SRL Archive - RS3 Outdated / Broken Scripts

[RS3/SRL6] The Mayor's Plank Banker


The Mayor

2013-03-20 22:22:34


This script needs a rewrite. Old version may work.

Current version: 2.80
Updated 26th July 2014

New in version 2.80:
Removed some redundant code.



What it does?

  • This script will take 28 logs of your choice to the Sawmill (northeast of Varrock) and turn them into planks, before returning to Varrock East Bank (VEB).


Features:
  • Main features:
    • 100% Colour
    • Supports Normal, Oak, Teak, and Mahogany logs.
    • Your player will logout if out of logs or money.
    • Option to rest when low on energy (probably lowers profit).
    • Option to take user specified breaks (recommended).
    • Option to complete a specific number of loads.
    • Bank preset button 1 support.

  • Other features:
    • Can sustain 1000+ planks per hour (without breaks). Over 1100 with good agility.
    • Multiple walking paths.
    • Automatic profit calculation based on real-time prices.
    • The usual antiban and failsafes etc.
    • All functions/procedures are explained to aid learning.

You should use DirectX graphics mode (because of openGL glitches). Download the d3d9.dll from here and place it in the C:/Simba/Plugins folder. Although, the script might work fine without it.

How to setup the script:
  • Have your player(s) setup in the Rafiki Player Manager:
  • Setup your interfaces correctly (Old School Preset, Slim headers, No Transparancy etc.) If the script doesn't work, you probably didn't do this properly!
  • Have your logs in bank slot 10 (last slot, top row) (see picture below).
  • Assign bank preset button #1 to withdraw 28 logs.
  • Wear lightweight clothing and have a reasonable agility level for faster profit.
  • Start at VEB, or anywhere between VEB and the Sawmill with logs, planks or nothing in your inventory.
  • Make sure your camera is zoomed all the way out.
  • Make your chatbox the smallest possible (see picture below).
  • Fill in the form that pops up when you press run. Select your Rafiki player file, and add players by typing in their nickname/displayName/loginName (see picture below).

[SPOILER=Setup and Form instructions]
Form settings:
Interface layout:
Bank layout:
[/SPOILER]


Progress Reports:


[|---`~` The Mayor's Plank Banker v.2.40 `~`---|]
|| Time Running: 13h 57m 09s ||
|| Mahogany Planks Made: 14028 (1,005 PH) ||
|| Profit Made: 13691328 (981,277 PH) ||
|| Loads Done: 501 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 11m 50s ||
|| Breaks taken: 9 (1 h & 34 m) ||
|| Logs in bank: 80 (78080 gp | 0h & 4m) ||
[|---------------------------------------------|]
Terminated script: We are out of money!

[SPOILER=Progress Reports]

------`~` The Mayors Plank Banker v.1.11 `~`------
- Time Running: 36 Hours, 45 Minutes and 53 Seconds
- Oak Planks made: 37212 Logs Left: 36
- Planks per Hour: 1012
- Profit Made: 11051964 Loads Done: 1329
- Profit per Hour: 300613
- Approx. time until you run out of logs: 0 H & 2 M
- Money to be made from banked logs: 10692 gp
--------------------------------------------------
We are taking a break in 1h 5m 46s
You have less than 28 logs in your bank (or in wrong slot)
At least you got some money for old rope! :D
------`~` The Mayors Plank Banker v.1.08 `~`------
- Time Running: 24 Hours, 26 Minutes and 50 Seconds
- Oak Planks made: 24752 Logs Left: 25815
- Planks per Hour: 1012
- Profit Made: 5296928 Loads Done: 884
- Profit per Hour: 216668
- Approx. time until you run out of logs: 25 h
- Money to be made from banked logs: 5524410 gp
--------------------------------------------------

(I accidentally paired with wrong SMART and crashed the script!).
------`~` The Mayors Plank Banker v.1.09 `~`------
- Time Running: 29 Hours, 38 Minutes and 35 Seconds
- Oak Planks made: 28000 Logs Left: 26522
- Planks per Hour: 945
- Profit Made: 8260000 Loads Done: 1000
- Profit per Hour: 278649
- Approx. time until you run out of logs: 28 h
- Money to be made from banked logs: 7823990 gp
--------------------------------------------------
We are taking a break in 1h 18m 24s
Completed your 1000 loads as requested - ending script :D
------`~` The Mayors Plank Banker v.1.09 `~`------
- Time Running: 25 Hours, 24 Minutes and 40 Seconds
- Oak Planks made: 25788 Logs Left: 25076
- Planks per Hour: 1015
- Profit Made: 7607460 Loads Done: 921
- Profit per Hour: 299375
- Approx. time until you run out of logs: 24 h
- Money to be made from banked logs: 7397420 gp
--------------------------------------------------

(Stopped manually to restart pc)

[/SPOILER]

Sin

2013-03-20 22:24:39

Plageurised script. Don't use. loljk gz on release

Kevin

2013-03-20 22:26:28

From: Sin
Plageurised script. Don't use. loljk gz on release


Ignore him, he's joking.
Congratulations on the big release, Mayor!

Sjoe

2013-03-20 23:47:03

Nice Mayor :)

[XoL]

2013-03-21 00:24:47

Wow, that is impressive great release! if only I was back into gold farming :p

Still very impressive!

The Killer

2013-03-21 17:05:07

Gz on release, glad you kept it in mems, even if I don't plan on using it atm :p

The Mayor

2013-03-23 06:34:13

Updated to version 1.10

- Added a form so you don't have to touch anything in the script
- Removed an unnecessary wait.

Post proggys if you use.

Vinyl Scratch

2013-03-23 15:30:21

U stole muh skrip!


Loljk.

Great release, Mayor. Will take a look soon!

The Mayor

2013-03-26 00:50:53

First normal logs, now oaks have doubled in price :(



P1nky

2013-03-26 05:01:43

From: The Mayor
First normal logs, now oaks have doubled in price :(




Gonna give it a run! Although does this mean the profit has lowered hourly?

The Mayor

2013-03-26 05:14:12

From: P1nky
Gonna give it a run! Although does this mean the profit has lowered hourly?


Yes, if you buy the logs. I have bots cutting oaks at draynor village so it doesn't effect me :).

It seems teak planks are the best profit atm by about 6k/h if you buy logs.

Look forward to your proggy :)

P1nky

2013-03-26 05:23:01

Okay well I haven't really done this plank buisness, but was wondering this is just for P2P right? also any requirements and again how much did you say a hour with one account?

Also what logs do I need to buy, ima buy about 10k just to test it out first.

The Mayor

2013-03-26 05:35:37

From: P1nky
Okay well I haven't really done this plank buisness, but was wondering this is just for P2P right? also any requirements and again how much did you say a hour with one account?

Also what logs do I need to buy, ima buy about 10k just to test it out first.


Yes it's P2p only. No requirements, although I wouldn't use a level 3 account because there is a Mugger that hangs around the Sawmill and he can attack you. So get combat up a little bit. I was getting 300k/h today (although I cut logs myself - there is an option for this in the form :)). Teaks are the best profit atm, but I usually just use oaks.

P1nky

2013-03-26 05:38:48

From: The Mayor
Yes it's P2p only. No requirements, although I wouldn't use a level 3 account because there is a Mugger that hangs around the Sawmill and he can attack you. So get combat up a little bit. I was getting 300k/h today (although I cut logs myself - there is an option for this in the form :)). Teaks are the best profit atm, but I usually just use oaks.


I see and okay cool cool, ill just buy for now to see how this all works.

And blahhh
Error: SPS Maps Do Not Exist OR They Are Named Incorrectly! at line 1962
, what am I doing wrong here, I did update my SPS.

The Mayor

2013-03-26 05:43:05

From: P1nky
I see and okay cool cool, ill just buy for now to see how this all works.

And blahhh , what am I doing wrong here, I did update my SPS.


It should download automatically. Try running it again (might take a few tries).


EDIT: Ahh thanks for pointing that out. Line 1964 should be:

SPSMName:= 'TMPlank_Banker';

I forgot to change it after I updated the map :)


Uploaded a new version with the fix for you @P1nky :)

P1nky

2013-03-26 06:00:31

From: The Mayor
It should download automatically. Try running it again (might take a few tries).


EDIT: Ahh thanks for pointing that out. Line 1964 should be:

SPSMName:= 'TMPlank_Banker';

I forgot to change it after I updated the map :)


Uploaded a new version with the fix for you @P1nky :)


Got it to work with manually inputting the map in :) Thanks! also I just bought 2k teaks for about ehhh 170 ea or something around there, not sure (i'll check after I finish). Also do you suggest me to wc my own oaks (with the script feature) or should I just buy 50k and if I do buy oaks how much should I buy each for and how much should I buy teaks for?

Thanks Mate, script running like a charm!

The Mayor

2013-03-26 06:16:37

From: P1nky
Got it to work with manually inputting the map in :) Thanks! also I just bought 2k teaks for about ehhh 170 ea or something around there, not sure (i'll check after I finish). Also do you suggest me to wc my own oaks (with the script feature) or should I just buy 50k and if I do buy oaks how much should I buy each for and how much should I buy teaks for?

Thanks Mate, script running like a charm!


I use another script to cut oaks (easy chop - sorry it's pb), the option in the form just alters profit calculation. Just buy the logs the cheapest you can for the best profit :).

Also, I was selling all my oak planks +10% (between 590-600gp) and they were selling pretty fast, about 50k in an hour or two.


PS: also fixed a small bug in the progress report in the new version. Don't worry about downloading, wont effect the script :)

Vinyl Scratch

2013-03-26 07:24:03

Hey, I'll run this through the day, I'll get you a progress report!

The Mayor

2013-03-26 19:01:49

From: Vinyl Scratch
Hey, I'll run this through the day, I'll get you a progress report!


Thanks! I'll look forward to it :)

Vinyl Scratch

2013-03-29 00:27:21

——`~` The Mayors Plank Banker v.1.11 `~`——
- Time Running: 1 Hours, 7 Minutes and 45 Seconds
- Mahogany Planks made: 1204 Logs Left: 456
- Planks per Hour: 1066
- Profit Made: 151704 Loads Done: 43
- Profit per Hour: 134350
- Approx. time until you run out of logs: 0 H & 25 M
- Money to be made from banked logs: 57456 gp
————————————————–

There you go, buddy.

The Mayor

2013-03-29 00:29:12

From: Vinyl Scratch
——`~` The Mayors Plank Banker v.1.11 `~`——
- Time Running: 1 Hours, 7 Minutes and 45 Seconds
- Mahogany Planks made: 1204 Logs Left: 456
- Planks per Hour: 1066
- Profit Made: 151704 Loads Done: 43
- Profit per Hour: 134350
- Approx. time until you run out of logs: 0 H & 25 M
- Money to be made from banked logs: 57456 gp
————————————————–

There you go, buddy.


Thanks for testing!

Vinyl Scratch

2013-03-29 00:30:01

From: The Mayor
Thanks for testing!


Anytime (That I'm not grounded..)

The Mayor

2013-06-24 18:09:47

Decided to release this public. Can a mod please move this to the public Money Making/Collection section

@YoHoJo @Justin

YoHoJo

2013-06-24 18:22:35

From: The Mayor
Decided to release this public. Can a mod please move this to the public Money Making/Collection section

@YoHoJo @Justin


Done!

anth_

2013-06-25 10:34:35

Very impressive… if you need anything to improve, I'd recommend putting in support for the spirit terrorbird (Tireless run)as it would up gp/h.

Thanks :)

SLEEPER

2013-06-25 14:40:14

Hey Mayor,

Thanks for this release, although I don't have any plans on making planks I really liked how you explained all of the procedures and functions!

"All functions/procedures are explained to aid learning!"

Thanks again.

The Mayor

2013-06-25 15:49:21

From: divina commedia
Very impressive… if you need anything to improve, I'd recommend putting in support for the spirit terrorbird (Tireless run)as it would up gp/h.

Thanks :)


Good suggestion :) I will investigate this :)

From: tiredofcrap
Hey Mayor,

Thanks for this release, although I don't have any plans on making planks I really liked how you explained all of the procedures and functions!

"All functions/procedures are explained to aid learning!"

Thanks again.


No problem :) I hope it makes it easier for somebody to understand.

anth_

2013-06-25 16:40:20

From: The Mayor
Good suggestion :) I will investigate this :)


Tireless run scrolls are really cheap too, and terrorbird requires 52 summoning. Loving the script. Keep it up ;)

Stayon

2013-07-02 09:40:16

:)

[|---`~` The Mayor's Plank Banker v.1.12 `~`---|]
|| Time Running: 06h 51s ||
|| Oak Planks Made: 6776 (1127 PH) ||
|| Profit Made: 1111264 (184774 PH) ||
|| Loads Done: 242 of 900 ||
|| Logs Left: 18363 (3011532 gp | 16 H & 16 M) ||
||---------------------------------------------||

[|---`~` The Mayor's Plank Banker v.1.12 `~`---|]
|| Time Running: 06h 01m 03s ||
|| Oak Planks Made: 6384 (1061 PH) ||
|| Profit Made: 1046976 (173989 PH) ||
|| Loads Done: 228 of 900 ||
|| Logs Left: 11979 (1964556 gp | 11 H & 16 M) ||
||---------------------------------------------||

The Mayor

2013-07-03 01:19:37

From: stayon
:)

[|---`~` The Mayor's Plank Banker v.1.12 `~`---|]
|| Time Running: 06h 51s ||
|| Oak Planks Made: 6776 (1127 PH) ||
|| Profit Made: 1111264 (184774 PH) ||
|| Loads Done: 242 of 900 ||
|| Logs Left: 18363 (3011532 gp | 16 H & 16 M) ||
||---------------------------------------------||

[|---`~` The Mayor's Plank Banker v.1.12 `~`---|]
|| Time Running: 06h 01m 03s ||
|| Oak Planks Made: 6384 (1061 PH) ||
|| Profit Made: 1046976 (173989 PH) ||
|| Loads Done: 228 of 900 ||
|| Logs Left: 11979 (1964556 gp | 11 H & 16 M) ||
||---------------------------------------------||


Nice proggys! I will look into that 6 hour thing. I probably broke something when I updated it :(

Stayon

2013-07-04 01:31:45

From: The Mayor
Nice proggys! I will look into that 6 hour thing. I probably broke something when I updated it :(


Yeah it's definitely broken, tried to start the script on a client that had an expired game session and it just crashes.

sd999444

2013-07-04 11:30:51

missing the sps… dont see a place to download it, i do have object DTM enabled.

The Mayor

2013-07-04 19:07:33

From: sd999444
missing the sps… dont see a place to download it, i do have object DTM enabled.


Make sure you read the first post, or at least read the form that you are filling in :p

sd999444

2013-07-16 22:19:52

From: The Mayor
Make sure you read the first post, or at least read the form that you are filling in :p


nah it seemed to be a corrupt file, because when i re-downloaded and did everything the exact same it worked completely fine. thanks though

The Mayor

2013-07-18 03:07:52

From: sd999444
nah it seemed to be a corrupt file, because when i re-downloaded and did everything the exact same it worked completely fine. thanks though


Glad you got it working ;)


Script updated to v1.13, see first post for details.

mardlin91

2013-07-18 11:34:48

all that I keep getting is Error: Exception: Access violation at line 376
The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2, 3]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, SRL - NavBar Bitmap, SRL - Options Bitmap, 5, 6]

srry if its me being stupid :/

Wu-Tang Clan

2013-07-18 14:44:57

So in theory this could save me like 30M off that 99 construction?

godsent137

2013-07-19 02:43:39

the sps image TMPLANKER_Banker is corrupt, that is why we are getting the SPS_GetArea "ERROR: Exception: Error while reading stream: Wrong image format' message, please fix, script sounds amazing

Stayon

2013-07-19 02:45:24

From: godsent137
the sps image TMPLANKER_Banker is corrupt, that is why we are getting the SPS_GetArea "ERROR: Exception: Error while reading stream: Wrong image format' message, please fix, script sounds amazing


Try re-downloading it first.

godsent137

2013-07-19 02:51:36

tried 3 times, the image shake link is broken to the png file

The Mayor

2013-07-19 02:54:47

From: godsent137
tried 3 times, the image shake link is broken to the png file


Looks like imageshack is down or they deleted my picture :(


I'll re upload soon. In the mean time put the attached picture in Simba\Includes\SPS\img\runescape_other\ HERE

godsent137

2013-07-19 02:56:38

From: The Mayor
Looks like imageshack is down or they deleted my picture :(


I'll re upload soon. In the mean time put the attached picture in Simba\Includes\SPS\img\runescape_other\ HERE


THANKS BRO YOU ROCK! will let you know if im up and running soon :D

*replaced the old file in the sps folder with the one above and it runs perfectly*

jayman1998

2013-07-24 18:52:21

Nice.

micmou

2013-08-12 23:01:47

Hmm Every time I try to use it it just sits there and does nothing. It doesnt enter in username or password or anything.

Ian

2013-08-12 23:03:58

From: micmou
Hmm Every time I try to use it it just sits there and does nothing. It doesnt enter in username or password or anything.


Probably hasn't been updated for RS3.

micmou

2013-08-12 23:09:05

Well that sucks I was hoping this was gonna work are there any other scripts that cut mahogany logs into planks

Ian

2013-08-13 08:47:17

From: micmou
Well that sucks I was hoping this was gonna work are there any other scripts that cut mahogany logs into planks


At the moment there are very few scripts that have been released for RS3 because SRL6 has not yet been released. Once it has there will be more scripts publicly released. :)

Sjoe

2013-08-13 11:36:58

Mayor will probably update this ones srl6 is out :)

Ashaman88

2014-01-02 17:47:19

Moved as requested

Clarity

2014-01-02 19:25:29

Nice work man, thanks a lot for this.

The Mayor

2014-01-02 21:38:18

Script has been updated to version 2.00!


It has been rewritten for RS3 and SRL6. Instructions and details in first post. If you find any bugs post them here :)


EDIT:

test proggy:


[|---`~` The Mayor's Plank Banker v.2.00 `~`---|]
|| Time Running: 04h 10m 21s ||
|| Oak Planks Made: 4060 (973 PH) ||
|| Profit Made: 1238300 (296,773 PH) ||
|| Loads Done: 145 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 ||
|| Logs in bank: 2718 (828990 gp | 2h & 47m) ||
[|---------------------------------------------|]

We are out of money! terminating script
Thank you for using The Mayor's Plank Banker - Post proggies on the thread.
Successfully executed.

tehYosh

2014-01-02 22:44:52

Thought I'd give this a try, but unfortunately I can't get it to handle the bank at all (A similar problem I've had on another script), if I manually start the script with logs in my inventory, it will go to the sawmill, turn them to planks, return to bank, but once it opens the bank it just freezes.

This message keeps getting spammed in simba too [Failed to find bank booth. Searching for the banker instead] even when the bank is actually open.

hope that helps :)

The Mayor

2014-01-02 22:58:03

From: tehYosh
Thought I'd give this a try, but unfortunately I can't get it to handle the bank at all (A similar problem I've had on another script), if I manually start the script with logs in my inventory, it will go to the sawmill, turn them to planks, return to bank, but once it opens the bank it just freezes.

This message keeps getting spammed in simba too [Failed to find bank booth. Searching for the banker instead] even when the bank is actually open.

hope that helps :)


So it can open the bank, but it doesn't recognise its open?

I had a similar problem. Its because your bank interface is not lined up or something. To fix this I just reset my interfaces back to default by clicking the "Old school Preset" again.

Let me know if this works ;)

tehYosh

2014-01-03 08:05:01

From: The Mayor
So it can open the bank, but it doesn't recognise its open?

I had a similar problem. Its because your bank interface is not lined up or something. To fix this I just reset my interfaces back to default by clicking the "Old school Preset" again.

Let me know if this works ;)

Thanks for the quick response, I literally went to bed about a minute before it! :(

But that's started working, thank you very much, not sure about the other script but it recognized the bank booth instantly and is running as we speak, proggy to follow! :)

UPDATE: Proggy for you here, only a short one but will probably do an overnight run soon!

