SRL Archive - RS3 Outdated / Broken Scripts

Flax Picker + Spinner


Town

2007-04-24 20:49:45

Hasn't worked since the Seers update.


This script is by me, though some (credits are shown at the bottem) procedures may be taken from other scripts. I released this script so I get could some imput on what needs to be improved, etc. Proggies are nice, too.

You don't have to touch the script itself, though you do need to pick colors before starting the script, then copy them into the form. I suggest using a notepad document so you can just copy and paste.

You can use the script to only pick flax, only spin flax, or both pick and spin flax. To specify which one you are doing, write "Flax", "Spin", or "Both" in that box.

The script does have Multi-Player, Anti-Randoms, Anti-Ban, etc. I have 53 Crafting right now from this script alone and I have not been banned to date.

If I see that I am doing more work in correcting your SRL errors than I am getting imput in improving my script then I will remove it..

Seers Village, start in Seers bank. If you didn't guess that.

Bee Keeper solver by dontpanic.

Anyway, here goes–

Can only be run with SRL 3.81.
Second version has a runtime error fix.

lordsaturn

2007-04-24 22:01:04

Hmm, I'll test this soon. Maybe this will become the only decent free flax picker and spinner available.

EL_TYCHO

2007-04-25 10:09:30

Maybe you can post that youll have to press play to enter evertything cuz I was about to post in here when I found out :p

Synthroids

2007-04-25 10:39:06

From: EL_TYCHO
Maybe you can post that youll have to press play to enter evertything cuz I was about to post in here when I found out :p


The file name includes "W forms" which means the script is using forms. It's an easy misconception so don't feel stupid :P.

I think I only have one day remaining on my members credit. I'll try and post you a nice progress report, later today.

JamieDeath

2007-04-25 10:54:49

gona set it up now il tell you if it works :D

JamieDeath

2007-04-25 11:23:53

ok it dont really work, it goes to the flax field all correct, but when its there the mouse doesnt move unless i postition the mouse over a piece of flax then it pics it up, i got a full bag of flax then it just went and standed in some random place and logged

EL_TYCHO

2007-04-25 11:48:26

Well, I kinda use an othe flax picker ;) But heres a proggie report:
Onlye the last part: Found Bank In 4 Seconds
This Player Has Done: 19 Loads
Bank To Ladder In 28 Seconds
Spun 28 Flax In 32 Seconds
Spinner To Bank In 37 Seconds
Found Bank In 55 Seconds
This Player Has Done: 20 Loads


Not much but its something :P

Synthroids

2007-04-25 11:49:57

Im setting it up now also. Jamie, you double posted matey.

I'll go for a 1 hour progress report. Expect a post from me in an hour.

Town

2007-04-25 16:39:40

JamieDeath, you didn't set the Flax Color.

– New version is up, some people were having problems with bank finding.

Also, if you could be more specific with what errors you encounter that would be great. Such as, "When I came back, I noticed that my inventory was full of flax and I was inbeteween the flax field and the spinner". That helps me alot more :)

JamieDeath

2007-04-27 17:56:07

i did set the colour, it just wasn't clicking them, sorry for double post earlier but what ever;)

2spesh4u

2007-04-29 16:33:06

Works great.

Small issue i have is when the main screen changes angle a few pixels every so often and the mini map is still showing perfect north. This causes the ladder find and spinning wheel find to be difficult sometimes and cause the char to logout.

Town

2007-04-29 17:43:26

Thanks, I've noticed that with the spinning wheel, but I thought that my failsafes still worked. I'll check it out.

wired16

2007-04-29 17:49:08

best free spinner and banker.. EASILY

Town

2007-04-29 18:02:28

Progress reports please..

Gwallunit

2007-04-29 18:34:18

Hey mate

il run it tonight and give you a proggy

i just bought a p2p pin :)

wired16

2007-04-29 19:44:59

i left it running and my damn mom got on and shuteverthing down but will run all night and give proggy

Town

2007-04-29 19:48:44

Shouldn't talk about your mom that way. I'm playing with some things atm. I'll release another version with some more randomness to it as far as the walking goes pretty soon, hopefully, as well as a few bug check-ups.

RAM

2007-04-29 22:38:10

Ok, I realize your planning on updating, bit here are my observations and a few sugestions in the mean time….

Errors
  • It right clicked on something (table) right as it was opening up the spinning menu, causing a "right click examine box" to be open on top of the spining menu, I had to manualy pause it, and once restarted, it went into the "search for bank screen procedure"…I moved it to bank and it continued on…
  • It misclicked the "deposit strings" while at the bank, causing it to bring the strings with it, went to field ok, but once it was time to try and spin again, it caused it to go to the "search for bank screen procedure" again (Ulitmately, this is the reason I had to stop this script)
It seems to have problems finding the spinning wheel when the door behind it is open.(It finds the wheel ok, but seems to be slower at clicking on it)

Walking is pretty good, but as far as detectability is concerned, I notice that it walks to almost the exact same spot at the edge of the flax field, and several times it clicked on the same flax plant "over" the fence…Also, when it has a full load, I notice that it almost always clicks on this same plant again in the corner. (I'm guess this is to make sure you have a full load and to establish a point for walk back ?)

I also noticed there was no door opener, while this is a busy place, there was a couple of times my character was stuck there waiting for someone else to come or go.

I noticed that there is no bank "pinner", there are several that have been made already, or perhaps make use of the "Deposit Box", As it does not require you to enter your pin (Only good if you are using the Pick or Pick and Spin option).

