StickFighter - AIO Fighter
StickToTheScript
2013-05-16 22:45:13
StickToTheScript's StickFighter - AIO Fighter
Status: Overhaul is delayed. Currently living at my lake that has an internet connection that is not stable enough to run RS… Help would be appreciated. 
*Thanks to
@Raiden702 for the banner!
This script was a competition script that I used for Sin's competition. :p
This is an AIO Fighter that fights all monsters in Runescape. There are built-in monsters which are all F2P (Guard (Var.), HillGiant, Goblin, Minotaur, Ankou, GiantSpider, MossGiant, HillGiant, IceGiant, LesserDemon, WarpedCockroach, CorpseSpider, WarpedFly, CrawlingCorpseTorso, WarpedRat, WarpedBat, CorpseArcher, skeleton (Lumb. Catacombs), Skoblin, CorpseMage,DragithNurn).
You have the ability to use a custom monster. It can be any monster in RS. Please use ACA (Link Below).
In order to use a custom monster, please use the following:
ACA: http://villavu.com/forum/showthread.php?t=26944
PLEASE LET ME KNOW IF THERE ARE ANY WAYS TO IMPROVE THE SCRIPT!
It would be a great help!
Thanks!
Special Thanks to @The Mayor, @Sjoe and @Valithor for their insight and contributions!
** Make Sure SMART 8 is installed, but it is not 100% needed**
**** Download it here: https://github.com/BenLand100/SMART****
*****If SMART8 is not installed, just remove the '8' in the define smart section above*****
Features:
- Kills Monsters!
- Random Anti-bans
- Continues for Long periods of time.
- Fail Safes.
- Progress Reports.
- Collects Bones and Buries Them.
- Collects Coins.
- Contains a Prayer-Only mode for players in areas where there are bones and want prayer XP.
- Has 6 Hour Fix.
Instructions:
1. Stand in the area of the monster you wish to kill.
2. Read the Blue Message in the Script.
3. Fill out the Setup.
4. Press the little green arrow and let it Run!
- Please remember to check it after a while to make sure everything is ok.
- Highly recommended that you choose a less populated world so that the killing is faster and better!
Bugs:
- Kinda glitchy with a few monsters, but I am working on fixing those. If your monster is not working, try using the 'Custom' setting.
To Do List:
- LET ME KNOW WHAT YOU WANT!
Proggy's:
From: happy hippo
******************************************************************************************
*/////////———- StickToTheScript's StickFighter - AIO Fighter Version 1.0 ———-\\\\\\\*
*/////////———-____________________________________________________________———-\\\\\\\*
******************************************************************************************
- Player:
- Time Running: 395 seconds.
- We have gained: 4738 xp. Which is 43181 xp per hour
- We have Picked up 0 Bones. We Have picked up 0 sets of coins.
—————————————————————————————————–
- Send them to me! XD
Version History:
- 1.0 - Initial Release
- 1.01 - I forgot something very important which explains a lot…. But I fixed it.
- You can freely let me know if there is anything you would like to see added to the script. I will take note of it and see what I can do.
- If you would like any monsters added to the script, let me know.
- If you have good colors for a monster, please send me them too and I will put them in the script (F2P or P2P). Mainy for ease.
Sawyer
2013-05-16 23:02:19
Congratulations on the release, and the competition!
StickToTheScript
2013-05-16 23:07:23
From: Sawyer
Congratulations on the release, and the competition!
Thanks! :p
If your interested, give the script a go and let me know how it runs! :D
Sawyer
2013-05-16 23:11:44
From: StickToTheScript
Thanks! :p
If your interested, give the script a go and let me know how it runs! :D
Alrighty :p after I get 99 farming! I'm at 97 currently. I'm maxed combat btw :p
StickToTheScript
2013-05-16 23:13:13
From: Sawyer
Alrighty :p after I get 99 farming! I'm at 97 currently. I'm maxed combat btw :p
Oh… Lolz. :p
The Mayor
2013-05-16 23:28:59
Congratz on the release - I might give this a whirl :)
StickToTheScript
2013-05-16 23:55:32
From: The Mayor
Congratz on the release - I might give this a whirl :)
That would be nice! And thanks! Not sure how nicely it runs on other Computers, but worked well on mine. :p
alex85739
2013-05-17 01:17:38
One thing I noticed right away was that the in the corpse spiders it won't pick up the bones. I am not sure if it is only certain monsters that it will pick up the bones but just thought I would let your know.
