SRL Archive - Help

Certain "Key" Button Clicking...


CRASH_OVERRIDE

2013-01-22 05:03:51

Hey guys,

I was wondering how the whole button clicking works in SIMBA for RUNESCAPE. Using certain Keys such as "F11, <, >, ?" for example, basically how does one define such in SIMBA? and how risky is this as a detection system? How does Runescape know what buttons are Pressed?.

Chris!

2013-01-22 05:37:27

I believe you can use:

KeyDown(VK_Key)

You can just type in VK and then hit CTRL + Space to see all available options.

kyleinkman

2013-01-22 07:42:07

From: Chris!
I believe you can use:

KeyDown(VK_Key)

You can just type in VK and then hit CTRL + Space to see all available options.


Yeah thats how i use my action bar in scripts, and it hasnt got me banned so i doubt they detect anything wrong

DannyRS

2013-01-22 07:49:09

I normally use SendKeys(); because it has the two random variables, I would probably look for the option to HoldKey(); and ReleaseKey(); and put a Wait(70+Random(100)); in between them, because thats how a human would look, obviously time would vary on reaction speed to press and release for each person,

Didnt ever rea sendkeys include though maybe it already does this

CRASH_OVERRIDE

2013-01-24 19:43:20

How does one define the tilde key? I don't think it is listed:/

i luffs yeww

2013-01-24 20:05:13

From: tasmania
How does one define the tilde key? I don't think it is listed:/


It's actually VK_F15, which is char 126. But that's "~" and not "`" (tilde is shift "`"), so I think you actually want char 96 (VK_NUMPAD0 I think). Just try using 126 or 96 instead of VK_something.

CRASH_OVERRIDE

2013-01-24 20:29:00

From: i luffs yeww
It's actually VK_F15, which is char 126. But that's "~" and not "`" (tilde is shift "`"), so I think you actually want char 96 (VK_NUMPAD0 I think). Just try using 126 or 96 instead of VK_something.


Thanks, i was going to make a small procedure that opens the Runescape Developer Console, then it types "displayfps" to see the Frames Per Second on the Runescape main window, thinking you could then use the SRL textchars to determine if the FPS is very low or high to speed up/ slow down the whole script so its more accurate for slow/fast computers. But this would be a pointless idea now as every now and then Jagex occasionaly changes the consoles color/adds different overlay effects which would make the script functionless at times….

Also thought you could use it for other things such as determining the exact positioning of everything in runescape for SIMBA error reports and stuff like that. But yeah with them now changing the console every now and again this wouldn't be a good idea:/

Thanks anyways guys.