This script has very good bank finding, even when crowded, and i like the fact that it doesn't bother to close the bank, Instead just start heading back to work. (Alot of scripts close the bank, and this is usualy not Human-like behavior)

I like that it enters Random numbers for the "Make X Strings" Option, as it is not efficient to enter 28 every time, However, I generaly enter double digit numbers above 22, IE "33, 44, 55,ETC" when I use this option…Also, It is true we usualy take our hand off the mouse while items are being made (same as Smithing, Smelting or Cooking) but the mouse is generaly dragged across the screen at least a little bit, Or moved about as we wait.

I noticed that the auto-responder works if chat is on hide also, finding text in the main screen as well as the chat box, however, a few more replys in the nature of "Not Selling" would be good, As the reply of "I have tons", prompted alot of people to continuesl ask me to sell.

I always like scripts that make use of the player forms, It is so handy to only have to create 1 list and be able to choose which characters to use from it.

As far as colors go, There is a very good ladder finding Procedure in SRL made by tarajunky, and I'm wondering if ,by useing tolerances, it is possible to grab the color of the flax, If the script is started with 1 in the inventory( I have not experimented to see if they are the same, it is just a thought), Also, seeing that the blue color of the flax, is the only 1 in the field, and the use of the up text "Pick" is already used, I think it would be possible to get the color using a tolerance.

Add a more extensive Progress Report……For now, this is what I have for you…..




This Player Has Done:  Loads
Bank To Flax In 31 Seconds
Picked 28 Flax In 70 Seconds
Flax To Ladder In 25 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 35 Seconds
Found Bank In 91 Seconds
This Player Has Done: 1 Loads
Bank To Flax In 36 Seconds
Picked 28 Flax In 59 Seconds
Flax To Ladder In 25 Seconds
Spun 28 Flax In 60 Seconds
Spinner To Bank In 53 Seconds
Found Bank In 13 Seconds
This Player Has Done: 2 Loads
Bank To Flax In 63 Seconds
Spotted a random...
Picked 28 Flax In 113 Seconds
Flax To Ladder In 42 Seconds
Spun 28 Flax In 10 Seconds
This Player Has Done: 3 Loads
Bank To Flax In 56 Seconds
Picked 28 Flax In 101 Seconds
Flax To Ladder In 41 Seconds
Spun 28 Flax In 54 Seconds
Spinner To Bank In 48 Seconds
Found Bank In 3 Seconds
This Player Has Done: 4 Loads
Bank To Flax In 54 Seconds
Picked 28 Flax In 75 Seconds
Flax To Ladder In 40 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 48 Seconds
Found Bank In 6 Seconds
This Player Has Done: 5 Loads
Bank To Flax In 43 Seconds
Picked 28 Flax In 115 Seconds
Flax To Ladder In 41 Seconds
Spun 28 Flax In 55 Seconds
Spinner To Bank In 48 Seconds
Found Bank In 3 Seconds
This Player Has Done: 6 Loads
Bank To Flax In 54 Seconds
Picked 28 Flax In 62 Seconds
Flax To Ladder In 42 Seconds
Spun 28 Flax In 56 Seconds
Spinner To Bank In 49 Seconds
Found Bank In 3 Seconds
This Player Has Done: 7 Loads
Bank To Flax In 59 Seconds
Picked 28 Flax In 5 Seconds
Flax To Ladder In 39 Seconds
Spun 28 Flax In 50 Seconds
This Player Has Done: 8 Loads
Bank To Flax In 33 Seconds
Picked 28 Flax In 88 Seconds
Flax To Ladder In 26 Seconds
Spun 28 Flax In 58 Seconds
Spinner To Bank In 34 Seconds
Found Bank In 3 Seconds
This Player Has Done: 9 Loads
Bank To Flax In 32 Seconds
Picked 28 Flax In 95 Seconds
Flax To Ladder In 27 Seconds
Spun 28 Flax In 55 Seconds
Spinner To Bank In 35 Seconds
Found Bank In 6 Seconds
This Player Has Done: 10 Loads
Bank To Flax In 32 Seconds
Picked 28 Flax In 209 Seconds
Flax To Ladder In 25 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 35 Seconds
Found Bank In 4 Seconds
This Player Has Done: 11 Loads
Bank To Flax In 58 Seconds
Picked 28 Flax In 78 Seconds
Flax To Ladder In 41 Seconds
Spun 28 Flax In 72 Seconds
Spinner To Bank In 52 Seconds
Found Bank In 4 Seconds
This Player Has Done: 12 Loads
Successfully executed



Please don't think I'm trying to rip your script or you apart, this is just my observations, and I am very glad you took the time to make this, and more so to release it….and I bet there are quite a few leechers happy that it was released into the free area….

Thanks, RAM

wired16

2007-04-29 22:48:08

for some reason it just logged out… and said next player…and i thought well maybe it got some random or somthing .. but nope it was in the flax field … and yes it would be good if it had auto color and there is a couple better ways to find the latter .. also.. i just found this out.. if the door isnt open .. it doesnt open it… lol… it would be better to have a flax in the inventory and get the color from that all as ram said…and it only picks flax from one spot and waits for it to respawn …idk why… ill post the both proggies when i get up tomorrow

wired16

2007-04-29 22:49:40

ohh and needs a better proggie.. so its not so long..