StickToTheScript
2013-05-17 08:43:56
From: alex85739
One thing I noticed right away was that the in the corpse spiders it won't pick up the bones. I am not sure if it is only certain monsters that it will pick up the bones but just thought I would let your know.
Good to know. I will take a look at it and see what I can do.
THanks!
raivyn
2013-05-17 18:36:45
just downloaded it and tried to compile it and this is what i got Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from 'C:\Users\raivyn\Downloads\StickFighter - AIO Fighter V1.simba' am i doing something wrong or does this script need to be updated?
StickToTheScript
2013-05-17 23:25:57
From: raivyn
just downloaded it and tried to compile it and this is what i got Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from 'C:\Users\raivyn\Downloads\StickFighter - AIO Fighter V1.simba' am i doing something wrong or does this script need to be updated?
Just delete that line. Should be good.
dzpliu
2013-05-17 23:35:01
this script uses skills or momentum?
StickToTheScript
2013-05-18 00:18:20
From: dzpliu
this script uses skills or momentum?
What do you mean? Lolz. You select the skill you wish to use and then the ability bar is used. Momentum can be used if you want.
Peanuts
2013-05-18 07:24:21
Exciting !
Will be posting results tomorrow !
dzpliu
2013-05-18 11:11:25
looks great will test it out soon.
StickToTheScript
2013-05-18 12:57:00
From: Peanuts
Exciting !
Will be posting results tomorrow !
Thanks! Will be looking forward to seeing them.
From: dzpliu
looks great will test it out soon.
Awesome! Look forward to seeing your results. :p
SecondBest
2013-05-18 13:31:32
nice release m8 :D
StickToTheScript
2013-05-18 13:45:39
From: SecondBest
nice release m8 :D
Thanks! Hows it working for you?
happy hippo
2013-05-18 13:47:31
Will try this out and get back to you,dose this release have loot support for ankous ?
alex85739
2013-05-18 14:11:48
From: StickToTheScript
Good to know. I will take a look at it and see what I can do.
THanks!
I realized that I hadn't enabled the bones to be picked up so that was my bad completely. Although I tried to set it to bones only in the boneyard and it didn't pick up anything and I went to the hill giants in the Edgeville dungeon and it couldn't attack them either. It is a great script though and I am trying out all the monsters to see what happens. Thanks very much for this :-)
StickToTheScript
2013-05-18 14:19:12
From: alex85739
I realized that I hadn't enabled the bones to be picked up so that was my bad completely. Although I tried to set it to bones only in the boneyard and it didn't pick up anything and I went to the hill giants in the Edgeville dungeon and it couldn't attack them either. It is a great script though and I am trying out all the monsters to see what happens. Thanks very much for this :-)
Interesting.. Alright. I will look into that and see what is up. Thanks for letting me know. :D
count to potato
2013-05-18 16:21:13
I'm having a ton of trouble making this work on a custom monster. When I try to do so the script says Please enter a monster for me to kill. Also for some reason when I use ACA I can not get the Hue Mod and Sat Mod.. Any suggestions?
StickToTheScript
2013-05-18 16:54:07
From: count to potato
I'm having a ton of trouble making this work on a custom monster. When I try to do so the script says Please enter a monster for me to kill. Also for some reason when I use ACA I can not get the Hue Mod and Sat Mod.. Any suggestions?
Ok. Put 'Custom' Inside the Monster2Kill area. Then, with ACA, in the bottom corner of the popup, there are numbers. They should be '0', '1', and '2'. Select '2' and then find your colours.
Sawyer
2013-05-18 20:40:18
@StickToTheScriptI have this as the setup:
//Monster Setup
Monster2Kill = 'Custom'; //Can be Guard (Var.), HillGiant, Goblin, Minotaur,
//Ankou, GiantSpider, MossGiant, HillGiant, IceGiant
//LesserDemon, WarpedCockroach, CorpseSpider, WarpedFly
//CrawlingCorpseTorso, WarpedRat, WarpedBat, CorpseArcher //
//skeleton (Lumb. Catacombs), Skoblin, CorpseMage,
//DragithNurn, Or Custom (Setup Below).
//Custom Monster: Fill out if Monster2Kill is Custom. Please use ACA for better
//Accuracy and easier kills. XD
MColour = 5389849; //Colour of the Monster
MTol = 9; //Tolerance Of the Monster
HMod = 0.37; //HueMod of the Monster
SMod = 2.23; //SatMod of the Monster
UpText1 = 'aterfie'; //Monster Name
UpText2 = 'fiend'; //Uptext of moneter *Different from Uptext1*
and this occurs in the debug box:
Please enter a valid monster type that I can kill for you.