[|---`~` The Mayor's Plank Banker v.2.00 `~`---|]
|| Time Running: 01h 23m 30s ||
|| Oak Planks Made: 1484 (1,066 PH) ||
|| Profit Made: 454104 (326,262 PH) ||
|| Loads Done: 53 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 7m 21s ||
|| Breaks taken: 0 ||
|| Logs in bank: 872 (266832 gp | 0h & 49m) ||
[|---------------------------------------------|]

Update 2: 2hr this time, keep stopping and starting :p
[|---`~` The Mayor's Plank Banker v.2.00 `~`---|]
|| Time Running: 02h 09m 21s ||
|| Oak Planks Made: 2212 (1,026 PH) ||
|| Profit Made: 701204 (325,203 PH) ||
|| Loads Done: 79 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 ||
|| Logs in bank: 524 (166108 gp | 0h & 30m) ||
[|---------------------------------------------|]

The Spark

2014-01-03 14:45:03

I've been waiting for this one,I'll try it soon, thank you :)

The Mayor

2014-01-03 15:03:46

From: tehYosh
Thanks for the quick response, I literally went to bed about a minute before it! :(

But that's started working, thank you very much, not sure about the other script but it recognized the bank booth instantly and is running as we speak, proggy to follow! :)

UPDATE: Proggy for you here, only a short one but will probably do an overnight run soon!

[|---`~` The Mayor's Plank Banker v.2.00 `~`---|]
|| Time Running: 01h 23m 30s ||
|| Oak Planks Made: 1484 (1,066 PH) ||
|| Profit Made: 454104 (326,262 PH) ||
|| Loads Done: 53 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 7m 21s ||
|| Breaks taken: 0 ||
|| Logs in bank: 872 (266832 gp | 0h & 49m) ||
[|---------------------------------------------|]


Glad you got it working :)


From: sparkyownage
I've been waiting for this one,I'll try it soon, thankyou :)


I'll look forward to a proggy ;)

The Spark

2014-01-03 22:18:01


[|---`~` The Mayor's Plank Banker v.2.00 `~`---|]
|| Time Running: 03h 15m 15s ||
|| Teak Planks Made: 3192 (981 PH) ||
|| Profit Made: 1027824 (315,847 PH) ||
|| Loads Done: 114 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 0m -29s ||
|| Breaks taken: 1 ||
|| Logs in bank: 4780 (1539160 gp | 4h & 52m) ||
[|---------------------------------------------|]

Would have been twice as long, but I broke it myself by accident lol

The Mayor

2014-01-03 22:29:07

From: sparkyownage

[|---`~` The Mayor's Plank Banker v.2.00 `~`---|]
|| Time Running: 03h 15m 15s ||
|| Teak Planks Made: 3192 (981 PH) ||
|| Profit Made: 1027824 (315,847 PH) ||
|| Loads Done: 114 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 0m -29s ||
|| Breaks taken: 1 ||
|| Logs in bank: 4780 (1539160 gp | 4h & 52m) ||
[|---------------------------------------------|]

Would have been twice as long, but I broke it myself by accident lol



Nice thanks for the proggy! If you notice anything that needs improving let me know ;)

tehYosh

2014-01-04 06:22:18

here's one twice as long as Sparky :p

[|---`~` The Mayor's Plank Banker v.2.00 `~`---|]
|| Time Running: 07h 25s ||
|| Oak Planks Made: 6412 (915 PH) ||
|| Profit Made: 2032604 (290,076 PH) ||
|| Loads Done: 229 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 1h 25m 15s ||
|| Breaks taken: 3 ||
|| Logs in bank: 4817 (1526989 gp | 5h & 15m) ||
[|---------------------------------------------|]

The Mayor

2014-01-04 06:40:15

From: tehYosh
here's one twice as long as Sparky :p

[|---`~` The Mayor's Plank Banker v.2.00 `~`---|]
|| Time Running: 07h 25s ||
|| Oak Planks Made: 6412 (915 PH) ||
|| Profit Made: 2032604 (290,076 PH) ||
|| Loads Done: 229 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 1h 25m 15s ||
|| Breaks taken: 3 ||
|| Logs in bank: 4817 (1526989 gp | 5h & 15m) ||
[|---------------------------------------------|]


Nice! Easy 6.5k planks and 2m profit ;) Did you stop manually?

I was thinking about subtracting the break time when calculating per hour figures to make them accurate for time actually worked.

tehYosh

2014-01-04 07:36:23

I ran out of cash! :( Well I started the script at 4am, went to bed, reckoned it'd probably do around 6-7 hours with the cash I had in my inventory, so will try get a longer proggy tonight! :)

edit:
From: The Mayor
Nice! Easy 6.5k planks and 2m profit ;) Did you stop manually?

I was thinking about subtracting the break time when calculating per hour figures to make them accurate for time actually worked.

didn't see the last part, I remember seeing a script that calculated what your gp/h and xp/h was in total and including breaks, I guess it would be simple enough for you to implement, but that's a guess! :P

The Spark

2014-01-04 13:01:39


[|---`~` The Mayor's Plank Banker v.2.00 `~`---|]
|| Time Running: 04h 50m 24s ||
|| Teak Planks Made: 4480 (926 PH) ||
|| Profit Made: 1442560 (298,042 PH) ||
|| Loads Done: 160 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 26m 36s ||
|| Breaks taken: 2 ||
|| Logs in bank: 20 (6440 gp | 0h & 1m) ||
[|---------------------------------------------|]

Didn't know it was a competition xD

The Mayor

2014-01-05 15:57:52

From: sparkyownage

[|---`~` The Mayor's Plank Banker v.2.00 `~`---|]
|| Time Running: 04h 50m 24s ||
|| Teak Planks Made: 4480 (926 PH) ||
|| Profit Made: 1442560 (298,042 PH) ||
|| Loads Done: 160 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 26m 36s ||
|| Breaks taken: 2 ||
|| Logs in bank: 20 (6440 gp | 0h & 1m) ||
[|---------------------------------------------|]

Didn't know it was a competition xD


Nice proggy. Its always been about the longest proggy! I doubt anyone will beat the 1 month record though.

The Spark

2014-01-05 20:24:53

From: The Mayor
Nice proggy. Its always been about the longest proggy! I doubt anyone will beat the 1 month record though.


If only I had enough cash lol

thebob142

2014-01-05 21:06:11

——– FATAL ERROR: Failed to spawn a SMART client i keep getting this error

The Mayor

2014-01-05 23:55:56

From: thebob142
——– FATAL ERROR: Failed to spawn a SMART client i keep getting this error


This is error is usually because you don't have Java 7, or because you have old versions of java installed.

chacksen

2014-01-08 13:24:55

Exception in Script: Runtime error: "Access violation" at line 145, column 15
The following DTMs were not freed: [0, 1]
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image]
File[C:\Simba\Includes\SRL-6/logs/SRL log (08-01-14 at 07.17.08 PM).txt] has not been freed in the script, freeing it now.
? I am new here :b quick help please :3

The Mayor

2014-01-08 13:49:22

From: chacksen
Exception in Script: Runtime error: "Access violation" at line 145, column 15
The following DTMs were not freed: [0, 1]
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image]
File[C:\Simba\Includes\SRL-6/logs/SRL log (08-01-14 at 07.17.08 PM).txt] has not been freed in the script, freeing it now.
? I am new here :b quick help please :3



Make sure you have Simba AND your graphics settings AND your interfaces set up correctly.

chacksen

2014-01-08 14:03:07

SRL Update ERROR: Didn't recieve any data from Update URL.
stopped at SRL update

chacksen

2014-01-08 14:40:56

Now it says:

Exception in Script: Runtime error: "The Points you passed to DrawATPA exceed the bitmap's bounds" at line 576, column 15 in file "C:\Simba\Includes\SRL-6\lib\utilities\drawing.simba"
The following DTMs were not freed: [0, 1]
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
File[C:\Simba\Includes\SRL-6/logs/SRL log (08-01-14 at 08.39.14 PM).txt] has not been freed in the script, freeing it now.

BUT rs3 is opened and it typed username and password. Stopped at bank pin.

tehYosh

2014-01-09 00:11:25

From: chacksen
Now it says:

Exception in Script: Runtime error: "The Points you passed to DrawATPA exceed the bitmap's bounds" at line 576, column 15 in file "C:\Simba\Includes\SRL-6\lib\utilities\drawing.simba"
The following DTMs were not freed: [0, 1]
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
File[C:\Simba\Includes\SRL-6/logs/SRL log (08-01-14 at 08.39.14 PM).txt] has not been freed in the script, freeing it now.

BUT rs3 is opened and it typed username and password. Stopped at bank pin.

Your best bet would be to uninstall simba, reinstall it, and donwload all the updates you require (SRL and SPS) and then reattempted.

chacksen

2014-01-09 16:26:26

Well anyways thanks :b i got it :3

[|—`~` The Mayor's Plank Banker v.2.00 `~`—|]
|| Time Running: 04h 14m 17s ||
|| Oak Planks Made: 4228 (998 PH) ||
|| Profit Made: 1344504 (317,233 PH) ||
|| Loads Done: 151 of 1000 ||
|| Times Rested: 7 ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 ||
|| Logs in bank: 6741 (2143638 gp | 6h & 44m) ||
[|———————————————|]

chacksen

2014-01-10 16:10:12

[|—`~` The Mayor's Plank Banker v.2.00 `~`—|]
|| Time Running: 04h 34m 12s ||
|| Oak Planks Made: 4592 (1,005 PH) ||
|| Profit Made: 1460256 (319,523 PH) ||
|| Loads Done: 164 of 1000 ||
|| Times Rested: 11 ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 ||
|| Logs in bank: 1225 (389550 gp | 1h & 13m) ||
[|———————————————|]

Musscullen

2014-01-10 22:28:40

nice

jordanbotter

2014-01-11 01:15:58

[|—`~` The Mayor's Plank Banker v.2.00 `~`—|]
|| Time Running: 09h 32m 45s ||
|| Oak Planks Made: 9464 (991 PH) ||
|| Profit Made: 3009552 (315,267 PH) ||
|| Loads Done: 338 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 59m 40s ||
|| Breaks taken: 0 ||
|| Logs in bank: 4748 (1509864 gp | 4h & 47m)


doing oak

whitevans1

2014-01-11 21:18:36

Here is my progress report. Still running will update it in a few hours.

[|—`~` The Mayor's Plank Banker v.2.00 `~`—|]
|| Time Running: 01h 01m 54s ||
|| Mahogany Planks Made: 1148 (1,113 PH) ||
|| Profit Made: 500528 (485,155 PH) ||
|| Loads Done: 41 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 41m 21s ||
|| Breaks taken: 0 ||
|| Logs in bank: 8844 (3855984 gp | 7h & 56m) ||
[|———————————————|]

Another Update

[|—`~` The Mayor's Plank Banker v.2.00 `~`—|]
|| Time Running: 03h 21m 28s ||
|| Mahogany Planks Made: 3220 (959 PH) ||
|| Profit Made: 1403920 (418,090 PH) ||
|| Loads Done: 115 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 31m 56s ||
|| Breaks taken: 1 ||
|| Logs in bank: 6744 (2940384 gp | 7h & 1m) ||
[|———————————————|]

jordanbotter

2014-01-14 23:46:27

sits there saying he cant find banker when he clicks on them and has bank up….

Gunner

2014-01-15 08:39:44

From: jordanbotter
sits there saying he cant find banker when he clicks on them and has bank up….


Reset your interfaces back to Old School again. This problem was discussed on the previous page.

jordanbotter

2014-01-15 23:29:44

also anyone have link for the manager to keep bot running 24/7? cant seem to find

The Mayor

2014-01-18 16:59:05

From: chacksen
[|—`~` The Mayor's Plank Banker v.2.00 `~`—|]
|| Time Running: 04h 34m 12s ||
|| Oak Planks Made: 4592 (1,005 PH) ||
|| Profit Made: 1460256 (319,523 PH) ||
|| Loads Done: 164 of 1000 ||
|| Times Rested: 11 ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 ||
|| Logs in bank: 1225 (389550 gp | 1h & 13m) ||
[|———————————————|]


From: jordanbotter
[|—`~` The Mayor's Plank Banker v.2.00 `~`—|]
|| Time Running: 09h 32m 45s ||
|| Oak Planks Made: 9464 (991 PH) ||
|| Profit Made: 3009552 (315,267 PH) ||
|| Loads Done: 338 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 59m 40s ||
|| Breaks taken: 0 ||
|| Logs in bank: 4748 (1509864 gp | 4h & 47m)


doing oak


Nice proggys :)

From: whitevans1
Here is my progress report. Still running will update it in a few hours.

[|—`~` The Mayor's Plank Banker v.2.00 `~`—|]
|| Time Running: 01h 01m 54s ||
|| Mahogany Planks Made: 1148 (1,113 PH) ||
|| Profit Made: 500528 (485,155 PH) ||
|| Loads Done: 41 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 41m 21s ||
|| Breaks taken: 0 ||
|| Logs in bank: 8844 (3855984 gp | 7h & 56m) ||
[|———————————————|]

Another Update

[|—`~` The Mayor's Plank Banker v.2.00 `~`—|]
|| Time Running: 03h 21m 28s ||
|| Mahogany Planks Made: 3220 (959 PH) ||
|| Profit Made: 1403920 (418,090 PH) ||
|| Loads Done: 115 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 31m 56s ||
|| Breaks taken: 1 ||
|| Logs in bank: 6744 (2940384 gp | 7h & 1m) ||
[|———————————————|]


Nice, good profit per hour :)

From: jordanbotter
also anyone have link for the manager to keep bot running 24/7? cant seem to find


Manager?

rzerox

2014-01-25 22:10:56

Doesn't seem to login at all I'm using the Rafiki
all it says is
Checking for script updates…

NOTIFICATION: Current script version: 2.00 | Online version: 2.00
NOTIFICATION: You have the latest version.
Please wait …….. loading ….

The Mayor

2014-01-25 23:55:29

From: rzerox
Doesn't seem to login at all I'm using the Rafiki
all it says is
Checking for script updates…

NOTIFICATION: Current script version: 2.00 | Online version: 2.00
NOTIFICATION: You have the latest version.
Please wait …….. loading ….


Team viewed and fixed. Incorrect graphics and interface settings.

rzerox

2014-01-26 02:02:18

Here is a Progress Report 2hrs :D
[|—`~` The Mayor's Plank Banker v.2.00 `~`—|]
|| Time Running: 02h 11m 19s ||
|| Oak Planks Made: 1848 (844 PH) ||
|| Profit Made: 521136 (238,095 PH) ||
|| Loads Done: 66 of 1000 ||
|| Times Rested: 22 ||
|| Time until break: 1h 10m 25s ||
|| Breaks taken: 1 ||
|| Logs in bank: 12 (3384 gp | 0h & 0m) ||
[|———————————————|]

And another one Progress Report :D
[|—`~` The Mayor's Plank Banker v.2.00 `~`—|]
|| Time Running: 02h 05m 14s ||
|| Oak Planks Made: 1680 (805 PH) ||
|| Profit Made: 473760 (226,952 PH) ||
|| Loads Done: 60 of 1000 ||
|| Times Rested: 17 ||
|| Time until break: 1h 22m 36s ||
|| Breaks taken: 1 ||
|| Logs in bank: 18332 (5169624 gp | 22h & 44m)||
[|———————————————|]

The Mayor

2014-01-26 05:29:39

From: rzerox
Here is a Progress Report 2hrs :D
[|—`~` The Mayor's Plank Banker v.2.00 `~`—|]
|| Time Running: 02h 11m 19s ||
|| Oak Planks Made: 1848 (844 PH) ||
|| Profit Made: 521136 (238,095 PH) ||
|| Loads Done: 66 of 1000 ||
|| Times Rested: 22 ||
|| Time until break: 1h 10m 25s ||
|| Breaks taken: 1 ||
|| Logs in bank: 12 (3384 gp | 0h & 0m) ||
[|———————————————|]

And another one Progress Report :D
[|—`~` The Mayor's Plank Banker v.2.00 `~`—|]
|| Time Running: 02h 05m 14s ||
|| Oak Planks Made: 1680 (805 PH) ||
|| Profit Made: 473760 (226,952 PH) ||
|| Loads Done: 60 of 1000 ||
|| Times Rested: 17 ||
|| Time until break: 1h 22m 36s ||
|| Breaks taken: 1 ||
|| Logs in bank: 18332 (5169624 gp | 22h & 44m)||
[|———————————————|]


Very nice ;) BTW mahogany are best profit atm. I've actually updated this script to v2.10 but I just need to test it before I push the release. Waiting for someone to lend me a p2p account haha.

rzerox

2014-01-26 06:12:04

From: The Mayor
Very nice ;) BTW mahogany are best profit atm. I've actually updated this script to v2.10 but I just need to test it before I push the release. Waiting for someone to lend me a p2p account haha.
Why Don't you just buy a Bond as they cost like 7M for 14 days membership also i may be able to lend you my account also what do you need to test?

rzerox

2014-01-26 07:57:25

Doesn't seem to restart when the game session ends when at 6hr.
[|—`~` The Mayor's Plank Banker v.2.00 `~`—|]
|| Time Running: 05h 47m 35s ||
|| Oak Planks Made: 3108 (537 PH) ||
|| Profit Made: 876456 (151,293 PH) ||
|| Loads Done: 111 of 1000 ||
|| Times Rested: 34 ||
|| Time until break: 1h 17m 42s ||
|| Breaks taken: 3 ||
|| Logs in bank: 16904 (4766928 gp | 31h & 25m)||
[|———————————————|]

The Mayor

2014-01-26 19:56:01

Updated to 2.10. Changes:
  • Multiple paths back to bank
  • Added SRL Player form
  • New SPS map
  • Cleaned up code
  • Other minor bits and pieces

E:

Pushed 2.20. to fix a rare error

E2:

Pushed 2.30.

Reflector

2014-02-02 23:23:14

Script teleports me to random locations… Max I've gotten is 1.5 hours… But other than that, great script! :)

The Mayor

2014-02-02 23:36:26

From: Reflector
Script teleports me to random locations… Max I've gotten is 1.5 hours… But other than that, great script! :)


Yea I know about that. For some reason it just doesn't agree with the new SPS map and walks to random places. I'm gonna update it after I finish updating GAO (I'm thinking of resorting to the old map).

The Mayor

2014-02-05 17:59:55

Script has been updated to version 2.40

Fixes in this version:
  • Fixed the walking issues. I resorted to the old SPS map, but made new paths.
  • Added an on-screen paint.
  • Re-write of certain parts.

Profit is quite high at the moment - up to 1.2m/h with Mahogany planks.

Progress report before taking a break:

[|---`~` The Mayor's Plank Banker v.2.40 `~`---|]
|| Time Running: 01h 18m 38s ||
|| Mahogany Planks Made: 1512 (1,154 PH) ||
|| Profit Made: 1475712 (1,125,856 PH) ||
|| Loads Done: 54 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 0m -8s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 12596 (12293696 gp | 10h & 54m)||
[|---------------------------------------------|]

and after my character ran out of money:

[|---`~` The Mayor's Plank Banker v.2.40 `~`---|]
|| Time Running: 13h 57m 09s ||
|| Mahogany Planks Made: 14028 (1,005 PH) ||
|| Profit Made: 13691328 (981,277 PH) ||
|| Loads Done: 501 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 11m 50s ||
|| Breaks taken: 9 (1 h & 34 m) ||
|| Logs in bank: 80 (78080 gp | 0h & 4m) ||
[|---------------------------------------------|]
Terminated script: We are out of money!

rizlaking

2014-02-05 18:43:47

When i try running i get this error "Exception in Script: Unknown declaration "findSpinTicket" at line 291, column 7"
Am i doing somthing wrong?

The Mayor

2014-02-05 18:47:45

From: rizlaking
When i try running i get this error "Exception in Script: Unknown declaration "findSpinTicket" at line 291, column 7"
Am i doing somthing wrong?


Aww sheet, looks like they pushed an SRL update and removed the spin ticket. Gimme a few minutes.



E: @rizlaking

Try downloading the new file from the first post :)

rizlaking

2014-02-05 19:13:11

From: The Mayor
Aww sheet, looks like they pushed an SRL update and removed the spin ticket. Gimme a few minutes.