maybe like
Picked and Spun x flax
gained x xp

wired16

2007-04-30 07:46:45

Found Compass
This Player Has Done: Loads
Picked 28 Flax In 111 Seconds
Flax To Ladder In 19 Seconds
Spun 28 Flax In 51 Seconds
Door Closed
Spinner To Bank In 33 Seconds
Found Bank In 3 Seconds
This Player Has Done: 1 Loads
Picked 28 Flax In 94 Seconds
Flax To Ladder In 19 Seconds
Spun 28 Flax In 50 Seconds
Spinner To Bank In 26 Seconds
Found Bank In 3 Seconds
This Player Has Done: 2 Loads
Picked 28 Flax In 113 Seconds
Flax To Ladder In 20 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 30 Seconds
Found Bank In 7 Seconds
This Player Has Done: 3 Loads
Picked 28 Flax In 136 Seconds
Flax To Ladder In 19 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 35 Seconds
Found Bank In 3 Seconds
This Player Has Done: 4 Loads
Picked 28 Flax In 125 Seconds
Flax To Ladder In 20 Seconds
Spun 28 Flax In 52 Seconds
Spinner To Bank In 28 Seconds
Found Bank In 13 Seconds
This Player Has Done: 5 Loads
Picked 28 Flax In 91 Seconds
Flax To Ladder In 25 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 30 Seconds
Found Bank In 4 Seconds
This Player Has Done: 6 Loads
Picked 28 Flax In 126 Seconds
Flax To Ladder In 21 Seconds
Spun 28 Flax In 52 Seconds
Spinner To Bank In 27 Seconds
Found Bank In 5 Seconds
This Player Has Done: 7 Loads
Picked 28 Flax In 134 Seconds
Flax To Ladder In 19 Seconds
Door Closed
Spun 28 Flax In 52 Seconds
Spinner To Bank In 27 Seconds
Found Bank In 10 Seconds
This Player Has Done: 8 Loads
Picked 28 Flax In 132 Seconds
Flax To Ladder In 20 Seconds
Door Closed
Spun 28 Flax In 51 Seconds
Spinner To Bank In 26 Seconds
Found Bank In 3 Seconds
This Player Has Done: 9 Loads
Bank To Flax In 33 Seconds
NextPlayer

Town

2007-04-30 08:43:38

From: RAM_RUNE
Ok, I realize your planning on updating, bit here are my observations and a few sugestions in the mean time….

Errors
[*]It right clicked on something (table) right as it was opening up the spinning menu, causing a "right click examine box" to be open on top of the spining menu, I had to manualy pause it, and once restarted, it went into the "search for bank screen procedure"…I moved it to bank and it continued on…


I'll edit the timing on that. It uses coordinates, not colors, to pick the spin flax option.

From: RAM_RUNE
[*]It misclicked the "deposit strings" while at the bank, causing it to bring the strings with it, went to field ok, but once it was time to try and spin again, it caused it to go to the "search for bank screen procedure" again (Ulitmately, this is the reason I had to stop this script)It seems to have problems finding the spinning wheel when the door behind it is open.(It finds the wheel ok, but seems to be slower at clicking on it)


I'm not sure if the spinner finding can be improved because I think having the door in the way is pretty much unavoidable. It wouldn't be hard to fix that bank bug though.

From: RAM_RUNE
Walking is pretty good, but as far as detectability is concerned, I notice that it walks to almost the exact same spot at the edge of the flax field, and several times it clicked on the same flax plant "over" the fence…Also, when it has a full load, I notice that it almost always clicks on this same plant again in the corner. (I'm guess this is to make sure you have a full load and to establish a point for walk back ?)


It clicks on flax to get to the western-most part of the flax field. Depending on where you are, it isn't always the same plant.


From: RAM_RUNE
I also noticed there was no door opener, while this is a busy place, there was a couple of times my character was stuck there waiting for someone else to come or go.


There is somewhat of a door opener, but obviously it doesn't work. There is usually a steddy flow of people though.

From: RAM_RUNE
I noticed that there is no bank "pinner", there are several that have been made already, or perhaps make use of the "Deposit Box", As it does not require you to enter your pin (Only good if you are using the Pick or Pick and Spin option).


Meh, it didn't seem that important.

From: RAM_RUNE
This script has very good bank finding, even when crowded, and i like the fact that it doesn't bother to close the bank, Instead just start heading back to work. (Alot of scripts close the bank, and this is usualy not Human-like behavior)


I didn't make it, Neonight77 actually made it for me.

From: RAM_RUNE
I like that it enters Random numbers for the "Make X Strings" Option, as it is not efficient to enter 28 every time, However, I generaly enter double digit numbers above 22, IE "33, 44, 55,ETC" when I use this option…Also, It is true we usualy take our hand off the mouse while items are being made (same as Smithing, Smelting or Cooking) but the mouse is generaly dragged across the screen at least a little bit, Or moved about as we wait.


Meh.. I'll think about it. Anti-Ban hasn't been too much of an issue for me so far.

From: RAM_RUNE
I noticed that the auto-responder works if chat is on hide also, finding text in the main screen as well as the chat box, however, a few more replys in the nature of "Not Selling" would be good, As the reply of "I have tons", prompted alot of people to continuesl ask me to sell.


Yeah. I've gotten that too, though eventually it will say, "I sell flax to friends". I will be adding more autotalk.

From: RAM_RUNE
I always like scripts that make use of the player forms, It is so handy to only have to create 1 list and be able to choose which characters to use from it.


Hmmm, is that partly a suggestion or is it just saying that you like having a player form?

From: RAM_RUNE
As far as colors go, There is a very good ladder finding Procedure in SRL made by tarajunky, and I'm wondering if ,by useing tolerances, it is possible to grab the color of the flax, If the script is started with 1 in the inventory( I have not experimented to see if they are the same, it is just a thought), Also, seeing that the blue color of the flax, is the only 1 in the field, and the use of the up text "Pick" is already used, I think it would be possible to get the color using a tolerance.


I don't think that the colors in the inventory and in the flax field are the same. Unless someone can find a color that is similar.

I like my progress report, but I think time running might be nice too. Thanks alot! I wish more responses were like this.

RudeBoiAlex

2007-04-30 11:21:15

ur doing a new version cause im intrested :) i need one ive heard his is good

iBmx

2007-04-30 13:48:26

How come i cannot download it?

