King
2013-01-30 12:18:50
Im looking to make a function/include that would universally work with all the abilities, it would have cool down timer, using the ability ect. I was thinking something like
then this would pull from an include with all of the abilities, the cool down times, the time it takes to use the ability, checking for threshold, basic and going through actually using the ability.
Any ideas? Would anybody use this? Also, can someone point me towards a tutorial for making includes, any tips from some pro include makers?
UseAbility(Slot:Integer, Name:(Dont remember variable name off the top of my head)) then this would pull from an include with all of the abilities, the cool down times, the time it takes to use the ability, checking for threshold, basic and going through actually using the ability.
Any ideas? Would anybody use this? Also, can someone point me towards a tutorial for making includes, any tips from some pro include makers?