E: @rizlaking

Try downloading the new file from the first post :)


Thanks for quick response, im all sorted now.

Ashaman88

2014-02-05 19:17:49

From: The Mayor
Aww sheet, looks like they pushed an SRL update and removed the spin ticket. Gimme a few minutes.



E: @rizlaking

Try downloading the new file from the first post :)


My b why are you using findspinticket as opposed to claimspinticket??

The Mayor

2014-02-05 19:49:12

From: Ashaman88
My b why are you using findspinticket as opposed to claimspinticket??

Pretty much the same except an extra line of code to actually click it (didn't know about claim haha)

rizlaking

2014-02-05 21:13:49

Really sorry about this but i am having a new problem, when i run the script it starts up fine and logs in fine but then it just sits in varrock east bank flicking between status: Setting up player and status: Making planks and it keeps clicking the compass. As far as i can tell i have all the correct interface and graphics settings.

The Mayor

2014-02-05 21:20:36

From: rizlaking
Really sorry about this but i am having a new problem, when i run the script it starts up fine and logs in fine but then it just sits in varrock east bank flicking between status: Setting up player and status: Making planks and it keeps clicking the compass. As far as i can tell i have all the correct interface and graphics settings.


I can team view you if you like? Wanna add me on skype? the.mayor.rs

rizlaking

2014-02-05 21:23:48

From: The Mayor
I can team view you if you like? Wanna add me on skype? the.mayor.rs


Thanks but i just fixed it, i started from the beginning with the interface settings etc and it seems to work fine now, thanks anyway :)

The Mayor

2014-02-05 21:26:40

From: rizlaking
Thanks but i just fixed it, i started from the beginning with the interface settings etc and it seems to work fine now, thanks anyway :)


Thought so, hence why I made those instructions bold in the first post :)

Ashaman88

2014-02-05 23:18:13

From: The Mayor
Pretty much the same except an extra line of code to actually click it (didn't know about claim haha)


Ah I assumed nobody would use that once b/c there was claim… should probably just be an internal function

IROC-Z

2014-02-07 10:48:40

The script runs fine at least until the minimap loads incorrectly and there is a black X in the map making the script terminate. I am using DirectX so I thought that solved minimap issues, guess not. Not sure if anyone has any suggestions?

On a script related issue, it doesn't paint on SMART correctly. The only way the "paint" including the progress report will show up is if i try to change the graphics settings in Runescape from DirectX to OpenGL (in SMART I can't go from DirectX to OpenGL, it says "Runescape was unable to enter that display mode") The paint issue really isn't an issue since it should not affect the way things run, just wanted to let you know that happens.

Kevin

2014-02-07 10:54:31

From: fortier4
The script runs fine at least until the minimap loads incorrectly and there is a black X in the map making the script terminate. I am using DirectX so I thought that solved minimap issues, guess not. Not sure if anyone has any suggestions?

On a script related issue, it doesn't paint on SMART correctly. The only way the "paint" including the progress report will show up is if i try to change the graphics settings in Runescape from DirectX to OpenGL (in SMART I can't go from DirectX to OpenGL, it says "Runescape was unable to enter that display mode") The paint issue really isn't an issue since it should not affect the way things run, just wanted to let you know that happens.


I can't comment on the black X, but as for painting on SMART in DirectX, that's an issue with the most current DX plugin release that needs to be fixed.

The Mayor

2014-02-07 15:13:09

From: fortier4
The script runs fine at least until the minimap loads incorrectly and there is a black X in the map making the script terminate. I am using DirectX so I thought that solved minimap issues, guess not. Not sure if anyone has any suggestions?

On a script related issue, it doesn't paint on SMART correctly. The only way the "paint" including the progress report will show up is if i try to change the graphics settings in Runescape from DirectX to OpenGL (in SMART I can't go from DirectX to OpenGL, it says "Runescape was unable to enter that display mode") The paint issue really isn't an issue since it should not affect the way things run, just wanted to let you know that happens.


Nothing I can do about RuneScape server-side problems (like loss of minimap). Kevin's right about the DX plugin, although I do have an old version that does paint, although it doesn't display the mouse (so choose whether you want to display mouse or paint). https://dl.dropboxusercontent.com/u/88974267/d3d9.dll

pall398

2014-02-09 17:08:33

Could you possibly add support for special mahogany logs? Because if you bring two he will do the rest of the logs in the inventory free of charge?

The Mayor

2014-02-09 17:11:00

From: pall398
Could you possibly add support for special mahogany logs? Because if you bring two he will do the rest of the logs in the inventory free of charge?


So you want it to withdraw 2 x special logs, 26 x mahogany logs, and the sawmiill operator makes 26 x planks and keeps the 2 special logs? Can you post a pic of them in your inventory?

pall398

2014-02-09 19:23:31

From: The Mayor
So you want it to withdraw 2 x special logs, 26 x mahogany logs, and the sawmiill operator makes 26 x planks and keeps the 2 special logs? Can you post a pic of them in your inventory?

Yes sir, or at least until it runs out of them. But also you should keep in mind that if you have only 1 in ur bank that it should not take it out.

IROC-Z

2014-02-09 22:30:11

[|—`~` The Mayor's Plank Banker v.2.41 `~`—|]
|| Time Running: 01h 23m 41s ||
|| Mahogany Planks Made: 1344 (963 PH) ||
|| Profit Made: 845376 (606,031 PH) ||
|| Loads Done: 48 of 1000 ||
|| Times Rested: 7 ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 85440 (53741760 gp | 88h & 37m)||
[|———————————————|]

This is one of the longest proggies I was able to get. I have been around to see what happens twice. The view is turned slightly away from straight north and the script says "searching for sawmill operator" yet it is right by VEB. It kept running back and forth from the gates to the east and the water fountain just to the left. I straightened the compass to north and then the script took me to the sawmill and then shuts down saying it couldn't find the operator. The script runs flawless up until that point.

The Mayor

2014-02-09 23:06:59

From: fortier4
[|—`~` The Mayor's Plank Banker v.2.41 `~`—|]
|| Time Running: 01h 23m 41s ||
|| Mahogany Planks Made: 1344 (963 PH) ||
|| Profit Made: 845376 (606,031 PH) ||
|| Loads Done: 48 of 1000 ||
|| Times Rested: 7 ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 85440 (53741760 gp | 88h & 37m)||
[|———————————————|]

This is one of the longest proggies I was able to get. I have been around to see what happens twice. The view is turned slightly away from straight north and the script says "searching for sawmill operator" yet it is right by VEB. It kept running back and forth from the gates to the east and the water fountain just to the left. I straightened the compass to north and then the script took me to the sawmill and then shuts down saying it couldn't find the operator. The script runs flawless up until that point.


Dang, you got a lot of long in your bank ;) Hmm, never experienced that bug in 100s of hours of run time. I;m pretty sure I made the compass north before after each load, but I did notice sometimes the minimap is rotated even though it is north.

Pineapple Joe

2014-02-10 16:32:15

runs good so far … proggies on the way :P

The Mayor

2014-02-10 16:56:45

From: Pineapple Joe
runs good so far … proggies on the way :P


Nice one!

I've actually found that in rare instances it terminates as it failed to walk to the bank (but it is actually inside the bank next to the door) anyone else had this? Anyways I've (hopefully) fixed that but haven't pushed the update yet.

IROC-Z

2014-02-10 23:13:07

From: The Mayor
Nice one!

I've actually found that in rare instances it terminates as it failed to walk to the bank (but it is actually inside the bank next to the door) anyone else had this? Anyways I've (hopefully) fixed that but haven't pushed the update yet.


That was one of the issues I had also besides the one described before. At least I assume that is what happened. Came back script was failed and when I logged in he was next to the bank booth.

The Mayor

2014-02-10 23:34:22

From: fortier4
That was one of the issues I had also besides the one described before. At least I assume that is what happened. Came back script was failed and when I logged in he was next to the bank booth.


Gonna push the update very soon:


[|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
|| Time Running: 09h 08m 53s ||
|| Oak Planks Made: 8652 (946 PH) ||
|| Profit Made: 4118352 (450,184 PH) ||
|| Loads Done: 309 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 53m 5s ||
|| Breaks taken: 6 (1 h & 9 m) ||
|| Logs in bank: 68 (32368 gp | 0h & 4m) ||
[|---------------------------------------------|]

Pineapple Joe

2014-02-11 13:31:49

[ATTACH=CONFIG]22913[/ATTACH]

It's not the first time that this happened: he misclicks the logs and stopps working :p


btw: could you make a taverley planker too?

The Mayor

2014-02-11 15:15:44

From: Pineapple Joe
[ATTACH=CONFIG]22913[/ATTACH]

It's not the first time that this happened: he misclicks the logs and stopps working :p


btw: could you make a taverley planker too?


Never seen that before. Must be a bug in the SRL withdrawal function? Enable the text debug and let me know if it happens again. I do have a Taverley planker, but that won't be released public.

IROC-Z

2014-02-12 00:04:08

From: The Mayor
Never seen that before. Must be a bug in the SRL withdrawal function? Enable the text debug and let me know if it happens again. I do have a Taverley planker, but that won't be released public.


Release it Junior Mem+ :P

Pineapple Joe

2014-02-12 08:50:25

[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 04h 45m 09s ||
|| Oak Planks Made: 4172 (878 PH) ||
|| Profit Made: 1914948 (402,932 PH) ||
|| Loads Done: 149 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 32m 3s ||
|| Breaks taken: 3 (0 h & 30 m) ||
|| Logs in bank: 18 (8262 gp | 0h & 1m) ||
[|———————————————|]
Terminated script: You have less than 28 logs in the last bank slot

Need to buy more logs next time :P

The Mayor

2014-02-12 17:23:11

From: Pineapple Joe
[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 04h 45m 09s ||
|| Oak Planks Made: 4172 (878 PH) ||
|| Profit Made: 1914948 (402,932 PH) ||
|| Loads Done: 149 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 32m 3s ||
|| Breaks taken: 3 (0 h & 30 m) ||
|| Logs in bank: 18 (8262 gp | 0h & 1m) ||
[|———————————————|]
Terminated script: You have less than 28 logs in the last bank slot

Need to buy more logs next time :P


Yea, gotta stock up dem logs ;)

Pineapple Joe

2014-02-13 12:43:23

[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 18m 00s ||
|| Oak Planks Made: 140 (467 PH) ||
|| Profit Made: 64120 (213,718 PH) ||
|| Loads Done: 5 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 51m 5s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 0 (0 gp | 0h & 0m) ||
[|———————————————|]
Terminated script: Failed to walk to the bank within 120 seconds
Thank you for using The Mayor's Plank Banker - Post proggies on the thread.
Successfully executed.
The following DTMs were not freed: [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20]
The following bitmaps were not freed: [2]


the weird thing is he was inside the bank :P

soyun

2014-02-15 04:07:41

It was working like a charm like 10 hours ago and now that I'm trying to set it up, it's not working :[

My guy goes to the bank and keeps trying to find the banker, which he does. He opens up the bank and then just moves the camera, never once does he touch the logs.

This is quite weird, I used this approximately 10 hours ago with success for about 2 hours.

The Mayor

2014-02-15 04:25:54

From: soyun
It was working like a charm like 10 hours ago and now that I'm trying to set it up, it's not working :[

My guy goes to the bank and keeps trying to find the banker, which he does. He opens up the bank and then just moves the camera, never once does he touch the logs.

This is quite weird, I used this approximately 10 hours ago with success for about 2 hours.


Reset your interfaces to old-school. You moved the bank screen interface.

soyun

2014-02-15 04:30:10

From: The Mayor
Reset your interfaces to old-school. You moved the bank screen interface.


Yup, fixed it, thanks a bunch, script is flawless ;)

EDIT: Proggy!

[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 09h 34m 53s ||
|| Oak Planks Made: 9100 (950 PH) ||
|| Profit Made: 4741100 (494,821 PH) ||
|| Loads Done: 325 of 10000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 117h 53m 10s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 3460 (1802660 gp | 3h & 38m) ||
[|———————————————|]

nutta124

2014-02-15 09:55:21

Exception in Script: Runtime error: "Access violation" at line 1128, column 22
The following bitmaps were not freed: [Minimap Mask]


help please

cool4 ltr

2014-02-15 19:15:03

From: nutta124
help please


Hey, Try re-entering the player information if you haven't already. Usually it happens when it can't read the player you entered because it's not on file.

If you don't know how to do it look at the first post there is an image showing you.

hope it helps

nutta124

2014-02-16 03:27:10

From: cool4 ltr
Hey, Try re-entering the player information if you haven't already. Usually it happens when it can't read the player you entered because it's not on file.

If you don't know how to do it look at the first post there is an image showing you.

hope it helps


oh thank! i miss type something

3zx

2014-02-19 09:11:26

Just made an old account of mine member, I'll post a progress report soon :)

[|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
|| Time Running: 08h 34m 11s ||
|| Oak Planks Made: 7224 (843 PH) ||
|| Profit Made: 4074336 (475,432 PH) ||
|| Loads Done: 258 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 0m -37s ||
|| Breaks taken: 5 (0 h & 58 m) ||
|| Logs in bank: 12748 (7189872 gp | 15h & 6m) ||
[|---------------------------------------------|]
it stopped because of a mistake I made, ah well shit happens :)

EDIT: just bought an extra 25k logs, should be a nice profit :)

nutta124

2014-02-19 20:13:37

my friend is trying to bot using this script and he said his character stopped at the gate and would not go through the gate. help please?
and this mini map is like this for some reason [ATTACH=CONFIG]22967[/ATTACH]

The Mayor

2014-02-19 21:14:27

From: nutta124
my friend is trying to bot using this script and he said his character stopped at the gate and would not go through the gate. help please?
and this mini map is like this for some reason [ATTACH=CONFIG]22967[/ATTACH]


Stopped at the gate? There are no gates?

That minimap is one of the openGL bugs (and can be resolved by logging out to lobby then back in). To avoid this altogether you should use directX plugin and make your in-game graphics mode directX:

1. Download the direct plugin from this post (the d3d9.zip near the bottom of the post).

2. Put the d3d9.dll in C:/Simba/plugins/

3. Make sure you tick the directX option in the script's form (and make sure your rs is set to direct x in graphics settings)

nutta123

2014-02-20 07:04:56

Okay so the map problem is fixed, but now it just wont start at all, the box that indicates the time running, profit and so on appears. However nothing else occurs. Prior to this, the Runescape character would just constantly bank the logs and take them out again. My friend tried fixing this and now I am at my current stage. What must one do in this predicament? I don't know if this will help but it appears to be the reason to why the script wont do anything [ATTACH=CONFIG]22970[/ATTACH]

sdf

2014-02-20 08:16:30

From: nutta123
Okay so the map problem is fixed, but now it just wont start at all, the box that indicates the time running, profit and so on appears. However nothing else occurs. Prior to this, the Runescape character would just constantly bank the logs and take them out again. My friend tried fixing this and now I am at my current stage. What must one do in this predicament? I don't know if this will help but it appears to be the reason to why the script wont do anything [ATTACH=CONFIG]22970[/ATTACH]


smartImage is attempting to draw outside the client. Just disable the onscreen progress.

3zx

2014-02-20 09:51:41

new proggy :)


[|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
|| Time Running: 04h 39m 28s ||
|| Oak Planks Made: 3948 (848 PH) ||
|| Profit Made: 2353008 (505,169 PH) ||
|| Loads Done: 141 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 49m 36s ||
|| Breaks taken: 3 (0 h & 31 m) ||
|| Logs in bank: 25904 (15438784 gp | 30h & 30m)||
[|---------------------------------------------|]

Still running :)

The Mayor

2014-02-20 14:13:19

From: nutta123
Okay so the map problem is fixed, but now it just wont start at all, the box that indicates the time running, profit and so on appears. However nothing else occurs. Prior to this, the Runescape character would just constantly bank the logs and take them out again. My friend tried fixing this and now I am at my current stage. What must one do in this predicament? I don't know if this will help but it appears to be the reason to why the script wont do anything


Why did you create a new SRL account?

From: sdf
smartImage is attempting to draw outside the client. Just disable the onscreen progress.


Yes that's correct, but if you setup your graphics/interfaces properly that shouldn't happen.


From: I F A I L
new proggy :)


[|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
|| Time Running: 04h 39m 28s ||
|| Oak Planks Made: 3948 (848 PH) ||
|| Profit Made: 2353008 (505,169 PH) ||
|| Loads Done: 141 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 49m 36s ||
|| Breaks taken: 3 (0 h & 31 m) ||
|| Logs in bank: 25904 (15438784 gp | 30h & 30m)||
[|---------------------------------------------|]

Still running :)


Nice one :) Looks like I might have to move the right border of the proggy over a bit :p

3zx

2014-02-20 17:10:09

From: The Mayor
Nice one :) Looks like I might have to move the right border of the proggy over a bit :p


or i have to buy less logs ;)

[|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
|| Time Running: 11h 56m 41s ||
|| Oak Planks Made: 10220 (856 PH) ||
|| Profit Made: 6091120 (509,941 PH) ||
|| Loads Done: 365 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 37m 54s ||
|| Breaks taken: 8 (1 h & 18 m) ||
|| Logs in bank: 19604 (11683984 gp | 22h & 52m)||
[|---------------------------------------------|]

or bot more ;)

The Mayor

2014-02-20 17:37:30

From: I F A I L
or i have to buy less logs ;)

[|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
|| Time Running: 11h 56m 41s ||
|| Oak Planks Made: 10220 (856 PH) ||
|| Profit Made: 6091120 (509,941 PH) ||
|| Loads Done: 365 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 37m 54s ||
|| Breaks taken: 8 (1 h & 18 m) ||
|| Logs in bank: 19604 (11683984 gp | 22h & 52m)||
[|---------------------------------------------|]

or bot more ;)


Go for 37 hours ;)

3zx

2014-02-20 17:54:41

From: The Mayor
Go for 37 hours ;)


Can't ;(

EDIT:
[|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
|| Time Running: 03h 44m 08s ||
|| Oak Planks Made: 3416 (914 PH) ||
|| Profit Made: 2015440 (539,521 PH) ||
|| Loads Done: 122 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 18m 21s ||
|| Breaks taken: 2 (0 h & 18 m) ||
|| Logs in bank: 15040 (8873600 gp | 16h & 26m)||
[|---------------------------------------------|]
Terminated script: We failed to find the Sawmill Operator after backup procedures
Thank you for using The Mayor's Plank Banker - Post proggies on the thread.
Successfully executed.
it got stuck at the back of the sawmill, no clue how it got there xD

EDIT2:

dem oak planks<3

The Mayor

2014-02-21 17:05:57

From: I F A I L
Can't ;(

EDIT:
[|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
|| Time Running: 03h 44m 08s ||
|| Oak Planks Made: 3416 (914 PH) ||
|| Profit Made: 2015440 (539,521 PH) ||
|| Loads Done: 122 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 18m 21s ||
|| Breaks taken: 2 (0 h & 18 m) ||
|| Logs in bank: 15040 (8873600 gp | 16h & 26m)||
[|---------------------------------------------|]
Terminated script: We failed to find the Sawmill Operator after backup procedures
Thank you for using The Mayor's Plank Banker - Post proggies on the thread.
Successfully executed.
it got stuck at the back of the sawmill, no clue how it got there xD

EDIT2:

dem oak planks<3


:)

I've got a feeling I know how it got there. I make it click the MM before it starts to walk the SPS path (long story). It looks as if it's very rare bug (probably like < 0.01%) so I won't bother fixing it unless some other people report the same issue.

Riumi

2014-02-21 18:19:29

I'm using Direct X and the minimap still keeps going black?[ATTACH=CONFIG]22976[/ATTACH]

E: I can't even log in now with the Direct X plugin, it takes me into the lobby and when I click play it sends me back out to login screen.

E2: Nothing to do with Direct X, same thing happens whether I'm using it or not?

The Mayor

2014-02-21 19:16:48

From: Riumi
I'm using Direct X and the minimap still keeps going black?[ATTACH=CONFIG]22976[/ATTACH]

E: I can't even log in now with the Direct X plugin, it takes me into the lobby and when I click play it sends me back out to login screen.

