SRL Archive - RS3 Outdated / Broken Scripts

[SRL4][Reflection] Rimmington AnyThing Miner


noidea

2008-10-03 02:22:05

Rimmington AnyThing Miner


^^ Kind of messed up the SRL stats (There fixed now :D) :redface:

What It Does

-This script mines Iron ore, Clay, Copper Ore, Tin Ore, and Gold Ore
-It uses reflection so, it's pretty good.
-If Pick Head flies off, it will attempt to find and re-attach the pieces. If it can't, it walks to bank and gets a new pick.
-AntiBan
-SRL randoms solvers
-



                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                               {
____________________________________________________
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | ______ _ | | [=}
{=] | | [ __ ][_] __ __ | | [=}
{=] | | | |__| | ___ ___ ___ ___ [ \ / ] | | [=}
{=] | | | _] _ [ \/ ][ \/ ] \ \/ / | | [=}
{=] | | | |\ \ | || || | \ / | | [=}
{=] | | [_] \_\ [_][__]\/[__][__]\/[__] ___/ / | | [=}
{=] | | [______/ | | [=}
{=] | | ___ ___ ________ __ _ _____ _____ | | [=}
{=] | | [ \/ ][__ __][ \ [ ][ ___][ \ | | [=}
{=] | | | | __| |__ | \ \| || ___]| |\__\ | | [=}
{=] | | [__]\/[__][________][_]\___][_____][__] | | [=}
{=] | | | | [=}
{=] | | Rimmington Miner | | [=}
{=] | | | | [=}
{=] | | | | [=}
{=] | | Mines : It now mines all ore!!!! | | [=}
{=] | | | | [=}
{=] | | (Took me a day to make new | | [=}
{=] | | functions and get new ID's) | | [=}
{=] | | | | [=}
{=] | | Mines : Clay, Copper, Gold, Iron, and Tin! | | [=}
{=] | | | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || ((?))=((?))What Is Included ((?))=((?)) || [=}
{=] || || [=}
{=] || 0 : MultiPlayer || [=}
{=] || 1 : AntiBan || [=}
{=] || 2 : Reflection every thing except for DTM's || [=}
{=] || 3 : Banking at Fallador East Bank || [=}
{=] || 4 : Reflection Bank opening PLUS!!!! || [=}
{=] || : AND with SRL AND my FindBank function || [=}
{=] || 5 : Walking from D-Include (They are modded) || [=}
{=] || : Coppied functions to here from the include || [=}
{=] || : No extra dowloading needed || [=}
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | |=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-| | [=}
{=] | | ((!))=((!)) Instructions ((!))=((!)) | | [=}
{=] | | 0 : 32 Bit Colour (?) | | [=}
{=] | | 1 : Fill in the constants | | [=}
{=] | | 2 : Fill in the DeclarePlayers | | [=}
{=] | | 3 : Leave characters in Fallador East Bank | | [=}
{=] | | 4 : Press Play! | | [=}
{=] | | [!]~Note~[!]You can start logged in or out | | [=}
{=] | | | | [=}
{=] | | | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}


Setup

-Fill out the const. and DeclarePlayers.
-MUST have players in the Fally East Bank.
-Absolutely needs S.M.A.R.T… No Exceptions!!!!
-Highest Brightness
-MUST HAVE EXTRA PICKS IN FIRST BANK SLOT!!!!
-Go Here to get the latest SMART.


Mics. Info

-Works with…
-SCAR 3.15(b)
-SRL4 (rev 28)
-Reflection (rev 513-???)
-This can run over night with one player, but two or more is recomended.




Bugs…

-Can get very, very slow after 10-12 hours because of Reflection not 'Freeing' things, causing SCAR's memory tobuild up and eventually stop the script with a runtime error. Although the runtime error has never happened to me, (20 hour proggie, and it didn't happen) it may happen.

-Please post Proggies and bugs. They are NEEDED!!!!

Change Log
0.3: Working great. The exoskeleton of the script.
0.35 : Added my own gas finding function. Made many changes to the script.
0.41 : …Forgot.
0.45 : Added SRL gas function. Made it a MULTI miner, instead of a Iron miner.
0.47 : Fixed Cases and and the WhileMining Function.
0.48 : Fixed SRL Stats.
0.49 : Fixed part of the HackWhore function.
0.51 : Updated it to the latest SMART and SRL's fixes for the update.
0.52 : F*cked up the new version checker.
0.52b: Fixed the version checker, then added a download part of the script.
0.53b: Found the bug in weilding the pick after get a new one (If broken).
0.60 : Completely fixed and updated the script.
0.61 : Fixed something in the GetNewPick.


Released Versions History
Rimmington miner 0.3-45.scar() No History sorry
Rimmington miner 0.49.scar (36.9 KB, 44 views)
Rimmington miner 0.51.scar (38.2 KB, 27 views)
[SRL4][Reflection]Rimmington AnyThing Miner [0.53b].scar (40.7 KB, 16 views)
Rimmington Miner 0.60.scar (43.3 KB, 9 views)

noidea

2008-10-03 02:23:06

~Top Four Proggress Reports~

Zomgwtfzors!!!!
1:
     __________________________________________      
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 20 Hours, 51 Minutes and 42 Seconds
{=] ||
{=] || Mined 4391 Ores
{=] || Banked 4391 Ores
{=] || Completed 175 Loads
{=] || Gotton 10 gems!
{=] || Dropped 1 Security Books
{=] || Crap I lost 1 times =0 There inactive now
{=] ||
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || ******** | F | 48 Loads | Mined 1340 Ores
{=] || Dropped 0 Security Books | Got 4 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || ******* | F | 21 Loads | Mined 531 Ores
{=] || Dropped 0 Security Books | Got 0 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || ****** | F | 25 Loads | Mined 371 Ores
{=] || Dropped 0 Security Books | Got 1 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || ******* | F | 1 Loads | Mined 0 Ores
{=] || Dropped 0 Security Books | Got 0 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || ****** | F | 29 Loads | Mined 728 Ores
{=] || Dropped 0 Security Books | Got 1 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || ****** | F | 51 Loads | Mined 1421 Ores
{=] || Dropped 0 Security Books | Got 4 Gems
{=] ||______________________________________|| [=}
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
NextPlayer(Active: False);


