SRL Archive - RS3 Outdated / Broken Scripts

Cook Guild (Remastered)


Le Jingle

2013-02-17 20:02:17

Cook Guild (Remastered)

New features:
  • faster range/bank finding,
  • more complete code,
  • on-end running.

New Thanks to:
  • Ashaman88 (script skeleton from bonfire script, for a durable script!)
  • Flight (Mouse movement fun!)
  • Zmon (fuzzy uptext/waitoption for life!)
  • SRL Community for the awesome lessons / includes / code support
  • And CynicRus + Runaway from prior versions! :]

Setup :
  • Same as before, set player inside the cooking guild range area.
  • Fill out the details
  • —–> 0. setup your raw/cooked/urn DTM's in the InitializeData; procedure (default is tuna because I'm on a new/poor account) —–> 1. Username —–> 2. Password —–> 3. Breaks (constant to set as true/false) —–> 4. Time out failsafe (constant to set as true/false) —–> 5. Xp counter (constant to be set as 1/2/3)
  • have the raw food in the top right corner
  • if using urns:
  • —–> 0. have any started urn already in the inventory* —–> 1. have them in the top row in bank, in the top right corner but shifted 1 to the left.

Bank Placement:

Settings:

A Beta test proggy:

Time Running: 1 Days, 12 Hours, 41 Minutes and 38 Seconds
Food Cooked: 43,349 [cooked per hr = 1181]
Experience Earned: 5,492,081 [exp per hr = 149618]
Urns Used: 902 [urns per hr = 25]
Antibans preformed: 256
Time until break: 3 Hours, 17 Minutes and 34 Seconds

Don't forget: Fill out Cooked Food DTM, Raw Food DTM, and urns other than strong (if using)!!! [default food DTM = Raw Tuna + Cooked Tuna]

Cheers,
Lj

P.S. Post a proggy! :]

The Mayor

2013-02-17 20:56:03

That bank is members only aye?

Ian

2013-02-17 20:57:17

Looks good, congrats on the release! What is WaitOptionFuzzy?

From: The Mayor
That bank is members only aye?

Yes :(

The Mayor

2013-02-17 21:06:25

From: BMWxi
Looks good, congrats on the release! What is WaitOptionFuzzy?


Yes :(


Thought so :(. Luckily I have managed to save up enough geepees for a membership :p

Press Play

2013-02-17 21:28:18

The requirement for this bank is Hard Varrock Tasks right? That's too hard for me :( And I already have 99 cooking! But otherwise, I would've loved to test for you!

Maybe one day when I complete all the tasks… :p

Good idea releasing here :) *thumbs up*

E: Good to see someone supporting urns too!

Ashaman88

2013-02-17 23:19:32

Thanks for the shoutout I'm sure you will get some great proggies here!

Frogger

2013-02-17 23:46:52

Looks fantastic. I'm currently using your other script for the Rogues' Den but will definitely try this one.

Le Jingle

2013-02-17 23:57:39

Thanks everyone, yes, requirements == hard tasks (varrock), however it's a nice quiet place to train, with the exception of a nosey player every other day.

Figured I should spread the script, especially since RS is likely to be different this year?

FuzzyUpText is a nice little feature [recursive] function to allow variability when text searching (ex, the TMatchDegree*) @zmon;

Sorry Ashaman88 for stocking you from my phone <3 Huge props on the script skeleton!

*TMatchDegree = use any of the following options, "MATCH_EXACT, MATCH_CASE_INSENSITIVE, MATCH_GOOD, MATCH_LOOSE" these vary in required string matching, can give detail from my interpretation of Zmon's work.

Knowing that rs will be changed, kinda nerfed me finding the effort to add locations too :s

Cheers
LJ

FlayvaFlav

2013-04-01 04:27:49

I attempted to get this script running using sharks and decorated urns (generated the necessary DTMs too) and replaced the corresponding Tuna/strong urn DTMs from lines 122, 126 and 130 without success. Setting the urn option to false didn't help, so I tried again with newly created DTMs just in case, but the script wouldn't run as intended.
The message received was "Script is over. Ciao. [#OutOfFood]" and "Script is over. Ciao. [#OutOfUrns]", with graphics settings and bank placement done as per your instructions.

To see if I could figure out where I went wrong, I redownloaded the script and bought some tuna and strong urns - only to find the exact same error messages as above when the script was run.

From the looks of it, something isn't quite working in the OpenBanker function (lines 1395 to 1448), but I'm not quite sure due to my limited experience with simba. That said, I'm continuing to look into it as this is a perfect learning experience for me

Kazimx

2013-05-25 15:17:28

From: FlayvaFlav
I attempted to get this script running using sharks and decorated urns (generated the necessary DTMs too) and replaced the corresponding Tuna/strong urn DTMs from lines 122, 126 and 130 without success. Setting the urn option to false didn't help, so I tried again with newly created DTMs just in case, but the script wouldn't run as intended.
The message received was "Script is over. Ciao. [#OutOfFood]" and "Script is over. Ciao. [#OutOfUrns]", with graphics settings and bank placement done as per your instructions.

To see if I could figure out where I went wrong, I redownloaded the script and bought some tuna and strong urns - only to find the exact same error messages as above when the script was run.

From the looks of it, something isn't quite working in the OpenBanker function (lines 1395 to 1448), but I'm not quite sure due to my limited experience with simba. That said, I'm continuing to look into it as this is a perfect learning experience for me


Exact same issue for me :(.

Le Jingle

2013-05-25 16:06:17

Such a noob script haha. Sorry, I must say so as I am the script writer for this one. :p

If I remember correctly, I ran into some hurdles with the new Interface that appears (the one that came with the production dialogue interface/update).

I'll note this thread for later, and, in the mean time, encourage the tutorial section for those whom may want to expedite the updates.
(As far as I know, range/banking should be fine, but perhaps the food DTM's or food handling logic is depreciated)

For now, Cheers,
-Lj