E2: Nothing to do with Direct X, same thing happens whether I'm using it or not?


If dx is buggy for you I would just openGL. If the minimap disappears then just log to lobby and back in. If you can't login try deleting your jagex cache files (located in your user folder).

Riumi

2014-02-21 19:29:02

From: The Mayor
If dx is buggy for you I would just openGL. If the minimap disappears then just log to lobby and back in. If you can't login try deleting your jagex cache files (located in your user folder).


ok 1) It won't even log me out to lobby, when I click go to lobby, it just logs me out completely, 2) not really a dx issue, same thing happens with openGL 3) It doesn't even recognize that the client has loaded, won't even enter my information now.

Anything you can do to help me out? ^_^

The Mayor

2014-02-21 19:38:14

From: Riumi
ok 1) It won't even log me out to lobby, when I click go to lobby, it just logs me out completely, 2) not really a dx issue, same thing happens with openGL 3) It doesn't even recognize that the client has loaded, won't even enter my information now.

Anything you can do to help me out? ^_^


Yea I did notice this morning that there was login trouble. Probably something SRL related. If you like I could TV you to try and sort it out. Skype: the.mayor.rs

kaiola

2014-02-23 04:29:35

Meh. Minimap keeps being black for some reason. Relogged didn't fix the issue. The bank would not be black on the map, but then the sawmill would. Vice versa.

Edit: Got it to work. Ran in OpenGL mode.

The Mayor

2014-02-23 05:02:00

From: kaiola
Meh. Minimap keeps being black for some reason. Relogged didn't fix the issue. The bank would not be black on the map, but then the sawmill would. Vice versa.

Edit: Got it to work. Ran in OpenGL mode.



The attached should attempt to fix the black cross in directX mode each time it glitches (by switching to openGL and back). Let me know if it works as I can't access RS at the moment.

kaiola

2014-02-23 12:27:37

From: The Mayor
The attached should attempt to fix the black cross in directX mode each time it glitches (by switching to openGL and back). Let me know if it works as I can't access RS at the moment.


I'm having big troubles trying to use this script. It all works fine and dandy, but after like 10 minutes, it just stops. I have to babysit it and disable/enable SMART for it to work agian. Script would sometime go ways off to some other place and then terminate itself.



Here was my progress before crash.

[|—`~` The Mayor's Plank Banker v.2.43 `~`—|]
|| Time Running: 44m 25s ||
|| Oak Planks Made: 644 (870 PH) ||
|| Profit Made: 430192 (581,062 PH) ||
|| Loads Done: 23 of 5000 ||
|| Times Rested: 8 ||
|| Time until break: 0h 41m 12s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 3878 (2590504 gp | 4h & 27m) ||
[|———————————————|]

[|—`~` The Mayor's Plank Banker v.2.43 `~`—|]
|| Time Running: 40m 22s ||
|| Oak Planks Made: 616 (915 PH) ||
|| Profit Made: 411488 (611,493 PH) ||
|| Loads Done: 22 of 5000 ||
|| Times Rested: 7 ||
|| Time until break: 0h 35m 28s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 3290 (2197720 gp | 3h & 35m) ||
[|———————————————|]

The script just goes to shit after around 40 minutes and I don't know why.

The Spark

2014-02-23 17:30:34

From: The Mayor
The attached should attempt to fix the black cross in directX mode each time it glitches (by switching to openGL and back). Let me know if it works as I can't access RS at the moment.



As I'm walking to the sawmill, as the world loads, the minimap will be fine one second, then turn into the black cross as I'm walking and so, it stops and spams :


-- TRSMinimap._getSymbolColor(): -1
-- TRSMinimap._getSymbolColor()
---- Loaded symbol: Sawmill
---- Found symbol bitmap 89
-- TRSMinimap._getSymbolColor(): -1
-- TRSMinimap._getSymbolColor()
---- Loaded symbol: Sawmill
---- Found symbol bitmap 89
-- TRSMinimap._getSymbolColor(): -1
-- TRSMinimap._getSymbolColor()
---- Loaded symbol: Sawmill
---- Found symbol bitmap 89
-- TRSMinimap._getSymbolColor(): -1
-- TRSMinimap._getSymbolColor()
---- Loaded symbol: Sawmill
---- Found symbol bitmap 89
-- TRSMinimap._getSymbolColor(): -1
-- TRSMinimap._getSymbolColor()
---- Loaded symbol: Sawmill
---- Found symbol bitmap 89
-- TRSMinimap._getSymbolColor(): -1
-- TRSMinimap._getSymbolColor()
---- Loaded symbol: Sawmill
---- Found symbol bitmap 89
-- TRSMinimap._getSymbolColor(): -1
-- TRSMinimap._getSymbolColor()
---- Loaded symbol: Sawmill
---- Found symbol bitmap 89
-- TRSMinimap._getSymbolColor(): -1
-- TRSMinimap._getSymbolColor()
---- Loaded symbol: Sawmill
---- Found symbol bitmap 89
-- TRSMinimap._getSymbolColor(): -1
-- TRSMinimap._getSymbolColor()
---- Loaded symbol: Sawmill
---- Found symbol bitmap 89
-- TRSMinimap._getSymbolColor(): -1
-- TRSMinimap._getSymbolColor()
---- Loaded symbol: Sawmill
---- Found symbol bitmap 89
-- TRSMinimap._getSymbolColor(): -1
-- TRSMinimap._getSymbolColor()
---- Loaded symbol: Sawmill
---- Found symbol bitmap 89
-- TRSMinimap._getSymbolColor(): -1
-- TRSMinimap._getSymbolColor()
---- Loaded symbol: Sawmill
---- Found symbol bitmap 89
-- TRSMinimap._getSymbolColor(): -1
-- TRSMinimap._getSymbolColor()
---- Loaded symbol: Sawmill
---- Found symbol bitmap 89
-- TRSMinimap._getSymbolColor(): -1
-- TRSMinimap._getSymbolColor()
---- Loaded symbol: Sawmill
---- Found symbol bitmap 89
-- TRSMinimap._getSymbolColor(): -1
-- Failed to find the Sawmill Operator - trying SPS path again
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 360 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 375 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion

In my opinion, the best solution to the cross is to just use OpenGL and log to the lobby untill the minimap works, because in DirectX, the cross will appear, and if you get rid of it, it'll come back, but in OpenGL, the minimap will go blank once, and not again unless it takes a break and logs out.

3zx

2014-02-24 14:23:39

I don't understand why people keep getting a black minimap, as it has never occurred to me :unsure:
Ah well, hopefully there will be some sort of fix for it soon.


[|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
|| Time Running: 02h 55m 49s ||
|| Oak Planks Made: 2716 (927 PH) ||
|| Profit Made: 1594292 (544,040 PH) ||
|| Loads Done: 97 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 46m 50s ||
|| Breaks taken: 1 (0 h & 8 m) ||
|| Logs in bank: 19289 (11322643 gp | 20h & 47m)||
[|---------------------------------------------|]

jayman19981

2014-02-24 19:44:25

alright so i am new to simba and this is the first script i am trying to run. i am opening up the script everything works fine, the player info loads up, smart loads up but once it is at the login screen nothing happens. can you help me with this?

3zx

2014-02-25 05:46:02


[|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
|| Time Running: 03h 11s ||
|| Oak Planks Made: 2856 (951 PH) ||
|| Profit Made: 1676472 (558,251 PH) ||
|| Loads Done: 102 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 37m 34s ||
|| Breaks taken: 1 (0 h & 7 m) ||
|| Logs in bank: 15789 (9268143 gp | 16h & 35m)||
[|---------------------------------------------|]
Ended script because I'm going home

another proggy:
[|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
|| Time Running: 08h 02m 36s ||
|| Oak Planks Made: 6888 (856 PH) ||
|| Profit Made: 3444000 (428,176 PH) ||
|| Loads Done: 246 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 1h 33m 56s ||
|| Breaks taken: 4 (0 h & 32 m) ||
|| Logs in bank: 7473 (3736500 gp | 8h & 43m) ||
[|---------------------------------------------|]

cool4 ltr

2014-02-26 20:08:38

From: jayman19981
alright so i am new to simba and this is the first script i am trying to run. i am opening up the script everything works fine, the player info loads up, smart loads up but once it is at the login screen nothing happens. can you help me with this?


Hey jayman19981, I'm going to throw something out there for you, usually this mistake can cause the script to be undetected at times.

Make sure that your GRAPHIC SETTINGS is OPENGL, that's it (lol). hope that helps.

jayman19981

2014-02-26 20:14:38

From: cool4 ltr
Hey jayman19981, I'm going to throw something out there for you, usually this mistake can cause the script to be undetected at times.

Make sure that your GRAPHIC SETTINGS is OPENGL, that's it (lol). hope that helps.


Yea thanks i got it to work.

The Mayor

2014-02-27 17:21:21

From: sparkyownage
As I'm walking to the sawmill, as the world loads, the minimap will be fine one second, then turn into the black cross as I'm walking and so, it stops and spams :


-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion
-- sps.getPlayerPos(): result = {X = -1, Y = -1}, took 359 ms
-- WARNING: sps.getPlayerPos(): Didn't find enough matches accurately calc your postion

In my opinion, the best solution to the cross is to just use OpenGL and log to the lobby untill the minimap works, because in DirectX, the cross will appear, and if you get rid of it, it'll come back, but in OpenGL, the minimap will go blank once, and not again unless it takes a break and logs out.


That logout/in is not a 100% guaranteed fix though. Just have to wait until Jagex fix their bugs.


From: I F A I L

another proggy:
[code][|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
|| Time Running: 08h 02m 36s ||
|| Oak Planks Made: 6888 (856 PH) ||
|| Profit Made: 3444000 (428,176 PH) ||
|| Loads Done: 246 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 1h 33m 56s ||
|| Breaks taken: 4 (0 h & 32 m) ||
|| Logs in bank: 7473 (3736500 gp | 8h & 43m) ||
[|---------------------------------------------|]


Nice :)

From: cool4 ltr
Hey jayman19981, I'm going to throw something out there for you, usually this mistake can cause the script to be undetected at times.

Make sure that your GRAPHIC SETTINGS is OPENGL, that's it (lol). hope that helps.


From: jayman19981
Yea thanks i got it to work.


Thanks for helping, an glad you got it sorted :)

3zx

2014-02-28 04:55:24

sometimes the script doesn't get the profit for mahogany…

jayman19981

2014-02-28 14:30:54

Why does the script terminate after the 6 hours are up and you get logged out?

Rlp

2014-03-01 17:38:24

[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 02h 09m 13s ||
|| Mahogany Planks Made: 1988 (923 PH) ||
|| Profit Made: 1222620 (567,661 PH) ||
|| Loads Done: 71 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 0 (0 gp | 0h & 0m) ||
[|———————————————|]

divraid

2014-03-02 00:47:25

– TPlayerArray.setup()
—- ERROR: Couldn't find army file(pape)
– TPlayerArray.setup(): false
Successfully executed.


:(

3zx

2014-03-02 10:51:26

From: divraid
– TPlayerArray.setup()
—- ERROR: Couldn't find army file(pape)
– TPlayerArray.setup(): false
Successfully executed.


:(

It can't find your playerfile, check out how to setup the player manager

aand another proggy:


[|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
|| Time Running: 02h 49m 52s ||
|| Mahogany Planks Made: 2716 (959 PH) ||
|| Profit Made: 1670340 (589,967 PH) ||
|| Loads Done: 97 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 49m 0s ||
|| Breaks taken: 1 (0 h & 6 m) ||
|| Logs in bank: 1223 (752145 gp | 1h & 16m) ||
[|---------------------------------------------|]

Rlp

2014-03-02 11:31:58

Sometimes when it runs to the sawmill it goes down the east side of the bank, it recovers from this but it probably makes me look bot like, I will try and get a picture next time it happens.

Great script though :) thanks

Spectral

2014-03-02 13:52:02

Very nice script. Might you want to add support for using the varrock's teleports? (for those rich players)

The Spark

2014-03-02 16:06:05

Just something I noticed - The minimap was good, there was no black cross on it. I was watching the script run and the script keeps thinking theres a black cross on the minimap when there isn't , and then it actually broke the minimap when it was working fine by switching to OpenGL and back, and then it got stuck xD

jayman19981

2014-03-03 10:17:23

how do i use directx with this script?

jayman19981

2014-03-03 10:34:19

From: jayman19981
how do i use directx with this script?


ok.. got it working but now the script stops when there is a black cross on the minimap..
can someone tell me how to fix it?

Clarity

2014-03-03 13:08:17

From: jayman19981
ok.. got it working but now the script stops when there is a black cross on the minimap..
can someone tell me how to fix it?

That is Jagex's fault not Mayor's, you'll have to log in and log out, or teleport around until it goes away.
You can add a check for the minimap glitch into the script though if you don't want to do that, this function is in some of my scripts:


{FUNCTION -- checkforMapGlitch
Purpose: Checks if the map glitched out which would therefore make SPS fail.
Comments: None.}
function checkforMapGlitch: boolean;
begin
if (minimap.getColorPercent(minimap.getBlackBackground(), 0) > 20) then
begin
writeLn('MAP GLITCH DETECTED. Logging in and out.');
players[currentPlayer].exitToLobby();
writeLn('Exited to RuneScape lobby.');
wait(gaussRangeInt(5000, 7000));
players[currentPlayer].login();
writeLn('Logged back in to the game.');
end
else
begin
writeLn('Minimap appears normal.');
end;
end;

jayman19981

2014-03-03 16:01:55

From: Clarity
That is Jagex's fault not Mayor's, you'll have to log in and log out, or teleport around until it goes away.
You can add a check for the minimap glitch into the script though if you don't want to do that, this function is in some of my scripts:


{FUNCTION -- checkforMapGlitch
Purpose: Checks if the map glitched out which would therefore make SPS fail.
Comments: None.}
function checkforMapGlitch: boolean;
begin
if (minimap.getColorPercent(minimap.getBlackBackground(), 0) > 20) then
begin
writeLn('MAP GLITCH DETECTED. Logging in and out.');
players[currentPlayer].exitToLobby();
writeLn('Exited to RuneScape lobby.');
wait(gaussRangeInt(5000, 7000));
players[currentPlayer].login();
writeLn('Logged back in to the game.');
end
else
begin
writeLn('Minimap appears normal.');
end;
end;


what part of the script should i put it in?

Foundry

2014-03-03 17:40:20

From: jayman19981
what part of the script should i put it in?


Put the function Clarity posted above the mainloop procedure (near the bottom of the script) and then call it in the mainloop by adding it after findNormalRandoms() in the mainLoop procedure.

Example:


function checkformapglitch(): Boolean; // where you would paste the function
// all of the other stuff that goes with the function.

procedure mainLoop();
begin
repeat
// stuff here

findNormalRandoms();
checkForMapGlitch(); // you can add it anywhere in the mainloop but here is fine.
// other stuff
until(blablabla);
end;

Sorry if none of this made sense, I am writing this from my phone so I can't see the line numbers on the script.

jayman19981

2014-03-03 18:23:08

From: Foundry
Put the function Clarity posted above the mainloop procedure (near the bottom of the script) and then call it in the mainloop by adding it after findNormalRandoms() in the mainLoop procedure.

Example:


function checkformapglitch(): Boolean; // where you would paste the function
// all of the other stuff that goes with the function.

procedure mainLoop();
begin
repeat
// stuff here

findNormalRandoms();
checkForMapGlitch(); // you can add it anywhere in the mainloop but here is fine.
// other stuff
until(blablabla);
end;

Sorry if none of this made sense, I am writing this from my phone so I can't see the line numbers on the script.


does work but doesn't fix the problem..

3zx

2014-03-04 00:58:00


[|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
|| Time Running: 06h 20m 52s ||
|| Mahogany Planks Made: 6020 (948 PH) ||
|| Profit Made: 2865520 (451,403 PH) ||
|| Loads Done: 215 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 1h 5m 56s ||
|| Breaks taken: 3 (0 h & 23 m) ||
|| Logs in bank: 3 (1428 gp | 0h & 0m) ||
[|---------------------------------------------|]
Terminated script: You have less than 28 logs in the last bank slot
Thank you for using The Mayor's Plank Banker - Post proggies on the thread.
Successfully executed.

Clarity

2014-03-04 01:35:54

From: jayman19981
does work but doesn't fix the problem..

Logging in and out always fixes the map glitch for me, but ultimately there is nothing we can do to fix an ingame glitch that is Jagex's fault.

The Mayor

2014-03-04 15:02:36

From: jayman19981
ok.. got it working but now the script stops when there is a black cross on the minimap..
can someone tell me how to fix it?


The black cross is a directX glitch. Look on the previous page on this thread. I attached a script which attempts to fix it (by switching from dx to openGL and back).

From: Clarity
That is Jagex's fault not Mayor's, you'll have to log in and log out, or teleport around until it goes away.
You can add a check for the minimap glitch into the script though if you don't want to do that, this function is in some of my scripts:


From my experience this doesn't work for the DX glitch, only openGL?


From: I F A I L

[|---`~` The Mayor's Plank Banker v.2.42 `~`---|]
|| Time Running: 06h 20m 52s ||
|| Mahogany Planks Made: 6020 (948 PH) ||
|| Profit Made: 2865520 (451,403 PH) ||
|| Loads Done: 215 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 1h 5m 56s ||
|| Breaks taken: 3 (0 h & 23 m) ||
|| Logs in bank: 3 (1428 gp | 0h & 0m) ||
[|---------------------------------------------|]
Terminated script: You have less than 28 logs in the last bank slot
Thank you for using The Mayor's Plank Banker - Post proggies on the thread.
Successfully executed.



Nice one :)

luxrath

2014-03-05 18:53:53

Got my mahogs in slot 10, but the script refuses to detect them… Got my RS settings all nice and dandy, got other scripts working but this one wont :/

EDIT: Redownloaded and it works now, just watched it do 4 trips… Dunno what it was, but at this point I dont care. Download go corrupted somehow first time? Thanks for the awesome script though!

nutta124

2014-03-08 10:55:44

its keep saying that i have less than 28 logs in my invenstory. im using teak logs

The Mayor

2014-03-08 16:24:27

From: nutta124
its keep saying that i have less than 28 logs in my invenstory. im using teak logs


Hmm, I assume you mean less than 28 in your bank? Try dropping 1 or 2 logs so the yellow item number changes, as it's probably reading it incorrectly.

