SomeGuyFromHere
2013-03-19 17:46:50
Hey,
for some time now I've been wondering if I'm alone with this problem and what to do about it. SPS can work like a charm but as soon as the minimap gets flooded with little yellow dots from other players it becomes very unreliable, making the character just stand around which results in a lot of errors. To get around this problem I mostly rely on repeatedly calling the walking procedure in case it fails so to get to the endpoint eventually (using a combination of "repeat" and "if…then" statements which make the script try again if the step following the walking fails, for example if an object is not found because the character got stuck at the wrong place) but a lot of times even this fails.
So I was wondering, does anybody know a way around this except for accessing a world with a low amount of players which I'm currently trying (read my other thread)? This is for walking longer distances on the map and not just a few inches. Radicalwalking could be an option but frankly I don't want to rely on it.
for some time now I've been wondering if I'm alone with this problem and what to do about it. SPS can work like a charm but as soon as the minimap gets flooded with little yellow dots from other players it becomes very unreliable, making the character just stand around which results in a lot of errors. To get around this problem I mostly rely on repeatedly calling the walking procedure in case it fails so to get to the endpoint eventually (using a combination of "repeat" and "if…then" statements which make the script try again if the step following the walking fails, for example if an object is not found because the character got stuck at the wrong place) but a lot of times even this fails.
So I was wondering, does anybody know a way around this except for accessing a world with a low amount of players which I'm currently trying (read my other thread)? This is for walking longer distances on the map and not just a few inches. Radicalwalking could be an option but frankly I don't want to rely on it.