believe I've found another spot, it isn't that bad it just runs back to the bank and then goes back there again and completes it successfully. It has happened to me a few times when watching this script.

Walking to Sawmill...
At the Sawmill..
Finding Plank maker.. Try #1
Picking Buy-plank.. Try #1
Finding Oak Log... try #1
Finding Oak Log... try #2
Finding Oak Log... try #3
Finding Oak Log... try #4
Finding Oak Log... try #5
Finding Oak Log... try #6
Exchanged Logs for Planks
Edit: I can't wait until the next version.
Silent
2011-12-09 16:56:14
From: Deadly Serious
I believe I've found another spot, it isn't that bad it just runs back to the bank and then goes back there again and completes it successfully. It has happened to me a few times when watching this script.
Yeah, next version is going to be epic. I'm working with euphemism to make the walking perfect. I'm also upgrading the finding of the saw-mill operator to TPAs. This update is going to take a while though, so please be patient :)
Itankbots
2011-12-09 17:38:57
I cant seem to edit the script to fix the money pouch problem like you said =/ i edit it then it gives errors for other lines of the script :s
Deadly Serious
2011-12-09 17:50:37
From: Itankbots
I cant seem to edit the script to fix the money pouch problem like you said =/ i edit it then it gives errors for other lines of the script :s
Post your full script here in
and I'll have a look.
t0b1as
2011-12-10 03:18:07
From: Silent SPY
Yeah, next version is going to be epic. I'm working with euphemism to make the walking perfect. I'm also upgrading the finding of the saw-mill operator to TPAs. This update is going to take a while though, so please be patient :)
That's great to hear !
Will it be released within the next week or is it going to take a litle longer ^^?
Good luck updating man=)
FPS Russia
2011-12-10 03:33:44
Man good luck with the new script.
Can't wait because i have 3k logs ready to be planks.
PS: where is the script part what I can change.
Edit: found it tnx and it works
Silent
2011-12-10 16:15:08
From: t0b1as
That's great to hear !
Will it be released within the next week or is it going to take a litle longer ^^?
Good luck updating man=)
From: FPS Russia
Man good luck with the new script.
Can't wait because i have 3k logs ready to be planks.
PS: where is the script part what I can change.
Edit: found it tnx and it works
I was actually hoping for the next couple of days. I typically try to do updates within a day of hearing about a bug, but this one is a major overhaul. That's why it will take longer. Not to mention I have to study for finals some time…
Itankbots
2011-12-10 16:36:56
I have a stuipd question. when i copy and paste the code to fix the money pouch problem, it all goes into 1 line in simda instead of the 5-6 lines it should be…how do i fix that? besdies manually spaceing out each one
Silent
2011-12-10 17:02:31
From: Itankbots
I have a stuipd question. when i copy and paste the code to fix the money pouch problem, it all goes into 1 line in simda instead of the 5-6 lines it should be…how do i fix that? besdies manually spaceing out each one
Try selecting the code it is replacing? I really don't know, I've never had this issue pasting stuff into Simba.
Itankbots
2011-12-10 19:26:35
Yeah i did and it still all pastes it onto one line instead of spread out =/
Eh ill just wait till script is updated lol
euphemism
2011-12-10 19:50:42
From: Itankbots
Yeah i did and it still all pastes it onto one line instead of spread out =/
Eh ill just wait till script is updated lol
If you are using Windows, paste it into Wordpad, then copy it from there into Simba.
t0b1as
2011-12-10 20:07:09
From: Silent SPY
I was actually hoping for the next couple of days. I typically try to do updates within a day of hearing about a bug, but this one is a major overhaul. That's why it will take longer. Not to mention I have to study for finals some time…
Study goes before scripting, my opinion^^
good luck studying man =)
ordeath
2011-12-10 20:22:43
if the current location not in the bank,how to add a walk to the bank script
Silent
2011-12-11 05:12:08
From: ordeath
if the current location not in the bank,how to add a walk to the bank script
I'm not exactly sure what your question is here? Just walk your character to the bank and start it.
t0b1as
2011-12-11 14:46:30
Do you already have an ETA for the next update ^^?
omegaangelz
2011-12-11 14:52:34
my p2p ran out a few days ago :( but this was one of the most stable color scripts that isn't in MSI that I have ever run! very efficient highly appreciated
Itankbots
2011-12-11 18:08:45
From: euphemism
If you are using Windows, paste it into Wordpad, then copy it from there into Simba.
:f: Thanks mate ill try that now
Silent
2011-12-11 20:22:18
From: t0b1as
Do you already have an ETA for the next update ^^?
I was really hoping to get it out today, but I have a programming final to finish… So that's not going to happen tonight :(. As soon as I wrap up finals, I will update!
From: omegaangelz
my p2p ran out a few days ago :( but this was one of the most stable color scripts that isn't in MSI that I have ever run! very efficient highly appreciated
You're quite welcome :)
t0b1as
2011-12-12 04:35:44
From: Silent SPY
I was really hoping to get it out today, but I have a programming final to finish… So that's not going to happen tonight :(. As soon as I wrap up finals, I will update!
You're quite welcome :)
Good luck with your final man =)
doublex8
2011-12-12 11:55:48
Just an fyi if you are still working on the update as I don't think it has been addressed, but I think your failsafe for withdrawing money is broke. After withdrawing money it says something went wrong and then just stops. I'm not at home right now so I can't post the debug since this was happening late last night, I had to go to bed.
bambino
2011-12-12 13:54:00
how much you make per hour if i may ask :D?
Silent
2011-12-12 17:34:12
From: doublex8
Just an fyi if you are still working on the update as I don't think it has been addressed, but I think your failsafe for withdrawing money is broke. After withdrawing money it says something went wrong and then just stops. I'm not at home right now so I can't post the debug since this was happening late last night, I had to go to bed.
Thanks, I'm probably just going to have to remove that…. And assume people have the proper amount in their bank….
From: bambino
how much you make per hour if i may ask :D?
It used to be about 225k per hour, but I don't know what the current rate is.
attker121
2011-12-12 18:18:28
ok so it runs, but is very inconsistent, it constanlt stops and logs off and cant find the bank
t0b1as
2011-12-13 16:33:24
Hee Silent Spy, how did your final go?
