chipmonkid1
2012-11-10 08:47:53
Can this bug be reproduced?
[INDENT]yes, everytime[/INDENT]
Script & Location
[INDENT]Seers village yews[/INDENT]
Bug Description
[INDENT]|====================================|
| ~ SRL ~ |
| Randoms Report |
|────────────────────────────────────|
| |
| |
|────────────────────────────────────|
|====================================|
{—————————————————————-}
{ MSI Phoenix Short Report }
{—————————————————————-}
{ Time Running: 3 Minutes and 36 Seconds }
{—————————————————————-}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 00s }
{ }
{—————————————————————-}
{—————————————————————-}
{—————————————————————-}
{ MSI Phoenix Player Report }
{—————————————————————-}
{ Time Running: 3 Minutes and 36 Seconds }
{—————————————————————-}
{ }
{ Player 0: Chipmonkid1 }
{ Location: Seers Village Bank }
{ Time: 00s }
{ Active: False }
{ Reason: Failed walk from Seers Village Bank to Seers Village Yews}
{ }
{ Script: Seers Village Yews }
{ Time: 00s }
{ Skill: Woodcutting }
{ Exp: 0 }
{ Level: 67 }
{ Loads: 0 }
{ }
{—————————————————————-}
{—————————————————————-}
[0:03:41]: [ Chipmonkid1 ] —— All players inactive
[0:03:42]: Thank-you for using MSI Phoenix scripts!
[0:03:42]: Successfully executed.[/INDENT]
Debug Text
[INDENT]I am unable to walk from the bank to the yews.
I tried started at the yews, and once my inventory is full of yew logs, it is unable to walk to the bank, I've never got it to travel to the bank on any skill. Please help.![/INDENT]
Thanks,
chipmonkid1
[INDENT]yes, everytime[/INDENT]
Script & Location
[INDENT]Seers village yews[/INDENT]
Bug Description
[INDENT]|====================================|
| ~ SRL ~ |
| Randoms Report |
|────────────────────────────────────|
| |
| |
|────────────────────────────────────|
|====================================|
{—————————————————————-}
{ MSI Phoenix Short Report }
{—————————————————————-}
{ Time Running: 3 Minutes and 36 Seconds }
{—————————————————————-}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 00s }
{ }
{—————————————————————-}
{—————————————————————-}
{—————————————————————-}
{ MSI Phoenix Player Report }
{—————————————————————-}
{ Time Running: 3 Minutes and 36 Seconds }
{—————————————————————-}
{ }
{ Player 0: Chipmonkid1 }
{ Location: Seers Village Bank }
{ Time: 00s }
{ Active: False }
{ Reason: Failed walk from Seers Village Bank to Seers Village Yews}
{ }
{ Script: Seers Village Yews }
{ Time: 00s }
{ Skill: Woodcutting }
{ Exp: 0 }
{ Level: 67 }
{ Loads: 0 }
{ }
{—————————————————————-}
{—————————————————————-}
[0:03:41]: [ Chipmonkid1 ] —— All players inactive
[0:03:42]: Thank-you for using MSI Phoenix scripts!
[0:03:42]: Successfully executed.[/INDENT]
Debug Text
[ Chipmonkid1 ] ---- Player[0].Script[0].ReportInfo.Items := [[[34]]]
[ Chipmonkid1 ] -- MSI_SetupSPS: Areas: ['6_6', '6_7']
[ Chipmonkid1 ] -- MSI_SetupPlayer
[ Chipmonkid1 ] ---- Player is not logged in
[ Chipmonkid1 ] ------ Players Found: 0
[ Chipmonkid1 ] ------ Scanning for randoms...