2: Goes to noidea
      __________________________________________      
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 16 Hours, 27 Minutes and 47 Seconds
{=] ||
{=] || Mined 3802 Ores
{=] || Banked 3802 Ores
{=] || Completed 140 Loads
{=] || Gotton 12 gems!
{=] || Dropped 1 Security Books
{=] || Killed your char 1 times, sorry =P
{=] || Crap I lost 1 times =0 There inactive now
{=] ||
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || Just apixel | T | 27 Loads | Mined 753 Ores
{=] || Dropped 0 Security Books | Got 3 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || Slaxamone | F | 11 Loads | Mined 280 Ores
{=] || Dropped 0 Security Books | Got 0 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || moxxiemorris | T | 27 Loads | Mined 753 Ores
{=] || Dropped 0 Security Books | Got 3 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || godmines2 | T | 27 Loads | Mined 726 Ores
{=] || Dropped 0 Security Books | Got 1 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || mismage180 | T | 24 Loads | Mined 645 Ores
{=] || Dropped 0 Security Books | Got 2 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || jump474 | T | 24 Loads | Mined 645 Ores
{=] || Dropped 0 Security Books | Got 3 Gems
{=] ||______________________________________|| [=}
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
I stopped out of stupidity.

Iv'e got a 14 hour proggie but I don't want to be the only one with proggies.

3: Goes to Wrycu
    __________________________________________      
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 12 Hours, 49 Minutes and 53 Seconds
{=] ||
{=] || Mined 2859 Ores
{=] || Banked 2859 Ores
{=] || Completed 110 Loads
{=] || Gotton 4 gems!
{=] ||
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || **** | F | 40 Loads | Mined 1024 Ores
{=] || Dropped 0 Security Books | Got2 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || **** | F | 7 Loads | Mined 162 Ores
{=] || Dropped 0 Security Books | Got0 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || **** | T | 63 Loads | Mined 1673 Ores
{=] || Dropped 0 Security Books | Got2 Gems
{=] ||______________________________________|| [=}
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}



4: Goes to Wrycu
     __________________________________________      
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 7 Hours, 33 Minutes and 41 Seconds
{=] ||
{=] || Mined 1701 Ores
{=] || Banked 1701 Ores
{=] || Completed 65 Loads
{=] || Gotton 2 gems!
{=] ||
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || **** | T | 30 Loads | Mined 809 Ores
{=] || Dropped 0 Security Books | Got1 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || **** | F | 7 Loads | Mined 162 Ores
{=] || Dropped 0 Security Books | Got0 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || **** | T | 28 Loads | Mined 730 Ores
{=] || Dropped 0 Security Books | Got1 Gems
{=] ||______________________________________|| [=}
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 25 Randoms Report |
| [url]www.srl-forums.com[/url] |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 15 |
| Talks : 4 |
| Dwarfs : 2 |
| Old Men : 1 |
| Certers Solved : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

sirlaughsalot

2008-10-03 04:37:04

Looks nice! too bad i dont have a mining army or anything :( but i might start doing that!

NiCbaZ

2008-10-03 04:38:52

Looks okay, very measy tho ..

Function ToIron: TPointArray;
Begin
SetLength(Result, 1);
Result[0] := Point(2969, 3238);
end;



Function ToCopper: TPointArray;
begin
SetLength(Result, 1);
Result[0] := Point(2978, 3247);
end;



Function ToClay: TpointArray;
begin
SetLength(Result, 1);
Result[0] := Point(2987, 3239);
end;



Function ToTin: TpointArray;
begin
SetLength(Result, 1);
Result[0] := Point(2984, 3236);
end;



Function ToGold: TPointArray;
begin
SetLength(Result, 1);
Result[0] := Point(2976, 3234);
end;



procedure Iron;
begin
if not loggedin then exit;
WalkPath(ToIron);
HackWhore(9717, 9719, 9718)
end;



Procedure Copper;
begin
if not loggedin then exit;
WalkPath(ToCopper);
HackWhore(9710, 9708, 9709)
end;



Procedure Clay;
begin
if not loggedin then exit;
WalkPath(ToClay);
HackWhore(9713, 9711, 1);
end;



Procedure Tin;
begin
if not loggedin then exit;
WalkPath(ToTin);
HackWhore(9714, 9716, 1);
end;



PRocedure Gold;
begin
if not loggedin then exit;
WalkPath(ToGold);
HackWhore(9722, 9720, 1)
end;


case's?

StrikerX

2008-10-03 05:12:29

Sorry had to point this out

From: noidea

-If Pick Head flies off, it will attempt to find and rettach the pieces. It it can't, it walks to bank and gets a new pick.


Should be

From: noidea

-If Pick Head flies off, it will attempt to find and rettach the pieces. If it can't, it walks to bank and gets a new pick.


Nice script btw, nice to see so many scripts from a new SRL-Member GJ

dallas574

2008-10-03 08:23:49

Ill try it out thx

noidea

2008-10-03 10:38:04

Thanks guys!

