Main
2009-09-24 03:05:09
Can any one make a soul war fletcher? I've made one last saturday in 30 min, but it isn't very reliable (Didn't have much time to make my antiban)
I would fix mine, but my school work is piling up LIKE CRAZY, and I also need to work on the Clan Warer.
If any one is interested.
you can use some of the stuff from the one I've made
*I made the script in 30min, there isn't too many fail safes, can you please add them ^^?*
All that is left for you to do is make a banking procedure, putting back long bow U then take out log (any log's dtm works, EXCEPT MAGIC, I am using willow/maple logs) then close bank, then a antiban.
Ty for who ever want to help me out ^^.
I would fix mine, but my school work is piling up LIKE CRAZY, and I also need to work on the Clan Warer.
If any one is interested.
you can use some of the stuff from the one I've made
*I made the script in 30min, there isn't too many fail safes, can you please add them ^^?*
bank color :=13092816;
//my click knife and then log procedure
//you can double check for long bow (u)
//if found a dtm for long bow (U) then bank. or use Getcolor for the second inventory spot (first is the knife).
//the function FS is basically check if the fletching screen exisit. feel free to edit them.
Function FS: Boolean;
Begin
Result:=Getcolor(276, 358)= 128;
End;
Procedure FL;
var FN, SI: Integer;
Begin
MouseSpeed:= 13 + Random(10)-Random(10);
Disguise('FL');
case random (2) of
0:
begin
InvMouse(1, 1);
Wait(random(1500));
SI:=Randomrange(2, 28);
InvMouse(SI, 1);
end;
1:
begin
SI:=Randomrange(2, 28);
InvMouse(SI, 1);
Wait(random(1500));
InvMouse(1, 1);
end;
end;//Above is for clicking knife then log (or log then knife)
// the below is for left clicking the fletch icon then enter the number
// the area for the mouse is for long bow.
repeat
Wait(100);
until (FS);
Mouse(199+((318-199)/2), 370+((470-370)/2), ((318-199)/2)-random(5), ((470-370)/2)-random(5), false);
WaitOptionEx('ake X', 'action', ClickLeft, 250);
FN:=randomrange(28,9999);
repeat
wait(10)
until(Getcolor(265, 403)= 0)
Typesend(IntToStr(FN));
End;
All that is left for you to do is make a banking procedure, putting back long bow U then take out log (any log's dtm works, EXCEPT MAGIC, I am using willow/maple logs) then close bank, then a antiban.
Ty for who ever want to help me out ^^.