Chris
2012-11-18 17:14:10
So I read this on "Random.org" a while ago:
When I think about it myself, I'd think that computers mainly think in 0's and 1's and that it's almost impossible to fix some randomness in there.
How does Simba actually do this?
What's this fuss about true randomness?
Perhaps you have wondered how predictable machines like computers can generate randomness. In reality, most random numbers used in computer programs are pseudo-random, which means they are generated in a predictable fashion using a mathematical formula. This is fine for many purposes, but it may not be random in the way you expect if you're used to dice rolls and lottery drawings.
When I think about it myself, I'd think that computers mainly think in 0's and 1's and that it's almost impossible to fix some randomness in there.
How does Simba actually do this?