@ Nicbaz. I couldn't get the cases to work last night. I finished this like at 3AM. Im addind the version with cases right now :)

Naum

2008-10-03 12:59:16

From: strikerx25
Sorry had to point this out



Should be



Nice script btw, nice to see so many scripts from a new SRL-Member GJ


Originally Posted by noidea
-If Pick Head flies off, it will attempt to find and re- attach the pieces. If it can't, it walks to bank and gets a new pick.

.

noidea

2008-10-03 13:02:25

Thank you Naum :rolleyes:

Wrycu

2008-10-03 16:42:28

Where can I get reflection?

Include file C:\Program Files\SCAR 3.15\includes\SRL\SRL\Reflection\reflection.Scar does not exist.
Failed when compiling

noidea

2008-10-03 20:27:18

From: Wrycu
Where can I get reflection?

Include file C:\Program Files\SCAR 3.15\includes\SRL\SRL\Reflection\reflection.Scar does not exist.
Failed when compiling


Here is where you find it.

Wrycu

2008-10-03 20:34:40

Thanks.

Failed when compiling
Line 78: [Error] (17544:20): Unknown identifier 'SmartGetFieldLongH' in script C:\Program Files\SCAR 3.15\includes\SRL\SRL\Reflection\Objects.Scar

noidea

2008-10-03 20:47:55

Simple, in the Reflection folder, cut the Smart.dll and move it to the place where the SRL one is. Replacing the old with the new reflection one. Problem solved.

[-jesus-]

2008-10-04 11:06:02

     __________________________________________      
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 6 Hours, 9 Minutes and 53 Seconds
{=] ||
{=] || Mined 1251 Ores
{=] || Banked 1251 Ores
{=] || Completed 47 Loads
{=] || Gotton 6 gems!
{=] ||
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || **** | F | 47 Loads | Mined 1251 Ores
{=] || Dropped 0 Security Books | Got 6 Gems
{=] ||______________________________________|| [=}
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
NextPlayer(Active: False);

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 25 Randoms Report |
| [url]www.srl-forums.com[/url] |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 15 |
| Talks : 5 |
| Ricks : 1 |
| Old Men : 2 |
| Sandwiches : 1 |
| Lamps Solved : 1 |
| Boxes Solved : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

1-34 mining tin overnight :)

Wrycu

2008-10-04 11:06:19

Sweet dude, thanks. Works now, and i'm using it. This is an amazing script. It even moves you to where you need to be (fally east bank)

Just a few suggestions:
Perhaps add an XP counter (since you know the ore type, and you count the amount of ore collected)
Add more updates: it currently informs us that it's walking to the mine / bank, it'd be better for debugging it on the user end if it informed us if it got there, too. i.e.

walking to mine
reached mine
mining
inventory full
walking to bank
reached bank
banking
x ores deposited
<loop>

noidea

2008-10-04 11:13:20

Thanks [-Jesus-]. Wow, what did you mine?! You get second place.

@ Wrycu : Ok, I'll take that into consideration!

[-jesus-]

2008-10-04 11:19:03

From: noidea
Thanks [-Jesus-]. Wow, what did you mine?! You get second place.


Was mining Tin, lvl 1-34 on it overnight, mining Iron now.

noidea

2008-10-04 11:19:34

Cool! Thanks for the proggie!

Wrycu

2008-10-04 11:27:23


__________________________________________
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 2 Hours, 25 Minutes and 15 Seconds
{=] ||
{=] || Mined 536 Ores
{=] || Banked 536 Ores
{=] || Completed 21 Loads
{=] || Gotton 4 gems!

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 25 Randoms Report |
| [url]www.srl-forums.com[/url] |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 7 |
| Fights : 1 |
| Talks : 1 |
| Old Men : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

(mining Iron, 2 accounts)

noidea

2008-10-04 11:34:10

Cool thanks.

noidea

2008-10-05 15:17:21

Update by two versions!


See the change log for details.

Oh yea, look at that kick ass 20 HOUR proggie of mine :D

Wrycu

2008-10-06 03:57:05


__________________________________________
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 7 Hours, 33 Minutes and 41 Seconds
{=] ||
{=] || Mined 1701 Ores
{=] || Banked 1701 Ores
{=] || Completed 65 Loads
{=] || Gotton 2 gems!
{=] ||
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || **** | T | 30 Loads | Mined 809 Ores
{=] || Dropped 0 Security Books | Got1 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || **** | F | 7 Loads | Mined 162 Ores
{=] || Dropped 0 Security Books | Got0 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || **** | T | 28 Loads | Mined 730 Ores
{=] || Dropped 0 Security Books | Got1 Gems
{=] ||______________________________________|| [=}
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
| SRL 25 Randoms Report |
| www.srl-forums.com |
|~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
| SRL Logs : 15 |
| Talks : 4 |
| Dwarfs : 2 |
| Old Men : 1 |
| Certers Solved : 1 |
\~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/

For some reason, it always fails the "what comes next" thing with ONE character.

noidea

2008-10-06 08:05:36

I dont know what that is could you explain a little better please. Is it in RS, or in my script? Nice proggie though :D

Wrycu

2008-10-06 09:32:13


__________________________________________
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 12 Hours, 49 Minutes and 53 Seconds
{=] ||
{=] || Mined 2859 Ores
{=] || Banked 2859 Ores
{=] || Completed 110 Loads
{=] || Gotton 4 gems!
{=] ||
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || **** | F | 40 Loads | Mined 1024 Ores
{=] || Dropped 0 Security Books | Got2 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || **** | F | 7 Loads | Mined 162 Ores
{=] || Dropped 0 Security Books | Got0 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || **** | T | 63 Loads | Mined 1673 Ores
{=] || Dropped 0 Security Books | Got2 Gems
{=] ||______________________________________|| [=}
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
Walking to mine
Successfully executed

