From: NKN
C++, I gots a basic knowledge of C++/C so I wanted to see how it'd turn out.
Using Visual C++ 2010
I also have Code::Blocks if that'll be easier.
Well, yeah, I wouldn't recommend jumping right into OGL/D3D development, especially at your age (knowledge of 3D mathematics is required to make something worthwhile, otherwise you'd only be displaying and rotating basic shapes and pieces). You need to know how to grab and associate a rendering window with your program, etc. Personally, if I were you, I would hold back and expand by creating Windows programs such as an internet browser (utilising the Internet Explorer engine included within VS [everybody loves doing this]), a text editor (using the richedit components), then after that a basic game such as Tetris :) Try a hand at those first, it should take less than a day :)