Successfully executed.
Any suggestions? Have I filled it out incorrectly? Btw, those are waterfiend colors you can use :p
StickToTheScript
2013-05-18 20:53:16
From: Sawyer
@StickToTheScript
I have this as the setup:
//Monster Setup
Monster2Kill = 'Custom'; //Can be Guard (Var.), HillGiant, Goblin, Minotaur,
//Ankou, GiantSpider, MossGiant, HillGiant, IceGiant
//LesserDemon, WarpedCockroach, CorpseSpider, WarpedFly
//CrawlingCorpseTorso, WarpedRat, WarpedBat, CorpseArcher //
//skeleton (Lumb. Catacombs), Skoblin, CorpseMage,
//DragithNurn, Or Custom (Setup Below).
//Custom Monster: Fill out if Monster2Kill is Custom. Please use ACA for better
//Accuracy and easier kills. XD
MColour = 5389849; //Colour of the Monster
MTol = 9; //Tolerance Of the Monster
HMod = 0.37; //HueMod of the Monster
SMod = 2.23; //SatMod of the Monster
UpText1 = 'aterfie'; //Monster Name
UpText2 = 'fiend'; //Uptext of moneter *Different from Uptext1*
and this occurs in the debug box:
Please enter a valid monster type that I can kill for you.
Successfully executed.
Any suggestions? Have I filled it out incorrectly? Btw, those are waterfiend colors you can use :p
Sorry man! I totally forgot to fix something. I just updated it and it should work now.
Sawyer
2013-05-18 20:54:37
From: StickToTheScript
Sorry man! I totally forgot to fix something. I just updated it and it should work now.
Thanks :) I'll give you some reports on how it goes:)
StickToTheScript
2013-05-18 21:51:18
From: Sawyer
Thanks :) I'll give you some reports on how it goes:)
Awesome! Thanks!
Thief
2013-05-19 06:27:55
Nice release! Will try this out and post some reports :)
StickToTheScript
2013-05-19 08:40:03
From: pure_thief
Nice release! Will try this out and post some reports :)
Great! I look forward to seeing them!
lilterrell
2013-05-19 12:11:06
Keeps stopping after 1 kill, sometimes none
- Player:
- Time Running: 17 seconds.
- We have gained: 0 xp. Which is 0 xp per hour
- We have Picked up 0 Bones. We Have picked up 0 sets of coins.
Exception in Script: The bitmap[5] does not exist
StickToTheScript
2013-05-19 13:20:56
From: lilterrell
Keeps stopping after 1 kill, sometimes none
- Player:
- Time Running: 17 seconds.
- We have gained: 0 xp. Which is 0 xp per hour
- We have Picked up 0 Bones. We Have picked up 0 sets of coins.
Exception in Script: The bitmap[5] does not exist
Hmm… Strange. What monster?
Peanuts
2013-05-19 22:13:26
From: lilterrell
Keeps stopping after 1 kill, sometimes none
- Player:
- Time Running: 17 seconds.
- We have gained: 0 xp. Which is 0 xp per hour
- We have Picked up 0 Bones. We Have picked up 0 sets of coins.
Exception in Script: The bitmap[5] does not exist
From: StickToTheScript
Hmm… Strange. What monster?
I have the same issue..
Normally i can fix problems in scripts.. But i couldn't seem to solve this one..
tried several types of monsters n settings.
lilterrell
2013-05-20 01:13:28
For me it was Guards, hopefully you can figure it out :). Seems like a great script
The Mayor
2013-05-20 02:37:34
Gave it a run on Goblins behind Lumby. Got me a few levels :)
Some suggestions I came up with while watching:
- Compass rotation would be great if it can't find monster.
- You should add in the red colour to HP check in addition to the orange colour.
- Currently if EatFood = false it doesn't home tele when low on hp.
- Should add in a logout failsafe if it can't find monster after X time (i.e. if it runs out of bounds).
Looks nice and gratz on the release! If I move to botting combat then I'll check it out ;)
StickToTheScript
2013-05-21 12:42:25
From: Peanuts
I have the same issue..
Normally i can fix problems in scripts.. But i couldn't seem to solve this one..
tried several types of monsters n settings.
Alright. Thanks for letting me know. I will look into this and see what is up.