It's a random.
Some learning room? Where you're supposed to pick the related skill. I check the script from time to time and usually, one of my characters is disabled because it's in there. (So, in RS)

I also have a request, since I plan to be using this more often. Is there any way every so often you can log a disabled player back in and check to see if it's ok? Cause I start the script, one of my chars gets poofed away, I check the script, see it's gone, and move it back without stopping the script. If I restart it, my runtime goes down and i'm sad. If I leave it running, one of my characters gets ignored.

noidea

2008-10-06 09:39:38

There is not way to come back to the script, find your diabled character, set him up, then make him active again :( It makes me sad too. But to find out where they are, you can pause the script and disable SMART. One he's fixed up, go back to the previous player, log him in, enable SMART, press Play!

And nice proggie, see if you can beat me, Iv'e got one running that is going to me over 24 hours! (Hopefully lol)

Wrycu

2008-10-06 09:42:55

I can log in using an actual RS client (in a browser) at the same time i'm logged in using SMART. So I log into it on my browser and move it back to where it should be. But to get it used again I have to restart the script… :[

noidea

2008-10-06 09:44:32

Yea, I'm sorry. That makes me :( also.


Edit: Oh My Fucking God! My comp froze and I accidentally stopped the script. I had 1/6 inactive players in 16 hours!!!! OMFG!!!!! UBER FALME!!!!!

StrikerX

2008-10-07 01:26:30

__________________________________________
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 5 Hours, 8 Minutes and 9 Seconds
{=] ||
{=] || Mined 1209 Ores
{=] || Banked 1209 Ores
{=] || Completed 47 Loads
{=] || Gotton 2 gems!
{=] ||
{=] ||=–=–=–=–=–=–=–=–=–=–=–=-=-=|| [=}
{=] || ****| F | 47 Loads | Mined 1209 Ores
{=] || Dropped 0 Security Books | Got 2 Gems
{=] ||______________________________________|| [=}
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}

Thanx Dude Rep+ 5*

noidea

2008-10-07 13:37:31

Cool, thats for the proggress report :D

jakeyboy29

2008-10-07 14:06:37

only does a load then says next payer:false;

noidea

2008-10-07 14:07:24

Reflection is Outdated as of this morning :(

jakeyboy29

2008-10-07 14:29:19

ah, ok

Wrycu

2008-10-08 18:08:19


__________________________________________
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 3 Hours, 21 Minutes and 59 Seconds
{=] ||
{=] || Mined 737 Ores
{=] || Banked 737 Ores
{=] || Completed 29 Loads
{=] || Killed your char 1 times, sorry =P
{=] || Crap I lost 1 times =0 There inactive now

HEY YOU KILLED MY CHARACTER, YOU DICK!

yay 700 more ore

noidea

2008-10-08 18:11:08

I'm sorry :( *Reverts to Puppy dog eyes* To bad only a few people are using this. I would like more suggestions proggies (Since the only other person using this besides us was not off of the top proggies), ect… But, thanks for using this man. I really appreciate it :)

TViYH

2008-10-08 19:07:23

I'll try to test it =]

I'll have to move my army to Fally though =[

Wrycu

2008-10-09 04:04:11


{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 7 Hours, 31 Minutes and 40 Seconds
{=] ||
{=] || Mined 2020 Ores
{=] || Banked 2020 Ores
{=] || Completed 77 Loads
{=] || Gotton 4 gems!


Wooo 49 to 55 mining in 7 hours.

Edit:

__________________________________________
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 6 Hours, 0 Minutes and 8 Seconds
{=] ||
{=] || Mined 1591 Ores
{=] || Banked 1591 Ores
{=] || Completed 60 Loads
{=] || Gotton 1 gems!

noidea

2008-10-10 19:41:47

Wow, thanks. You seem to be liking my miner :) … and the only one using it :( But thanks any ways.

Wrycu

2008-10-11 10:35:59

Yeah, but my top miner just got a 10 day ban using your miner so I dunno if i'll be using it as much.

Sorreh!

noidea

2008-10-11 10:38:30

How much did you use it lol? I have not gotten a ban from using this. I have used the same 6 six players continuously. Four hours, non-stop. How many players did you use?

Wrycu

2008-10-11 12:39:20

Six, but they kept taking so little time to do the loads I bumped the loads up to 30 each.

TViYH

2008-10-11 12:41:07

Meh. You don't know what banned j00. No proof of anything.

But, just-in-case, the creator of this script needs to add a little more randomness to clicks, etc.

noidea

2008-10-11 14:06:38

Wow, thats alot of loads each 0_o. I use six players and 3 loads each.
I put 6 to the randomness, any more and it would miss the rock when moving the mouse.

Wrycu

2008-10-11 22:11:12

With only 3 loads each, all the accounts are constantly logging in and out, if RS admins were to check the login length / frequency, that looks a lot more like an auto-er than someone who spends a few hours mining and then like, 10 hours later spends a few more hours.

I don't have direct proof, but circumstantial: I wasn't doing anything on that account except autoing.

noidea

2008-10-11 22:15:01

You could have used a bad script before mine, my banned account(s) got banned 3 weeks after autoing. But hey, it could be mine. I need more people to use it and tell me what they think. I'm not denying it it could have been mine.