Have you worked on the update yet ^^?
kyocera
2011-12-13 18:25:39
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
that's what I got I'm running other scripts atm so I don't need to update anything
Silent
2011-12-13 19:29:41
From: attker121
ok so it runs, but is very inconsistent, it constanlt stops and logs off and cant find the bank
Interesting, when the overhaul is done, this should all be fixed.
From: t0b1as
Hee Silent Spy, how did your final go?
Have you worked on the update yet ^^?
The update is started, but my finals aren't totally done. My programming one went quite well. I actually posted the results on this forum in the game development section if you care to look. Anyway, as sad as this makes me the update probably won't be completed until later this week (I know I said it would be earlier) I have another big test coming up, not to mention a final paper due tomorrow morning. After all of that nastiness is done, I will update! :)
From: kyocera
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
that's what I got I'm running other scripts atm so I don't need to update anything
Sounds like an SRL problem… have you updated all your plugins and extensions?
TwoClover
2011-12-13 22:51:42
what is the current version of this? how do i login into my srl account from simba. or make sure to stay logged onto srl. i have an account just cant get the script my stats.
Silent
2011-12-13 23:25:26
From: TwoClover
what is the current version of this? how do i login into my srl account from simba. or make sure to stay logged onto srl. i have an account just cant get the script my stats.
First of all, welcome to SRL. The current version of this is listed on the first post of this thread, you don't need to login to your SRL account on Simba to use any scripts, if you are talking about SRL stats, you fill it in like you do the rest of the player information. If you don't know how to do this, please read around on the beginner tutorials in the tutorial island section. :) Enjoy your stay here.
euphemism
2011-12-13 23:35:42
From: TwoClover
what is the current version of this? how do i login into my srl account from simba. or make sure to stay logged onto srl. i have an account just cant get the script my stats.
SRL Stats accounts are separate from forum accounts. You will need to hop over to
SRL Stats to register for a Stats account.
TwoClover
2011-12-14 00:29:05
From: euphemism
SRL Stats accounts are separate from forum accounts. You will need to hop over to SRL Stats to register for a Stats account.
I already have an SRL account. But everytime i run this scripts it asks me to create one. Seems like i cant run it without it asking for me to create one. I only have one runescape account and want to make planks for my construction. I don't know how else to use this script.
euphemism
2011-12-14 00:31:30
From: TwoClover
I already have an SRL account. But everytime i run this scripts it asks me to create one. Seems like i cant run it without it asking for me to create one. I only have one runescape account and want to make planks for my construction. I don't know how else to use this script.
Lines 13 and 14 are where you put your SRL
Stats account name and password.
TwoClover
2011-12-14 00:36:24
From: euphemism
Lines 13 and 14 are where you put your SRL Stats account name and password.
Ok so i do that in the debug menu in Simba before i execute the script? sorry for not knowing first time with SRL ever. I remember doing something similar but very vague to "color" when i was really young. But never made my own script. It was just an autoclicker to mine Coal. Thanks for the help. Very Appreciated.
euphemism
2011-12-14 00:52:12
From: TwoClover
Ok so i do that in the debug menu in Simba before i execute the script? sorry for not knowing first time with SRL ever. I remember doing something similar but very vague to "color" when i was really young. But never made my own script. It was just an autoclicker to mine Coal. Thanks for the help. Very Appreciated.
The image below shows where to put your SRL Stats username and password.
TwoClover
2011-12-14 00:57:45
From: euphemism
The image below shows where to put your SRL Stats username and password.
OK. Yea i did that. I have everything ready for setup. Auto login is working now. I edited the lines below with my username and password in the "Declared players" string also in the multi player one as well. testing now.
TwoClover
2011-12-14 00:59:51
Ok. now just the scripts has problems. I suppose. Probably gotta wait for update. But the problem was already stated on other pages of this forum. Details below.
Tnt8492
Trying to open the bank, this is the 1 try out of 5
Opened the bank…
** Warning in DepositAll: No items to deposit **
Getting coins…
Attempting to get Coins.. Try #1
Welcome to RuneScape
7'000 coins have been added to your money pouch
Something went wrong, could not complete all loads.tnt8492
lollerohrs
2011-12-14 04:35:02
From: TwoClover
Ok. now just the scripts has problems. I suppose. Probably gotta wait for update. But the problem was already stated on other pages of this forum. Details below.
Tnt8492
Trying to open the bank, this is the 1 try out of 5
Opened the bank…
** Warning in DepositAll: No items to deposit **
Getting coins…
Attempting to get Coins.. Try #1
Welcome to RuneScape
7'000 coins have been added to your money pouch
Something went wrong, could not complete all loads.tnt8492
This + It doesnt continue after that. It doesnt load the bank pin etc..
t0b1as
2011-12-14 09:26:06
I'll take a look there ^^
First school, than the rest xD
Good luck =)
EDIT-
/=======================================================\
| Finishing load #23
| Running for..57 Minutes and 13 Seconds
| Mahogany Planks Made = 644
\=======================================================/
Still running =)
Silent
2011-12-14 19:33:42
From: TwoClover
Ok. now just the scripts has problems. I suppose. Probably gotta wait for update. But the problem was already stated on other pages of this forum. Details below.
Tnt8492
Trying to open the bank, this is the 1 try out of 5
Opened the bank…
** Warning in DepositAll: No items to deposit **
Getting coins…
Attempting to get Coins.. Try #1
Welcome to RuneScape
7'000 coins have been added to your money pouch
Something went wrong, could not complete all loads.tnt8492
From: lollerohrs
This + It doesnt continue after that. It doesnt load the bank pin etc..
Known issue. Thanks guys, I'm working on the massive update right now!
From: t0b1as
I'll take a look there ^^
First school, than the rest xD
Good luck =)
EDIT-
/=======================================================\
| Finishing load #23
| Running for..57 Minutes and 13 Seconds
| Mahogany Planks Made = 644
\=======================================================/
Still running =)
Glad someone still has it working!
blinkblink
2011-12-15 00:27:56
the script just suddenly errored in the bank
Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
/=======================================================\
| Finishing load #40
| Running for..1 Hours, 32 Minutes and 8 Seconds
| Oak Planks Made = 1120
\=======================================================/
Trying to open the bank, this is the 1 try out of 5
Trying to open the bank, this is the 2 try out of 5
Trying to open the bank, this is the 3 try out of 5
Trying to open the bank, this is the 4 try out of 5
Trying to open the bank, this is the 5 try out of 5
Trying to open the bank, this is the 6 try out of 5
Something went wrong, could not complete all loads.