From: lilterrell
For me it was Guards, hopefully you can figure it out :). Seems like a great script
Alright. I will see if i can get an update out soon.
From: The Mayor
Gave it a run on Goblins behind Lumby. Got me a few levels :)
Some suggestions I came up with while watching:
- Compass rotation would be great if it can't find monster.
- You should add in the red colour to HP check in addition to the orange colour.
- Currently if EatFood = false it doesn't home tele when low on hp.
- Should add in a logout failsafe if it can't find monster after X time (i.e. if it runs out of bounds).
Thanks for those suggestions. I was wondering if you would be interested in helping me out a little with those?
From: t4q
Looks nice and gratz on the release! If I move to botting combat then I'll check it out ;)
Awesome! Thanks, but it is currently a little glitchy, so I am currently working on fixing that.
happy hippo
2013-05-23 12:08:49
******************************************************************************************
- Player:nunyabiizznes
- Time Running: 8160 seconds.
- We have gained: 37504 xp. Which is 16545 xp per hour
- We have Picked up 0 Bones. We Have picked up 0 sets of coins
freeplay
2013-05-25 03:03:36
I got this error while trying to kill guards…
Error: Out Of Range at line 475
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, SRL - NavBar Bitmap, SRL - Options Bitmap, 5, 6, 7]
line 475 is:
BuryBone[0] := DTMFromString('mbQAAAHicY2VgYHjKxMDwAIjfA/ETIL4BxMaMDAy2QGwJxHpAbAjEx/buBapmQsOYgBELBgMAmGoH2g==');
StickToTheScript
2013-05-25 14:33:38
From: freeplay
I got this error while trying to kill guards…
Error: Out Of Range at line 475
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, SRL - NavBar Bitmap, SRL - Options Bitmap, 5, 6, 7]
line 475 is:
BuryBone[0] := DTMFromString('mbQAAAHicY2VgYHjKxMDwAIjfA/ETIL4BxMaMDAy2QGwJxHpAbAjEx/buBapmQsOYgBELBgMAmGoH2g==');
Strange.. .I will look into this.
Thanks for the feed back.
freeplay
2013-05-26 01:53:21
I should probably mention that that error occurred when i tried to bury bones.
I managed to modify the code to bury bones by giving the bones a slot on the ability bar and using sendkey to replace BuryBonesInv.
jonese1234
2013-05-26 07:31:36
Found this error when i run it :(
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba'
Hey you should use time running for the script (check out proggy in my script to see it it's a built n variable)
freeplay
2013-05-26 12:32:51
From: jonese1234
Found this error when i run it :(
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba'
I'm pretty sure that is the error message when you don't have the ObjectDTM extension for simba installed.
I used this script for about an hour yesterday, and I love it! :) Although, there are many things you could do to improve this.
Firstly, please use a proper proggy layout ! :D I find this much more useful than what you have at the moment. All you really need is;
Exp gained
Exp per hour
Time ran for
Get rid of the whole;
Using normal ability
Using normal ability
Using normal ability
Using ultimate ability
It's just unnecessary.
While I'm on the topic of abilities, your script seems to not time abilities very well, for example, uses the ultimate ability again before it's fully recharged. This spams my ingame 'game' chat box with "This ability is not ready yet" which looks very bot like.
More importantly than anything above though would be the implementation of the ability Rejuvenate. It's a really important ability when training somewhere for a long time.
Moreover, the script should be using at least two basic abilities, rather than just one basic, two threshold and one ultimate.
(oh one more thing! you should make it so that the script doesn't use an ultimate ability unless the enemy you're attacking has over 50% HP, many times it has happened when it used an ultimate on an enemy with only 40hp left. (This is a waste of adrenaline and very bot like, a player would never do this))
Just a few suggestions there. I'll carry on testing any future releases. If you need help with anything that isn't scripting, just message me and I can add you in game. :)
StickToTheScript
2013-05-27 08:56:13
From: BeRy
I used this script for about an hour yesterday, and I love it! :) Although, there are many things you could do to improve this.
Firstly, please use a proper proggy layout ! :D I find this much more useful than what you have at the moment. All you really need is;
Exp gained
Exp per hour
Time ran for
Get rid of the whole;
Using normal ability
Using normal ability
Using normal ability
Using ultimate ability
It's just unnecessary.
While I'm on the topic of abilities, your script seems to not time abilities very well, for example, uses the ultimate ability again before it's fully recharged. This spams my ingame 'game' chat box with "This ability is not ready yet" which looks very bot like.