Yoboi

2014-03-10 23:50:27

|| Time Running: 06h 46m 56s ||
|| Oak Planks Made: 7056 (1,040 PH) ||
|| Profit Made: 2780064 (409,896 PH) ||
|| Loads Done: 252 of 10000 ||
|| Times Rested: Resting disabled ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 21 (8274 gp | 0h & 1m) ||
[|———————————————|]

alan349

2014-03-15 14:12:46

Script seems to do not detect mahogany logs here (obs: yes, it is at the slot 10)

gawain

2014-03-19 17:36:53

i always get this error, too but when i just took 28 maho logs in my inventory he started going to the sawmill and came bank banking the planks and took new logs to bring them to the sawmill and every thing works fine
From: alan349
Script seems to do not detect mahogany logs here (obs: yes, it is at the slot 10)

The Mayor

2014-03-21 17:37:05

From: Yoboi
|| Time Running: 06h 46m 56s ||
|| Oak Planks Made: 7056 (1,040 PH) ||
|| Profit Made: 2780064 (409,896 PH) ||
|| Loads Done: 252 of 10000 ||
|| Times Rested: Resting disabled ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 21 (8274 gp | 0h & 1m) ||
[|———————————————|]


Nice one :)

From: alan349
Script seems to do not detect mahogany logs here (obs: yes, it is at the slot 10)


See below

From: gawain
i always get this error, too but when i just took 28 maho logs in my inventory he started going to the sawmill and came bank banking the planks and took new logs to bring them to the sawmill and every thing works fine


I mentioned this above, but from what you said it look like it cannot recognise the number of items in slot 10 (the yellow text) so it's returning -1 (and therefore it thinks you have less than 28 logs). When you withdraw some manually, the number of items changes, and then it can read the item amount correctly. I think it might have trouble when there a few zeros at the end (10000, 15000, 2000 etc.).

johnarnts

2014-03-23 19:23:56

[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 01h 05m 26s ||
|| Mahogany Planks Made: 1036 (950 PH) ||
|| Profit Made: 423724 (388,518 PH) ||
|| Loads Done: 37 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 11m 8s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 1008 (412272 gp | 1h & 3m) ||
[|———————————————|]
Terminated script: Failed to open the bank within 120 seconds
Thank you for using The Mayor's Plank Banker - Post proggies on the thread.
Successfully executed.
The following DTMs were not freed: [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76]
The following bitmaps were not freed: [2]

Script ran great for 30 minutes or so but then kept being unable to find banker

The Mayor

2014-03-23 20:43:27

From: johnarnts
[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 01h 05m 26s ||
|| Mahogany Planks Made: 1036 (950 PH) ||
|| Profit Made: 423724 (388,518 PH) ||
|| Loads Done: 37 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 11m 8s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 1008 (412272 gp | 1h & 3m) ||
[|———————————————|]
Terminated script: Failed to open the bank within 120 seconds
Thank you for using The Mayor's Plank Banker - Post proggies on the thread.
Successfully executed.
The following DTMs were not freed: [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76]
The following bitmaps were not freed: [2]

Script ran great for 30 minutes or so but then kept being unable to find banker


Where was is when it terminated? inside the bank by the door? or right next to the booth? Maybe the banker colours have changed slightly since I updated this in Feb.

johnarnts

2014-03-24 13:48:02

When my character was standing in front of the bankers it was having issues. It also seems to walk into the bank straight to the middle teller but then go to the far left teller. Not sure if that's a known issue? Other than those small things its going well! I'm going to keep running it on my account and see. Thanks!


edit new proggy:
[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 01h 53m 20s ||
|| Mahogany Planks Made: 1988 (1,052 PH) ||
|| Profit Made: 813092 (430,408 PH) ||
|| Loads Done: 71 of 72 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 48m 55s ||
|| Breaks taken: 1 (0 h & 4 m) ||
|| Logs in bank: 40 (16360 gp | 0h & 2m) ||
[|———————————————|]

[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 01h 52m 09s ||
|| Mahogany Planks Made: 1904 (1,019 PH) ||
|| Profit Made: 778736 (416,610 PH) ||
|| Loads Done: 68 of 72 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 44m 4s ||
|| Breaks taken: 1 (0 h & 4 m) ||
|| Logs in bank: 80 (32720 gp | 0h & 4m) ||
[|———————————————|]

foxfly1

2014-03-24 17:12:32

My player gets to the saw mill and freezes. says it's looking for the sawmaster

foxfly1

2014-03-24 18:53:56

Exception in Script: Runtime error: "Error while reading stream: Wrong image format" at line 1145, column 30
The following DTMs were not freed: [0, 1]
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image]
File[C:\Simba\Includes\SRL-6/logs/SRL log (25-03-14 at 06.51.32 AM).txt] has not been freed in the script, freeing it now.

The Mayor

2014-03-25 01:45:15

From: johnarnts
When my character was standing in front of the bankers it was having issues. It also seems to walk into the bank straight to the middle teller but then go to the far left teller. Not sure if that's a known issue? Other than those small things its going well! I'm going to keep running it on my account and see. Thanks!


edit new proggy:
[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 01h 53m 20s ||
|| Mahogany Planks Made: 1988 (1,052 PH) ||
|| Profit Made: 813092 (430,408 PH) ||
|| Loads Done: 71 of 72 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 48m 55s ||
|| Breaks taken: 1 (0 h & 4 m) ||
|| Logs in bank: 40 (16360 gp | 0h & 2m) ||
[|———————————————|]

[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 01h 52m 09s ||
|| Mahogany Planks Made: 1904 (1,019 PH) ||
|| Profit Made: 778736 (416,610 PH) ||
|| Loads Done: 68 of 72 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 44m 4s ||
|| Breaks taken: 1 (0 h & 4 m) ||
|| Logs in bank: 80 (32720 gp | 0h & 4m) ||
[|———————————————|]


Sounds like a color issue. It will be a simple enough fix :)

From: foxfly1
My player gets to the saw mill and freezes. says it's looking for the sawmaster


From: foxfly1
Exception in Script: Runtime error: "Error while reading stream: Wrong image format" at line 1145, column 30
The following DTMs were not freed: [0, 1]
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image]
File[C:\Simba\Includes\SRL-6/logs/SRL log (25-03-14 at 06.51.32 AM).txt] has not been freed in the script, freeing it now.


Are you sure you have everything setup correctly? Interfaces and graphics settings?

foxfly1

2014-03-25 09:38:49

the script won't even start after SMART loads. Still getting that error Could it be something elsE?

foxfly1

2014-03-26 14:22:00

[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 01h 34m 35s ||
|| Mahogany Planks Made: 1540 (977 PH) ||
|| Profit Made: 662200 (420,051 PH) ||
|| Loads Done: 55 of 7000 ||
|| Times Rested: 0 ||
|| Time until break: 0h 58m 29s ||
|| Breaks taken: 1 (0 h & 5 m) ||
|| Logs in bank: 2285 (982550 gp | 2h & 20m) ||
[|———————————————|]

The Mayor

2014-03-26 17:20:43

From: foxfly1
the script won't even start after SMART loads. Still getting that error Could it be something elsE?


From: foxfly1
[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 01h 34m 35s ||
|| Mahogany Planks Made: 1540 (977 PH) ||
|| Profit Made: 662200 (420,051 PH) ||
|| Loads Done: 55 of 7000 ||
|| Times Rested: 0 ||
|| Time until break: 0h 58m 29s ||
|| Breaks taken: 1 (0 h & 5 m) ||
|| Logs in bank: 2285 (982550 gp | 2h & 20m) ||
[|———————————————|]


Looks like you got it working. What was the problem in the end?

foxfly1

2014-03-26 18:29:03

From: The Mayor
Looks like you got it working. What was the problem in the end?


Problem was that the bitmap file was "empty" I re-downloaded the file and boom, it worked. For while there i thought I was a complete idiot for not being able to figure it out. thanks a lot. by the way the anti-ban doesn't really seem like it's funtioning. Tell me if I'm wrong.

johnarnts

2014-03-27 22:48:56

[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 05h 53m 12s ||
|| Mahogany Planks Made: 5992 (1,018 PH) ||
|| Profit Made: 2630488 (446,850 PH) ||
|| Loads Done: 214 of 214 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 33m 42s ||
|| Breaks taken: 4 (0 h & 20 m) ||
|| Logs in bank: 82 (35998 gp | 0h & 4m) ||
[|———————————————|]

Did you change the colors?

The Mayor

2014-03-28 01:38:32

From: foxfly1
Problem was that the bitmap file was "empty" I re-downloaded the file and boom, it worked. For while there i thought I was a complete idiot for not being able to figure it out. thanks a lot. by the way the anti-ban doesn't really seem like it's funtioning. Tell me if I'm wrong.


Even if you enable antiban, your player wont do antiban all the time, only on the odd occasion (like while he's resting).

From: johnarnts
[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 05h 53m 12s ||
|| Mahogany Planks Made: 5992 (1,018 PH) ||
|| Profit Made: 2630488 (446,850 PH) ||
|| Loads Done: 214 of 214 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 33m 42s ||
|| Breaks taken: 4 (0 h & 20 m) ||
|| Logs in bank: 82 (35998 gp | 0h & 4m) ||
[|———————————————|]

Did you change the colors?


Haven't updated since early Feb :( At least it still works :)

yogiman1998

2014-03-29 23:02:10

Great script! Helped me make a ton of money when I needed it. Thanks!

bevardis

2014-04-02 09:54:06

Works great, but never past 6 hours, and usually not there to see what happens.
Also, as membership is so cheap now with bonds, multiplayer would be awesome!

Great script.

Nufineek

2014-04-02 12:15:52

[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 12m 20s ||
|| Oak Planks Made: 140 (680 PH) ||
|| Profit Made: 63420 (308,157 PH) ||
|| Loads Done: 5 of 1000 ||
|| Times Rested: 2 ||
|| Time until break: 1h 4m 30s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 2780 (1259340 gp | 4h & 4m) ||
[|———————————————|]
Exception in Script: Runtime error: "Access violation" at line 115, column 29 in file "C:\Users\TinyBot\Dropbox\Scripts\Simba\Simba\Includes\SRL-6\lib\tesseract\tesseract.simba"

kocke

2014-04-03 12:00:47

I got the error
NOTIFICATION: Current script version: 2.42 | Online version: 2.42
NOTIFICATION: You have the latest version.
– TPlayerArray.setup()
—- WARNING: Invalid player name: n

But now I use another player name and it works, you should add that 1 char playernames don't work

Script don't work…
Just stand open and closes backpack…

The Mayor

2014-04-03 15:30:17

From: bevardis
Works great, but never past 6 hours, and usually not there to see what happens.
Also, as membership is so cheap now with bonds, multiplayer would be awesome!

Great script.


Multi player would take a bit of time to add in. Time which I don't have atm :(

From: Nufineek
[|—`~` The Mayor's Plank Banker v.2.42 `~`—|]
|| Time Running: 12m 20s ||
|| Oak Planks Made: 140 (680 PH) ||
|| Profit Made: 63420 (308,157 PH) ||
|| Loads Done: 5 of 1000 ||
|| Times Rested: 2 ||
|| Time until break: 1h 4m 30s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 2780 (1259340 gp | 4h & 4m) ||
[|———————————————|]
Exception in Script: Runtime error: "Access violation" at line 115, column 29 in file "C:\Users\TinyBot\Dropbox\Scripts\Simba\Simba\Includes\SRL-6\lib\tesseract\tesseract.simba"


No idea what caused that. Probably just some random error, I'd ignore it.

From: kocke
I got the error
NOTIFICATION: Current script version: 2.42 | Online version: 2.42
NOTIFICATION: You have the latest version.
– TPlayerArray.setup()
—- WARNING: Invalid player name: n

But now I use another player name and it works, you should add that 1 char playnames don't work

Script don't work…
Just stand open and closes backpack…


Have more than 1 tab open so it can see the backpack icon (i.e. you have to make sure you set your interfaces to old school…).

jayman19981

2014-04-03 15:39:30

after it logs in and everything is setup right the script opens up the bank but then it try's to setup again. this is the debug:

waitLoggedIn returned false
waitLoggedIn returned false
waitLoggedIn returned false
waitLoggedIn returned false
waitLoggedIn returned false
– TPlayer.login()
—- Already logged in
—- Logged in:
– TPlayer.login(): True
—- TRSMinimap.clickCompass(): Clicked compass
– HINT: findTicket(): Backpack is not open, consider calling tabBackpack.open() first

foxfly1

2014-04-04 12:36:05

use this at your own risk. Very high ban rate. Just letting you guys know.

The Mayor

2014-04-04 15:30:43

From: foxfly1
use this at your own risk. Very high ban rate. Just letting you guys know.


Oh no did you get banned? That's probably the first reported ban on this thread. Varrock planking was always risky, but not as risky as Taverley.

Rager69

2014-04-05 15:20:03

Is the script working doesn't seem to be for me i got all the settings right Oldschool and everything. It logs in takes logs then just stands near sawmill

The Mayor

2014-04-06 03:29:34

Ok I'm probably going to give this an update over the next day or so. I'll make a new SPS map + walking paths to reflect the new minimap symbols. I'll also adjust the bank/plank maker colors.

E: Pushed version 2.50. Change log:

  1. Made new SPS map to reflect minimap symbol changes
  2. New walking paths
  3. Substituted findSymbol for other methods
  4. Fixed bank booth colors

E: Fixed some stats code in 2.51

I haven't tested this extensively as I don't have a p2p account, but it should work just fine. Post any issued you come across :)


E2: working again, make sure your SRL is updated.

miniking

2014-04-08 23:00:02

[|—`~` The Mayor's Plank Banker v.2.53 `~`—|]
|| Time Running: 02m 13s ||
|| Oak Planks Made: 28 (755 PH) ||
|| Profit Made: 13132 (354,079 PH) ||
|| Loads Done: 1 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 1h 18m 10s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 3938 (1846922 gp | 5h & 12m) ||
[|———————————————|]
Terminated script: You have less than 28 logs in the last bank slot
Thank you for using The Mayor's Plank Banker - Post proggies on the thread.
Successfully executed.
The following DTMs were not freed: [2, 3, 4, 5]
The following bitmaps were not freed: [2]


I've been trying to make this work for a while. And I've fixed the black cross problem by just staying opengl. But no matter what I do, it always says that I have less than 28 logs When I surely do. I've put it in the 10th slot. I've tried doing what you said to other people(the dropping 1 or 2 logs and changing yellow number) and it still isn't working. Is there any other way to fix it or did I do something wrong?

The Mayor

2014-04-09 01:06:47

From: miniking
I've been trying to make this work for a while. And I've fixed the black cross problem by just staying opengl. But no matter what I do, it always says that I have less than 28 logs When I surely do. I've put it in the 10th slot. I've tried doing what you said to other people(the dropping 1 or 2 logs and changing yellow number) and it still isn't working. Is there any other way to fix it or did I do something wrong?



Ok I figured out what the issue was. After it clicked the deposit button, that text popup was screwing with the __find() function in the bankscreen, so it didnt think the bankscreen was open.


All fixed! Post proggies if it's working!

Nufineek

2014-04-14 18:00:52

Banned for this today (Macroing major). I ran it barely 4hrs a day.

The Mayor

2014-04-14 20:18:24

From: Nufineek
Banned for this today (Macroing major). I ran it barely 4hrs a day.



I'm not surprised considering this is being leeched to the max :p 650m has been made in the last week alone, yet a total of zero proggies have been posted :(

Moneymake

2014-04-15 01:48:18

How come when I try to switch to OpenGl my SMART just closes?

The Mayor

2014-04-15 07:56:00

From: Moneymake
How come when I try to switch to OpenGl my SMART just closes?


I've got a few ideas. Is your java up to date? Can you go in openGL mode on the rs website? Try deleting all the jegexCache files in C:\Users\YOU

Moneymake

2014-04-16 00:28:29

From: The Mayor
I've got a few ideas. Is your java up to date? Can you go in openGL mode on the rs website? Try deleting all the jegexCache files in C:\Users\YOU


Yes my Java is up to date and when I try to open openGL from the rs website it just goes to a white screen and forces me to refresh otherwise it will just sit there. As for the cache files, will they redownload after I reload the game on the rs website?

I should also add that sometimes openGL can open, I am making the assumption that it is only working in some areas as when I try to run some bots such as a Wc bot and I switch to OpenGL in that area that it specifies it is fine. So would this mean that my computer is just being overloaded in some areas? It is a very old computer so I would not be surprised.

The Mayor

2014-04-16 01:27:10

From: Moneymake
Yes my Java is up to date and when I try to open openGL from the rs website it just goes to a white screen and forces me to refresh otherwise it will just sit there. As for the cache files, will they redownload after I reload the game on the rs website?

I should also add that sometimes openGL can open, I am making the assumption that it is only working in some areas as when I try to run some bots such as a Wc bot and I switch to OpenGL in that area that it specifies it is fine. So would this mean that my computer is just being overloaded in some areas? It is a very old computer so I would not be surprised.


Yea they will re-download. If your computer is really old it could just be that. Old computers seemed to struggle when RS3 came out.

Moneymake

2014-04-16 01:54:26

From: The Mayor
Yea they will re-download. If your computer is really old it could just be that. Old computers seemed to struggle when RS3 came out.


Hmm alright, well I will redownload the caches and hopefully it works….. if not then I am gona be lookin for a new computer haha, need a replacement anyway.

Thanks

awesomenes4l

2014-04-20 06:37:17

It does not seem to know if the bank is open or not. It opens the bank, then it still tries to open the bank and inventory. Having this issue with other scripts as well.

The Mayor

2014-04-20 07:03:54

From: awesomenes4l
It does not seem to know if the bank is open or not. It opens the bank, then it still tries to open the bank and inventory. Having this issue with other scripts as well.



Yea SRL bankscreen is outdated. If you want a quick fix, go to C:\Simba\Includes\srl-6\lib\interfaces and replace bankscreen.simba with the one I attached to this post. Then run the planker again.

awesomenes4l

2014-04-20 10:45:08

From: The Mayor
Yea SRL bankscreen is outdated. If you want a quick fix, go to C:\Simba\Includes\srl-6\lib\interfaces and replace bankscreen.simba with the one I attached to this post. Then run the planker again.


Thanks. It works now.

Shashin

2014-04-27 21:24:06

Hey I can't get my extensions to show up. I go to view>>extensions and its blank. Click refresh still nothing. Tried restarting simba and all that. How can I get my extensions to show?

The Mayor

2014-04-27 22:48:23

From: Shashin
Hey I can't get my extensions to show up. I go to view>>extensions and its blank. Click refresh still nothing. Tried restarting simba and all that. How can I get my extensions to show?


That's a bug in simba. Open simba.exe from C:/Simba, and not from double clicking the script.

Allgood

2014-04-28 15:54:56

When I try to run this script, it terminates after a few minutes (2-3 max) telling me that it failed to find the sawmill operator. I watched it, and it seems to get stuck either at the Varrock gate or right next to the sawmill operator. If I disable SMART, it usually won't get stuck at the Varrock gate, but will still be unable to find the sawmill operator, despite being X-2, Y0 tiles away from him. Do you know of a way to fix this issue?

The Mayor

2014-04-28 16:01:38

From: Allgood
When I try to run this script, it terminates after a few minutes (2-3 max) telling me that it failed to find the sawmill operator. I watched it, and it seems to get stuck either at the Varrock gate or right next to the sawmill operator. If I disable SMART, it usually won't get stuck at the Varrock gate, but will still be unable to find the sawmill operator, despite being X-2, Y0 tiles away from him. Do you know of a way to fix this issue?


Hmm. If you've got everything setup correctly, maybe the colours of the sawmill guy changed? I'll give it a run today to see what's up.


E: It seems to find him ok for me. Are you sure your graphics settings are correct? Brightness up max?


Allgood

2014-04-28 19:53:32

Turned brightness up all the way and figured out that I had Mouse-Over Text turned off. I'll post in a few hours to let you know how well it worked

Edit: Seems to be working now. I'll post a progress report tomorrow. (Going to let it run overnight.)

Allgood

2014-04-29 09:05:09

[|—`~` The Mayor's Plank Banker v.2.55 `~`—|]
|| Time Running: 01h 10m 24s ||
|| Teak Planks Made: 728 (620 PH) ||
|| Profit Made: 278096 (236,983 PH) ||
|| Loads Done: 26 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: 0h 6m 12s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 8684 (3317288 gp | 13h & 59m) ||
[|———————————————|]

Works great! Good Job The Mayor!

Shashin

2014-04-29 16:28:23

From: The Mayor
That's a bug in simba. Open simba.exe from C:/Simba, and not from double clicking the script.


Works now thanks!

Eejit

2014-04-30 17:05:43

edit, wrong thread.

Bulbasaur

2014-05-02 18:34:18

When the script updater downloaded the sps map, the map saved corrupt for some reason. Manually downloaded and renamed (from http://i.imgur.com/6zuasD0.png)
Works perfectly.

Updating the script for inventory quick presets would increase gp/hr a lot.

Thank you.

edit: Does this activity have a high ban rate?

The Mayor

2014-05-02 18:40:30

From: Bulbasaur
When the script updater downloaded the sps map, the map saved corrupt for some reason. Manually downloaded and renamed (from http://i.imgur.com/6zuasD0.png)
Works perfectly.

Updating the script for inventory quick presets would increase gp/hr a lot.

Thank you.


I just tried it then, and it downloaded fine. Would have just been a bad connection or something. I guess I could update with the preset. I'll do that today.

E: Done!

Allgood

2014-05-02 22:51:53

Just DL'ed latest version, but now after opening the banktab, it selects the preset option. After a few moments, it causes the game to rotate the camera. Any suggestions?