NextPlayer(False)
TwoClover
2011-12-15 00:32:21
Sweet. Any ETA? I've got 14k oak logs I need to make into planks for my construction. Trying to get to level 74, 58 ATM. Thanks and I'm sure this will be great. I don't know if any running issue was mentioned or not but I've read through some resting errors, or set backs, call it what you will. I think implementing rest at the musician just south of the sawmill around 20-45% run would greatly help improve time and output measure. Helpful suggestion. Do what you will. Happy scripting ^.^
Silent
2011-12-15 03:33:56
From: blinkblink
the script just suddenly errored in the bank
Known issue, but thank you for reporting it :)
From: TwoClover
Sweet. Any ETA? I've got 14k oak logs I need to make into planks for my construction. Trying to get to level 74, 58 ATM. Thanks and I'm sure this will be great. I don't know if any running issue was mentioned or not but I've read through some resting errors, or set backs, call it what you will. I think implementing rest at the musician just south of the sawmill around 20-45% run would greatly help improve time and output measure. Helpful suggestion. Do what you will. Happy scripting ^.^
Was going to try to get it out tonight, but I'm running into an error I was not expecting.. That idea has been implemented though. It's actually part of what is causing my problem right now :p. Friday tops.
t0b1as
2011-12-16 11:01:53
Hows the updating going ^^?
TwoClover
2011-12-16 18:03:55
Awesome. Should be released today. Really looking forward for the update. Thanks for all the help and keep up the good work on scripts!
Silent
2011-12-16 20:46:18
From: t0b1as
Hows the updating going ^^?
I'm hoping to have it out within an hour.
t0b1as
2011-12-16 20:57:53
From: Silent SPY
I'm hoping to have it out within an hour.
Good luck man, hope you will make it ^^
Should be able to test it out tommorow =)
Ill let you know how it went :D
Silent
2011-12-16 22:00:19
From: t0b1as
Good luck man, hope you will make it ^^
Should be able to test it out tommorow =)
Ill let you know how it went :D
I missed it by a few minutes. :mad:
Version 1.3.1 is the latest version!- Walking overhaul
- Added option to use only money bag
- Should have fixed money bag issue
- Added Musician resting
- Upgraded plank maker to TPAs
- Bug fixes
I really, really, really wanted to use ObjDTM finding for the walking in this. That's why the update was taking so long, but I just couldn't get it consistent enough. So it still uses SPS for now, but as soon as I get better with ObjDTM, it will be used, maybe with SPS as a backup. ObjDTM is soo much faster.
If you know what you are doing, you could test the ObjDTM paths if you want to, as the code is in the latest version, just commented out. If you do this please let me know how it goes.
Deadly Serious
2011-12-17 00:59:22
From: Silent SPY
I missed it by a few minutes. :mad:
Version 1.3.1 is the latest version!
- Walking overhaul
- Added option to use only money bag
- Should have fixed money bag issue
- Added Musician resting
- Upgraded plank maker to TPAs
- Bug fixes
I really, really, really wanted to use ObjDTM finding for the walking in this. That's why the update was taking so long, but I just couldn't get it consistent enough. So it still uses SPS for now, but as soon as I get better with ObjDTM, it will be used, maybe with SPS as a backup. ObjDTM is soo much faster.
If you know what you are doing, you could test the ObjDTM paths if you want to, as the code is in the latest version, just commented out. If you do this please let me know how it goes.
I just get this error when trying to run it.
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''
You might of not completely changed it from ObjDTM back to SPS.
ziellos
2011-12-17 01:02:12
What's the GP Hr like with this?
Silent
2011-12-17 01:17:32
From: Deadly Serious
I just get this error when trying to run it.
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''
You might of not completely changed it from ObjDTM back to SPS.
Oops. Remove the include line at the top. I'll fix this really fast.
From: ziellos
What's the GP Hr like with this?
Used to be about 220k per/hour. I haven't checked GE prices recently
Kyle Undefined
2011-12-17 01:17:58
From: Deadly Serious
I just get this error when trying to run it.
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''
You might of not completely changed it from ObjDTM back to SPS.
Did you install the ObjDTMInclude? It can be found on the first post.
Silent
2011-12-17 02:21:56
From: Kyle Undefined
Did you install the ObjDTMInclude? It can be found on the first post.
Kyle, it's actually my bad on this one. I didn't link to it in the setup, and it doesn't use it by default.
TwoClover
2011-12-17 03:07:26
Im gonna do a test on it right now, just got home. I will post a proggie in the morning after watching it for an hour. Hope its a good one too. Thanks for this.
Silent
2011-12-17 03:11:43
From: TwoClover
Im gonna do a test on it right now, just got home. I will post a proggie in the morning after watching it for an hour. Hope its a good one too. Thanks for this.
I can't wait to see how it works for you. Remember to read the instructions in the first post again, they changed since the last version.
t0b1as
2011-12-17 06:30:59
Thanks for the update Silent Spy!
I will try out ObjDTM today =)
Expect a proggy soon ^^
abbe95
2011-12-17 11:20:38
amazing.. thanks
lord onon
2011-12-17 12:49:39
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''
i dont know what line to remove bro i cant wait to play the script plz what should i do?
Jhangir
2011-12-17 13:24:52
How much gp per hour?
euphemism
2011-12-17 15:50:51
From: lord onon
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''
i dont know what line to remove bro i cant wait to play the script plz what should i do?
At the top of the script, put "//" in front of the line "{$i \ObjectDTM\ObjDTMInclude.Simba}"
t0b1as
2011-12-17 23:15:21
Sorry I couldn't upload a proggy. But I had it running for 3 hours. Good job man :)
TwoClover
2011-12-17 23:23:09
Yea same here. Its hit a couple of patches were it logged me out. I think 2 of the times was a runescape internal update. but its made over 4000 planks for me. I had a 2.5hr proggie but didn't save it. Computer rebooted for some reason. Im working on another proggie now. :)
Silent
2011-12-18 01:08:35
From: lord onon
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''
i dont know what line to remove bro i cant wait to play the script plz what should i do?