More importantly than anything above though would be the implementation of the ability Rejuvenate. It's a really important ability when training somewhere for a long time.
Moreover, the script should be using at least two basic abilities, rather than just one basic, two threshold and one ultimate.
(oh one more thing! you should make it so that the script doesn't use an ultimate ability unless the enemy you're attacking has over 50% HP, many times it has happened when it used an ultimate on an enemy with only 40hp left. (This is a waste of adrenaline and very bot like, a player would never do this))
Just a few suggestions there. I'll carry on testing any future releases. If you need help with anything that isn't scripting, just message me and I can add you in game. :)
Thanks for the feedback. I am currently working on making the script better and improving it. It is very difficult and I am kinda busy IRL, so its hard to spend time on it.
I plan on hopefully having an update out this weekend.
From: lemonjews
It doesnt work when I press play
@.@
EDIT: NEvermind it is chopping the tree now thanks!
Script work thanks so much :)
Whatever drug you're on I would like very much to get some.
StickToTheScript
2013-05-27 15:10:08
From: BeRy
Whatever drug you're on I would like very much to get some.
Just ignore him…
dzpliu
2013-05-29 08:11:37
- Player:
- Time Running: 12 seconds.
- We have gained: 0 xp. Which is 0 xp per hour
- We have Picked up 0 Bones. We Have picked up 0 sets of coins.
Exception in Script: The bitmap[5] does not exist.
same error as those above.
update: i removed all bitmap related lines and it is now working.(the part where is auto switch to attack/mage/def/range xp)
Another point to look out: the runtime is not explained properly :(, i put runtime as 330000 and it will not run. but it will run as 60. 60 = 60hrs or 60mins?
can u also improve the eatfood system? to eat food at around 3000HP? this bot is eating at almost full hp >.>
Other than these, it is working extremely fine. :D using it on redspiders.
StickToTheScript
2013-05-29 11:32:35
From: dzpliu
- Player:
- Time Running: 12 seconds.
- We have gained: 0 xp. Which is 0 xp per hour
- We have Picked up 0 Bones. We Have picked up 0 sets of coins.
Exception in Script: The bitmap[5] does not exist.
same error as those above.
update: i removed all bitmap related lines and it is now working.(the part where is auto switch to attack/mage/def/range xp)
Another point to look out: the runtime is not explained properly :(, i put runtime as 330000 and it will not run. but it will run as 60. 60 = 60hrs or 60mins?
can u also improve the eatfood system? to eat food at around 3000HP? this bot is eating at almost full hp >.>
Other than these, it is working extremely fine. :D using it on redspiders.
Yeah. I got to do a major rework on the script. I could use a lot of help if there is anyone interested.
Please and thanks!
From: StickToTheScript
Yeah. I got to do a major rework on the script. I could use a lot of help if there is anyone interested.
Please and thanks!
What do you need help with? I could make you a function to search for monsters, progress report, also I'm not at a computer with Simba installed ATM but you could store monster info inside of a record
StickToTheScript
2013-05-29 11:42:52
From: Officer Barbrady
What do you need help with? I could make you a function to search for monsters, progress report, also I'm not at a computer with Simba installed ATM but you could store monster info inside of a record
I kinda want to focus on the two you mentioned. Would you be willing to work together over Skype?
Also, I kinda wanted to work on the monster finding function. :D
soulsirjack
2013-05-30 08:21:47
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from
Solar
2013-05-30 08:30:00
From: soulsirjack
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from
Actually read the error. You need to download the object-dtm include. A quick google can even help you find it.
Here:
http://villavu.com/forum/showthread.php?t=68112
dzpliu
2013-05-30 09:14:26
From: StickToTheScript
Yeah. I got to do a major rework on the script. I could use a lot of help if there is anyone interested.
Please and thanks!
for the food system, use Shatterhand's part of script and edit it for abit and give him credits? not sure if is allowed for public script. i used it for myself and it worked nicely.
the runtime part, i figured out that it is in seconds.
i editted your last part of script
If ((gettimerunning) > runtime) then
Exit;
until allplayersinactive;
Hometele;
ExittoLobby;
TerminateScript;
end.
the monsterfinding function does not support multiple hue/sat/colors/tol yet even though they are defined as array of integers.
i modified the HOMETELE part to use teleport tablets.
i also modified your abilities part to use 2 basic skills :D
this script is promising if you manage to update it :D
dzpliu
2013-05-30 09:18:00
From: soulsirjack
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from
just remove that line. this script doesnt use that include yet, the creator probably wanted to make it autowalk to certain areas.