The Mayor

2014-05-02 23:18:57

From: Allgood
Just DL'ed latest version, but now after opening the banktab, it selects the preset option. After a few moments, it causes the game to rotate the camera. Any suggestions?


Works fine for for me.


[|---`~` The Mayor's Plank Banker v.2.60 `~`---|]
|| Time Running: 04m 24s ||
|| Teak Planks Made: 84 (1,142 PH) ||
|| Profit Made: 31920 (433,859 PH) ||
|| Loads Done: 3 of 1000 ||
|| Times Rested: Resting disabled ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 1412 (536560 gp | 1h & 14m) ||
[|---------------------------------------------|]

The Mayor

2014-05-28 15:47:57

Does anyone still use this? Are there any bugs? Does it need an update?

UrbanV

2014-06-04 21:10:12

Hi Mayor!

I just downloaded the current version to try it out, but once it gets to the sawmill operator and opens to the screen to select which plank to make the cursor doesn't select which type of plank to make (I was using oak) instead it clicks the minimap right next to the sawmill operator causing it to go in a continuous loop of selecting the sawmill operator then clicking the minimap then finally terminating stating it could not locate the sawmill operator.

My settings for the script are the standard ones for simba with zooming all the way out, and brightness all the way up, and having the chat to the lowest setting.

The script was able to take out the oak logs just fine but didn't use the preset function (used the right click, withdrawal all) which works just as good.

I'll test it again to see if I screwed up the settings.

Edit:

Here is the debug report of my latest run of the script. I double checked the settings I had and everything was set properly. I was right next to the sawmill with a full inventory of oak logs when I started the script.

Checking for script updates...

NOTIFICATION: Current script version: 2.60 | Online version: 2.60
NOTIFICATION: You have the latest version.
-- TPlayerArray.setup()
---- Password accepted!
---- Loaded player: UrbanV
-- TPlayerArray.setup(): Success
-- setupSRL()
---- Setting up SRL...
---- initSmart():
------ Attempting to pair to a previously spawned client
------ smartPairToExistingClient():
-------- Found 1 free client(s), attempting to pair to one...
---------- smartSetAsTarget(): Succesfully set SMART[4772] as Simba's target
-------- Succesfully paired to a existing client, SMART[4772]
------ smartPairToExistingClient(): result = true
------ Succesfully initialized via pairing to a previously spawned client
---- initSmart()
------ smartSetupDrawing(): Succesfully setup SMART drawing
---- Waiting up to 5 minutes for RS to load...
------ __setInputBoxes(): Set username and password boxes
---- Client is ready.
---- Setup SRL in 296ms.
-- setupSRL(): True
-- sps.init()
---- Path exists (C:\Simba\Includes\SPS\img\runescape_other\TMPB_02.png)
---- Setup area "TMPB_02" in 62ms
-- sps.init()

Player file: UrbanV
Loads to do: 1
Rest at percent 30
Min time until break 60
Max time until break 90
Min break duration: 5
Max break duration: 15
Enable Breaks: True
Enable Resting: False
Enable Debug: True
Draw on SMART: True
Using DirectX False
Plank Type: Oak

Current plank profits are:
Plank: 231
Oak Plank: 387
Teak Plank: 255
Mahogany Plank: 429

waitLoggedIn returned false
-- TPlayer.login()
---- TPlayer.loginToLobby()
------ Rs7456312589@Gmail.Com (New Player)
------ Entering username...
------ Entering password...
-------- Saving screenshot: IP_address.png
------ Found lobby screen
---- TPlayer.loginToLobby(): True
------ TRSLobby.findPlayButton(): result = True
------ TRSActionBar.__findButton(): Found the actionbar button @ {X = 566, Y = 397}
------ TRSActionBar.__find(): result = true (height = 75)
------ Dynamic interfaces have been set.
---- Logged in: UrbanV
-- TPlayer.login(): True
---- TRSMinimap.clickCompass(): Clicked compass
---- TRSGameTab.__initTabs(): Setup gametab properties
-- TRSGameTabs.openTab(2)
---- Tab is already open, exiting
-- TRSGameTabs.openTab(2): = True
-- Logs found in backpack
-- TRSMinimap.getBlackBackground()
---- Found 11 shades of black, finding the most common one...
-- TRSMinimap.getBlackBackground(): 65536
Function isCrossPresent() result: False 0%
-- sps.getPlayerPos(): result = {X = 362, Y = 126}, took 531 ms
-- sps.walkPath(): result = True
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: "Talk-to Sawmill operator"
---- Found "operator" in mouse-over string: "Talk-to Sawmill operator"
-- isMouseOverText(): True
-- TRSChooseOption._select():
---- Options found: [Talk-to Sawmill operator, Buy-plank Sawmill operator, Trade Sawmill operator, Walk here, Examine Sawmill operator, Cancel]
---- Found option "uy-plank" in "Buy-plank Sawmill operator"
-- TRSChooseOption.select() result = true
-- Failed to find the Sawmill Operator - trying SPS path again
-- sps.getPlayerPos(): result = {X = 362, Y = 114}, took 546 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: "Talk-to Sawmill operator"
---- Found "operator" in mouse-over string: "Talk-to Sawmill operator"
-- isMouseOverText(): True
-- TRSChooseOption._select():
---- Options found: [Talk-to Sawmill operator, Buy-plank Sawmill operator, Trade Sawmill operator, Walk here, Examine Sawmill operator, Cancel]
---- Found option "uy-plank" in "Buy-plank Sawmill operator"
-- TRSChooseOption.select() result = true
-- Failed to find the Sawmill Operator - trying SPS path again
-- sps.getPlayerPos(): result = {X = 362, Y = 114}, took 515 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- Failed to find the Sawmill Operator - trying SPS path again
-- sps.getPlayerPos(): result = {X = 362, Y = 114}, took 515 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: "Talk-to Sawmill operator"
---- Found "operator" in mouse-over string: "Talk-to Sawmill operator"
-- isMouseOverText(): True
-- TRSChooseOption._select():
---- Options found: [Talk-to Sawmill operator, Buy-plank Sawmill operator, Trade Sawmill operator, Walk here, Examine Sawmill operator, Cancel]
---- Found option "uy-plank" in "Buy-plank Sawmill operator"
-- TRSChooseOption.select() result = true
-- Failed to find the Sawmill Operator - trying SPS path again
-- sps.getPlayerPos(): result = {X = 362, Y = 114}, took 515 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- Failed to find the Sawmill Operator - trying SPS path again
-- sps.getPlayerPos(): result = {X = 362, Y = 114}, took 531 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: "Talk-to Sawmill operator"
---- Found "operator" in mouse-over string: "Talk-to Sawmill operator"
-- isMouseOverText(): True
-- TRSChooseOption._select():
---- Options found: [Talk-to Sawmill operator, Buy-plank Sawmill operator, Trade Sawmill operator, Walk here, Examine Sawmill operator, Cancel]
---- Found option "uy-plank" in "Buy-plank Sawmill operator"
-- TRSChooseOption.select() result = true
-- Failed to find the Sawmill Operator - trying SPS path again
-- sps.getPlayerPos(): result = {X = 362, Y = 114}, took 530 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
---- Current mouse-over text: ""
-- isMouseOverText(): False
-- Failed to find the Sawmill Operator - trying SPS path again
-- sps.getPlayerPos(): result = {X = 362, Y = 122}, took 530 ms
-- sps.walkPath(): result = True
-- isMouseOverText()
---- Current mouse-over text: "Talk-to Sawmill operator"
---- Found "operator" in mouse-over string: "Talk-to Sawmill operator"
-- isMouseOverText(): True
-- TRSChooseOption._select():
---- Options found: [Talk-to Sawmill operator, Buy-plank Sawmill operator, Trade Sawmill operator, Walk here, Examine Sawmill operator, Cancel]
---- Found option "uy-plank" in "Buy-plank Sawmill operator"
-- TRSChooseOption.select() result = true
-- Failed to find the Sawmill Operator - trying SPS path again
-- sps.getPlayerPos(): result = {X = 362, Y = 114}, took 515 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- Failed to find the Sawmill Operator - trying SPS path again
-- sps.getPlayerPos(): result = {X = 362, Y = 114}, took 514 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- isMouseOverText()
---- Current mouse-over text: "Talk-to Sawmill operator"
---- Found "operator" in mouse-over string: "Talk-to Sawmill operator"
-- isMouseOverText(): True
-- TRSChooseOption._select():
---- Options found: [Talk-to Sawmill operator, Buy-plank Sawmill operator, Trade Sawmill operator, Walk here, Examine Sawmill operator, Cancel]
---- Found option "uy-plank" in "Buy-plank Sawmill operator"
-- TRSChooseOption.select() result = true
-- Failed to find the Sawmill Operator - trying SPS path again
-- sps.getPlayerPos(): result = {X = 362, Y = 114}, took 530 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True

[|---`~` The Mayor's Plank Banker v.2.60 `~`---|]
|| Time Running: 02m 12s ||
|| Oak Planks Made: 0 (0 PH) ||
|| Profit Made: 0 (0 PH) ||
|| Loads Done: 0 of 1 ||
|| Times Rested: Resting disabled ||
|| Time until break: 1h 9m 59s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 0 (0 gp | 0h & 0m) ||
[|---------------------------------------------|]
---- Waiting for lobby screen...
---- Waiting for lobby screen...
---- Waiting for lobby screen...
---- Waiting for lobby screen...
---- Waiting for lobby screen...
Terminated script: We failed to find the Sawmill Operator after backup procedures
Thank you for using The Mayor's Plank Banker - Post proggies on the thread.
-- Succesfully freed SMART[4772]
-- Freeing gametabs bitmaps...
Successfully executed.
The following DTMs were not freed: [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306]
The following bitmaps were not freed: [2]

beefman

2014-06-12 17:10:34

is this around 400k an hour? How good is the anti bot and can any level use it?

The Mayor

2014-06-12 18:13:59

From: beefman
is this around 400k an hour? How good is the anti bot and can any level use it?


Only one way to find out :)

zerocool99

2014-06-19 06:43:16

Exception in Script: Unknown declaration "BANK_BUTTON_PRESET_1" at line 952, column 34

The Mayor

2014-06-19 16:57:48

From: zerocool99
Exception in Script: Unknown declaration "BANK_BUTTON_PRESET_1" at line 952, column 34


Update your SRL.

zerocool99

2014-06-20 04:03:12

From: The Mayor
Update your SRL.




Exception in Script: Runtime error: "Access violation" at line 1239, column 22
The following bitmaps were not freed: [Minimap Mask]
File[C:\Simba\Includes\SRL-6/logs/SRL log (20-06-14 at 09.02.20 AM).txt] has not been freed in the script, freeing it now.

zerocool99

2014-06-20 04:06:07

From: zerocool99
Exception in Script: Runtime error: "Access violation" at line 1239, column 22
The following bitmaps were not freed: [Minimap Mask]
File[C:\Simba\Includes\SRL-6/logs/SRL log (20-06-14 at 09.02.20 AM).txt] has not been freed in the script, freeing it now.


Exception in Script: Runtime error: "Access violation" at line 1239, column 22
The following bitmaps were not freed: [Minimap Mask]
File[C:\Simba\Includes\SRL-6/logs/SRL log (20-06-14 at 09.04.48 AM).txt] has not been freed in the script, freeing it now.

The Mayor

2014-06-20 04:13:35

From: zerocool99
Exception in Script: Runtime error: "Access violation" at line 1239, column 22
The following bitmaps were not freed: [Minimap Mask]
File[C:\Simba\Includes\SRL-6/logs/SRL log (20-06-14 at 09.02.20 AM).txt] has not been freed in the script, freeing it now.


Did you enter your players into the Player Manager correctly? Then did you enter exactly the same player name (case sensitive) into the form when you ran the script?

zerocool99

2014-06-20 04:38:35

mate im proper struggling here, you got teamviewer??

The Mayor

2014-06-20 05:03:05

From: zerocool99
mate im proper struggling here, you got teamviewer??


Yea, add my skype: the.mayor.rs

zerocool99

2014-06-20 09:17:18

invite sent mate

zerocool99

2014-06-20 11:24:27

hi mate got it sorted sort of runs to the sawmill operator, opens the window to buy and then walks aways ???

The Mayor

2014-06-22 17:34:40

From: zerocool99
hi mate got it sorted sort of runs to the sawmill operator, opens the window to buy and then walks aways ???


Looks like they updated the plank interface with new buttons etc. I won't be able to push an update as GIT is installed on my other PC. I've attached a quick fix to this post. I also noticed it wasn't grabbing the plank profit prices; I'll fix when I push the proper update.

zerocool99

2014-06-25 04:48:15

thanks mate , running nicely at the moment

zerocool99

2014-06-25 05:02:07

what the best plank to make at the moment??

The Mayor

2014-06-28 16:09:31

From: zerocool99
what the best plank to make at the moment??


The plank profits show when you start the script.

icode

2014-07-08 13:42:13

Exception in Script: Plugin(sps32) has not been found

The Mayor

2014-07-08 18:09:05

From: icode
Exception in Script: Plugin(sps32) has not been found


Update your plugins (SRL -> Update). If that doesnt work, then go to C:/Simba/plugins and you might find sps.32.dll.bak, rename it to sps.32.dll and you should be fine.

icode

2014-07-08 22:36:53

From: The Mayor
Update your plugins (SRL -> Update). If that doesnt work, then go to C:/Simba/plugins and you might find sps.32.dll.bak, rename it to sps.32.dll and you should be fine.


Thank you.

Riumi

2014-07-14 23:12:39

Did Jagex fix the black cross issue that's been present for a bit in DirectX or the blank minimap in OpenGL? I noticed its not in the OP, though it used to be. I've been waiting for so long for them to fix it, because I can't use like 95% of scripts with that issue.

The Mayor

2014-07-14 23:19:08

From: Riumi
Did Jagex fix the black cross issue that's been present for a bit in DirectX or the blank minimap in OpenGL? I noticed its not in the OP, though it used to be. I've been waiting for so long for them to fix it, because I can't use like 95% of scripts with that issue.


The black cross in DirectX is fixed, and has been for over a month. The openGL missing minimap glitch is still there though, which is why I recommend using directX.

Riumi

2014-07-14 23:21:14

From: The Mayor
The black cross in DirectX is fixed, and has been for over a month. The openGL missing minimap glitch is still there though, which is why I recommend using directX.



So glad to hear that, thanks :D

Riumi

2014-07-15 00:02:38

I don't know why but its just not working for me, the script starts fine and everything but when I have logs in my inventory it goes from VEB to the path outside the gate, and then it goes back to the bank, and then back to the path outside the gate, and then it just signs me out.


edit: nvm reloaded script, fixed itself

The Mayor

2014-07-15 06:47:57

From: Riumi
I don't know why but its just not working for me, the script starts fine and everything but when I have logs in my inventory it goes from VEB to the path outside the gate, and then it goes back to the bank, and then back to the path outside the gate, and then it just signs me out.


edit: nvm reloaded script, fixed itself


Tell me how it goes and if there are any bugs as I haven't run this one in a while (don't have any p2p accounts).

Riumi

2014-07-17 02:34:51

Ok one issue I found. After it deposits the planks and takes out new logs, it goes outside the gate, and then back inside the gate. After like 2-3 minutes it stumbles outside the gate and somehow FINDS its way to the sawmill, though I'm 99% sure its not following the correct path. It hugs the gate and keeps walking, and then it goes too far but then comes back around to the sawmill operator.

If you would like the debug, here it is:


-- TPlayer.login(): True
---- TRSMinimap.clickCompass(): Clicked compass
---- TRSGameTab.__initTabs(): Setup gametab properties
-- exitTreasure()
-- exitTreasure(): result = False
-- TRSGameTabs.openTab(2)
---- Tab is already open, exiting
-- TRSGameTabs.openTab(2): = True
-- Logs found in backpack
-- TRSMinimap.getBlackBackground()
---- Found 3 shades of black, finding the most common one...
-- TRSMinimap.getBlackBackground(): 65536
Function isCrossPresent() result: False 0%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 54%
-- sps.getPlayerPos(): result = {X = 190, Y = 366}, took 265 ms
-- sps.getPlayerPos(): result = {X = 242, Y = 362}, took 281 ms
-- sps.getPlayerPos(): result = {X = 282, Y = 338}, took 265 ms
-- sps.getPlayerPos(): result = {X = 290, Y = 326}, took 250 ms
-- sps.getPlayerPos(): result = {X = 294, Y = 290}, took 265 ms
-- sps.getPlayerPos(): result = {X = 294, Y = 262}, took 250 ms
-- sps.getPlayerPos(): result = {X = 306, Y = 210}, took 250 ms
-- sps.getPlayerPos(): result = {X = 342, Y = 182}, took 266 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: "Talk-to Sawmill operator"
---- Found "operator" in mouse-over string: "Talk-to Sawmill operator"
-- isMouseOverText(): True
-- TRSChooseOption._select():
---- Options found: [Talk-to Sawmill operator, Buy-plank Sawmill operator, Trade Sawmill operator, Walk here, Examine Sawmill operator, Cancel]
---- Found option "uy-plank" in "Buy-plank Sawmill operator"
-- TRSChooseOption.select() result = true
-- The plank interface is open
-- The plank interface is open
-- The plank interface is open
-- TRSGameTabs.openTab(2)
---- Tab is already open, exiting
-- TRSGameTabs.openTab(2): = True
-- Planks found in backpack
[|---`~` The Mayor's Plank Banker v.2.70 `~`---|]
|| Time Running: 01m 57s ||
|| Oak Planks Made: 28 (857 PH) ||
|| Profit Made: 6272 (191,985 PH) ||
|| Loads Done: 1 of 1000 ||
|| Times Rested: 0 ||
|| Time until break: 2h 39m 47s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 0 (0 gp | 0h & 0m) ||
[|---------------------------------------------|]
-- TRSGameTabs.openTab(2)
---- Tab is already open, exiting
-- TRSGameTabs.openTab(2): = True
-- TRSMinimap.getBlackBackground()
---- Found 4 shades of black, finding the most common one...
-- TRSMinimap.getBlackBackground(): 65536
Function isCrossPresent() result: False 0%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 28%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 28%
Energy less than 30%, we need to rest
-- TRSChooseOption._select():
---- Options found: [Turn run mode off, Rest, Cancel]
---- Found option "est" in "Rest"
-- TRSChooseOption.select() result = true
-- Our 2nd degree polynomial prediction equation estimates run energy is: 23%
---- minimap.setAngle(): Set the angle @ 198.434948822922 degrees
-- Our 2nd degree polynomial prediction equation estimates run energy is: 26%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 29%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 31%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 35%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 44%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 63%
---- minimap.setAngle(): Set the angle @ 15.2551187030578 degrees
-- Our 2nd degree polynomial prediction equation estimates run energy is: 69%
---- minimap.setAngle(): Set the angle @ 0 degrees
-- sps.getPlayerPos(): result = {X = 362, Y = 110}, took 266 ms
-- sps.getPlayerPos(): result = {X = 322, Y = 142}, took 265 ms
-- sps.getPlayerPos(): result = {X = 274, Y = 190}, took 266 ms
-- sps.getPlayerPos(): result = {X = 258, Y = 238}, took 265 ms
-- sps.getPlayerPos(): result = {X = 242, Y = 262}, took 266 ms
-- sps.getPlayerPos(): result = {X = 242, Y = 274}, took 266 ms
-- sps.getPlayerPos(): result = {X = 218, Y = 350}, took 281 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- TRSMinimap.getDots()
---- Found 15 minimap dots (ID: 4369)
-- TRSMinimap.getDots(): [{X = 639, Y = 66}, {X = 746, Y = 69}, {X = 690, Y = 90}, {X = 694, Y = 90}, {X = 728, Y = 99}, {X = 703, Y = 101}, {X = 705, Y = 121}, {X = 709, Y = 121}, {X = 693, Y = 122}, {X = 697, Y = 122}, {X = 701, Y = 122}, {X = 689, Y = 123}, {X = 732, Y = 148}, {X = 741, Y = 163}, {X = 644, Y = 171}]
---- Waiting while the player is moving...
-- isMouseOverText()
---- Current mouse-over text: "Bank Bank booth"
---- Found "ooth" in mouse-over string: "Bank Bank booth"
-- isMouseOverText(): True
[|---`~` The Mayor's Plank Banker v.2.70 `~`---|]
|| Time Running: 03m 01s ||
|| Oak Planks Made: 28 (555 PH) ||
|| Profit Made: 6272 (124,329 PH) ||
|| Loads Done: 1 of 1000 ||
|| Times Rested: 1 ||
|| Time until break: 2h 38m 43s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 9552 (2139648 gp | 17h & 10m) ||
[|---------------------------------------------|]
-- TRSGameTabs.openTab(2)
---- Tab is already open, exiting
-- TRSGameTabs.openTab(2): = True
-- Logs found in backpack
-- TRSMinimap.getBlackBackground()
---- Found 7 shades of black, finding the most common one...
-- TRSMinimap.getBlackBackground(): 65536
Function isCrossPresent() result: False 0%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 64%
-- sps.getPlayerPos(): result = {X = 162, Y = 390}, took 281 ms
-- sps.getPlayerPos(): result = {X = 210, Y = 354}, took 282 ms
-- sps.getPlayerPos(): result = {X = 362, Y = 358}, took 266 ms
-- sps.getPlayerPos(): result = {X = 218, Y = 342}, took 266 ms
-- sps.getPlayerPos(): result = {X = 442, Y = 94}, took 265 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- Failed to find the Sawmill Operator - trying SPS path again
-- sps.getPlayerPos(): result = {X = 202, Y = 342}, took 266 ms
-- sps.getPlayerPos(): result = {X = 446, Y = 74}, took 250 ms
-- sps.getPlayerPos(): result = {X = 282, Y = 334}, took 250 ms
-- sps.getPlayerPos(): result = {X = 298, Y = 290}, took 250 ms
-- sps.getPlayerPos(): result = {X = 310, Y = 246}, took 250 ms
-- sps.getPlayerPos(): result = {X = 306, Y = 234}, took 250 ms
-- sps.getPlayerPos(): result = {X = 378, Y = 326}, took 250 ms
-- sps.getPlayerPos(): result = {X = 286, Y = 150}, took 250 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: "Talk-to Sawmill operator"
---- Found "operator" in mouse-over string: "Talk-to Sawmill operator"
-- isMouseOverText(): True
-- TRSChooseOption._select():
---- Options found: [Talk-to Sawmill operator, Buy-plank Sawmill operator, Trade Sawmill operator, Walk here, Examine Sawmill operator, Cancel]
---- Found option "uy-plank" in "Buy-plank Sawmill operator"
-- TRSChooseOption.select() result = true
-- The plank interface is open
-- The plank interface is open
-- The plank interface is open
-- TRSGameTabs.openTab(2)
---- Tab is already open, exiting
-- TRSGameTabs.openTab(2): = True
-- Planks found in backpack
[|---`~` The Mayor's Plank Banker v.2.70 `~`---|]
|| Time Running: 04m 53s ||
|| Oak Planks Made: 56 (687 PH) ||
|| Profit Made: 12544 (153,837 PH) ||
|| Loads Done: 2 of 1000 ||
|| Times Rested: 1 ||
|| Time until break: 2h 36m 51s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 9552 (2139648 gp | 13h & 53m) ||
[|---------------------------------------------|]
-- TRSGameTabs.openTab(2)
---- Tab is already open, exiting
-- TRSGameTabs.openTab(2): = True
-- TRSMinimap.getBlackBackground()
---- Found 2 shades of black, finding the most common one...
-- TRSMinimap.getBlackBackground(): 65536
Function isCrossPresent() result: False 0%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 5%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 5%
Energy less than 30%, we need to rest
-- TRSChooseOption._select():
---- Options found: [Turn run mode off, Rest, Cancel]
---- Found option "est" in "Rest"
-- TRSChooseOption.select() result = true
-- Our 2nd degree polynomial prediction equation estimates run energy is: 6%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 8%
-- TRSChooseOption._select():
---- Options found: [Use Oak plank, Drop Oak plank, Examine Oak plank, Cancel]
---- Found option "ancel" in "Cancel"
-- TRSChooseOption.select() result = true
-- Our 2nd degree polynomial prediction equation estimates run energy is: 18%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 21%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 23%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 24%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 29%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 31%
-- sps.getPlayerPos(): result = {X = 362, Y = 110}, took 266 ms
-- sps.getPlayerPos(): result = {X = 318, Y = 150}, took 265 ms
-- sps.getPlayerPos(): result = {X = 278, Y = 186}, took 250 ms
-- sps.getPlayerPos(): result = {X = 262, Y = 202}, took 250 ms
-- sps.getPlayerPos(): result = {X = 262, Y = 230}, took 265 ms
-- sps.getPlayerPos(): result = {X = 246, Y = 286}, took 266 ms
-- sps.getPlayerPos(): result = {X = 242, Y = 310}, took 266 ms
-- sps.getPlayerPos(): result = {X = 186, Y = 354}, took 266 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- TRSMinimap.getDots()
---- Found 13 minimap dots (ID: 4369)
-- TRSMinimap.getDots(): [{X = 711, Y = 62}, {X = 642, Y = 67}, {X = 693, Y = 75}, {X = 690, Y = 91}, {X = 696, Y = 114}, {X = 696, Y = 121}, {X = 700, Y = 121}, {X = 704, Y = 121}, {X = 708, Y = 121}, {X = 689, Y = 122}, {X = 693, Y = 122}, {X = 737, Y = 154}, {X = 739, Y = 161}]
---- Waiting while the player is moving...
-- Failed to find bank booth. Searching for the banker instead
-- isMouseOverText()
---- Current mouse-over text: "Bank Banker"
---- Found "anker" in mouse-over string: "Bank Banker"
-- isMouseOverText(): True
-- TRSChooseOption._select():
---- Options found: [Bank Banker, Talk-to Banker, Collect Banker, Walk here, Examine Banker, Cancel]
---- Found option "ank Bank" in "Bank Banker"
-- TRSChooseOption.select() result = true
[|---`~` The Mayor's Plank Banker v.2.70 `~`---|]
|| Time Running: 05m 56s ||
|| Oak Planks Made: 56 (565 PH) ||
|| Profit Made: 12544 (126,505 PH) ||
|| Loads Done: 2 of 1000 ||
|| Times Rested: 2 ||
|| Time until break: 2h 35m 47s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 9524 (2133376 gp | 16h & 49m) ||
[|---------------------------------------------|]
-- TRSGameTabs.openTab(2)
---- Tab is already open, exiting
-- TRSGameTabs.openTab(2): = True
-- Logs found in backpack
-- TRSMinimap.getBlackBackground()
---- Found 6 shades of black, finding the most common one...
-- TRSMinimap.getBlackBackground(): 65536
Function isCrossPresent() result: False 0%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 33%
-- sps.getPlayerPos(): result = {X = 158, Y = 386}, took 281 ms
-- sps.getPlayerPos(): result = {X = 206, Y = 354}, took 281 ms
-- sps.getPlayerPos(): result = {X = 370, Y = 358}, took 250 ms
-- sps.getPlayerPos(): result = {X = 214, Y = 350}, took 266 ms
-- sps.getPlayerPos(): result = {X = 446, Y = 82}, took 265 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- Failed to find the Sawmill Operator - trying SPS path again
-- sps.getPlayerPos(): result = {X = 194, Y = 366}, took 266 ms
-- sps.getPlayerPos(): result = {X = 362, Y = 358}, took 266 ms
-- sps.getPlayerPos(): result = {X = 170, Y = 358}, took 266 ms
-- sps.getPlayerPos(): result = {X = 382, Y = 374}, took 266 ms
-- sps.getPlayerPos(): result = {X = 382, Y = 374}, took 266 ms
-- sps.getPlayerPos(): result = {X = 326, Y = 374}, took 265 ms
-- sps.getPlayerPos(): result = {X = 318, Y = 342}, took 265 ms
-- sps.getPlayerPos(): result = {X = 238, Y = 250}, took 265 ms
-- sps.getPlayerPos(): result = {X = 290, Y = 230}, took 266 ms
-- sps.getPlayerPos(): result = {X = 298, Y = 238}, took 250 ms
-- sps.getPlayerPos(): result = {X = 374, Y = 354}, took 266 ms
-- sps.getPlayerPos(): result = {X = 274, Y = 158}, took 266 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True

[|---`~` The Mayor's Plank Banker v.2.70 `~`---|]
|| Time Running: 08m 32s ||
|| Oak Planks Made: 56 (393 PH) ||
|| Profit Made: 12544 (88,133 PH) ||
|| Loads Done: 2 of 1000 ||
|| Times Rested: 2 ||
|| Time until break: 2h 33m 12s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 9524 (2133376 gp | 24h & 10m) ||
[|---------------------------------------------|]
---- Waiting for lobby screen...
---- Waiting for lobby screen...
---- Waiting for lobby screen...
---- Waiting for lobby screen...
---- Waiting for lobby screen...

Riumi

2014-07-19 00:21:31

I found the same problem again, It starts off, takes my logs to the sawmill operator, comes back to the bank, takes out 28 new logs, but then it goes from the bank, to the outside of the gate, then it comes back inside the gate, and then it goes back outside, and then back inside, and sometimes it will terminate the script, and other times it will eventually find its way back to the sawmill operator after 2-3 minutes.

If you want the debug:


---- TRSMinimap.clickCompass(): Clicked compass
---- TRSGameTab.__initTabs(): Setup gametab properties
-- exitTreasure()
-- exitTreasure(): result = False
-- TRSGameTabs.openTab(2)
---- Tab is already open, exiting
-- TRSGameTabs.openTab(2): = True
-- Logs found in backpack
-- TRSMinimap.getBlackBackground()
---- Found 3 shades of black, finding the most common one...
-- TRSMinimap.getBlackBackground(): 65536
Function isCrossPresent() result: False 0%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 54%
-- sps.getPlayerPos(): result = {X = 190, Y = 366}, took 265 ms
-- sps.getPlayerPos(): result = {X = 242, Y = 362}, took 281 ms
-- sps.getPlayerPos(): result = {X = 282, Y = 338}, took 265 ms
-- sps.getPlayerPos(): result = {X = 290, Y = 326}, took 250 ms
-- sps.getPlayerPos(): result = {X = 294, Y = 290}, took 265 ms
-- sps.getPlayerPos(): result = {X = 294, Y = 262}, took 250 ms
-- sps.getPlayerPos(): result = {X = 306, Y = 210}, took 250 ms
-- sps.getPlayerPos(): result = {X = 342, Y = 182}, took 266 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: "Talk-to Sawmill operator"
---- Found "operator" in mouse-over string: "Talk-to Sawmill operator"
-- isMouseOverText(): True
-- TRSChooseOption._select():
---- Options found: [Talk-to Sawmill operator, Buy-plank Sawmill operator, Trade Sawmill operator, Walk here, Examine Sawmill operator, Cancel]
---- Found option "uy-plank" in "Buy-plank Sawmill operator"
-- TRSChooseOption.select() result = true
-- The plank interface is open
-- The plank interface is open
-- The plank interface is open
-- TRSGameTabs.openTab(2)
---- Tab is already open, exiting
-- TRSGameTabs.openTab(2): = True
-- Planks found in backpack
[|---`~` The Mayor's Plank Banker v.2.70 `~`---|]
|| Time Running: 01m 57s ||
|| Oak Planks Made: 28 (857 PH) ||
|| Profit Made: 6272 (191,985 PH) ||
|| Loads Done: 1 of 1000 ||
|| Times Rested: 0 ||
|| Time until break: 2h 39m 47s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 0 (0 gp | 0h & 0m) ||
[|---------------------------------------------|]
-- TRSGameTabs.openTab(2)
---- Tab is already open, exiting
-- TRSGameTabs.openTab(2): = True
-- TRSMinimap.getBlackBackground()
---- Found 4 shades of black, finding the most common one...
-- TRSMinimap.getBlackBackground(): 65536
Function isCrossPresent() result: False 0%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 28%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 28%
Energy less than 30%, we need to rest
-- TRSChooseOption._select():
---- Options found: [Turn run mode off, Rest, Cancel]
---- Found option "est" in "Rest"
-- TRSChooseOption.select() result = true
-- Our 2nd degree polynomial prediction equation estimates run energy is: 23%
---- minimap.setAngle(): Set the angle @ 198.434948822922 degrees
-- Our 2nd degree polynomial prediction equation estimates run energy is: 26%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 29%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 31%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 35%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 44%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 63%
---- minimap.setAngle(): Set the angle @ 15.2551187030578 degrees
-- Our 2nd degree polynomial prediction equation estimates run energy is: 69%
---- minimap.setAngle(): Set the angle @ 0 degrees
-- sps.getPlayerPos(): result = {X = 362, Y = 110}, took 266 ms
-- sps.getPlayerPos(): result = {X = 322, Y = 142}, took 265 ms
-- sps.getPlayerPos(): result = {X = 274, Y = 190}, took 266 ms
-- sps.getPlayerPos(): result = {X = 258, Y = 238}, took 265 ms
-- sps.getPlayerPos(): result = {X = 242, Y = 262}, took 266 ms
-- sps.getPlayerPos(): result = {X = 242, Y = 274}, took 266 ms
-- sps.getPlayerPos(): result = {X = 218, Y = 350}, took 281 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- TRSMinimap.getDots()
---- Found 15 minimap dots (ID: 4369)
-- TRSMinimap.getDots(): [{X = 639, Y = 66}, {X = 746, Y = 69}, {X = 690, Y = 90}, {X = 694, Y = 90}, {X = 728, Y = 99}, {X = 703, Y = 101}, {X = 705, Y = 121}, {X = 709, Y = 121}, {X = 693, Y = 122}, {X = 697, Y = 122}, {X = 701, Y = 122}, {X = 689, Y = 123}, {X = 732, Y = 148}, {X = 741, Y = 163}, {X = 644, Y = 171}]
---- Waiting while the player is moving...
-- isMouseOverText()
---- Current mouse-over text: "Bank Bank booth"
---- Found "ooth" in mouse-over string: "Bank Bank booth"
-- isMouseOverText(): True
[|---`~` The Mayor's Plank Banker v.2.70 `~`---|]
|| Time Running: 03m 01s ||
|| Oak Planks Made: 28 (555 PH) ||
|| Profit Made: 6272 (124,329 PH) ||
|| Loads Done: 1 of 1000 ||
|| Times Rested: 1 ||
|| Time until break: 2h 38m 43s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 9552 (2139648 gp | 17h & 10m) ||
[|---------------------------------------------|]
-- TRSGameTabs.openTab(2)
---- Tab is already open, exiting
-- TRSGameTabs.openTab(2): = True
-- Logs found in backpack
-- TRSMinimap.getBlackBackground()
---- Found 7 shades of black, finding the most common one...
-- TRSMinimap.getBlackBackground(): 65536
Function isCrossPresent() result: False 0%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 64%
-- sps.getPlayerPos(): result = {X = 162, Y = 390}, took 281 ms
-- sps.getPlayerPos(): result = {X = 210, Y = 354}, took 282 ms
-- sps.getPlayerPos(): result = {X = 362, Y = 358}, took 266 ms
-- sps.getPlayerPos(): result = {X = 218, Y = 342}, took 266 ms
-- sps.getPlayerPos(): result = {X = 442, Y = 94}, took 265 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- Failed to find the Sawmill Operator - trying SPS path again
-- sps.getPlayerPos(): result = {X = 202, Y = 342}, took 266 ms
-- sps.getPlayerPos(): result = {X = 446, Y = 74}, took 250 ms
-- sps.getPlayerPos(): result = {X = 282, Y = 334}, took 250 ms
-- sps.getPlayerPos(): result = {X = 298, Y = 290}, took 250 ms
-- sps.getPlayerPos(): result = {X = 310, Y = 246}, took 250 ms
-- sps.getPlayerPos(): result = {X = 306, Y = 234}, took 250 ms
-- sps.getPlayerPos(): result = {X = 378, Y = 326}, took 250 ms
-- sps.getPlayerPos(): result = {X = 286, Y = 150}, took 250 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- isMouseOverText()
---- Current mouse-over text: ""
---- Current mouse-over text: "Talk-to Sawmill operator"
---- Found "operator" in mouse-over string: "Talk-to Sawmill operator"
-- isMouseOverText(): True
-- TRSChooseOption._select():
---- Options found: [Talk-to Sawmill operator, Buy-plank Sawmill operator, Trade Sawmill operator, Walk here, Examine Sawmill operator, Cancel]
---- Found option "uy-plank" in "Buy-plank Sawmill operator"
-- TRSChooseOption.select() result = true
-- The plank interface is open
-- The plank interface is open
-- The plank interface is open
-- TRSGameTabs.openTab(2)
---- Tab is already open, exiting
-- TRSGameTabs.openTab(2): = True
-- Planks found in backpack
[|---`~` The Mayor's Plank Banker v.2.70 `~`---|]
|| Time Running: 04m 53s ||
|| Oak Planks Made: 56 (687 PH) ||
|| Profit Made: 12544 (153,837 PH) ||
|| Loads Done: 2 of 1000 ||
|| Times Rested: 1 ||
|| Time until break: 2h 36m 51s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 9552 (2139648 gp | 13h & 53m) ||
[|---------------------------------------------|]
-- TRSGameTabs.openTab(2)
---- Tab is already open, exiting
-- TRSGameTabs.openTab(2): = True
-- TRSMinimap.getBlackBackground()
---- Found 2 shades of black, finding the most common one...
-- TRSMinimap.getBlackBackground(): 65536
Function isCrossPresent() result: False 0%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 5%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 5%
Energy less than 30%, we need to rest
-- TRSChooseOption._select():
---- Options found: [Turn run mode off, Rest, Cancel]
---- Found option "est" in "Rest"
-- TRSChooseOption.select() result = true
-- Our 2nd degree polynomial prediction equation estimates run energy is: 6%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 8%
-- TRSChooseOption._select():
---- Options found: [Use Oak plank, Drop Oak plank, Examine Oak plank, Cancel]
---- Found option "ancel" in "Cancel"
-- TRSChooseOption.select() result = true
-- Our 2nd degree polynomial prediction equation estimates run energy is: 18%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 21%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 23%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 24%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 29%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 31%
-- sps.getPlayerPos(): result = {X = 362, Y = 110}, took 266 ms
-- sps.getPlayerPos(): result = {X = 318, Y = 150}, took 265 ms
-- sps.getPlayerPos(): result = {X = 278, Y = 186}, took 250 ms
-- sps.getPlayerPos(): result = {X = 262, Y = 202}, took 250 ms
-- sps.getPlayerPos(): result = {X = 262, Y = 230}, took 265 ms
-- sps.getPlayerPos(): result = {X = 246, Y = 286}, took 266 ms
-- sps.getPlayerPos(): result = {X = 242, Y = 310}, took 266 ms
-- sps.getPlayerPos(): result = {X = 186, Y = 354}, took 266 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- TRSMinimap.getDots()
---- Found 13 minimap dots (ID: 4369)
-- TRSMinimap.getDots(): [{X = 711, Y = 62}, {X = 642, Y = 67}, {X = 693, Y = 75}, {X = 690, Y = 91}, {X = 696, Y = 114}, {X = 696, Y = 121}, {X = 700, Y = 121}, {X = 704, Y = 121}, {X = 708, Y = 121}, {X = 689, Y = 122}, {X = 693, Y = 122}, {X = 737, Y = 154}, {X = 739, Y = 161}]
---- Waiting while the player is moving...
-- Failed to find bank booth. Searching for the banker instead
-- isMouseOverText()
---- Current mouse-over text: "Bank Banker"
---- Found "anker" in mouse-over string: "Bank Banker"
-- isMouseOverText(): True
-- TRSChooseOption._select():
---- Options found: [Bank Banker, Talk-to Banker, Collect Banker, Walk here, Examine Banker, Cancel]
---- Found option "ank Bank" in "Bank Banker"
-- TRSChooseOption.select() result = true
[|---`~` The Mayor's Plank Banker v.2.70 `~`---|]
|| Time Running: 05m 56s ||
|| Oak Planks Made: 56 (565 PH) ||
|| Profit Made: 12544 (126,505 PH) ||
|| Loads Done: 2 of 1000 ||
|| Times Rested: 2 ||
|| Time until break: 2h 35m 47s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 9524 (2133376 gp | 16h & 49m) ||
[|---------------------------------------------|]
-- TRSGameTabs.openTab(2)
---- Tab is already open, exiting
-- TRSGameTabs.openTab(2): = True
-- Logs found in backpack
-- TRSMinimap.getBlackBackground()
---- Found 6 shades of black, finding the most common one...
-- TRSMinimap.getBlackBackground(): 65536
Function isCrossPresent() result: False 0%
-- Our 2nd degree polynomial prediction equation estimates run energy is: 33%
-- sps.getPlayerPos(): result = {X = 158, Y = 386}, took 281 ms
-- sps.getPlayerPos(): result = {X = 206, Y = 354}, took 281 ms
-- sps.getPlayerPos(): result = {X = 370, Y = 358}, took 250 ms
-- sps.getPlayerPos(): result = {X = 214, Y = 350}, took 266 ms
-- sps.getPlayerPos(): result = {X = 446, Y = 82}, took 265 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True
-- Failed to find the Sawmill Operator - trying SPS path again
-- sps.getPlayerPos(): result = {X = 194, Y = 366}, took 266 ms
-- sps.getPlayerPos(): result = {X = 362, Y = 358}, took 266 ms
-- sps.getPlayerPos(): result = {X = 170, Y = 358}, took 266 ms
-- sps.getPlayerPos(): result = {X = 382, Y = 374}, took 266 ms
-- sps.getPlayerPos(): result = {X = 382, Y = 374}, took 266 ms
-- sps.getPlayerPos(): result = {X = 326, Y = 374}, took 265 ms
-- sps.getPlayerPos(): result = {X = 318, Y = 342}, took 265 ms
-- sps.getPlayerPos(): result = {X = 238, Y = 250}, took 265 ms
-- sps.getPlayerPos(): result = {X = 290, Y = 230}, took 266 ms
-- sps.getPlayerPos(): result = {X = 298, Y = 238}, took 250 ms
-- sps.getPlayerPos(): result = {X = 374, Y = 354}, took 266 ms
-- sps.getPlayerPos(): result = {X = 274, Y = 158}, took 266 ms
---- Waiting while the player is moving...
-- sps.walkPath(): result = True

[|---`~` The Mayor's Plank Banker v.2.70 `~`---|]
|| Time Running: 08m 32s ||
|| Oak Planks Made: 56 (393 PH) ||
|| Profit Made: 12544 (88,133 PH) ||
|| Loads Done: 2 of 1000 ||
|| Times Rested: 2 ||
|| Time until break: 2h 33m 12s ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 9524 (2133376 gp | 24h & 10m) ||
[|---------------------------------------------|]
---- Waiting for lobby screen...
---- Waiting for lobby screen...
---- Waiting for lobby screen...
---- Waiting for lobby screen...
---- Waiting for lobby screen...

