Guesss
2013-03-10 14:51:05
I have used numerous scripts, but I'm starting to see a trend here. Anti-leeches are supposed to be used to prevent those that are leeching, i.e. have little knowledge about coding, pascal, and hence, means they haven't/will not contribute, etc… However, I've been seeing recently that the anti-leeches have become significantly difficult. What is the point of that? You don't want to make it so difficult so that only very good programmers can run the scripts. It's supposed just difficult enough for get rid of the pesky leaches and 10 year olds. Like I saw a script that had 12 anti-leaches (although not very difficult, but still 12 of them). There was another that was extremely difficult and almost impossible for a beginner programmer (The AIO fletcher). Can you guys please tone the anti-leeches down? I don't want to spend more time than I have to to solve them, they're not supposed to be 100x100 piece puzzles. Macros are supposed to save time, not waste it.
It might be that I'm very stupid, I don't know. Is it just me?
Just you ;3
You should've seen Flights' Nature RC'er post-nuke… So many leeches crying x)
mcbain
2013-03-10 15:03:52
If the script is very well programmed, the anti-leeches should be harder. Most of the anti leeches for 07 scripts so far only require a quick google search anyway. so it's just you :p
I agree to an extant, sometimes they put anti-leeches in there that only they will be able to solve themselves because they are the script writer and they know how it runs but if the script is going to be popular enough I guess they should add anti-leech if they want to.
Ashaman88
2013-03-10 16:48:10
When randoms are done a lot of script writers will be contributing w/o antileech (except for goldfarming stuff)
litoris
2013-03-10 17:03:17
Scripters' choice really. Personally, I think that if the script doesn't hurt other players at all (ie: steal from stall and drop) then they shouldn't bother with antileech. Stuff that could be used to goldfarm and make the game unplayable should always have a restricted user base, however.
richphantom
2013-03-10 17:58:04
They're really easy actually…
Guesss
2013-03-10 20:04:44
Scripters' choice really. Personally, I think that if the script doesn't hurt other players at all (ie: steal from stall and drop) then they shouldn't bother with antileech. Stuff that could be used to goldfarm and make the game unplayable should always have a restricted user base, however.
I completely agree with this. It's just that I'm new to pascal and I just get frustrated alot. :P
Covalent
2013-03-10 21:58:53
I haven't been having any major problems yet. I'm also pretty new to this.
ghfghf7
2013-03-11 04:08:47
Just cheat like i do, run the script with with the anti on then fine the lines the script doesnt like… and comment those lines out :D
l6bustank
2013-03-17 08:19:53
If you are unable to solve an anti-leech then you should consider yourself a leecher and gtfo or learn to script instead of moaning on the forums.
flambint
2013-03-17 10:45:14
^ Sooo many retards/children since 07 came out, none of the java bots work on it yet? Ik RiD has just got it.
"Buying rly elaborate script for 100k, needs to be finished in the next hour."
"wut iz dis 'anti-leach'? sum1 fix it for me… i wnt 2 farm geepees"
From: Runehack123
…? I don't understand.
Was posted before the annoucement
shebee
2013-03-18 22:34:26
I for one think anti leeches should get harder than just a few typos and whatnot.
Basically, for one to solve an anti leech, I think he or she should be able to understand the whole script.
So I'm talking about anti leeches being actual errors in logic etc, not just typos.