AnonymousUser
2013-06-01 20:22:43
Exception in Script: The bitmap[5] does not exist
Which bitmap, bro?
calvenlim
2013-06-01 22:50:52
it just stuck at the login page, what should i do?
EDIT: everything is ok >!
Raiden702
2013-06-03 04:02:19
From: calvenlim
it just stuck at the login page, what should i do?
EDIT: everything is ok >!
Have you updated?
StickToTheScript
2013-06-03 08:50:00
@dzpliu
I was originally going to use Shatterhand's function, but i wanted to build my own for the sake of the contests. I will most likely use it (if he lets me :P) and I plan on seeing how much other stuff I can get done.
@Raiden702
I have not had enough time to update it this weekend. I am currently working on this script and the Grand Exchange include and I plan on having an update out by the middle of this week. Its a bit time consuming because I am still trying to find some different ways to do some certain things. I might just borrow from a few other scripts if I cannot seem to fix my issues.
Yes, the script is really buggy atm, but hopefully by the next update, I can get a lot of that fixed.
SLEEPER
2013-06-10 02:12:29
Been running this script on and off today, making a few changes with the monsters… Here is a tiny progress report.
Time Running: 850 seconds.
- We have gained: 18009 xp. Which is 76273 xp per hour
- We have Picked up 0 Bones. We Have picked up 0 sets of coins.
StickToTheScript
2013-06-10 12:16:36
From: tiredofcrap
Been running this script on and off today, making a few changes with the monsters… Here is a tiny progress report.
Time Running: 850 seconds.
- We have gained: 18009 xp. Which is 76273 xp per hour
- We have Picked up 0 Bones. We Have picked up 0 sets of coins.
COol! THanks! Let me know how it does. I am still trying to work out a few of the bugs…
dzpliu
2013-06-11 07:26:36
i recommend adding guthix blessing as alternative to rejuvenate. you dont even need a shield.
StickToTheScript
2013-06-11 09:18:23
From: dzpliu
i recommend adding guthix blessing as alternative to rejuvenate. you dont even need a shield.
Cool! Thanks for the idea!
agent007
2013-06-20 19:28:04
Any progress report on the bone fix?
this script, in my opinion, is the best combat script out there
connorxmc
2013-06-20 21:22:23
i keep getting the error
the "dll" libsmartremote" doesn't set a memory manager.
and also this error
invalid number of parameters at line 280.
how do i fix this?
StickToTheScript
2013-06-20 23:50:41
From: connorxmc
i keep getting the error
the "dll" libsmartremote" doesn't set a memory manager.
and also this error
invalid number of parameters at line 280.
how do i fix this?
the dll error is not with the script. You installed simba wrong. Try re-installing it.
And please read the instructions about the {DEFINESMART} and [DEFINESMART8}.
That should help you.
agent007
2013-06-21 05:21:45
I am having some confusion with custom monsters. Can someone help me out with getting Hobgoblins set up?
I dont understand how to find the MTol HMod SMod stuff…
Thanks.
themyman
2013-06-21 07:15:44
Can't get it to work to bury bones…
I keep getting this error
Error: Out Of Range at line 475
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, SRL - NavBar Bitmap, SRL - Options Bitmap, 5, 6, 7]
StickToTheScript
2013-06-21 10:05:08
From: themyman
Can't get it to work to bury bones…
I keep getting this error
Error: Out Of Range at line 475
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, SRL - NavBar Bitmap, SRL - Options Bitmap, 5, 6, 7]
Yeah. I am currently working on an update. There were a lot of issues, so i am fixing that. :D
connorxmc
2013-06-21 16:44:16
From: StickToTheScript
the dll error is not with the script. You installed simba wrong. Try re-installing it.
And please read the instructions about the {DEFINESMART} and [DEFINESMART8}.
That should help you.
hmmm i know i didnt install simba wrong. i did exactly step for step what the site told me and also what the video said to do. ive re-installed simba like 3 different times so im 100% sure that i didnt do it wrong. but also what about the line 280 params? how do i fix this one? also im searching on the forums and i cant find "definesmart" and "definesmart8" thread. could you post a link please and thank you?
agent007
2013-06-22 13:55:13
dude did you delete the 8 from the SMART definition? This script comes set for SMART 8, but if you just installed simba you have SMART7.