Town

2007-04-30 18:15:41

Updated, still no bank pin though.

– Thanks for all the progress reports so far.

wired16

2007-04-30 18:40:36

ill run and give a proggy when i come back from a friends house…

RAM

2007-05-01 17:02:08

Ok, I gave this version a test….First off, I want to say I'm sorry you realize the importance of a bank Pin, Obviously jaghex seen the importance and implemented it, and although not recommended, I'm sure most people will be using this script on their main, seeing that I'm sure not many people are able to devote a member account strictly for autoing , Ok, with that said…It seems this version is a bit more stable, however, I did encounter a few of the same problems and one new one…It still occasionally messes up at the spinning wheel, and you need some kind of fail safe here to prevent it staying in this loop when this occurs, there is nothing in your script that checks this, or allows it to break out WHEN it occurs and it happened a few times…..Also, I tried this script last night on a world was only about 400 people in it and i had the wheel all to myself, So although you don't think the door opener is a big deal, it to is needed ,just in case…..I have 1 issue with its walking, that it didn't seem to do before, when it leaves the building with the spinning wheel, it clicks on the symbol for the rare trees to the south, then walks to the north, although it never gets lost, I know the symbol to the north is in view when exiting the building..although it only looses a few seconds per trip doing this, the seconds will eventually add up….it still clicks on the same flax plant in the north west corner of the field 90% of the time, I know you argued this point, saying that it depended on where it was in the field, but seeing that the walking makes it go to this area of the field most of the time, it results in clicking this same plant most of the time No big deal per say, exact that this results in repetitive motions, which we are striving to eliminate in our scripts …and as far as the new error..It seems to stop and hover on the character, or center of the screen…when I try and manually pull the mouse away, it is reluctant to move…I notice that this occurs either right before or right after it auto talks, but not always…sometimes it comes out of it and starts picking again, but more often than not it just stays there and I have to manually pick for it 1 time, then it resumes….Also 1 thing I noticed, but not really that big of a deal either, is that instead of picking 1 plant until it disappears, it picks 1 then randomly moves around, usually in a straight line, but in random directions…Just looses a bit more time doing this…..hopefully with a few more tweaks, this will be a very stable script Thanks again, RAM

and BTW, I'm disappointed that you didn't bother updating the progress report, I know there are many examples here on how to make a correct 1, So I didn't bother posting the report I got, because it was just pointless to know how long it takes for each phase, rather , We want to know the total time running, the amount of flax picked and strings made, and the amount of experience gained..I think this is more rewarding to both the people using the script and you as a scripter…maybe then you could apply for a script ID and have a running total of how much Flax/Strings were made from your script

wired16

2007-05-01 17:23:45

eya i tried running this and coundt get it to go back down the latter.. no many how many times i changed the color .. you need a better latter finder as i said before… and yes it only does pick flax from 2 plants in the whole field.. and i changed the flax color like 50million times to see if that effected it .. and it didnt…

Town

2007-05-01 21:23:33

From: RAM_RUNE
Ok, I gave this version a test….First off, I want to say I'm sorry you realize the importance of a bank Pin, Obviously jaghex seen the importance and implemented it, and although not recommended, I'm sure most people will be using this script on their main, seeing that I'm sure not many people are able to devote a member account strictly for autoing


I just wasn't in the mood to edit all of the sizes of the boxes on the form. I'll get to it.


From: RAM_RUNE
Ok, with that said…It seems this version is a bit more stable, however, I did encounter a few of the same problems and one new one…It still occasionally messes up at the spinning wheel, and you need some kind of fail safe here to prevent it staying in this loop when this occurs, there is nothing in your script that checks this, or allows it to break out WHEN it occurs and it happened a few times


I think I might be wrong about which error you are talking about. Is this as it is clicking on the spinning wheel or after the spinning menu is open while it is choosing flax? Or am I totally wrong?

From: RAM_RUNE
…..Also, I tried this script last night on a world was only about 400 people in it and i had the wheel all to myself, So although you don't think the door opener is a big deal, it to is needed ,just in case


Yeah, I realize that it's needed. Shouldn't be all that hard to get working.

From: RAM_RUNE
…..I have 1 issue with its walking, that it didn't seem to do before, when it leaves the building with the spinning wheel, it clicks on the symbol for the rare trees to the south, then walks to the north, although it never gets lost, I know the symbol to the north is in view when exiting the building..although it only looses a few seconds per trip doing this, the seconds will eventually add up


Are you saying that it is clicking on the tree symbol that is by the Yews, or the same one that it uses normally? And yes, it is usually in view. I'll do that.

From: RAM_RUNE
….it still clicks on the same flax plant in the north west corner of the field 90% of the time, I know you argued this point, saying that it depended on where it was in the field, but seeing that the walking makes it go to this area of the field most of the time, it results in clicking this same plant most of the time No big deal per say, exact that this results in repetitive motions, which we are striving to eliminate in our scripts


I could probably change the procedure to only do that if it can't find the ladder in the minimap. That should work nicely.

From: RAM_RUNE
…and as far as the new error..It seems to stop and hover on the character, or center of the screen…when I try and manually pull the mouse away, it is reluctant to move…I notice that this occurs either right before or right after it auto talks, but not always…sometimes it comes out of it and starts picking again, but more often than not it just stays there and I have to manually pick for it 1 time, then it resumes


I had that happen once too. I just changed to black clothes and it worked fine. I don't think I changed anything that would have affected that and it hasn't happened since. It might have had something to do with a random with similar colors.