Look at the first page, it gives it in the example.
From: Jhangir
How much gp per hour?
Used to be around 220k per hour, not sure now with the spike in planks.
From: t0b1as
Sorry I couldn't upload a proggy. But I had it running for 3 hours. Good job man :)
From: TwoClover
Yea same here. Its hit a couple of patches were it logged me out. I think 2 of the times was a runescape internal update. but its made over 6000 planks for me. I had a 2.5hr proggie but didn't save it. Computer rebooted for some reason. Im working on another proggie now. :)
3 hour and 2.5 hour are not bad. I wish it would get back up the 5 hour ones it had when I first wrote it. Although it's probably a lot more efficient now…
hugginz
2011-12-18 18:08:24
ObjDTM how do i get that?
Kyle Undefined
2011-12-18 18:11:44
It's on the first post. Please read.
hugginz
2011-12-18 20:14:01
crashing at veiwpoints on thee way to mill gets lost and sometimes doesnt make planks and returns to bank
Silent
2011-12-19 01:15:44
From: hugginz
crashing at veiwpoints on thee way to mill gets lost and sometimes doesnt make planks and returns to bank
What exactly do you mean crashing at viewpoints? All walking is SPS, the paths should be pretty close to flawless. The plank failing and going back to the bank is a fail-safe. It means just because it failed once doesn't mean it will stop.
Itankbots
2011-12-19 14:14:22
Hey been busy irl, glad to see you updated! going to test it out now! progress report soon i hope :o
Silent
2011-12-19 17:58:32
From: Itankbots
Hey been busy irl, glad to see you updated! going to test it out now! progress report soon i hope :o
No worries, we all are. Looking forward to your feedback :)
hugginz
2011-12-19 21:51:40
is there any way to speed script up other great but still cuts at times then log me out of game
Silent
2011-12-19 21:59:17
From: hugginz
is there any way to speed script up other great but still cuts at times then log me out of game
If you had specific instances it would probably help me fix them :)
Synikk
2011-12-20 01:31:53
mine stops for about 10 seconds everytime it moves, is this because i removed the dtm line at the top? if so then how do i install that dtm plugin so i can re-enter the lines and make it go faster? its really obvious that its a bot as well, you can see it looking for the right color :S
edit: wow this is really gay it just dropped all my planks, any idea what could be causing the problem?
Trying to open the bank: 1 out of 6
Opened the bank…
** Warning in DepositAll: No items to deposit **
Getting logs…
attempting to get logs… Try Number:1
attempting to get logs… Try Number:2
attempting to get logs… Try Number:3
attempting to get logs… Try Number:4
attempting to get logs… Try Number:5
attempting to get logs… Try Number:6
attempting to get logs… Try Number:7
attempting to get logs… Try Number:8
attempting to get logs… Try Number:9
cant get logs, Terminating
Something went wrong, could not complete all loads.Synikk
Silent
2011-12-20 02:19:13
From: Synikk
mine stops for about 10 seconds everytime it moves, is this because i removed the dtm line at the top? if so then how do i install that dtm plugin so i can re-enter the lines and make it go faster? its really obvious that its a bot as well, you can see it looking for the right color :S
edit: wow this is really gay it just dropped all my planks, any idea what could be causing the problem?
Trying to open the bank: 1 out of 6
Opened the bank…
** Warning in DepositAll: No items to deposit **
Getting logs…
attempting to get logs… Try Number:1
attempting to get logs… Try Number:2
attempting to get logs… Try Number:3
attempting to get logs… Try Number:4
attempting to get logs… Try Number:5
attempting to get logs… Try Number:6
attempting to get logs… Try Number:7
attempting to get logs… Try Number:8
attempting to get logs… Try Number:9
cant get logs, Terminating
Something went wrong, could not complete all loads.Synikk
There is no reason at all that this script should drop anything. It only withdraws and exchanges. Adding the dtm line back at the top won't change the walking, its commented out. I'm planning to fix this a little later today maybe. Will depend on if euphemism is online or not. I abuse that poor guy in IRC about his plugin.
DeiJaiVui
2011-12-20 02:42:32
How much money is this per hour and I heard this gives Magic EXP?
Silent
2011-12-20 04:00:14
From: DeiJaiVui
How much money is this per hour and I heard this gives Magic EXP?
Please read through some of the posts as this has been asked many times. It (used to) make around 225k per hour, but with the recent spike in planks it's probably higher now. This doesn't use magic either, which is also explained in the first post. :redface:
IVIoo
2011-12-20 10:15:42
Something went wrong, could not complete all loads. ? it makes me log out and cant type in my pin
jordi1104
2011-12-20 10:54:03
Still not working fails when it walks from musician to mill.
getlikem3
2011-12-20 12:38:59
Cant find my oak logs in bank.
Kyle Undefined
2011-12-20 12:43:12
Are the logs visible?
getlikem3
2011-12-20 13:18:16
Yes sir they are right next to my gp.
Kyle Undefined
2011-12-20 13:26:33
Sounds like the DTM (or whatever it uses) needs to be updated.
Silent
2011-12-20 15:08:24
From: Kyle Undefined
Sounds like the DTM (or whatever it uses) needs to be updated.
It probably does, it's been a good couple of months since I updated them.
I'll work on this script tonight, right now I have other things I have to take care of.
DeiJaiVui
2011-12-20 17:44:24
From: Silent SPY
Please read through some of the posts as this has been asked many times. It (used to) make around 225k per hour, but with the recent spike in planks it's probably higher now. This doesn't use magic either, which is also explained in the first post. :redface:
Oh sorry, I didn't see it. :cartman:
rskiller2010
2011-12-21 03:45:25
it cant work
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''
Silent
2011-12-21 04:39:27
From: rskiller2010
it cant work
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''
Actually, it does, though it's a tad bit buggy right now. Read the setup instructions in the first post and you'll see how to take care of that error.
rskiller2010
2011-12-21 05:00:15
[Error] (571:1): Unknown identifier 'ObjDTMWalk' at line 570
still have error
jordi1104
2011-12-21 07:05:33
Silent spy I fixed the script and I could give you a working version if ur interrested you messed some things up in the script.