Wrycu

2008-10-11 22:19:45

I wasn't actually accusing you, I don't really care. And this is the only mining script i've used that didn't error so badly I couldn't fix it.

noidea

2008-10-12 10:02:31

From: Wrycu
And this is the only mining script i've used that didn't error so badly I couldn't fix it.


Thats good :)

TViYH

2008-10-12 16:18:28

Does this do any good with multiplayer?

noidea

2008-10-12 19:21:13

Yea, it does. I got 20 hour proggie :) I had a 16 hour one with 1 in-active player the other day then, stopped it out of stupidity.

Wrycu

2008-10-12 19:23:04

From: noidea
Yea, it does. I got 20 hour proggie :) I had a 16 hour one with 1 in-active player the other day then, stopped it out of stupidity.


More like out of noobishness ;]

noidea

2008-10-12 19:26:42

From: Wrycu
More like out of noobishness ;]


Exactly ;)

TViYH

2008-10-12 19:36:06

I'm gonna move my army from the chickens at lumbridge to falador to use this.

It better work :P

noidea

2008-10-12 19:37:17

Thank you! Some one else can use :)!!&&%$^@##*%^%(*##*@&#@#^#@### Happy ness!

TViYH

2008-10-12 19:39:22

The only problem is, they all have like 5k feathers. Lol.

And all of the original stuff from Tut Island..

Oh well. I need to make a walker now. Lol. You're lucky I think this works =P

Sandstorm

2008-10-13 21:55:10

Nice! Tried it at first, ran into a multitude of errors :(. Turns out none were with the script though! So, I tweaked it around a bit, and finally got this:


__________________________________________
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 1 Hours, 2 Minutes and 24 Seconds
{=] ||
{=] || Mined 280 Ores
{=] || Banked 280 Ores
{=] || Completed 11 Loads
{=] ||
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || | T | 11 Loads | Mined 280 Ores
{=] || Dropped 0 Security Books | Got 0 Gems
{=] ||______________________________________|| [=}
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}

DAMN YOU MORDAUT!

noidea

2008-10-14 00:01:47

Thanks for the proggies guys, keep 'em comming!!

noidea

2008-10-18 20:01:10

UPDATED

Go and get it! Works with the New SMART(4) and fixed SRL (Loggin/gametab) by ZypherFury!

1337w33d

2008-10-18 23:06:48

Um, works until I log in, then says I'm lost… I'm at the mine.

1337w33d

2008-10-18 23:31:03

Sorry for the spam, but I have to warn you all of the dangers of not sleeping correctly.

The below is an example of epic failure.
I read this over 3 times.

-Fill out the const. and DeclarePlayers.
-MUST have players in the Fally East Bank.
-Absolutely needs S.M.A.R.T… No Exceptions!!!!
-Highest Brightness
-MUST HAVE EXTRA PICKS IN FIRST BANK SLOT!!!!


Me:
Um, works until I log in, then says I'm lost… I'm at the mine.


(I looked at the first post multiple times before posting this):duh: :duh: :duh:


Hmmmm, but I start in the East Bank and now it just sits there saying "Walking to mine"

Blumblebee

2008-10-19 01:18:01

reflections is outdated. Also, srl is outdated too.

weequ

2008-10-19 08:11:44

Looks nice :)
I might try with my lvl 110 main after srl gets updated :)

noidea

2008-10-19 08:32:03

From: blumblebee
reflections is outdated. Also, srl is outdated too.


Thanks Bumblebee.

Look at the first post in the Setup Section, it tell you where to get The Updated Loggin/GameTab for SRL and The updated SMART.

Ethien

2008-10-21 19:32:10

it used to work 2 days ago now it either get lost when it starts or it says walking to mine and doesn't anything

Mr beat

2008-10-22 10:06:00

Can i mine iron/gold together on 1 acc?

noidea

2008-10-22 17:34:51

From: Ethien
it used to work 2 days ago now it either get lost when it starts or it says walking to mine and doesn't anything


Runescape/SRL is f*cked at the moment.

From: Mr beat
Can i mine iron/gold together on 1 acc?


No, eigther Iron OR Gold OR Tin OR Clay

Ethien

2008-10-23 15:11:54

Any idea when it will be fixed?

noidea

2008-10-23 15:24:58

Well, my script is fixed to the best of my power. It's SRL thats the problem. I cannot fix it any more than it already is fixed. (Except for adding my own functions ect…) Hope that answers your question.

noidea

noidea

2008-11-02 01:59:59

UPDATED
See change log for details!

Heavenzeyez1

2008-11-02 14:14:13

Is reflection really ondated? :O
~Eerik~

noidea

2008-11-02 20:38:48

From: heavenzeyez1
Is reflection really ondated? :O
~Eerik~



I didn't really test it, I just fixed it, then made sure it compiled.

noidea

2008-11-09 16:20:40

UPDATED
See change log for details!

noidea

2008-11-16 20:41:07

Updated… Please use and post progress reports.

noidea

2008-11-23 10:47:56

Sorry for the like Quadruble post, but this works perfectly fine…

     __________________________________________      
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 12 Hours, 13 Minutes and 0 Seconds
{=] ||
{=] || Mined 2851 Ores
{=] || Banked 2851 Ores
{=] || Completed 107 Loads
{=] || Gotton 10 gems!
{=] ||
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || * | T | 27 Loads | Mined 726 Ores
{=] || Dropped 0 Security Books | Got 2 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || * | F | 12 Loads | Mined 287 Ores
{=] || Dropped 0 Security Books | Got 1 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || * | T | 44 Loads | Mined 1184 Ores
{=] || Dropped 0 Security Books | Got 3 Gems
{=] ||=--=--=--=--=--=--=--=--=--=--=--=-=-=|| [=}
{=] || * | T | 24 Loads | Mined 654 Ores
{=] || Dropped 0 Security Books | Got 4 Gems
{=] ||______________________________________|| [=}
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}

Nava2

2008-11-25 13:19:06

Works well, but you should clean up some of your code man, you have lots of unused variables as well as many commented procedures.

