Coh3n
2011-08-05 15:48:53



The source can be found here, and the development thread can be found here.
Cheers,
The MSI Team
2011-08-05 15:48:53



2011-08-05 15:52:41
2011-08-05 15:53:51
From: ShuttleuIt will switch to the script settings panel, which currently has no components on it. :p
what happens when you click on script settings at the top?
~shut
2011-08-05 15:58:30
2011-08-05 16:07:17
2011-08-05 16:18:10
From: ShuttleuThe Ivy Cutter isn't actually finished yet. NCDS is working on that I think.
assuming the
1
2
3
4
5
6
etc. will be the players names then i dont think it is too bad, but i do like the step-by-step style of the current one
also i see Ivy cutter in the list, so thats my script gone -_-'
~shut
From: Bobzilla69I removed the step by step thing, because it's not really necessary. If I did the same with the new form, there would only be a couple steps. Plus I think it's better being able to see all the player's settings at the same time.
like the look of it , but i agree that the current step by step feel of the current one is good.
also you planning on adding a tab to select what extras are running and to access them, account viewer.
2011-08-05 17:27:14
2011-08-05 17:33:50
From: LolL
tbh, it's hawt and I'd invite it over for a cup of tea
2011-08-05 18:00:54
2011-08-05 21:31:12
2011-08-05 21:53:22
From: Smarter ChildWhat do you mean? There is no real theme right now.
LOL.
Looking good, however you should have showed us the theme first :)
From: NCDSYeah that can easily be added to the script settings panel mentioned earlier on the page. We should compile a list of additions. I'll probably write up that panel soon.
We need to have an option for which type of solvers to use (color/reflection) in advanced settings, IMO anyways. I had a bunch of things I wanted to add to that, but I can't remember at the moment.
I'll think of them..
2011-08-05 21:59:36
From: Coh3n
Yeah that can easily be added to the script settings panel mentioned earlier on the page. We should compile a list of additions. I'll probably write up that panel soon.
ANTI_BAN_CHANCE = 10; // The chance (in %) of performing antiban
MIN_FLAG_DISTANCE = 15; // The amount of pixels from the flag to player
RANDOM_TIME_PERCENT = 0.30; // The percent of BreakLoads/TotalLoads/BreakTime/TotalTime to use for randomness.
Simple additions, but would be nice to have readily customizable for users.
2011-08-05 22:20:06
2011-08-05 23:57:16
From: Coh3n
Also, the RANDOM_TIME_PERCENT should just be an integer as a percentage rather than a decimal. That's all trivial though.
2011-08-06 13:59:42
2011-08-06 14:07:59
From: carlito
I know MSI provides alot of scripts what about having a way to type what your looking for?
so at the top you can type varrock east, and it will bring you what you can search?
or even just having drop down menus for each category so it doesn't seem so overwhelming when looking for a script?
2011-08-06 16:40:00
From: carlitoMy original plan was to use a TTreeView, just like Simba's function list; however, Simba doesn't export TTreeView to PS. I was going to do this, but Lape is coming soon so it doesn't really seem worth the time yet. However, Lape won't support forms right away so I'm open to suggestions for this.
I know MSI provides alot of scripts what about having a way to type what your looking for?
so at the top you can type varrock east, and it will bring you what you can search?
or even just having drop down menus for each category so it doesn't seem so overwhelming when looking for a script?
2011-08-06 18:11:52
2011-08-06 18:28:57
From: Dan CardinI do, and I like it. Seems like it could work. Thanks. :)
You could do some finagling with onclicks for the items where it would effectively make the listbox a ttreeview. In keeping with the the way you have it formatted, have the skill with 0 spaces in front of it, the town with 2 spaces in front of it, and the actual script with 4. Then if the item is clicked and has x spaces in front of the words, displace all the items after the item clicked and insert all the items in the array that are children of the one you clicked. If you get my meaning.
From: Dan CardinI agree that it's a lot of time wasted, kind of. Yeah, it won't be used anymore, but I'm sure all the people (including me) did benefit from working on it. The main reason I started working on a new one was because the current one is based around TImages, which doesn't give us any room to expand when we need to. Plus I think the new one is more user-friendly (could just be me though). That's the aim anyway.
I am also pro-old form just because it still seems like an aweful lot of form/time-on-form going to waste, but other than that, they both seem to offer similar functionality, so it doesnt really matter.
2011-08-07 04:30:40
From: NCDS
Sounds good to me.
These should be added too IMO:Simple additions, but would be nice to have readily customizable for users.
ANTI_BAN_CHANCE = 10; // The chance (in %) of performing antiban
MIN_FLAG_DISTANCE = 15; // The amount of pixels from the flag to player
RANDOM_TIME_PERCENT = 0.30; // The percent of BreakLoads/TotalLoads/BreakTime/TotalTime to use for randomness.
2011-08-15 10:58:59
From: Silent SPYI can set it up the exact same way I have the "Script Settings" and "Advanced Player Settings" (opens a new window), but for the sake of changing things up, I could make it have two tabs as well.
Would be cool to see this stuff in some sort of advanced tab. That way users who don't know what to do with it, won't have to mess with it, plus might give the form a cleaner look. (less cluttered)
I do really like how this looks though.
/¢2
2011-09-19 23:33:02

