SRL Archive - News and General

Kalphite king and new armour curves and nerfed rejuvinate


kyleinkman

2013-01-14 10:38:17

The Kalphite King (members only)

The Kalphite King is here, and he's by far the toughest boss ever seen in RuneScape. He has a combat level of 230; three forms, each requiring different tactics; and an array of devastating attacks, including an ability that can one-hit kill anyone who doesn't avoid it!

The Kalphite King's too much to handle alone, so you'll need to bring friends. You can face him in groups of up to 20, and you'll need to have mastered the full breadth of EoC combat tactics to survive. You'll need to cycle tanks using threat-generating abilities, take careful note of the king and his minions' vulnerabilities, and co-ordinate your group to avoid deadly area-of-effect attacks.



With this in mind, you'll most likely want to face him in a group of friends, with whom you can practice and develop strategies. The Kalphite King's Chamber is instanced, and we've introduced a new grouping system for the area that lets you determine how and with whom you want to undertake this monumental combat feat. When you enter, you'll be asked whether you want to create a new instance or join another, and instances can be locked to a specified number of players; to a minimum combat level; and to those with a pass code of your choice. It's also possible to determine the spawn rate of the king within your instance.

Head into the Exiled Kalphite Hive, if you dare. It's going to take all of your skill and concentration, a group of staunch comrades, high combat levels and the very best gear in the game to take down this mandibulate monstrosity.

Drygore Weapons (members only)

Speaking of gear, the Kalphite King brings with him the first level 90 equipment: the grotesquely powerful drygore weapons. Rare drops from the Kalphite King himself, they comprise a rapier, longsword and mace - as well as off-hand equivalents - and are wrought from nightmarish arthropod appendages. They're the very best dual-wielding melee weapons in the game - requiring level 90 Attack - and are sure to lay waste to whatever stands in your way.

kyleinkman

2013-01-14 10:39:21

Drygore weapons degrade with use, and can be repaired with chitin gathered from enemies in the new Exiled Kalphite Hive. This will drop in the form of untradeable damaged chitin, but a smith of level 60 or higher can break this down into chitin scraps at an anvil. This will render it tradeable, and ready for use in repairs.

Alternatively, speak to Bob in Lumbridge to repair your weapons in exchange for coins, or do so at an armour stand in your player-owned house.

Exiled Kalphite Hive (members only)

Zoologists, desert travellers and entomophobes alike are bewildered by the emergence of a new Kalphite Hive in the Kharidian Desert. Home to a new strain of 'exiled' kalphites, it has been theorised that these creatures have broken away from the original hive, and even that they are preparing for war against their former home.

No-one knows for certain why this new hive has been founded; why there are newly-evolved breeds of magic-using kalphite within; or why it is presided over not only by the Kalphite King, but also another Kalphite Queen. For now, those venturing into the hive can expect to find fierce opponents on which to train combat or Slayer, a source of chitin with which to repair drygore weapons, and the entrance to both the Kalphite King's and the Exiled Kalphite Queen's lairs.
Drops from kalphites - both regular and exiled - have been improved to make them much more appealing as a combat target, and the original Kalphite Lair has been graphically updated to bring it in line with the quality of the new one, as have all kalphite NPCs, with the exception of the Kalphite Queen.

kyleinkman

2013-01-14 10:40:22

Combat Updates

As promised in Mod Mark's recent Og Blog, we've made a number of major changes to the way combat works:
•Chaotic spikes are now available from the rewards vendor on Daemonheim Peninsula, which can be added to dragon claws (5 each for both the main-hand and off-hand claws) . These powerful new chaotic claws require 80 Attack to wield, and degrade in the same way as other chaotic weapons.
•The defensive values of armour and weapons have been re-factored to provide additional effectiveness and worth to higher level gear and weaponry. NPCs have also undergone a similar treatment, so be warned when returning to tougher NPCs in lower-level gear.
•Torva, Pernix and Virtus gear now confer class-specific strength bonuses to the wearer. There is also an additional strength bonus for wearing a full set of Torva, Pernix or Virtus gear. The Bandos chestplate, Armadyl chestplate and Subjugation (sp) robe top have had class-specific strength bonuses added as well.
•Regeneration is 20% less effective than it was, and Rejuvenation now has a 5-minute cooldown.

Along with the economic effects discussed in Mod Mark's blog, these changes make high-end gear as awesome as it should be - and a must-have when going toe-to-toe with the Kalphite King!

Enjoy!

kyleinkman

2013-01-14 10:42:14

http://services.runescape.com/m=news/hati-skoll-and-combat-updates
http://services.runescape.com/m=forum/sl=0/forums.ws?15,16,369,64188300

this is a good and bad update, good because of new content, bad because now we are going to need more food/ better armour while "training" combat

Sin

2013-01-14 10:51:10

Cool, would make for a nice clan event

Kevin

2013-01-14 10:56:16

The real question is… Do we rush bye the Drygore items in the hopes they shoot up in price like the Zaryte bow did, or do we expect them to drop and by them then?

Mr[S]

2013-01-14 10:56:42

Lol to everyone who said Torva wouldn't get strength bonuses, so glad I got mine for 300m

Mark

2013-01-14 11:06:07

Sound interesting shame I aint had time to find a clan :(

___

2013-01-14 16:24:23

Just before I did fight caves and got rocked by Jad… Fk u jad. Fk u.
I died with a full pocket of sharks and prayer pots due to Jads freaking 4000 hit. The guy 2 hit me before I could eat a shark. I had prayer on.
GF 5 hours.

Kevin

2013-01-15 09:53:08

From: ___
Just before I did fight caves and got rocked by Jad… Fk u jad. Fk u.
I died with a full pocket of sharks and prayer pots due to Jads freaking 4000 hit. The guy 2 hit me before I could eat a shark. I had prayer on.
GF 5 hours.

Ouch. Yeah, they just made him a bunch tougher too though because he was too easy lately, right?

Mr[S]

2013-01-15 09:57:54

Yeah I heard he was really easy same with fight kiln

kyleinkman

2013-01-19 17:20:16

i wish i was max combat already lol

chongc

2013-01-19 17:39:40

From: ___
Just before I did fight caves and got rocked by Jad… Fk u jad. Fk u.
I died with a full pocket of sharks and prayer pots due to Jads freaking 4000 hit. The guy 2 hit me before I could eat a shark. I had prayer on.
GF 5 hours.

u got hit 4k with correct prays? that can't be right :s if so that would be so op