From: RAM_RUNE
….Also 1 thing I noticed, but not really that big of a deal either, is that instead of picking 1 plant until it disappears, it picks 1 then randomly moves around, usually in a straight line, but in random directions…Just looses a bit more time doing this…..hopefully with a few more tweaks, this will be a very stable script


If it already has the mouse of a flax plant then it continues clicking it until is gone. Scar seems to find colors in a strange way so it never picks the color right next to you, even though I tried pretty hard to make it adjacent (sp) to your character.

From: RAM_RUNE
and BTW, I'm disappointed that you didn't bother updating the progress report, I know there are many examples here on how to make a correct 1, So I didn't bother posting the report I got, because it was just pointless to know how long it takes for each phase, rather , We want to know the total time running, the amount of flax picked and strings made, and the amount of experience gained..I think this is more rewarding to both the people using the script and you as a scripter…maybe then you could apply for a script ID and have a running total of how much Flax/Strings were made from your script


I think the times help me to see when and where the script messed up. If it picked flax in > 10 seconds then I know that that is where the problem started. I have seen other scripts that have a debug option so you can choose what debug text you want to see, I'll plan on adding that.

RAM

2007-05-02 00:19:02

From: Town
I just wasn't in the mood to edit all of the sizes of the boxes on the form. I'll get to it.
Great, I deleted my pin, then set it again to use this script, I'm using this on a pure account, but It still has a "few' valuables on it ;)


I think I might be wrong about which error you are talking about. Is this as it is clicking on the spinning wheel or after the spinning menu is open while it is choosing flax? Or am I totally wrong?
Totally Wrong :p , After it has already spun them, but before it goes to the ladder, it gets confused and starts searching for the bank

Yeah, I realize that it's needed. Shouldn't be all that hard to get working.
or a reply " Would someone open this Damn door for me please, my hands are full "

Are you saying that it is clicking on the tree symbol that is by the Yews, or the same one that it uses normally? And yes, it is usually in view. I'll do that.
No, not all the way to the yews, but the maple 1, but it makes it go south, then back to the north….

I could probably change the procedure to only do that if it can't find the ladder in the minimap. That should work nicely.


I had that happen once too. I just changed to black clothes and it worked fine. I don't think I changed anything that would have affected that and it hasn't happened since. It might have had something to do with a random with similar colors.
Ok, I'll give that a try….

If it already has the mouse of a flax plant then it continues clicking it until is gone. Scar seems to find colors in a strange way so it never picks the color right next to you, even though I tried pretty hard to make it adjacent (sp) to your character.



I think the times help me to see when and where the script messed up. If it picked flax in > 10 seconds then I know that that is where the problem started. I have seen other scripts that have a debug option so you can choose what debug text you want to see, I'll plan on adding that.
OK, great, well, it is your script and you designed it that way for a reason, but I do like to know how much resources I have gathered and Xp and levels gained also




looking forward to it, RAM

EDIT: OK, after a bit more testing, the error with the spinning wheel can be duplicated if the ladder is not in the main sceen after done spinning…like if the camera angle is to low…I'm not sure why it jumps to the banking procedure, but it does…So, My suggestion would be…First, to check the last inventory spot for String or flax, just to make sure all has been spun, then to check and see if Spinning wheel symbol is still in mini map, if it is, try highest camera angle, then maybe rotate compass..although, as long as the ladder is in site, it never has a problem finding it… and I experienced it getting lost 1 time in the building just to the north after spinning a load, it was searching for the bank…..so, maybe a fail safe with that..If the bank is not found in so many tries, search mini map for symbols to get bearings again…..
This Player Has Done:  Loads
Bank To Flax In 22 Seconds
Picked 28 Flax In 57 Seconds
Flax To Ladder In 20 Seconds
Spun 28 Flax In 52 Seconds
This Player Has Done: 1 Loads
Bank To Flax In 26 Seconds
Picked 28 Flax In 58 Seconds
Flax To Ladder In 23 Seconds
Spun 28 Flax In 53 Seconds
This Player Has Done: 2 Loads
Bank To Flax In 28 Seconds
Picked 28 Flax In 57 Seconds
Flax To Ladder In 20 Seconds
Spun 28 Flax In 52 Seconds
Spinner To Bank In 29 Seconds
Found Bank In 2 Seconds
This Player Has Done: 3 Loads
Bank To Flax In 28 Seconds
Picked 28 Flax In 56 Seconds
Flax To Ladder In 28 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 38 Seconds
Found Bank In 3 Seconds
This Player Has Done: 4 Loads
Bank To Flax In 48 Seconds
Picked 28 Flax In 57 Seconds
Flax To Ladder In 39 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 44 Seconds
Found Bank In 2 Seconds
This Player Has Done: 5 Loads
Bank To Flax In 47 Seconds
Picked 28 Flax In 64 Seconds
Flax To Ladder In 30 Seconds
[I][B]Door Closed[/B][/I]
Spun 28 Flax In 52 Seconds
This Player Has Done: 6 Loads
Bank To Flax In 28 Seconds
Picked 28 Flax In 58 Seconds
Flax To Ladder In 22 Seconds
Spun 28 Flax In 52 Seconds
Spinner To Bank In 29 Seconds
Found Bank In 3 Seconds
This Player Has Done: 7 Loads
Bank To Flax In 28 Seconds
Picked 28 Flax In 76 Seconds
Flax To Ladder In 19 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 20 Seconds
Found Bank In 33 Seconds
Found Bank In 45 Seconds
This Player Has Done: 8 Loads
Bank To Flax In 27 Seconds
Picked 28 Flax In 58 Seconds
Flax To Ladder In 22 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 28 Seconds
Found Bank In 4 Seconds
This Player Has Done: 9 Loads
Bank To Flax In 31 Seconds
Picked 28 Flax In 57 Seconds
Flax To Ladder In 22 Seconds
Spun 28 Flax In 52 Seconds
Spinner To Bank In 30 Seconds
Found Bank In 2 Seconds
This Player Has Done: 10 Loads
Bank To Flax In 27 Seconds
Picked 28 Flax In 51 Seconds
Flax To Ladder In 24 Seconds
Spun 28 Flax In 52 Seconds
Spinner To Bank In 33 Seconds
Found Bank In 2 Seconds
This Player Has Done: 11 Loads
Bank To Flax In 28 Seconds
Picked 28 Flax In 47 Seconds
Flax To Ladder In 20 Seconds
Spun 28 Flax In 52 Seconds

Notice door was closed 1 time ;)

Town

2007-05-02 19:10:26

Havn't tested the newest update because my pin ran out, but you can now have a bank pin, choose which debug to write, and I fixed (hopefully) some more bugs.