Check this, go to the top of your script, Somewhere it says SMART8 or something in the code (right at the top…) delet the 8 so it just has SMART (just the 8 and do not add anything) save and re-run. you should be good to go.
StickToTheScript
2013-06-22 17:09:53
From: agent007
dude did you delete the 8 from the SMART definition? This script comes set for SMART 8, but if you just installed simba you have SMART7.
Check this, go to the top of your script, Somewhere it says SMART8 or something in the code (right at the top…) delet the 8 so it just has SMART (just the 8 and do not add anything) save and re-run. you should be good to go.
Thanks. :D
I was a bit late on the reply but you seemed to get it. :p
From: connorxmc
hmmm i know i didnt install simba wrong. i did exactly step for step what the site told me and also what the video said to do. ive re-installed simba like 3 different times so im 100% sure that i didnt do it wrong. but also what about the line 280 params? how do i fix this one? also im searching on the forums and i cant find "definesmart" and "definesmart8" thread. could you post a link please and thank you?
Now… I will let you know that the .dll issue is not to do with the script. I am 100% positive. It has to do with how you installed Simba or SMART. Please rewatch the tutorials again and make sure. If you attempted to install a different version of SMART, you may have installed that wrong, too.
Just please give the tutorials another shot.
connorxmc
2013-06-22 23:41:28
From: StickToTheScript
Thanks. :D
I was a bit late on the reply but you seemed to get it. :p
Now… I will let you know that the .dll issue is not to do with the script. I am 100% positive. It has to do with how you installed Simba or SMART. Please rewatch the tutorials again and make sure. If you attempted to install a different version of SMART, you may have installed that wrong, too.
Just please give the tutorials another shot.
alright well i actually had to re-install windows cause of a wireless card issue but i did the install again with the tutorial, i dont know what you mean by "i" may have installed the wrong version of smart since i didnt infact install smart at all. i didnt know i was supposed to cause when i run other scripts smart just automatically pops up and starts running. but yea back to the point. now im getting this error..
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from 'C:\Documents and Settings\connor\My Documents\Downloads\StickFighter - AIO Fighter V1.01 (1).simba'
also how do i install a different version of smart, or do i even need to or am i good with whatever its automatically using?
StickToTheScript
2013-06-23 00:05:23
From: connorxmc
alright well i actually had to re-install windows cause of a wireless card issue but i did the install again with the tutorial, i dont know what you mean by "i" may have installed the wrong version of smart since i didnt infact install smart at all. i didnt know i was supposed to cause when i run other scripts smart just automatically pops up and starts running. but yea back to the point. now im getting this error..
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from 'C:\Documents and Settings\connor\My Documents\Downloads\StickFighter - AIO Fighter V1.01 (1).simba'
also how do i install a different version of smart, or do i even need to or am i good with whatever its automatically using?
Just delete the '8' in the {DEFINESMART8} part of the script at the top and delete the line under it that says 'ObjectDTM\ObjDTMInclude.simba'
THen you should be good. :D
connorxmc
2013-06-23 06:14:00
From: StickToTheScript
Just delete the '8' in the {DEFINESMART8} part of the script at the top and delete the line under it that says 'ObjectDTM\ObjDTMInclude.simba'
THen you should be good. :D
alrighty ill try that when i get home from work today. i hope this works. fingers crossed. oh and thanks for the help.
StickToTheScript
2013-06-23 08:53:09
From: connorxmc
alrighty ill try that when i get home from work today. i hope this works. fingers crossed. oh and thanks for the help.
You're welcome! Just ask and I will help. :D
connorxmc
2013-06-23 10:51:22
From: StickToTheScript
You're welcome! Just ask and I will help. :D
okay so it worked! thanks alot but now i need to know how to do this:
in the script it says for custom monsters use the monster guide to help fill that out. but it also says to use ACA to help with accuracy and better kills. what is ACA and how do i integrate that into the script? again sorry for being noob at this. the bots i used to use were just click and go.
dang i just went to the stronghold of security and im trying to kill goblins. it finds monster and kills the monster then says
Exception in Script: The bitmap[5] does not exist
grrr… what do i do now lol
also seems to be happening in lumby too where the goblins are. i assume this will be the issue with any monster i wanna fight.
