the only thing mentioning reflection is this one {$DEFINE MSI_REFLECTION} this is the whole top part upto the accounts
(*
RunMe
=====
The RunMe file is the file that the user will actually run. It doesn't matter
whether they're using the form or not, they still have to run this file. If
not using the form, the user should only change the DeclareSettings and
DeclarePlayers procedures.
The source for can be found
`here <
https://github.com/SRL/MSI/raw/master/RunMe.simba>`_, and a very detailed
guide on how to properly setup MSI can be found here
`here <
http://villavu.com/forum/showthread.php?p=745942#post745942>`_ if you are
having trouble setting up.
*)
program MSI_Script;
// Define the extras you want to use
{$DEFINE EXTRA_CHARACTER_STATS} // Saves each players stats to a file viewable in HTML format
// Define other settings
//{$DEFINE SPS} // Uncomment + select color walking to use SPS (color walking)
{$DEFINE SMART} // Comment to use MSI with a browser. Reflection will be disabled if commented.
{$DEFINE MSI_REFLECTION} // Comment to completely exclude the use of Reflection
{ ============================================================================ }
{$i MSI/MSI/Core/Setup.simba}
const
USE_FORM = True;
(*
DeclareSettings
~~~~~~~~~~~~~~~
.. code-block:: pascal
procedure DeclareSettings();
Sets the global variable 'MSI_Settings.' Can be easily expandable to any type
of setting requested by any user.
*)
procedure DeclareSettings();
begin
MSI_Settings[SETUP_DEBUG_SMART] := True; // Debugs things onto SMART (may cause lag)
MSI_Settings[SETUP_SAVE_DEBUG] := True; // Save's the debug box text to a file
MSI_Settings[SETUP_SAVE_REPORT] := True; // Save's the progress report to a file
MSI_Settings[SETUP_HUMAN_BREAK] := True; // Take more human like breaks
MSI_Settings[SETUP_SWITCH_WORLDS] := True; // Switch worlds when switching players or after breaks
MSI_Settings[SETUP_PRINT_REPORT] := True; // Will only print the short report in the debug box (will still save long report to file)
MSI_Settings[SETUP_BREAK_TIME] := 15; // Single player only - how long to break for (in minutes)
MSI_Settings[SETUP_DEBUG_LEVEL] := 10; // The lower the number, the less the script will debug
MSI_Settings[SETUP_ANTIBAN_WAIT] := 15000; // Minimum time to wait between antibans (in milliseconds 1000ms = 1s)
MSI_Settings[SETUP_RANDOMS_WAIT] := 10000; // Minimum time to wait between randoms checks
MSI_Settings[SETUP_STATS_ID] := ''; // Stats ID
MSI_Settings[SETUP_STATS_PASS] := ''; // Stats password
MSI_Settings[SETUP_WALKING] := 'Color'; // 'Reflection' or 'Color'
end;