– You can't make things bold inside a code box unless it is bold naturally.

RudeBoiAlex

2007-05-03 11:53:47

ok i will test :)

WinterDream

2007-05-03 12:26:07

……..

Town

2007-05-03 16:37:55

Hmmmm, I don't think I edited anything in there. If it can't find the flax color it will keep walking, maybe switch worlds or something. As far as the lag, I don't think I changed anything there either. Meh, I don't think it was my fault but it might be.

RAM

2007-05-03 17:56:27

Hey about the bold, it made it bold in the editor, but I noticed it left the tags when I posted it, to lazy to change, but at least you saw it ;)…Um, Ok, first error, when selecting "All" in the progress reports, it causes a runtime error, stating that ' ' is not a valid integer, but I couldn't pinpoint in the script where this was pointing…As far as this version…walks to the NW edge of the field, clicks in the middle and then clicks to the south of the field and logs itself out…I see you added the logout if color not found in the main screen, and I tried a few different colors, still with the same results…BTW, the colors for the flax from day to day and world to world really don't change that much, I really think this can be done with tolerances ;) hint hint…same as the auto color ladder procedure …. I like that you added the pin option, to bad I wasn't able to see if it worked or not…also the proggy option….. Thanks, RAM

Town

2007-05-03 21:57:34

Added a tolerance, it's working fine now.

john_753951

2007-05-04 12:54:52

how do i get it to just pick flax and bank… i wanna test that out other than that i dont see many problems that havent been metioned :) great script

Town

2007-05-04 16:19:13

Type in Flax..

EL_TYCHO

2007-05-05 10:42:55

Well, I loved the previous "edition" but now when I try to start the newest one it says :
[Runtime Error] : Exception: '' is not a valid integer value in line 856
EL_TYCHO

Firey Chicken Cannonball

2007-05-05 11:23:12

Line 353: [Error] (17709:54): Invalid number of parameters in script C:\Program Files\SCAR 3.01\Scripts\Flaxer W Forms 3[1].05.scar

riiiiiight so wut do i do here?
(fp.s. forrm appears when you start script, right?

WinterDream

2007-05-05 13:20:54

……..

Town

2007-05-05 14:12:15

Firey, listen to Winterdream. El Tycho, I havn't gotten that error yet, but Ram Rune said that you get it when choosing "Proggies" as far as progress reports. Change that and it should work.

Gwallunit

2007-05-05 14:45:44

hey mate

im using Scar Divi 3.05 With SRL 3.7

and i get this when i try run the script

[Runtime Error] : Exception: '' is not a valid integer value in line 854 in script C:\DOCUME~1\Pauline\LOCALS~1\Temp\Flaxer W Forms 3.05-1.scar

Any ideas ? :)

Thanks

Town

2007-05-05 16:11:49

Oh, I see the problem. If Loads < 1 then it does not show Loads = 0, it would be Loads = '', which can't be converted into an integer. Reposting the script now.

– Adding random walking, I'll post it in the next few days.

RudeBoiAlex

2007-05-05 16:14:14

mak autocolor then it will pwn

wired16

2007-05-05 17:17:05

rudeboi.. we've tried telling him that..lol

Town

2007-05-05 18:00:30

I'm getting there..

wired16

2007-05-06 05:34:20

really? FREAKING SWEET

Town

2007-05-07 17:54:46

Fixed the bug that made it move the mouse over itself and stop.

usercookie69

2007-05-07 21:07:52

sweetness you should post over at moparisthebest, once you really get it cooking i'm sure somepeople over their will help get it up to par with the newset version of scar and everthing and maybe encryt so you can make a sweet profit off of it :)

RAM

2007-05-08 14:46:34

From: usercookie69
sweetness you should post over at moparisthebest, once you really get it cooking i'm sure somepeople over their will help get it up to par with the newset version of scar and everthing and maybe encryt so you can make a sweet profit off of it :)


LOL, As far as I understand it, Mopar was temporarily hosting the SRL forums along time ago,until this site was created, and the Developer of the latest SCAR release is a SRL Developer as well….but Thanks for bringing this light, maybe I was just misinformed ;) …Is there some people over there that you know that aren't over here ?…and as far as selling it..I've been wondering why it isn't under lock and key now ? But seeing as it started life in the free section, I don't think his intent was to sell…Just MHO…..

As far as the latest release, Sorry Town, I haven't had any luck with it, mostly gets stuck at the maple tree outside of the bank..I've reverted back to previous releases I had saved and I am thinking, Maybe I was being a bit to critical, now that I got the bugs worked ut of SCAR and SRL, it seems to be working pretty good..lost the reports, but about 4k strings so far :)

Town

2007-05-08 16:22:17

I don't think I changed all that much as far as walking since the older versions but I can see that obviously I'm starting to digress (sp?). About selling it, I was thinking about selling it, but it will be awhile before it is up to par. I probably won't release autocolor and such to the public unless I decide that I will never sell it. I'm working on getting an account to use atm and I'll go through a good couple of runs and try to fix all the bugs that have popped up while I was missing it.