Also, a tip, use a findmeonpath function, so that the script can start anywhere along the way. :) Just handy for most.

Also, all of your mining procedures can be shortened. I think someone else posted it but you can do things like:

Procedure So_What_I_mine;
var
Ints : TIntegerArray;
begin
if not loggedin then exit;
Case LowerCase(Players[CurrentPlayer].Strings[0]) Of
'iron' : Ints := [9717, 9719, 9718];
'gold' : Ints := [9722, 9720, 1];
'copper' : Ints := [9710, 9708, 9709];
'tin' : Ints := [9710, 9708, 9709];
'clay' : Ints := [9713, 9711, 1];
end;
WalkPath(LoadPath('to' + LowerCase(Players[CurrentPlayer].strings[0])));
HackWhore(Ints[0], Ints[1], Ints[2]);
end;

That removes ALL of the small little procedures you have like Iron, Tin, Copper.

Cases are your friend, you don't use them as much as you could. :)

Edit:

Also look for corrections like:

function LoadPath(Which:String): TPointArray;
begin
if not loggedin then exit;
Case Lowercase(which) of
'toiron': Result := [Point(2969, 3238)];
'tocopper': Result := [Point(2978, 3247)];
'toclay': Result:= [Point(2987, 3239)];
'totin': Result := [Point(2984, 3236)];
'togold': Result := [Point(2976, 3234)];
end;
end;

P.S. I do love this script :)

noidea

2008-11-25 23:59:14

Wow! Thank you so much Nava! All that information really helps. Thats what I have been looking for the last 2 pages, suggestions like that.

Are there any currently working getmypostiononpath thing working latley? I also need help with the walking part of this too (Yea lol relfection walking ). Sometimes it like skips tiles and it messes up the walking, Thats why I have all of those wait in the two walking functions.

Nava2

2008-11-26 08:16:04

function FindMeOnPath(var Index: integer; Path: TPointArray; MaxDist: integer): boolean;

var
I, H, DistC, DistS : integer;

begin
Debug('FindMeOnPath', '');
H := High(Path);
DistS := DistanceFrom(Path[0]);
for I := 0 to H do
begin
if not TileOnMM(Path[I]) then Continue;
DistC := DistanceFrom(Path[I]);
if DistC < DistS then
begin
DistS := DistC
Index := I;
end;
end;
Result := DistS < MaxDist;
end;

// Metagen
//Returns in a TPoint:
//x as: The tile the player is closest to
//y as: The last tile in the array that can be sequentially seen.
Function TileRange(TPA : TPointArray) : TPoint;

var
I, H : Integer;

begin
if not FindMeOnPath(result.x, TPA, 20) then
Exit;
H := high(TPA)
for i := result.x to H do
begin
if not TileOnMM(TPA[i]) then
begin
if i = Result.x then
begin
Debug('TileRange', 'Could Not Find The Path');
Exit;
end;
result.y := Max(i-1, Result.x);
Debug('TileRange', 'TileRange is: ' + inttostr(result.x) + ', ' + IntToStr(result.y));
exit;
end;
end;
Debug('TileRange', 'Can See All Remaining Tiles');
result.y := High(TPA);
Debug('TileRange', 'TileRange is: ' + inttostr(result.x) + ', ' + IntToStr(result.y));
end;

// Metagen
// Picks a good human-like next Tile in the array to walk to and returns
// the array index
Function GenNextTile(TPA : TPointArray) : Integer;

var
PathRange : TPoint;
Variance : Integer;

begin
PathRange := TileRange(TPA);
Variance := (PathRange.y - PathRange.x) / 4;
Result := PathRange.y - Variance - Random(Variance);
Debug('GenNextTile', 'Next Path Tile: ' + IntToStr(Result));
end;

// Metagen / Nava2
function WalkPath(Path: TPointArray) : Boolean;

var
I, H : Integer;
NextTile : Integer;

begin
if not R_LoggedIn then Exit;
H := High(Path);
for I := 0 to H do
begin
if NextTile >= I then Continue;
NextTile := GenNextTile(Path);
if not WebWalk(Path[NextTile]) then
begin
SRL_Warn('WalkPath', 'Could not make it to Path[' + IntToStr(I) + ']', Warn_AllVersions);
Exit;
end;
WaitWhileMoving(Path[NextTile], 8, false);
end;
R_Flag;
Result := DistanceFrom(Path[H]) < 5;
end;

Those should be what you want. GenNextTile is only useful if you have a lot of points in your path. It makes it random :)

There are also these which create a Path to any tile you put in from where you are currently.