2011-09-19 23:42:09
From: Coh3n
Made some graphical updates that I think are for the better. It's much smaller and just… better in my opinion.
Will update first post with more pictures once I get more done. Does anyone have any ideas for colour schemes?
2011-09-19 23:46:17
2011-09-19 23:53:46
2011-09-20 00:22:28
2011-09-20 00:31:01
From: euphemism
So what is being done for the theme of this new form?
2011-09-20 11:25:14
From: NCDS
I believe that is the question at hand..
2011-09-20 13:46:50
2011-09-20 14:46:34
From: bevardisIt'll be as much cross-platform as Simba is
Will it be cross platform?
2011-09-20 15:01:38
From: euphemismThere's not going to be images as buttons like the current form. The only things we can really customize (as far as I know) are the colours of the components, and only text and the background look good as different colours.
It is just that one of Coh3n's previous posts only mentioned color themes for the form as is. Are there plans to have it skinned in a similar manner to the current form? If so, I would be willing to offer help in creating the new theme.
2011-09-20 15:02:43
From: Zyt3x
It'll be as much cross-platform as Simba is
2011-09-20 15:16:47
2011-09-20 15:54:14
From: Dan Cardin
I wouldn't bother if you don't want to skin the whole form. just keep it how it is with maybe a banner/image that blends well into the form. And basically the only way i see one looking good is if you have an image behind the text in the middle that in the screenshot says "player settings" (like maybe a swirly fire thing wing-esque thing). If not, then i wouldn't bother changing anything.
2011-09-20 18:04:25
From: euphemismYeah, possibly. I'm not sure how it would look. Someone can whip up some theme's in photoshop if they wish, but I won't be doing anything theme related until it's done. I want it to function before I make it look good. ;)
Coh3n, maybe, at least, a banner at the top of the form, then?
2011-09-20 18:15:18
From: Coh3n
Yeah, possibly. I'm not sure how it would look. Someone can whip up some theme's in photoshop if they wish, but I won't be doing anything theme related until it's done. I want it to function before I make it look good. ;)
2011-09-21 01:18:37
From: euphemismYou can come up with a theme anytime. ;) I meant that me, personally, won't be working on a theme until the functionality is done. Feel free to mess with form components/colours/graphics all you want and present themes you come up with.
Keep me updated, I would like to do it.
2011-09-24 19:02:47


2011-09-24 19:27:11
2011-09-24 21:37:46
2011-09-25 01:28:08
2011-09-25 15:13:23
From: Dan CardinExactly. :) I'm glad you like the tree view, it was a genius idea. ;)
YES. Treeview is the biggest thing i thought you were missing with the sheer number of scripts you have. Also, I think the problem with using images is moreso the lack of class support than anything else. As long as the images are designed correctly, or if they are done more like webpage layouts (who have to deal with different sizes all the time and plan accordingly) then the images look fine and you can add any text in the code itself. Also it ends up being more work because you have to set up a unified way of dealing with mouseovers and stuff.
tldr; So basically im saying its, not that big of a deal to do with the the correct planning and way of coding from the outset. but I agree that its not worth the effort for this particular piece of software.
2011-09-26 10:33:32
2011-09-26 20:36:51

2011-09-27 01:11:07
2011-12-02 10:41:52
2011-12-02 11:18:18
2011-12-05 16:49:40
From: bambinoNot anytime soon.
looks sexy
do you have an estimation time for releasing ?
2011-12-05 17:51:25