– I've done some testing and I noticed there were a few mistakes. In walking back from the spinner one of my procedures was in the wrong place. Also in walking back to the spinner, I had an end that was in the wrong place. I havn't posted the update yet but I'll get it out when I'm satisfied.

– Pretty big update, I think everything is working now. I was having some problems with the pin though, I'm not sure how it's doing. Post bugs!

Town

2007-05-10 21:32:55

Sorry I had to pull down that last update so fast. I'm not sure if it is just me, but I don't think BankScreen is working right now. I posted a new version that I have personally tested and I know runs.

Bonfield

2007-05-13 01:43:47

hey i just went to use this script today and i filled out the form with the colours and started in the bank then i ran the script and all it did was log in and out untill i stoped the script i have srl 3.7 and i tried it on scar 2.03 and 3.05? can someone help me out?

rkroxpunk

2007-05-13 07:13:12

From: Town
Sorry I had to pull down that last update so fast. I'm not sure if it is just me, but I don't think BankScreen is working right now. I posted a new version that I have personally tested and I know runs.


that would be because u havn't done this
http://www.villavu.com/forum/showthread.php?t=9818?t=11041

Town

2007-05-13 09:20:32

Yeah, I did that yesterday, I'm working on a fix atm.

Bonfield, make sure that you're on 32 bit color, very bright, low detail. And it is for Scar 3.05.

RAM

2007-05-13 10:36:14

Have you registered this and got a script Id yet ?

Town

2007-05-13 12:51:24

Fixed version is up. When I get some assurance that the script is working (instead of only working for me) then I'll go ahead and start working on the special stuff like a script id, better autotalking, etc. Enjoy ;).

omega112

2007-05-14 08:20:24

Failed when compiling
Line 353: [Error] (18035:54): Invalid number of parameters in script

Town

2007-05-14 16:32:24

Scar 3.05-3.06, SRL 3.7.

Bonfield

2007-05-14 23:30:35

From: Town

Bonfield, make sure that you're on 32 bit color, very bright, low detail. And it is for Scar 3.05.


does it matter if it is scar 3.06?

its on 32 bit colour, very bright, low detail and the colours i pick seemed ok but it still logs in and out repeatedly also i got the newer version u released, so im not to sure wats going on

Town

2007-05-15 16:18:19

3.06 should work, too. I don't know what the problem is.

RAM

2007-05-15 20:53:39

Alot smoother walking and faster Picking :) …. I noticed repetition clicking the same spot to the north west while exiting the flax field….a little buggy trying to open door if it is closed, again, i notice in proggy that it notes that it finds a closed door, but it wasn't actualy able to open it…. Spinning wheel locating is weird sometimes…sometimes finding it right away and right clicking..other times bouncing around the room then left clicking on it…had a problem a few times, where it chose to spin less than 28 ..even though it realized it still had unspun flax in invemtory and opened the mini menu, it just moved around on it, not actually choosing to spin the rest….clicked on the ladder go up which FYI if you have not completed the quest, results in "You need permission before you climb these ladders." …eventualy it does click the ladder going down, but it results in an aprroximate 2 minute wait before it resumes walking…. The walking back from the wheel is GREAT, it was able to click the tree symbol a few times from within the building….. I'm going to put 4 characters on it and let it run overnight and I'll let you know tomorrow how it does….

Thanks again, RAM
Edit; well, so much for getting youa 10 hour+ proggy…logs out at door and does not log next player in..or..No close bank, so after all loads specified are completed, can not log player out…if it times out, still does not log next player in, and if you declare the first player (0) not active, the colors Do Not carry over to the active players…….But I will patiently be awaiting your next update :)




This Player Has Done: 7 Loads
Running For: 42 Minutes and 0 Seconds
Picked And Spun: 196 Flax
Grew: 0 Levels
Door Closed
Successfully executed

Town

2007-05-16 16:32:49

I'm getting a pin a little later today so hopefully I'll be able to correct the multiplayer bugs, as well as the other ones you mentioned. Thanks again :)

– About the colors not carrying over if player 0 is not active and some other multiplayer problems, those were my fault in leaving out some small things. Sometimes it finds the spinner the first time while only looking in an area, if not it uses FindObj with a fairly high tolerance so the mouse will bounce around a good bit (this also happens with door opening). The door opening normally works for me, even though it is slow. That goes for leaving at least, I havn't seen the door closed going in in awhile. If it left and still had flax in the inventory then that would mean it was running from a fighting random. If it wasn't yours then fix that on SetupSRL. The reason it just moved the mouse around is because the waits were messed up, it will be fixed whenever I get around to posting a new version again. I didn't realize going up the ladder was a quest so if anybody has completed the quest it may mess up worse. If the up text is blocked going down then it clicks on whatever it can do move further towards the ladder, from there it goes down the ladder. If that takes a long time then it may just be in the version I have up, it works fine for me.

That's about all I have to say. Hopefully I'll have a new version up tomarrow or the next day. I've been testing all day since I got my pin and it is running decently, to say the least. I'm still hesistent (sp?) about posting another version until I get a solid 15-20+ loads or so out of it..

neep

2007-05-17 05:12:55

I got a problem, the script works perfectly but i got little problem after the spinning process. After it has spinned then it climbs down the ladder, then it just stands still and does nothing. I have set all the colors correctly,m but whats the problem?