Sprunkas
2011-12-21 10:24:02
How to enable DTM?
Silent
2011-12-21 15:53:21
From: Sprunkas
How to enable DTM?
You can fix the ObjDTM thing by installing this:
http://villavu.com/forum/showthread.php?t=68112Also if you have a version that's working better feel free to post it so others can use it.
jordi1104
2011-12-21 16:22:05
From: Silent SPY
You can fix the ObjDTM thing by installing this:
http://villavu.com/forum/showthread.php?t=68112
Also if you have a version that's working better feel free to post it so others can use it.
Well I'll working on your script temorrow yes I know how that sounds :D and i'll post it up here and give it to you.
lord onon
2011-12-21 16:36:12
silent spy i wanna ask you is there a update in the script soon or not? there is some problems from musician to the mile and in many trips it doesnt exchange the logs for planks.
thanks for your efforts bro
Silent
2011-12-21 17:41:18
From: lord onon
silent spy i wanna ask you is there a update in the script soon or not? there is some problems from musician to the mile and in many trips it doesnt exchange the logs for planks.
thanks for your efforts bro
There will be an update soon, though I'm neck deep in another project, so it could be a while.
lord onon
2011-12-21 18:07:14
From: Silent SPY
There will be an update soon, though I'm neck deep in another project, so it could be a while.
thanks bro
Helper
2011-12-24 14:02:20
does it works ?
Silent
2011-12-24 15:38:07
From: Helper
does it works ?
Does it work?**
/grammar police, just kidding.
It may still work, but it is buggy because of SPS, after Christmas weekend I'll work on getting objDTM walking fully functional and then it will work flawlessly.
oudshoorn
2011-12-27 08:53:33
I hope you can fix that walking problem from the musican to the mill because there it kinda crashes.
Silent
2011-12-27 17:59:59
From: oudshoorn
I hope you can fix that walking problem from the musican to the mill because there it kinda crashes.
I'll work on this today, thanks for posting
Grihmm
2011-12-28 02:10:13
What exactly is ObjDTM?
Silent
2011-12-28 02:59:11
From: Grihmm
What exactly is ObjDTM?
Object DTM is an include developed by euphemism.
It uses objects on the mini-map, like a ladder or bush, as sub-points to tell where the character is and if they can walk where the original point was designed to walk to.
I'm kind of bad at explaining it, see my OP for a link to the thread that explains more about it.
DeiJaiVui
2011-12-28 06:27:27
What's the best log to use?
Silent
2011-12-28 15:47:23
From: DeiJaiVui
What's the best log to use?
Depends on what you are using it for. If you are using it for construction, then use it for whatever plank you need obviously :p. Otherwise, oak used to have the highest profit margin, I haven't looked at the GE for a while though.
oudshoorn
2011-12-28 18:45:06
when do you think it will be ready i hope tomorrow because it is a good moneymaking method and i wont get any randoms because i dont get any xp!
jordi1104
2011-12-28 19:52:25
You will get randoms maybe a little less.
darklordnd
2011-12-28 22:00:49
please add support for special logs. they're very important. i.e, exchange 2 special mahogany logs for free conversion of all 26 remaining logs in inventory. thank you very much!
Silent
2011-12-29 11:09:12
From: oudshoorn
when do you think it will be ready i hope tomorrow because it is a good moneymaking method and i wont get any randoms because i dont get any xp!
I was gone last night, but I'm having to rebuild one of the paths I thought was complete due to an error. So I hope soon, but I just have some really important work that came up for me. Could be a bit of a delay.
From: darklordnd
please add support for special logs. they're very important. i.e, exchange 2 special mahogany logs for free conversion of all 26 remaining logs in inventory. thank you very much!
I've never heard of this, could you explain a little bit more? I'll have to hit up the wiki again…
darklordnd
2011-12-29 13:30:40
when chopping mahogany or teak, we occasionally get special mahogany/teak logs. These logs can either be sold to the saw mill operator for a very low price, or we can give him 2 special logs to have him convert all logs in inventory to plank.
So in short, bring 2 special teak logs and 26 normal teak logs to him, click him (talk), continue the chat, click "convert all teak logs to plank" (or something, i don't remember well), all 26 logs are planked for free.
Same with 2 special mahogany logs, but with mahogany you can convert both teak and mahogany. Sure we only want to convert mahogany with these.
You can chop mahog in hard wood grove (tai bwo wannai) for about 10 minutes and you will get those. Or I can lend you my account if you pm me. I have about 200 of them in bank. Just be truthful :D
karter50
2011-12-29 17:32:11
[Error] (571:7): Unknown identifier 'ObjDTMWalk' at line 570
:(
Silent
2011-12-29 18:13:33
From: darklordnd
when chopping mahogany or teak, we occasionally get special mahogany/teak logs. These logs can either be sold to the saw mill operator for a very low price, or we can give him 2 special logs to have him convert all logs in inventory to plank.
So in short, bring 2 special teak logs and 26 normal teak logs to him, click him (talk), continue the chat, click "convert all teak logs to plank" (or something, i don't remember well), all 26 logs are planked for free.
Same with 2 special mahogany logs, but with mahogany you can convert both teak and mahogany. Sure we only want to convert mahogany with these.
You can chop mahog in hard wood grove (tai bwo wannai) for about 10 minutes and you will get those. Or I can lend you my account if you pm me. I have about 200 of them in bank. Just be truthful :D
Interesting. I'll probably pm you seeing as my current account has around lvl 13 wc :p. Do you have to talk to him with the special logs? Or does the right click action, as I current do, run through the whole process?
From: karter50
[Error] (571:7): Unknown identifier 'ObjDTMWalk' at line 570
:(
Please read the first post, if you don't have ObjDTM, you need to remove a line.
karter50
2011-12-29 18:26:48
-deleted-
Silent
2011-12-29 19:16:09
From: karter50
Did that, didn't work. Any other recommendations?
Could you post the content of that line please?
karter50
2011-12-29 20:26:26
There's two lines that need to be deleted, the first says what the OP says, the second, is this one:
ObjDTMWalk(Path, 0, 100, 80, true)
It's on line 570 I believe.
