garryd2011
2013-03-10 06:25:10
Right can anyone explaina what the parts in this code mean so i can learn please
P07_FFlag;
waitfunc(@ P07_NotMoving, 100, 20000);
wait(3000)
P07_FFlag;
Mouse(650, 25, 0, 0, True);
wait(3000);
Like break it down for me on how to get the numbers and what they are for
1. P07_FFlag; < what is this
2. waitfunc(@ P07_NotMoving, 100, 20000); what are these numbers
3. Mouse(650, 25, 0, 0, True); what are all these
^ ^ ^ ^ ^
^ ^
And also how do i finbd the numbers etc to change them from the coilours in game
P07_FFlag;
waitfunc(@ P07_NotMoving, 100, 20000);
wait(3000)
P07_FFlag;
Mouse(650, 25, 0, 0, True);
wait(3000);
Like break it down for me on how to get the numbers and what they are for
1. P07_FFlag; < what is this
2. waitfunc(@ P07_NotMoving, 100, 20000); what are these numbers
3. Mouse(650, 25, 0, 0, True); what are all these
^ ^ ^ ^ ^
^ ^
And also how do i finbd the numbers etc to change them from the coilours in game