samerdl
2013-03-26 08:23:22
program PrayerFlicker;
{$DEFINE SMART8}
{$i SRL/SRL.simba}
procedure DoPrayer;
begin
GameTab(tab_Prayer);
writeln ('ClickingPray');
MouseBox(680,340,680,340,1);
writeln ('Ficking!');
Wait(750);
MouseBox(680,340,680,340,1);
writeln ('WaitingPRocess');
Wait(1000);
end;
begin
SetUpSRL;
DoPrayer;
Repeat
DoPrayer;
until(InvFull);
end.
Prayer Flicking is the process of turning on Melee prayer a bit before he npc attacks you and turning it off right away when its done, it doesn't give infinite prayer but it does reduce the damage you take and extends your prayer usage..
Obviously this script is trash because i could never really manage to make it work perfectly the way i want it to be.. Is there any special feature in simba that recognizes npc attacks i can use or is it all about timing?.
Anyway, simple script, clicks melee pray in smart client, waits clicks it off and waits longer and then does it again, repeat till inventory is full which is never going to happen :p, after npc is dead i disable smart with pray off and get ready to attack next and turn smart back on.. Good idea/stupid idea?.. my first script need to add mouse randomness to coordinates
Hopefully some pro scripter makes a flawless prayer flicker someday