-Edit #2-
It now works perfectly for anyone with ObjDTM (from what I found)
-Edit #1-
Fixed. I was being stupid.
Silent
2011-12-29 21:19:49
From: karter50
There's two lines that need to be deleted, the first says what the OP says, the second, is this one:
ObjDTMWalk(Path, 0, 100, 80, true)
It's on line 570 I believe.
-Edit #2-
It now works perfectly for anyone with ObjDTM (from what I found)
-Edit #1-
Fixed. I was being stupid.
You shouldn't have had to delete that line though, I thought I had it commented out.
karter50
2011-12-29 22:08:21
Uhhhhh doesn't work right now.
Goes to the wrong place, coming back from the operator. goes near the crevice / hole, through the gate to the east. I repositioned it back onto the path, it ran to the apocathery, then back to the pub, then went back and forth until it came to rest in the museum.
I'll record (fraps) if necessary, playing around with some script atm.
Silent
2011-12-30 02:44:54
From: karter50
Uhhhhh doesn't work right now.
Goes to the wrong place, coming back from the operator. goes near the crevice / hole, through the gate to the east. I repositioned it back onto the path, it ran to the apocathery, then back to the pub, then went back and forth until it came to rest in the museum.
I'll record (fraps) if necessary, playing around with some script atm.
Ugh. That means the SPS path is completely broken again. I have a high priority right now on something else, but it should be finished soon. After that, this gets top spot.
darklordnd
2011-12-30 07:35:29
From: Silent SPY
Interesting. I'll probably pm you seeing as my current account has around lvl 13 wc :p. Do you have to talk to him with the special logs? Or does the right click action, as I current do, run through the whole process?
Yes, you have to talk to him with 2 special logs in inventory. This is the talk routine:
<click operator>
operator: that's a nice-looking mahogany log you have there! I'll give you 3900 for it.
<click the Continue button>
operator: …Or, I could convert the rest of your teak and mahogany logs into planks, in exchange for two special mahogany logs.
<click the Continue button>
<appears 4 selections in the chat box:
1. Sell special logs
2. Convert teak and mahogany logs
3. 'Why do you want these logs so bad?'
4. Nothing.>
<press the "2" button on the keyboard, or click the 2nd option. All logs in inventory will now become planks>
<there would be a message in the chat box, but you don't have to follow it, just walk away now>
Silent
2011-12-30 18:58:16
From: darklordnd
Yes, you have to talk to him with 2 special logs in inventory. This is the talk routine:
<click operator>
operator: that's a nice-looking mahogany log you have there! I'll give you 3900 for it.
<click the Continue button>
operator: …Or, I could convert the rest of your teak and mahogany logs into planks, in exchange for two special mahogany logs.
<click the Continue button>
<appears 4 selections in the chat box:
1. Sell special logs
2. Convert teak and mahogany logs
3. 'Why do you want these logs so bad?'
4. Nothing.>
<press the "2" button on the keyboard, or click the 2nd option. All logs in inventory will now become planks>
<there would be a message in the chat box, but you don't have to follow it, just walk away now>
Thanks for this! I should be able to add support for it!
darklordnd
2011-12-31 00:14:01
very nice, I'm looking forward to it. Thank you very much. I tried doing it myself (I intend to add it to your script and pm you with the product), but I failed :(. Anyway, If you want a test account (which I think you should need), just pm me.
Good luck!
devinluttrell
2012-01-02 20:06:55
It keeps doing this
Opened the bank…
Getting logs…
attempting to get logs… Try Number:1
Found Item at Bank Slot 23.
Got Logs!
Walking to Musician…
At the Musician..
Trying to click Musician
Clicked Musician..
Walking to Mill…
At the Mill..
Trying to find the operator
Trying to find the operator
Trying to find the operator
Trying to find the operator
We could not find the operator for some reason
Exchanged Logs for Planks
Walking to Musician from mill…
At the Musician..
Trying to click Musician
Walking to Bank..
Im using teak logs and it doesn't make them to planks because it cannot find the operator. It just goes and banks the logs comes back does the same thing.
Silent
2012-01-02 21:07:18
From: devinluttrell
It keeps doing this
Opened the bank...
Getting logs...
attempting to get logs... Try Number:1
Found Item at Bank Slot 23.
Got Logs!
Walking to Musician...
At the Musician..
Trying to click Musician
Clicked Musician..
Walking to Mill...
At the Mill..
Trying to find the operator
Trying to find the operator
Trying to find the operator
Trying to find the operator
We could not find the operator for some reason
Exchanged Logs for Planks
Walking to Musician from mill...
At the Musician..
Trying to click Musician
Walking to Bank..
Im using teak logs and it doesn't make them to planks because it cannot find the operator. It just goes and banks the logs comes back does the same thing.
Does it actually make it all the way to the operator?
devinluttrell
2012-01-02 21:42:46
From: Silent SPY
Does it actually make it all the way to the operator?
Yes it just walks past the place and sometimes it doesn't even go to the bank. It goes all the way to aubury.
Silent
2012-01-03 01:05:31
From: devinluttrell
Yes it just walks past the place and sometimes it doesn't even go to the bank. It goes all the way to aubury.
That's an SPS issue. I have plans for converting this.
Failedpure
2012-01-04 23:43:04
Hey well it went to the operator once fine. When it was coming back to walked past the musician then decided to go back to the musician. It walked past the musician(to the operator) then tried to click the bank(failing and logging out)
Silent
2012-01-05 02:39:35
From: Failedpure
Hey well it went to the operator once fine. When it was coming back to walked past the musician then decided to go back to the musician. It walked past the musician(to the operator) then tried to click the bank(failing and logging out)
What a complete fail…. Thanks, I'm ditching Sps and using objdtm. Expect an update by tomorrow
TwoClover
2012-01-05 12:52:30
Awesome, expecting an update today. Really looking forward to it. I see you're making an agility script. Any info on that as where it will be and what not? I love and use all your scripts.
Silent
2012-01-05 20:04:55
From: TwoClover
Awesome, expecting an update today. Really looking forward to it. I see you're making an agility script. Any info on that as where it will be and what not? I love and use all your scripts.
