SRL Archive - OSR Help

Identifier Expected At Line


Incanumix

2013-03-02 16:56:31

Been trying to fix it for a while, tried looking a the antileech tutorials but I couldn't figure it out.

It highlights the "else" after //end

[Error] C:\Users\Desktop\[07] Draynor Willow Banker [2.1].simba(259:11): Identifier expected at line 258
Compiling failed.


      begin
if( (invcount2 >= invcount1) or not isMoving1) then
begin
ChopTree;
invcount2 := 0;
//end;
else
begin
if(random(10) = 1) then
begin
MMouse(RandomRange(-100, 900), RandomRange(-100, 600), random(10), random(10));
end;
end;
end;

program WillowTreeBanker;
{$I SRL/SRL.Simba}
{$I P07Include.Simba}

var
AnimationCheck, Skiller, RunFromCombat, Lagg, ChopWaitT, invcount1, invcount2, ChopWaitTime, TreeColor, BankDTM, BankColor1: integer;
Location: string;

procedure DTM;
begin
//make sure axe is in first slot first row or weilded
Skiller := 1; //weilding axe = 0 axe is in inv = 1
RunFromCombat := 1; //1 = yes 0 = no
Lagg := 750; //lag time in ms
ChopWaitTime := 15; //time to check if chopping
AnimationCheck := 90; //for pixelshift, chopping

Location := 'Willow'; //Willow or Maple

if(Location = 'Maple') then //over at seers
begin
TreeColor := 12892;
BankColor1 := 8229016;
BankDTM := DTMFromString('mQwAAAHicY2ZgYOBnYWAQBmJpIH7IgMB//jDBMSuQD8OMSBgIAFujCPA=');
end;
if(Location = 'Willow') then //over at draynor
begin
BankDTM:= DTMFromString('mQwAAAHicY2ZgYGhmYmDohmIZBgiWAOK3bxGYiwGBGZEwEAAAMdAHog==');
BankColor1 := 2578800;
TreeColor := 2506563;
end;

end;

Procedure P07_DeclarePlayer;
Begin
P07_PlayerName:='';
P07_PlayerPass:='';
end;

//DONT EDIT BELOW

procedure WaitHumanClick;
begin
case random(600) of
1..450: Wait(RandomRange(0, 100));
451..570: Wait(RandomRange(0, 200));
571..590: Wait(RandomRange(0, 600));
591..600: Wait(RandomRange(400, 1100));
end;
end;

procedure FreeDTMss;
begin
FreeDTM(BankDTM);
end;

procedure GoToBank;
var x, y: integer;
begin
P07_MakeCompassNorth;
WaitHumanClick;
if(findDTM(BankDTM, x, y, 565, 7, 717, 157)) then
begin
case Location of
'Willow': Mouse(RandomRange(X + 15, x + 20), RandomRange(Y - 8, Y - 13), random(3), random(3), true);
'Maple': Mouse(RandomRange(X - 5, x + 5), RandomRange(Y + 10, Y + 15), random(3), random(3), true);
end;
end;
P07_FFlag;
wait (lagg);
end;

procedure BankLogs;
begin
if(skiller = 1) then
begin
P07_Deposit(2, 28, True);
wait (lagg);
end
else
begin
P07_Deposit(1, 28, True);
wait (lagg);
end;
end;

procedure OpenBank1;
var x, y: integer;
begin
P07_MakeCameraAngleHigh;
P07_MakeCompassNorth;
WaitHumanClick;
Repeat
If P07_FindObj(x, y, 'ank booth', BankColor1, 10) Then
begin
WaitHumanClick;
Mouse(RandomRange(X - 5, x + 5), RandomRange(Y - 5, Y + 5), random(3), random(3), false);
WaitHumanClick;
P07_ChooseOptionMulti(['se-q']);
wait(lagg * 2);
end
else
begin
P07_MakeCompassDegree(30);
GoToBank;
end;
P07_FFlag;
wait (lagg);
until(P07_BankScreen)
end;

procedure GoToTrees;
var x, y: integer;
begin
P07_MakeCompassNorth;
WaitHumanClick;
if(findDTM(BankDTM, x, y, 565, 7, 717, 157)) then
begin
case Location of
'Willow': Mouse(RandomRange(X - 5, x - 15), RandomRange(Y + 15, Y + 25), random(3), random(3), true);
'Maple': Mouse(RandomRange(X - 5, x + 5), RandomRange(Y - 10, Y - 15), random(3), random(3), true);
end;
end;
P07_FFlag;
wait (lagg);
end;