// JuKKa
Function WindPath(xs, ys, xe, ye, gravity, wind, minWait, maxWait, maxStep, targetArea: extended): TPointArray;

var
veloX, veloY, windX, windY, veloMag, dist, randomDist, lastDist, step: extended;
lastX, lastY: integer;
sqrt2, sqrt3, sqrt5: extended;
begin
if not(LoggedIn) then Exit;
sqrt2:= sqrt(2);
sqrt3:= sqrt(3);
sqrt5:= sqrt(5);
while hypot(xs - xe, ys - ye) > 1 do
begin
dist:= hypot(xs - xe, ys - ye);
wind:= minE(wind, dist);
if dist >= targetArea then
begin
windX:= windX / sqrt3 + (random(round(wind) * 2 + 1) - wind) / sqrt5;
windY:= windY / sqrt3 + (random(round(wind) * 2 + 1) - wind) / sqrt5;
end else
begin
windX:= windX / sqrt2;
windY:= windY / sqrt2;
if (maxStep < 3) then
begin
maxStep:= random(3) + 3.0;
end else
begin
maxStep:= maxStep / sqrt5;
end;
end;
veloX:= veloX + windX;
veloY:= veloY + windY;
veloX:= veloX + gravity * (xe - xs) / dist;
veloY:= veloY + gravity * (ye - ys) / dist;
if hypot(veloX, veloY) > maxStep then
begin
randomDist:= maxStep / 2.0 + random(round(maxStep) / 2);
veloMag:= sqrt(veloX * veloX + veloY * veloY);
veloX:= (veloX / veloMag) * randomDist;
veloY:= (veloY / veloMag) * randomDist;
end;
lastX:= Round(xs);
lastY:= Round(ys);
xs:= xs + veloX;
ys:= ys + veloY;
SetArrayLength(Result, GetArrayLength(Result) + 1);
Result[ High(Result) ] := Point(Round(xs), Round(ys));
step:= hypot(xs - lastX, ys - lastY);
lastdist:= dist;
end;
end;

//All time sexy by JuKKa failsafes by moi! :)
Function WebWalk(T : TPoint): Boolean;

Var
I: Integer;
M: TPoint;
CTRLPoints: TPointArray;
Begin
if not(LoggedIn) then Exit;
Repeat
M := GetMyPos;
CtrlPoints := WindPath(M.x, M.y, T.X, T.Y, 5.0, 2.5, 0.0, 0.0, 4.5, 2.5);
For I:= High(CtrlPoints) DownTo 0 Do
begin
if WalkToTileEx(CtrlPoints[i], 0, 10) Then
Begin
Result := I = High(CtrlPoints);
Break;
End;
if SamePoint(M, GetMyPos) then
Exit;
end;
Until(Result);
End;

joshdabest01

2008-11-26 09:11:36

i dont think this works now because of the new update


it just wont walk form the bank

noidea

2008-11-26 09:39:28

There was an update this morning, and there is about to be an update in 2 minutes. [Runescape]

gangsta-444

2008-11-26 09:43:26

Smart Ain't Working Man… I think It's Because The Update You Mentioned….

It Just Hover over "Please Login" Words

noidea

2008-11-26 12:49:54

Yes, SMART works perfectly fine. Jagex just changed the colour of one pixel search for the fix by Lee Lok hin

joshdabest01

2008-11-26 16:42:27

im not talking about login im talking about this script wont walk anymore :(

Method

2008-11-26 16:45:28

Update your hooks and try again.

joshdabest01

2008-11-26 22:29:55

can someone test it and tell me if its working on theres please??

how do you update your hooks? sorry

A G E N T

2008-11-26 22:32:17

Update Reflection from the SVN.

svn co http://scarreflection.googlecode.com/svn/trunk/ "C:\Program Files\SCAR 3.15\Includes\SRL\SRL\Reflection"

P.S. I have never seen this before?
http://www.srl-forums.com/forum/vaispy.php

joshdabest01

2008-11-26 22:40:05

thanx so much all i needed to do was update reflection

tyvm man great script and hoping it wud work again :)

Method

2008-11-26 22:40:48

From: A G E N T 83
P.S. I have never seen this before?
http://www.srl-forums.com/forum/vaispy.php


It's been there for months, if not years.

A G E N T

2008-11-26 22:46:11

Yeah, I see it in the top nav bar now. However, I thought it was only found in this obscure menu which I happened to click on.

Boingpie

2008-11-27 09:19:03

I get this error
Line 31: [Error] (31:11): Unknown identifier 'SmartGetFieldArray2DObject' in script C:\Program Files\SCAR1\includes\SRL\SRL\Reflection\Interfaces.Scar
anyhelp???

noidea

2008-11-27 10:22:11

Every one, please stay on topic.
Boingpie: http://www.villavu.com/forum/showthread.php?t=38202

gangsta-444

2008-12-05 08:40:29

Is There's Any Way To Start The Script In The Mine…..


If No… Would You Please Add It In The Next Update… , Or Show Me How To Do It…

noidea

2008-12-05 15:25:28

No, t cant. I am going to try and implement it.

ba3

2008-12-24 18:25:05

Starting in the mine would be nice.

I downloaded this first two days ago, and the first day was plaqued by my internet connection dropping every 20 mins or so, so the guy kept getting logged out while he was mining, resulting in me having to walk him back to the bank to start.

Today, the second day, my internet was fixed so I was able to run 37 loads off of one guy with no interruptions. The script solved all the randoms, and I got 1000 Iron ores without having to do anything to the script at all.

Great Script.

I am going to try to add an autotalker to the script for my own personal use.

noidea

2008-12-24 18:45:30

Cool. I'm glad.