:) I'm going to try and have the update out by tonight, but I have to go to an event I wasn't planning on. I'll keep you posted.
VillaVuFTW
2012-01-05 20:27:09
How do you get the objDTM, because everytime it goes to the Operator, it clicks random part of the menu, and thinks it made the planks O_O
Silent
2012-01-06 01:44:55
From: VillaVuFTW
How do you get the objDTM, because everytime it goes to the Operator, it clicks random part of the menu, and thinks it made the planks O_O
I'm working on this right now.
Was at a party earlier today, so I couldn't finish the update. It will be out soon!
TwoClover
2012-01-06 02:49:21
Don't worry about it we all have things to do. We can't complain as like, probably 90% of this community *don't* write scripts, including myself. I don't have the time to learn with some personal issues going on in my life right now but someday I'd really like to learn and help out :)
chaoose
2012-01-06 04:51:39
Thanks for this, won't be using though
Would it be hard to modify this script into making a fally runner to the summoning obelisk,
Just wondering. nice nice
Silent
2012-01-06 05:00:44
From: TwoClover
Don't worry about it we all have things to do. We can't complain as like, probably 90% of this community *don't* write scripts, including myself. I don't have the time to learn with some personal issues going on in my life right now but someday I'd really like to learn and help out :)
:) it'll hopefully get done tomorrow, just didn't happen tonight.
From: chaoose
Thanks for this, won't be using though
Would it be hard to modify this script into making a fally runner to the summoning obelisk,
Just wondering. nice nice
I know nothing about summoning, and this is based out of varrock, so probably not.
Faboking
2012-01-06 11:24:06
How do I add the script to simba?
darklordnd
2012-01-06 11:29:36
From: Faboking
How do I add the script to simba?
you should see the tutorial topics for the basics. By the way, welcome to SRL society, but please don't just leech, contribute something to this society will you :)
To Silent: how's the thing going? do you need a test account?
Faboking
2012-01-06 11:33:54
Ok, I removed the $i ObjectDTM\ObjDTMInclude.simba and now it says compiling failed.
What to do when something goes wrong regarding $i ObjectDTM\ObjDTMInclude.simba and i dont want to remove that line?
Nevermind, found out that ObjectDTM was a actual program not a line in the code, lol. Installed it and all seems fine. For now. (dramatic music)
Faboking
2012-01-06 12:51:19
Script pretty much fails. It walks around RuneScape and rests when it says its at a musician. To be honest, the only thing that's working is its antiban. But it's colour script though
jordi1104
2012-01-06 12:57:34
From: Faboking
Script pretty much fails. It walks around RuneScape and rests when it says its at a musician. To be honest, the only thing that's working is its antiban. But it's colour script though
You fail for not reading sps has alot of issues so if you want a working script then make one yourself or wait till this one is fixed.
Silent
2012-01-07 00:57:36
From: Faboking
Script pretty much fails. It walks around RuneScape and rests when it says its at a musician. To be honest, the only thing that's working is its antiban. But it's colour script though
From: jordi1104
You fail for not reading sps has alot of issues so if you want a working script then make one yourself or wait till this one is fixed.
jordi speaks truth, read OP.
The update for this may get delayed even more, sorry guys. The paths are just being a royal pain in the ass. I've worked on it for like 3 hours tonight…
Faboking
2012-01-07 08:01:44
From: jordi1104
You fail for not reading sps has alot of issues so if you want a working script then make one yourself or wait till this one is fixed.
You fail for not knowing that this script uses OBJDTM not SPS.
jordi1104
2012-01-07 08:13:58
From: Faboking
You fail for not knowing that this script uses OBJDTM not SPS.
You fail for not knowing the last version did use sps and you fail to read again becouse what did the maker of this script say that I was indeed right nothing personal but seriously for once read.
You might consider visiting youfail.org becouse that is where you belong.
No offense ment.
Silent
2012-01-07 12:07:51
From: Faboking
You fail for not knowing that this script uses OBJDTM not SPS.
From: jordi1104
You fail for not knowing the last version did use sps and you fail to read again becouse what did the maker of this script say that I was indeed right nothing personal but seriously for once read.
You might consider visiting youfail.org becouse that is where you belong.
No offense ment.
No flaming on my thread please.
The latest version did use Sps. though some lines from objdtm may have been left uncommented out.
End this now please.
Faboking
2012-01-07 13:36:53
From: Silent SPY
No flaming on my thread please.
The latest version did use Sps. though some lines from objdtm may have been left uncommented out.
End this now please.
Ended. I surrender. *Waves a white flag in the air*
All I wanted to do was to notify you of the bug/glitch and perhaps learn how to fix it.. Please don't tell me to :google:
Soo… It wanders around RuneScape, how can I fix this? :P
Silent
2012-01-07 14:30:21
From: Faboking
Ended. I surrender. *Waves a white flag in the air*
All I wanted to do was to notify you of the bug/glitch and perhaps learn how to fix it.. Please don't tell me to :google:
Soo… It wanders around RuneScape, how can I fix this? :P
lol, I didn't tell you to Google it did I? :)
You could try making paths yourself, other than that just wait for the update that I'm working on. its not too far away I promise!
Faboking
2012-01-08 06:05:38
From: Silent SPY
lol, I didn't tell you to Google it did I? :)
You could try making paths yourself, other than that just wait for the update that I'm working on. its not too far away I promise!
You didn't tell me to :google: but I was saying that please don't tell me to :google:
How can I make paths myself? Always been interested in scripting, everytime I open a tutorial on how to script, I give up and run into a wall :D
o0stacey0o
2012-01-08 07:18:30
Lovely script mate, but i was just wondering whats the Profit p/h ?? and using which logs??
jordi1104
2012-01-08 09:12:38
From: Faboking
You didn't tell me to :google: but I was saying that please don't tell me to :google:
How can I make paths myself? Always been interested in scripting, everytime I open a tutorial on how to script, I give up and run into a wall :D
You first have to learn how to script wich needs patience to read all the relevant tutorials that's probably gonna take a week average one of the reasons I can't script myself is becouse I don't have the time unfortunately.
If you have any problems you can go to the scripting section to ask this is a wonderfull helpfully community so I suggest you to ask it in that section.