[ Chipmonkid1 ] ---- MSI_SetPlayerLoc
[ Chipmonkid1 ] ------ MSI_AtLocation
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (2747, 2675)
[ Chipmonkid1 ] -------- Checking sub-location: Seers Village Bank
[ Chipmonkid1 ] ---------- MSI_BoxToMM(): (610, 85, 638, 96)
[ Chipmonkid1 ] -------- Player is at Seers Village Bank
[ Chipmonkid1 ] ------ MSI_AtLocation: True
[ Chipmonkid1 ] ------ Player's location: Seers Village Bank
[ Chipmonkid1 ] ---- MSI_SetPlayerLoc: True
[ Chipmonkid1 ] ---- MSI_SetSkillLevels
[ Chipmonkid1 ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
[ Chipmonkid1 ] ---------- Bobzilla_GetData: Getting skill levels
[ Chipmonkid1 ] ---------- Player Found in XML, Updating
[ Chipmonkid1 ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
[ Chipmonkid1 ] ------ Woodcutting Level: 67
[ Chipmonkid1 ] ---- MSI_SetSkillLevels: Finished
[ Chipmonkid1 ] ---- No item found in inventory slot: 1
[ Chipmonkid1 ] ---- MSI_SetupWC/Mining
[ Chipmonkid1 ] ------ MSI_FindTool
[ Chipmonkid1 ] -------- Searching Inventory tab
[ Chipmonkid1 ] -------- Failed to find DTM of Dwarven Army Axe
[ Chipmonkid1 ] ------ MSI_FindTool: False
[ Chipmonkid1 ] ------ Best tool for Woodcutting is Dragon Hatchet
[ Chipmonkid1 ] ------ MSI_FindTool
[ Chipmonkid1 ] -------- Searching Inventory tab
[ Chipmonkid1 ] -------- Found DTM of Dragon Hatchet
[ Chipmonkid1 ] -------- MSI_EquipItem
[ Chipmonkid1 ] ---------- Attempting to equip Dragon Hatchet
[ Chipmonkid1 ] ---------- Player doesn't have required level
[ Chipmonkid1 ] -------- MSI_EquipItem: False
[ Chipmonkid1 ] ------ MSI_FindTool: True
[ Chipmonkid1 ] ---- MSI_SetupWC/Mining: True
[ Chipmonkid1 ] -- MSI_SetupPlayer: True
[ Chipmonkid1 ] -- MSI_Walk
[ Chipmonkid1 ] ---- Player's Location = Seers Village Bank
[ Chipmonkid1 ] ---- MSI_AtLocation
[ Chipmonkid1 ] -------- MSI_GetMyPos(): (2747, 2675)
[ Chipmonkid1 ] ------ Checking sub-location: Seers Village East Yew
[ Chipmonkid1 ] ------ Checking sub-location: Seers Village West Yews
[ Chipmonkid1 ] ------ Player not at Seers Village Yews
[ Chipmonkid1 ] ---- MSI_AtLocation: False
[ Chipmonkid1 ] ------ Players Found: 2
[ Chipmonkid1 ] ------ Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_PathFromLoc: [(2689, 2799), (2664, 2800)]
[ Chipmonkid1 ] ---- MSI_WalkPath: Seers Village Bank to Seers Village Yews
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] ------ Walking attempts: 1
[ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] ------ Walking attempts: 2
[ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] ------ Walking attempts: 3
[ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] ------ Walking attempts: 4
[ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] ------ Walking attempts: 5
[ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] ------ Walking attempts: 6
[ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] ------ Walking attempts: 7
[ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] ------ Walking attempts: 8
[ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] ------ Walking attempts: 9
[ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] ------ Walking attempts: 10
[ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] ------ Walking attempts: 11
[ Chipmonkid1 ] ------ MSI_SetupSPS: Areas: ['6_6', '6_7']
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 2
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2689, 2799), (2664, 2800)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 2
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 3
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ------ MSI_WalkTPA: Path: [(2739, 2681), (2732, 2737), (2720, 2781), (2677, 2799)]
[ Chipmonkid1 ] ---------- MSI_GetMyPos(): (-1, -1)
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = 11
[ Chipmonkid1 ] ---------- MSI_PointOnPath: Index = -1
[ Chipmonkid1 ] ---------- MSI_EnterPath: false
[ Chipmonkid1 ] ------ MSI_WalkTPA: False
[ Chipmonkid1 ] -------- Players Found: 3
[ Chipmonkid1 ] -------- Scanning for randoms...
[ Chipmonkid1 ] ---- MSI_WalkPath: False
[ Chipmonkid1 ] ------ MSI_DeathWalk: Function disabled
[ Chipmonkid1 ] -- MSI_Walk: False
[ Chipmonkid1 ] -- MSI_UnsetPlayer
[ Chipmonkid1 ] ---- Failed to walk to location
[ Chipmonkid1 ] ---- MSI_SetSkillLevels
[ Chipmonkid1 ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
[ Chipmonkid1 ] ---------- Bobzilla_GetData: Getting skill levels
[ Chipmonkid1 ] ---------- Player Found in XML, Updating
[ Chipmonkid1 ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
[ Chipmonkid1 ] ------ Woodcutting level hasn't changed
[ Chipmonkid1 ] ---- MSI_SetSkillLevels: Finished
[ Chipmonkid1 ] ------ All players inactiveAdditional Information[INDENT]I am unable to walk from the bank to the yews.
I tried started at the yews, and once my inventory is full of yew logs, it is unable to walk to the bank, I've never got it to travel to the bank on any skill. Please help.![/INDENT]
Thanks,
chipmonkid1