StickToTheScript
2013-06-23 13:31:21
From: connorxmc
okay so it worked! thanks alot but now i need to know how to do this:
in the script it says for custom monsters use the monster guide to help fill that out. but it also says to use ACA to help with accuracy and better kills. what is ACA and how do i integrate that into the script? again sorry for being noob at this. the bots i used to use were just click and go.
dang i just went to the stronghold of security and im trying to kill goblins. it finds monster and kills the monster then says
Exception in Script: The bitmap[5] does not exist
grrr… what do i do now lol
also seems to be happening in lumby too where the goblins are. i assume this will be the issue with any monster i wanna fight.
I am currently updating the script to be a lot more efficient. It is probably gonna take a bit of time because i have a lot of testing that I have to get done.
I was thinking of getting help from the community and seeing if there are any people willing to help grab monster colours and try them out to see if they work.
I want this to be very nice and easy to use, so some time is going to be needed.
For now, I would not recommend using it because of the need for an update. I would highly recommend ShatterFighter because it is an amazing script and it will definitely get whatever done that you need done.
Anyways, hope you can wait.
THanks!
connorxmc
2013-06-25 21:42:55
lol not trying to troll but have you proceeded with the overhaul? desperatly needing this script.
StickToTheScript
2013-06-25 23:12:36
From: connorxmc
lol not trying to troll but have you proceeded with the overhaul? desperatly needing this script.
Its kinda tricky. And I am doing renovations in my house… So, hopefully this weekend I will be able to actually be able to get a lot of work done.
connorxmc
2013-06-26 01:24:08
From: StickToTheScript
Its kinda tricky. And I am doing renovations in my house… So, hopefully this weekend I will be able to actually be able to get a lot of work done.
amazing! let me know when it is up. time to grind!
StickToTheScript
2013-06-26 01:45:30
From: connorxmc
amazing! let me know when it is up. time to grind!
Lol. Yeah. You could say that. :p
Hopefully i can get a decent amount of work done tomorrow. :D
zachman666
2013-07-03 21:25:10
awesome script one thing when it attempts to burry bones it looks in invo then the script craps out
StickToTheScript
2013-07-03 23:59:28
From: zachman666
awesome script one thing when it attempts to burry bones it looks in invo then the script craps out
Im working on fixing it atm. Give me a few days. :D
I got work, and its around 10h a day. So, gimme some time. :P
Connor S
2013-07-22 19:43:17
Is this script for 07 or eoc? aka RS3 now?
StickToTheScript
2013-07-24 13:39:26
From: connor s
is this script for 07 or eoc? Aka rs3 now?
eoc.
SirDemron
2013-07-25 09:47:07
I got this message as well, though I thought it was an error by me. It was my first time to try and run a script from here. xD Regardless, I'm sure it can be easily fixed, and will be soon, eh?
StickToTheScript
2013-07-28 19:54:10
From: SirDemron
I got this message as well, though I thought it was an error by me. It was my first time to try and run a script from here. xD Regardless, I'm sure it can be easily fixed, and will be soon, eh?
Well, i am not sure. I currently only get internet for the weekends, and it is a hotspot from a phone that only has 3 bars. So, I can hardly load runescape, let alone test anything. So, i cannot even estimate when it will be fixed. Oh, and I work from 1 - 5 and 8:30 - 10:30 almost everyday, So that is also added on to there.
tilled
2013-08-02 05:21:51
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from 'C:\Simba\Scripts\StickFighter - AIO Fighter V1.01 .simba'
i get this error can u help me ca=onntact me on skype : Bioshockedlight1
dzpliu
2013-08-02 08:47:39
From: tilled
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from 'C:\Simba\Scripts\StickFighter - AIO Fighter V1.01 .simba'
i get this error can u help me ca=onntact me on skype : Bioshockedlight1
RS3 broke the script >.>
Wait till SRL6 is in public beta.
StickToTheScript
2013-08-03 17:55:37
From: dzpliu
RS3 broke the script >.>
Wait till SRL6 is in public beta.
Lol. Yeah. Im gonna wait till then. :p
rusty5500
2013-08-05 00:45:40
I keep getting this:
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from 'C:\Simba\Scripts\StickFighter - AIO Fighter V1.01 .simba'
What can I do to fix the problem? I'm new to this program and such.
tsabras
2013-08-11 17:44:38
So this script doesn't currently work (RS3)?
Thanatos
2013-08-11 17:53:35
From: tsabras
So this script doesn't currently work (RS3)?
Pretty much no scripts work with RS3…
tsabras
2013-08-11 18:44:37
There's a tear collector that works so I had some hopes T.T
sherilyntjx
2013-09-02 14:15:39
when did simba work again