SRL Archive - News and General

Favourite Updates of 2012


Sin

2012-12-19 13:42:02

The end of they year is coming, and what were your favourite updates of 2012?
I'll add a poll with any options people choose.

Jim

2012-12-19 13:46:17

Key bag update for dungeoneering.

Mat

2012-12-19 13:47:00

BotAnyBay.
Why?
It didn't work.
Mat

Sin

2012-12-19 13:47:55

From: Liimujx
Key bag update for dungeoneering.


Goes in with Dungeoneering Rework I guess

@Mat.

Botany Day got rid of all the bots rite??

Mat

2012-12-19 13:53:31

I think it did, I mean all my mains are still here but I see barely 40 people in rune ess mines, its scary how little where are.
I use to see 42 per world :s

Mr[S]

2012-12-19 14:02:46

Other Update - NO RANDOMS!

Tlachtli

2012-12-19 14:04:21

I liked the idea of EoC, but they've had a lot of trouble implementing it I feel like. Dungeoneering updates were nice, but other than that I haven't really been a huge fan of any of the updates. I'm not sure I like the new art direction they're taking, the old one was much more representative of how I see RS.

Solomon and everything about him was a horrible idea.

DannyRS

2012-12-19 14:13:57

From: Mat
BotAnyBay.
Why?
It didn't work.
Mat


I'm with this just for lolz

I personally hate where the games going so hate all updates of 2012 :cartman:

Deadlast

2012-12-19 14:34:11

Other - None

Silentcore

2012-12-19 15:00:48

Other- Gold prices are dirt cheap.

Rezozo

2012-12-19 15:06:38

I miss the old armour graphics. These ones are too 'congested' for my taste. Kinda like the EOC update, easier on Dungeoneering Bosses?
~Rez

Ian

2012-12-19 15:36:15

From: Mr[S]
Other Update - NO RANDOMS!


Best update :). Who doesn't love 50 hour proggies?

Thanks, Jagex, for getting rid of the only hinderance to color bots :D.

Flight

2012-12-19 16:42:27

Well… I like the updates they gave to Dungeoneering like the raw items are now stackable, you have a MUCH higher item binding choice, and keys are added to a universal key pouch for the whole team to use at all times. This helped tremendously. Also the EoC made things flow right along with this skill (and others) but really made some activities, like Castle Wars, un-enjoyable.

I also like Player Owned Ports; that's a neat update. :)

Kyle Undefined

2012-12-19 18:11:21

None.

Ian

2012-12-19 18:34:19

From: Kyle Undefined
None.



You:

Come on Kyle, you must have liked that they removed random events :p

Chris!

2012-12-19 18:43:41

Six hour limit and randoms gone = Best updates.

Slashed

2012-12-19 18:51:02

No randoms for sure! :tongue:

Ian

2012-12-19 19:08:30

From: Chris!
Six hour limit and randoms gone = Best updates.


Six hour limit is still there, but the smart people behind SRL have found a way around it :)

Kyle Undefined

2012-12-19 19:21:02

From: BMWxi
You:

Come on Kyle, you must have liked that they removed random events :p


Har har har. I love tard.

I haven't been on the game in 7+ months. So I have no clue about the updates.

x x

2012-12-19 23:00:51

PoP was nice uptade but year 2012 was the worst year of rs ever and 2013 is going to be even worse.

ssshhhaaa

2012-12-20 11:25:02

GWD update hands-down, first time in years that I was actually excited to play Runescape ^_^!

LemonHaze

2012-12-20 12:14:46

eoc and dung rework.

Olly

2012-12-20 12:23:29

Removing random events.

Soviet Union

2012-12-20 12:25:08

The removal of random events and the EoC I know not everyone likes it but I did rather like it!

Prometheus

2012-12-21 18:23:45

Loved the no randoms, and also the dungeoneering update.

Chris Reborn

2012-12-21 18:40:24

no randoms for sure my favorite

P1ng

2012-12-21 18:45:28

..and not a single update was enjoyed on that day.
Probably randoms removal

h4x_

2012-12-21 18:53:03

Other: None.

Rezozo

2012-12-21 20:42:22

From: h4x_
Other: None.


Why, you like the randoms?
Understand others(s'pecially the graphics), but none?
~Rez

DrChill

2012-12-21 20:54:20

Other Update - NO RANDOMS!

^ This

But I also really like EoC made some areas of botting easier, (dropping, superheating/alching, eating?, gave combat bots a way to deal lots of damage). It did break a few with the new buttons and what-not(that's not a bug, it's antileech!), but overall it's just a few fixes.