procedure ChopTree;
var x, y: integer;
begin
P07_MakeCameraAngleHigh;
P07_MakeCompassNorth;
If P07_FindObj(x, y, Location, TreeColor, 5) Then
begin
WaitHumanClick;
MMouse(x, y, Random(2), Random(2));
WaitHumanClick;
if (P07_ContainsText(GetTextAtExWrap(35, 8, 170, 21, 0, 5, 1, 13423640, 65, 'P07UpChars'), [Location])) then
begin
GetMousePos(x, y);

if(random(2) = 1) then
begin
Mouse(RandomRange(X - 5, x + 5), RandomRange(y - 5, y + 5), random(5), random(5), True);
end
else
begin
Mouse(RandomRange(X - 5, x + 5), RandomRange(y - 5, y + 5), random(5), random(5), false); //clicks it
P07_ChooseOptionMulti(['hop']);
end;
end
else
begin
GoToTrees;
end;
end
else
begin
P07_MakeCompassDegree(30); //goes to trees if cant find trees
GoToTrees;
end;

P07_FFlag;
wait (Lagg);
end;

procedure TurnOnRun;
var x, y: integer;
begin
Mouse(671, 482, random(5), random(5), true);
WaitHumanClick;
if(FindColorTolerance(x, y, 4803917, 651, 422, 659, 430, 10)) then
begin
Mouse(640, 426, random(5), random(5), true);
end;
Mouse(644, 184, random(5), random(5), true);
end;

Function isMoving1: Boolean;
var
PBox: TBox;
begin
PBox := IntToBox(240, 140, 300, 200);
Result := (AveragePixelShift(PBox, 250, 500) > AnimationCheck);
//Writeln(IntToStr(AveragePixelShift(PBox, 250, 500)));
end;

Function AntiBan: Boolean;
begin
case random(300) of
0: P07_HoverSkill('woodcutting', random(5000));
1: TurnOnRun;
2: P07_MakeCameraAngleLow;
3: P07_MakeCompassSouth;
4: P07_MakeCompassEast;
5: P07_MakeCompassWest;
end;
end;

begin
P07_DeclarePlayer;
SetupP07Include;
ActivateClient;
Wait(2000);

If (Not P07_LoggedIn) Then
begin
P07_LogInPlayer;
end;

P07_MakeCameraAngleHigh;
P07_MakeCompassNorth;
DTM;
AddOnTerminate('FreeDTMss')
TurnOnRun;
ChopWaitT := 0;
invcount2 := 28;

repeat
repeat
invcount1 := P07_InvCount;
ChopWaitT := ChopWaitT + 1;

AntiBan;

if((CountColorTolerance(255, 230, 130, 280, 180, 2) + CountColorTolerance(65280, 230, 130, 280, 180, 2) > 100) and (RunFromCombat = 1)) then
begin
Mouse(305, 174, random(10), random(10), true);
P07_FFlag;
wait (lagg);
if(CountColorTolerance(255, 230, 130, 280, 180, 2) + CountColorTolerance(65280, 230, 130, 280, 180, 2) > 50) then
begin
GoToBank;
if(P07_InvCount > 1) then
begin
OpenBank1;
BankLogs;
end;
GoToTrees;
end;
end;

if(P07_InvFull) then
begin
GoToBank;
OpenBank1;
BankLogs;
GoToTrees;
end;
//else;
begin
if( (invcount2 >= invcount1) or not isMoving1) then
begin
ChopTree;
invcount2 := 0;
//end;
else
begin
if(random(10) = 1) then
begin
MMouse(RandomRange(-100, 900), RandomRange(-100, 600), random(10), random(10));
end;
end;
end;
until((ChopWaitT > ChopWaitTime) or Not P07_LoggedIn)
ChopWaitT := 0;
invcount2 := P07_InvCount;

until (Not P07_LoggedIn)
TerminateScript;
end.

Netzone

2013-03-02 17:07:11

Remove the // before the end;

Incanumix

2013-03-02 17:09:38

From: Netzone
Remove the // before the end;

tried
i still get the error :(

Netzone

2013-03-02 17:28:01

From: Incanumix
tried
i still get the error :(


Also remove the ; from the end. That should do it.

Incanumix

2013-03-02 17:34:07

From: Netzone
Also remove the ; from the end. That should do it.


Sweet it runs now, thanks man.
But it says

"The automatically split characters are too wide. Try dereasing minspacing"

any idea how to fix this bro?