botting is legal
2012-10-15 20:58:19
someone make a wine grabber bot please
2012-10-15 20:58:19
2012-10-15 21:30:25
2012-10-15 21:34:58
From: Shay
:duh:
2012-10-15 21:48:35
From: botting is legal
someone make a wine grabber bot please
2012-10-15 21:52:40
2012-10-15 23:36:02
2012-10-16 09:12:27
2012-10-16 11:06:17
2012-10-16 11:17:21
From: superbuster4
this tab isnt really for requests more like for all the reasons they wont make the script, and the zammy wine script isnt very popular on pbot cause it barely makes 250k ph only useful on new accounts and its not a farmable thing (gold farming is mass gathering/producing its only productive when you can run 100s of bots in one place ie. sorceresses garden)
2012-10-16 11:26:05
From: litoris
I'll make one after the graphical update. The catch? I won't declare all the variables and won't put the defines on the top. If you didn't understand that sentence then you probably won't be able to run it.
2012-10-16 11:29:28
2012-10-16 11:35:37
2012-10-16 11:41:05
From: BMWxi
Its also because reflection bots have lighning fast reflexes due to them seeing it before it appears
2012-10-18 16:13:54
program RoflmeWineGrabber;
begin
end.I've added some anti-leech. Good luck.2012-10-18 16:15:49
From: Roflme
Here:I've added some anti-leech. Good luck.program RoflmeWineGrabber;
begin
end.
OT: Graphical update I suppose? Never heard of that. But that'd kill any script made right now.
And… until injection bots are gone we simply can NOT compete with their speed. Well, we can but it'd be extremely hard and have to be near exact timing.
2012-10-18 16:48:14
From: litoris
Yes you can have exact timing… there's a respawn formula and all you have to do is log it whilst picking a world. My WIP runite miner calculates whether ore that you mined has spawned using that data.
So basically, you could get when the wine will spawn, with a few seconds of accuracy. You could search for a pixelshift crazily for those few seconds, and click when found.
2012-10-18 17:22:56
From: Roflme
Difficult (at least for a beginner) and have to be near exact timing.
As I said… :p
Never said it was IMPOSSIBLE. I said it's DIFFICULT to COMPETE. But not impossible.
And lag would make it NEAR exact but never exact.
2012-10-18 17:47:50
From: footballjds
no, it's simple elementary school math. You don't have to be advanced. you have to care enough to give it any amount of effort… runescape.wikia.com has respawn calced for number of people on the world… the jug respawn time could EASILY be calculated by getting on a full world and timing it, getting on a world with 1,500 timing it, and finally timing it on a world with 1,000. It's not advanced math, its a linear formula…
2012-10-18 17:52:31
From: J J
Would be pretty nice to have a script that grabs the amount of players in the world the player is in. Then calculates the respawn times with a formula :garfield:
2012-10-19 23:24:46
From: footballjds
no, it's simple elementary school math. You don't have to be advanced. you have to care enough to give it any amount of effort… runescape.wikia.com has respawn calced for number of people on the world… the jug respawn time could EASILY be calculated by getting on a full world and timing it, getting on a world with 1,500 timing it, and finally timing it on a world with 1,000. It's not advanced math, its a linear formula…
2012-10-20 00:30:15
From: Roflme
But you can't use simple elementary school math to calculate lag factor, which varies for EVERY player.
It just won't be EXACT like injection bots are.
2012-10-20 07:41:10
From: footballjds
lmfao, "lag-factor" why not just use the ping between the server or not have a POS computer and internet…? lmfao,