Stacey the profit should be 200k/hour if the script was working average and oak plank making.
selgius7
2012-01-08 12:07:16
[Hint] (407:1): Variable 'X' never used at line 406
[Hint] (407:1): Variable 'Y' never used at line 406
[Hint] (407:1): Variable 'I' never used at line 406
[Hint] (432:1): Variable 'X' never used at line 431
[Hint] (432:1): Variable 'Y' never used at line 431
[Hint] (432:1): Variable 'I' never used at line 431
[Hint] (457:1): Variable 'X' never used at line 456
[Hint] (457:1): Variable 'Y' never used at line 456
[Hint] (457:1): Variable 'I' never used at line 456
[Hint] (481:1): Variable 'X' never used at line 480
[Hint] (481:1): Variable 'Y' never used at line 480
[Hint] (481:1): Variable 'I' never used at line 480
[Error] (572:7): Unknown identifier 'ObjDTMWalk' at line 571
Compiling failed.
any ideas ?
jordi1104
2012-01-08 12:31:01
From: selgius7
any ideas ?
Currently it is not working please read the first page a update is in progress.
Hello , planker not working? Maybe need update?
Silent
2012-01-11 10:17:38
From: Gark
Hello , planker not working? Maybe need update?
Yes, it definitely needs an update. I can't give an ETA though, because I'm currently super busy with classes and stuff (just started a new semester), I'll try to update as soon as I can!
doublex8
2012-01-11 13:12:40
From: Gark
I very need planker :((
Bummer, you could try to fix it yourself if you don't feel like waiting?
TwoClover
2012-01-11 15:30:28
Eta?
Silent
2012-01-11 17:48:10
From: TwoClover
Eta?
A couple of days probably. I have to get my life back in order before I do major updates, and this needs a major one.
TwoClover
2012-01-11 21:42:27
From: Silent SPY
A couple of days probably. I have to get my life back in order before I do major updates, and this needs a major one.
Ok, no problem looking forward to it. This is gonna go in great conjunction with those Oak Larder scripts people have made, although I haven't been able to get any of them to work. I'll just be making Cannonballs til then :) :spongebob:
xxgoubxx
2012-01-13 20:55:42
I get this error : Exception in Script: Unable to find file 'srl/srl/misc/smart.scar' used from ''
Help me
xxgoubxx
2012-01-13 21:31:21
Teak logs not working, not making planks at the mill
Silent
2012-01-13 21:46:25
From: xxgoubxx
I get this error : Exception in Script: Unable to find file 'srl/srl/misc/smart.scar' used from ''
Help me
From: xxgoubxx
Teak logs not working, not making planks at the mill
Try not to double post, use the edit button instead. :)
Anyway, this script is in need of major updating. I'll try to make that more clear on the first post. Maybe this weekend I'll have some time to actually work on it….
TwoClover
2012-01-14 00:27:07
From: Silent SPY
Try not to double post, use the edit button instead. :)
Anyway, this script is in need of major updating. I'll try to make that more clear on the first post. Maybe this weekend I'll have some time to actually work on it….
Thanks. Hmmmm people should really read through the thread and see what other people have posted. It clearly says that an update is in progress, is that not clear enough of a sign?
bubbaadudles
2012-01-16 18:12:06
Ok, I Got A Problem When I Try To Run the Script I Get This Error
[Error] (356:21): Type mismatch at line 355
Heres Where It Is Messed Up
353 repeat
354 Inc(t);
355 SetAngle(true);
356 Writeln('Trying to open the bank: ' + IntToStr(t) + ' out of 6');
357 OpenBankFast('veb');
358 Wait(Random(700));
359 until BankScreen or PinScreen or (t > 5);
[Hint] (406:1): Variable 'X' never used at line 405
[Hint] (406:1): Variable 'Y' never used at line 405
[Hint] (406:1): Variable 'I' never used at line 405
[Hint] (431:1): Variable 'X' never used at line 430
[Hint] (431:1): Variable 'Y' never used at line 430
[Hint] (431:1): Variable 'I' never used at line 430
[Hint] (456:1): Variable 'X' never used at line 455
[Hint] (456:1): Variable 'Y' never used at line 455
[Hint] (456:1): Variable 'I' never used at line 455
[Hint] (480:1): Variable 'X' never used at line 479
[Hint] (480:1): Variable 'Y' never used at line 479
[Hint] (480:1): Variable 'I' never used at line 479
[Error] (571:7): Unknown identifier 'ObjDTMWalk' at line 570
ObjDTMWalk(Path, 0, 100, 80, true)
I Have Made The Error Line Bigger and Have Added The Line Numbers
When I Removed These 2 Lines It Worked Well… Kinda The Runescape Opened But Nothing Else Happened
Silent
2012-01-16 18:52:27
From: bubbaadudles
Ok, I Got A Problem When I Try To Run the Script I Get This Error
[Error] (356:21): Type mismatch at line 355
Heres Where It Is Messed Up
353 repeat
354 Inc(t);
355 SetAngle(true);
356 Writeln('Trying to open the bank: ' + IntToStr(t) + ' out of 6');
357 OpenBankFast('veb');
358 Wait(Random(700));
359 until BankScreen or PinScreen or (t > 5);
[Hint] (406:1): Variable 'X' never used at line 405
[Hint] (406:1): Variable 'Y' never used at line 405
[Hint] (406:1): Variable 'I' never used at line 405
[Hint] (431:1): Variable 'X' never used at line 430
[Hint] (431:1): Variable 'Y' never used at line 430
[Hint] (431:1): Variable 'I' never used at line 430
[Hint] (456:1): Variable 'X' never used at line 455
[Hint] (456:1): Variable 'Y' never used at line 455
[Hint] (456:1): Variable 'I' never used at line 455
[Hint] (480:1): Variable 'X' never used at line 479
[Hint] (480:1): Variable 'Y' never used at line 479
[Hint] (480:1): Variable 'I' never used at line 479
[Error] (571:7): Unknown identifier 'ObjDTMWalk' at line 570
ObjDTMWalk(Path, 0, 100, 80, true)
I Have Made The Error Line Bigger and Have Added The Line Numbers
When I Removed These 2 Lines It Worked Well… Kinda The Runescape Opened But Nothing Else Happened
If you read the first post again, you will see that it's not working right now.