Post a proggie if you like ;)

Sorry I havent been able to work on it. Reflection just isnt my priorety atm :(

kingstun

2008-12-25 21:52:22

__________________________________________
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 48 Minutes and 46 Seconds
{=] ||
{=] || Mined 251 Ores
{=] || Banked 251 Ores
{=] || Completed 10 Loads
{=] || Gotton 1 gems!
{=] || Crap I lost 1 times =0 There inactive now
{=] ||
{=] ||=–=–=–=–=–=–=–=–=–=–=–=-=-=|| [=}
{=] || ******** | F | 10 Loads | Mined 251 Ores
{=] || Dropped 0 Security Books | Got 1 Gems
{=] ||______________________________________|| [=}
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}

Thanks man!
S.M.A.R.T lost canvas so the proggy is not what I wanted to be!
I'll post 1 tomorrow morning!
Also a random that teles you (prolly a sandwitch lady) teled me to black knight stronghold.
Other than great script!

noidea

2008-12-26 00:25:00

You should edit out your user name in the Proggie ;)

With the sandwhich lady thing… Umm, did you set the nicks correctly?
I mean, like if your name were 'Zezima' your nick would be 'zim'.

kingstun

2008-12-26 07:42:25

Yea, I used rtyr
Also thanks for heads up.

Edit:
Heres my latest proggy :)!
__________________________________________
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 30 Minutes and 56 Seconds
{=] ||
{=] || Mined 140 Ores
{=] || Banked 140 Ores
{=] || Completed 6 Loads
{=] || Crap I lost 1 times =0 There inactive now
{=] ||
{=] ||=–=–=–=–=–=–=–=–=–=–=–=-=-=|| [=}
{=] || NOIDEA| F | 6 Loads | Mined 140 Ores
{=] || Dropped 0 Security Books | Got 0 Gems
{=] ||______________________________________|| [=}
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}

It was not the scripts fault that it got lost,it was mine (looked at smart,just seeing if it worked).

noidea

2008-12-26 10:41:45

Thanks man for keeping this alive :) I suggest using more than one player, just for saftey precaustionarys, and so you can get long proggies :D

If you get a good one, I'll add it to the front page :)

kingstun

2008-12-26 21:01:53

__________________________________________
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 36 Minutes and 49 Seconds
{=] ||
{=] || Mined 195 Ores
{=] || Banked 195 Ores
{=] || Completed 7 Loads
{=] || Gotton 1 gems!
{=] ||
{=] ||=–=–=–=–=–=–=–=–=–=–=–=-=-=|| [=}
{=] || USERNAMEHERE | T | 7 Loads | Mined 195 Ores
{=] || Dropped 0 Security Books | Got 1 Gems
{=] ||______________________________________|| [=}
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}

Thanks again noidea!
I will be posting proggies everyday!

Edit:
Best proggy yet!
__________________________________________
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 1 Hours, 21 Minutes and 1 Seconds
{=] ||
{=] || Mined 420 Ores
{=] || Banked 420 Ores
{=] || Completed 15 Loads
{=] ||
{=] ||=–=–=–=–=–=–=–=–=–=–=–=-=-=|| [=}
{=] || XXXXXXXXXX | T | 15 Loads | Mined 420 Ores
{=] || Dropped 0 Security Books | Got 0 Gems
{=] ||______________________________________|| [=}
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}

bung_eye

2008-12-29 06:39:16

hey this used to work 4 me but not anymore its saying that smartsetupex is an unknown identifier it used to work fine any idea

noidea

2008-12-29 10:17:50

Get Latest SRL. Then get lastest worldList.ini from fawg at freddy's site.

foolishpaper

2009-01-10 20:11:02

This script worked great with one player too. If u have one player just copy and paste the player setup 3 times. SOmetimes the script gets lost during the walk back and walk there but if u paste player setup more then once, it sometimes finds its way if ur lucky. I got around 2500 clay in around 10 hours doing that. Nice script btw:D

noidea

2009-01-10 20:18:46

Proggie? Thx for the responce.

mynameisjoe

2009-01-11 17:24:15

Jeeze, we are lost. What, we are lost with reflection?!
__________________________________________
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}
{=] || || Accumulative Report || || [=}
{=] || Worked 1 Hours, 36 Minutes and 52 Seconds
{=] ||
{=] || Mined 376 Ores
{=] || Banked 376 Ores
{=] || Completed 16 Loads
{=] ||
{=] ||=–=–=–=–=–=–=–=–=–=–=–=-=-=|| [=}
{=] || zezima | F | 16 Loads | Mined 376 Ores
{=] || Dropped 0 Security Books | Got 0 Gems
{=] ||=–=–=–=–=–=–=–=–=–=–=–=-=-=|| [=}
{=] || | F | 0 Loads | Mined 0 Ores
{=] || Dropped 0 Security Books | Got 0 Gems
{=] ||______________________________________|| [=}
{=] //\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\=//\\ [=}
{=] | | Rimminington Miner | | [=}
{=] \\//=\\//=\\//=\\//=\\//=\\//=\\//=\\//=\\// [=}
{=] ||=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-|| [=}

It happened quite a few times today, it would stop and say the char is lost, but it is simply at the mine… But hey it got me quite a few levels!

noidea

2009-01-11 17:29:05

I shall update this soon with the pointers Nava2 gave me. Atm I am busy with my color VWM. (See sig).

I very much appreciate the proggie though :)

mynameisjoe

2009-01-11 17:33:01

Ah yes, I do see the VWM, and will give it a shot after the script stops.

r3dr4g0n

2009-01-18 01:21:43

It walks there but doesnt mine. Is there some problem on my side?

noidea

2009-01-19 01:58:16

From: r3dr4g0n
It walks there but doesnt mine. Is there some problem on my side?


Dbug..? More explanation..? That would really help. Did it walk all the way to the mine? did you enter a valid rock to mine?

Sabzi

2009-03-03 09:32:55

works for me but it is realy slow
Is this just for me or it is normal? I have mined some iron. But it seems ages to find another rock and the one it has mined respawned when it goes to another rock. bad english :P so it mines, waits, the ore it mined respawn, and just then goes to another rock and mine it