CRASH_OVERRIDE
2012-12-29 02:06:14
Hey guys,
I might have miss-read something(and if i have please link me), however i am a little bit lost with this:/ Basically when you are doing something such as smithing or herblore or fletching a in-game progress screen pops up and tells you how long until the items are done.
The question i have is: How does one determine if this screen is on/off?
I have been using the MMouse Function and ClickMouse2 to choose options on this screen and timers, but it would be a lot more accurate and easier to do failsafes if i can make a function that checks if this screen is active or not.
Is their something in the SRL i have missed at all?
Does this function exist?
If not, How does one make such a function or even determine if the screen is active?
I might have miss-read something(and if i have please link me), however i am a little bit lost with this:/ Basically when you are doing something such as smithing or herblore or fletching a in-game progress screen pops up and tells you how long until the items are done.
The question i have is: How does one determine if this screen is on/off?
I have been using the MMouse Function and ClickMouse2 to choose options on this screen and timers, but it would be a lot more accurate and easier to do failsafes if i can make a function that checks if this screen is active or not.
Is their something in the SRL i have missed at all?
Does this function exist?
If not, How does one make such a function or even determine if the screen is active?