TheMugThug

2014-07-20 19:14:10

Walking seems to be broken.. does one load, and then just runs towards falador

The Mayor

2014-07-20 20:39:19

From: TheMugThug
Walking seems to be broken.. does one load, and then just runs towards falador


So I've been told :p It needs a new SPS map. I cbf making one atm, but I should eventually get around to it.

vinzter

2014-07-25 10:28:40

Is this bot working? Judging by some past comments it seems to be nonfunctional.

EvilCabbage

2014-07-25 11:09:31

From: vinzter
Is this bot working? Judging by some past comments it seems to be nonfunctional.


I think if you just try to run it instead of asking you'll have your question answered a lot faster ;)

vinzter

2014-07-25 12:09:59

From: EvilCabbage
I think if you just try to run it instead of asking you'll have your question answered a lot faster ;)


I would, but I can't seem to get any script running, would you maybe mind team viewing me and help me out?

Basic

2014-07-25 18:39:17

Script was running and the minimap was taking a while to appear. So it would spin around. i swtiched it to Directx and it would stop at "– TPlayerArray.setup(): Success"

The Mayor

2014-07-25 18:45:10

From: EvilCabbage
I think if you just try to run it instead of asking you'll have your question answered a lot faster ;)


IKR.


From: vinzter
I would, but I can't seem to get any script running, would you maybe mind team viewing me and help me out?


Did you already add me?

From: Basic
Script was running and the minimap was taking a while to appear. So it would spin around. i swtiched it to Directx and it would stop at "– TPlayerArray.setup(): Success"


Haven't looked at this script is ages as dem leechers nerfed the profit haha. I guess I could take a look today.

The Mayor

2014-07-25 19:01:40

From: Basic
Script was running and the minimap was taking a while to appear. So it would spin around. i swtiched it to Directx and it would stop at "– TPlayerArray.setup(): Success"


Just bought a bond to test this. It does login on dx mode. Your in-game graphics aren't set to dx (or you dont have the plugin in the plugins folder).


EDIT: So it still works just fine. I just pushed a minor update anyway to remove some redundant code. This was actually one of the first scripts I ever wrote so it can be rewritten to be much more efficient, but it's just not worth it atm.


vinzter

2014-07-25 19:35:05

Yes I already added you on skype, If you're on right now I can send u the tv details.

Basic

2014-07-25 22:24:58

Only 130 gp profit per oak plank

The Spark

2014-07-26 00:03:58

From: The Mayor
EDIT: So it still works just fine.


Does that mean the SPS was working fine for you, or did you have to make a new walking path?




From: Basic
Only 130 gp profit per oak plank


A wise man once said:

From: The Mayor
dem leechers nerfed the profit haha.


:D

Machu

2014-07-26 00:23:01

Can someone link the dx plugin or upload it please?

Wetish

2014-07-26 00:25:57

From: Machu
Can someone link the dx plugin or upload it please?


First link
https://www.google.com/search?es_sm=93&q=site:villavu.com+directx+plugin

The Mayor

2014-07-26 02:09:48

From: sparkyownage
Does that mean the SPS was working fine for you, or did you have to make a new walking path?


Yeah it worked fine as it is.

From: Machu
Can someone link the dx plugin or upload it please?


I can see that you didn't even bother to read the first post.

Basic

2014-07-26 02:14:22

Could it be my computer? i downloaded it and read all the instructions. Directx doesn't work, I tried it with open Gl disabled and the smart window flickers.
I did it with open GL the script runs then on loading it starts spinning; the minimap is not loaded.

I pause the script remove the spinning, it starts searching for bankers and hops back and forth between them and the minimap.

The Mayor

2014-07-26 02:21:55

From: Basic
Could it be my computer? i downloaded it and read all the instructions. Directx doesn't work, I tried it with open Gl disabled and the smart window flickers.
I did it with open GL the script runs then on loading it starts spinning; the minimap is not loaded.


Can you use DirectX when you play on the browser? If not, then you can't use directX with SMART. If the minimap hasn't loaded, try lodestoning or running to a new area to force it to load a new map chunk. Once it's loaded run back and start the script. It the MM hasn't loaded, SPS doesn't know where you are.

Basic

2014-07-26 02:29:25

Was about to delete it. Mouse over text was not enabled:spongebob:

vinzter

2014-07-30 09:47:36

——– FATAL ERROR: Failed to spawn a SMART client
Successfully executed.
this is the message i get trying to run the script.

Sin

2014-07-30 10:34:00

From: Sin
Plageurised script. Don't use. loljk gz on release


I have no clue why I wrote this, I quoted then saw the white text XD

The Mayor

2014-07-30 15:59:28

From: Sin
I have no clue why I wrote this, I quoted then saw the white text XD


Haha, after 1.5 years I never actually saw that hidden text :p

Sin

2014-07-30 21:25:30

From: The Mayor
Haha, after 1.5 years I never actually saw that hidden text :p


Oh man you must've thought I was a dick xD

Basic

2014-08-01 21:44:25

So am I the only one who this script isn't working for. 1 out of the 15000viewrs?

The Mayor

2014-08-02 04:28:12

From: Basic
So am I the only one who this script isn't working for. 1 out of the 15000viewrs?


I don't even see the point in using this. The profit is so low.

Basic

2014-08-03 02:40:42

how akward wrong thread:3

Ross

2014-08-08 11:50:39

MAJOR bug.


Line 338 in the commented out text you spelled "Procedure" as "frocedure"

:D

The Mayor

2014-08-09 07:03:17

From: therossity
MAJOR bug.


Line 338 in the commented out text you spelled "Procedure" as "frocedure"

:D


Wow, that is MAJOR. I'm surprised nobody got banned!

Trollcrank

2014-08-09 18:01:53

The deposit and load preset 1 doesnt work for me so it will take the invo turn it into logs then fail and accidentally click on the preset settings screen instead. :(

So I changed a few lines in the script to what worked for me,lines 893-901:

begin
bankScreen.quickDeposit(QUICK_DEPOSIT_INVENTORY); ]
wait(gaussRangeInt(750, 1250));
bankScreen.withdraw(10, WITHDRAW_AMOUNT_ALL, ['']);
wait(gaussRangeInt(750, 1250));
bankScreen.close();
tabBackpack.waitCount(28, 4000);
exit;
end else

OriginalGM

2014-08-26 02:48:55

[|---`~` The Mayor's Plank Banker v.2.80 `~`---|]
|| Time Running: 23m 54s ||
|| Oak Planks Made: 420 (1,054 PH) ||
|| Profit Made: 70560 (177,136 PH) ||
|| Loads Done: 15 of 45 ||
|| Times Rested: Resting disabled ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 1638 (275184 gp | 1h & 33m) ||
[|---------------------------------------------|]

lacking fail safes, main one is it goes by tea stall and stands there and then goes back to VEB and then clicks the tea stall again and repeats and is stuck on "finding sawmill" till it logs out; also goes to VEB and clicks all the way to the jail cells by Aubury's Rune Shop. im trying to fix but im not great on SPS. plus it will sit at sawmill npc and colour it but will not click and then says logging out cannot find sawmill npc even tho its in front of its face.

havnt been able to get a decent proggy yet, im trying but im don't know srl6 that well yet. proggys last anywhere from 20-40mins and then some fail happens and no failsafe is implemented for it so it logs.


**okay another update**

[ATTACH=CONFIG]23918[/ATTACH]
im having a little trouble because it can clearly see and colours the sawmill npc but it doesn't click it and says it cannot find it…sooooooo idk im stumped.
 [|---`~` The Mayor's Plank Banker v.2.80 `~`---|]
|| Time Running: 01h 02m 08s ||
|| Oak Planks Made: 924 (892 PH) ||
|| Profit Made: 155232 (149,856 PH) ||
|| Loads Done: 33 of 179 ||
|| Times Rested: Resting disabled ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 4088 (686784 gp | 4h & 34m) ||
[|---------------------------------------------|]
Terminated script: We failed to find the Sawmill Operator after backup procedures
Thank you for using The Mayor's Plank Banker - Post proggies on the thread.
Successfully executed.
The following DTMs were not freed: [2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 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The following bitmaps were not freed: [2]

The Mayor

2014-08-27 18:22:07

From: OriginalGM
[|---`~` The Mayor's Plank Banker v.2.80 `~`---|]
|| Time Running: 23m 54s ||
|| Oak Planks Made: 420 (1,054 PH) ||
|| Profit Made: 70560 (177,136 PH) ||
|| Loads Done: 15 of 45 ||
|| Times Rested: Resting disabled ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 1638 (275184 gp | 1h & 33m) ||
[|---------------------------------------------|]

lacking fail safes, main one is it goes by tea stall and stands there and then goes back to VEB and then clicks the tea stall again and repeats and is stuck on "finding sawmill" till it logs out; also goes to VEB and clicks all the way to the jail cells by Aubury's Rune Shop. im trying to fix but im not great on SPS. plus it will sit at sawmill npc and colour it but will not click and then says logging out cannot find sawmill npc even tho its in front of its face.

havnt been able to get a decent proggy yet, im trying but im don't know srl6 that well yet. proggys last anywhere from 20-40mins and then some fail happens and no failsafe is implemented for it so it logs.


**okay another update**

[ATTACH=CONFIG]23918[/ATTACH]
im having a little trouble because it can clearly see and colours the sawmill npc but it doesn't click it and says it cannot find it…sooooooo idk im stumped.
 [|---`~` The Mayor's Plank Banker v.2.80 `~`---|]
|| Time Running: 01h 02m 08s ||
|| Oak Planks Made: 924 (892 PH) ||
|| Profit Made: 155232 (149,856 PH) ||
|| Loads Done: 33 of 179 ||
|| Times Rested: Resting disabled ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 (0 h & 0 m) ||
|| Logs in bank: 4088 (686784 gp | 4h & 34m) ||
[|---------------------------------------------|]
Terminated script: We failed to find the Sawmill Operator after backup procedures
Thank you for using The Mayor's Plank Banker - Post proggies on the thread.
Successfully executed.



Haven't looked at this script in a long time. It is most probably outdated. I won't bother fixing it with the prices in their current condition.

OriginalGM

2014-08-27 20:29:11

From: The Mayor
Haven't looked at this script in a long time. It is most probably outdated. I won't bother fixing it with the prices in their current condition.


nahhhhhh brother it is definitely not outdated. just minor errors, and the prices are not that bad I made 4m in a day.
well if youre not going to fix your script I guess ill keep on with the trial and error till I smooth out all the bumps. thanks for the support!


*edit* so any one else that has these problems, ive found a temp fix that I am trying and will post proggy, im at a hour atm, going to see how long it lasts.
to fix the error where it will go to sawmill and sit there and timeout and terminate script even though it sees the sawmill npc, change the timer on line 712 and 717
 if searchTimer.getTime() > 150000 then
begin
print('Failed to find the Sawmill Operator - trying SPS path again');
SPS.walkPath(Path[2]);
end;
until searchTimer.getTime() > 600000;

I just added another 0 to both of them to test out, if it fixes the timeout and I can run a decent proggy, ill lower the timer and get it so it doesn't wait so long.

Qooing

2014-09-19 16:20:39

Received this error message. What can I do about it?

Checking for script updates…

NOTIFICATION: Current script version: 2.80 | Online version: 2.80
NOTIFICATION: You have the latest version.
– TPlayerArray.setup()
—- Password accepted!
—- WARNING: Invalid player name: user3
– TPlayerArray.setup(): Success
Exception in Script: Runtime error: "Access violation" at line 1148, column 22
The following bitmaps were not freed: [Minimap Mask]
File[C:\Simba\Includes\SRL-6/logs/SRL log (20-08-14 at 04.19.10 AM).txt] has not been freed in the script, freeing it now.

The Mayor

2014-09-19 17:33:29

From: Qooing
Received this error message. What can I do about it?

Checking for script updates…

NOTIFICATION: Current script version: 2.80 | Online version: 2.80
NOTIFICATION: You have the latest version.
– TPlayerArray.setup()
—- Password accepted!
—- WARNING: Invalid player name: user3
– TPlayerArray.setup(): Success
Exception in Script: Runtime error: "Access violation" at line 1148, column 22
The following bitmaps were not freed: [Minimap Mask]
File[C:\Simba\Includes\SRL-6/logs/SRL log (20-08-14 at 04.19.10 AM).txt] has not been freed in the script, freeing it now.


Did you read the error message?

WARNING: Invalid player name: user3

Qooing

2014-09-20 05:19:38

From: The Mayor
Did you read the error message?

WARNING: Invalid player name: user3


Yes, rafiki wasnt saving players, and i used the fix on the FAQ but the error message remains the same.

Lama

2014-09-23 22:13:53

So far, I gave it a shot, and it just keeps 'Walking to the bank…' 'Doing banking…' Opens bank window, closes it abruptly, checks inventory, and repeats over and over again. I tried started between the sawmill and bank, and it just walked to the bank and got stuck in the look again.

Any advice?

The Mayor

2014-09-23 22:16:12

From: Lama0
So far, I gave it a shot, and it just keeps 'Walking to the bank…' 'Doing banking…' Opens bank window, closes it abruptly, checks inventory, and repeats over and over again. I tried started between the sawmill and bank, and it just walked to the bank and got stuck in the look again.

Any advice?


I haven't touched this in a few months. If you can lend me an account with some logs/gp/membership I will update it.

Lama

2014-09-24 16:24:50

From: The Mayor
I haven't touched this in a few months. If you can lend me an account with some logs/gp/membership I will update it.


I don't suppose you would know how long a fix would take? Do you have Skype?

The Mayor

2014-09-24 16:34:57

From: Lama0
I don't suppose you would know how long a fix would take? Do you have Skype?


Yes I have skype. My profile will reveal.

Lama

2014-09-24 16:39:59

From: The Mayor
Yes I have skype. My profile will reveal.


Request sent, I do believe.

The Mayor

2014-09-24 16:52:32

From: Lama0
Request sent, I do believe.


You must have did it wrong.

Walskii

2014-09-27 20:18:42

Hello Mayor, when i tried your script, all went well but when i started it after i filled in the form, it said, Fatal error, Failed to spawn a SMART client.

what does that mean and how can i fix it?

Thanks :)

Moneymake

2014-09-30 01:44:19

From: Walskii
Hello Mayor, when i tried your script, all went well but when i started it after i filled in the form, it said, Fatal error, Failed to spawn a SMART client.

what does that mean and how can i fix it?

Thanks :)


Hey man with my experience from that error, it could be due to you installing simba incorrectly, just a heads up don't take my word for it cuz it could be wrong, but maybe watch a video on how to set it up in the meantime just incase

The Mayor

2014-09-30 03:38:52

From: Walskii
Hello Mayor, when i tried your script, all went well but when i started it after i filled in the form, it said, Fatal error, Failed to spawn a SMART client.

what does that mean and how can i fix it?

Thanks :)


From: Moneymake
Hey man with my experience from that error, it could be due to you installing simba incorrectly, just a heads up don't take my word for it cuz it could be wrong, but maybe watch a video on how to set it up in the meantime just incase


Ill look into it. I'm slowly making my way through my scripts, updating them to use some new simba 1.1.0 features.

Moneymake

2014-09-30 15:23:25

From: The Mayor
Ill look into it. I'm slowly making my way through my scripts, updating them to use some new simba 1.1.0 features.


Sounds good bro, keep at it, although if I were you I would probably focus on the other scripts more, seems as if planks have been botted so much that they barely return a profit haha, maybe 400k/hr if ur lucky. In other words, don't feel rushed to complete them haha

The Mayor

2014-09-30 16:00:36

From: Moneymake
Sounds good bro, keep at it, although if I were you I would probably focus on the other scripts more, seems as if planks have been botted so much that they barely return a profit haha, maybe 400k/hr if ur lucky. In other words, don't feel rushed to complete them haha


Yea mahogany planks were 30k/h yesterday. Like WTF :p

tulpiuka

2014-10-02 09:10:33

I think the bonus xp weekends are causing this rapid price increase followed by a massive crash. It takes almost a year for things to recover… and weekends come every 6 months to a year. It's like a wave up and down. People who have billions easily double their cash stack by buying stuff and selling during the weekend. It's so easy anyone can do it.

tulpiuka

2014-10-08 09:49:17

From: The Mayor
Yea mahogany planks were 30k/h yesterday. Like WTF :p


Does this script support special mahogany logs?

The Mayor

2014-10-08 17:24:21

From: tulpiuka
Does this script support special mahogany logs?


I don't even know what those are. If they work in the same way then sure. This script needs to be rewritten though :p

TomTop

2014-10-10 07:58:45

Wow, nice release Mayor!
I'll leave this running tonight and will post a progress report in the morning.

shirre

2014-10-10 16:40:59

looks like a nice script good job. Will try it in the future.

The Mayor

2014-10-10 16:45:38

From: TomTop
Wow, nice release Mayor!
I'll leave this running tonight and will post a progress report in the morning.


From: shirre
looks like a nice script good job. Will try it in the future.


Don't expect anything great, see above posts.

shirre

2014-10-10 16:48:14

From: The Mayor
Don't expect anything great, see above posts.

Ye thank you I know I just thought it looks good and that is worth trying some time!

masterBB

2014-12-05 18:37:27

moved to outdated