Town

2007-05-17 22:25:04

So far testing is decent. Flax spinning has been flawless as far as I can tell but walking to and from the flax field is what I'm still working on. There is no reason I won't have it out tomarrow so hopefully everyone will be happy with the result. Etc, etc.

deivas

2007-05-18 13:50:05

Town how i can this sript only pick flax and banked ? plz answer

and with SRL 3.06 dont works

Town

2007-05-18 16:46:23

Scar 3.05 or Scar 3.06, SRL 3.7. Press run and put Flax in the form to pick flax only.

This Player Has Done:  Loads
Bank To Flax In 53 Seconds
Picked 28 Flax In 4 Seconds
Flax To Ladder In 28 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 31 Seconds
Found Bank In 26 Seconds
This Player Has Done: 1 Loads
Bank To Flax In 35 Seconds
Picked 28 Flax In 121 Seconds
Flax To Ladder In 28 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 44 Seconds
Found Bank In 12 Seconds
This Player Has Done: 2 Loads
Bank To Flax In 39 Seconds
Picked 28 Flax In 124 Seconds
Flax To Ladder In 31 Seconds
Spun 28 Flax In 50 Seconds
Spinner To Bank In 38 Seconds
Found Bank In 12 Seconds
This Player Has Done: 3 Loads
Bank To Flax In 37 Seconds
Picked 28 Flax In 123 Seconds
Flax To Ladder In 29 Seconds
Spun 28 Flax In 50 Seconds
Spinner To Bank In 36 Seconds
Found Bank In 18 Seconds
This Player Has Done: 4 Loads
Bank To Flax In 48 Seconds
Picked 28 Flax In 107 Seconds
Flax To Ladder In 29 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 35 Seconds
Found Bank In 43 Seconds
This Player Has Done: 5 Loads
Bank To Flax In 47 Seconds
Picked 28 Flax In 100 Seconds
Flax To Ladder In 28 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 46 Seconds
Found Bank In 12 Seconds
This Player Has Done: 6 Loads
Bank To Flax In 38 Seconds
Picked 28 Flax In 125 Seconds
Flax To Ladder In 24 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 56 Seconds
Found Bank In 11 Seconds
This Player Has Done: 7 Loads
Bank To Flax In 45 Seconds
Picked 28 Flax In 111 Seconds
Flax To Ladder In 29 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 51 Seconds
Found Bank In 11 Seconds
This Player Has Done: 8 Loads
Bank To Flax In 51 Seconds
Picked 28 Flax In 111 Seconds
Flax To Ladder In 28 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 32 Seconds
Found Bank In 11 Seconds
This Player Has Done: 9 Loads
Bank To Flax In 52 Seconds
Picked 28 Flax In 101 Seconds
Flax To Ladder In 28 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 43 Seconds
Found Bank In 9 Seconds
NextPlayer
This Player Has Done: 10 Loads
All Players Have Combined For: 10 Loads
Bank To Flax In 47 Seconds
Picked 28 Flax In 121 Seconds
Flax To Ladder In 26 Seconds
Spinner To Bank In 32 Seconds
Found Bank In 12 Seconds
This Player Has Done: 1 Loads
All Players Have Combined For: 11 Loads
Bank To Flax In 37 Seconds
Picked 28 Flax In 132 Seconds
Flax To Ladder In 29 Seconds
Spun 28 Flax In 52 Seconds
Spinner To Bank In 37 Seconds
Found Bank In 12 Seconds
This Player Has Done: 2 Loads
All Players Have Combined For: 12 Loads
Bank To Flax In 41 Seconds
Picked 28 Flax In 118 Seconds
Flax To Ladder In 29 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 32 Seconds
Found Bank In 11 Seconds
This Player Has Done: 3 Loads
All Players Have Combined For: 13 Loads
Bank To Flax In 50 Seconds
Picked 28 Flax In 100 Seconds
Flax To Ladder In 32 Seconds
Spun 28 Flax In 50 Seconds
Spinner To Bank In 44 Seconds
Found Bank In 11 Seconds
This Player Has Done: 4 Loads
All Players Have Combined For: 14 Loads
Bank To Flax In 48 Seconds
Picked 28 Flax In 106 Seconds
Flax To Ladder In 34 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 54 Seconds
Found Bank In 11 Seconds
This Player Has Done: 5 Loads
All Players Have Combined For: 15 Loads
Bank To Flax In 40 Seconds
Picked 28 Flax In 110 Seconds
Flax To Ladder In 30 Seconds
Spun 28 Flax In 53 Seconds
Door Closed
Spinner To Bank In 45 Seconds
Found Bank In 11 Seconds
This Player Has Done: 6 Loads
All Players Have Combined For: 16 Loads
Bank To Flax In 49 Seconds
Picked 28 Flax In 108 Seconds
Flax To Ladder In 27 Seconds
Spun 28 Flax In 52 Seconds
Spinner To Bank In 38 Seconds
Found Bank In 13 Seconds
This Player Has Done: 7 Loads
All Players Have Combined For: 17 Loads
Bank To Flax In 49 Seconds
Picked 28 Flax In 109 Seconds
Flax To Ladder In 28 Seconds
Spun 28 Flax In 52 Seconds
Spinner To Bank In 30 Seconds
Found Bank In 14 Seconds
This Player Has Done: 8 Loads
All Players Have Combined For: 18 Loads
Bank To Flax In 51 Seconds
Picked 28 Flax In 116 Seconds
Flax To Ladder In 27 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 35 Seconds
Found Bank In 15 Seconds
This Player Has Done: 9 Loads
All Players Have Combined For: 19 Loads
Bank To Flax In 49 Seconds
Picked 28 Flax In 111 Seconds
Flax To Ladder In 29 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 43 Seconds
Found Bank In 11 Seconds
This Player Has Done: 10 Loads
All Players Have Combined For: 20 Loads
Bank To Flax In 52 Seconds
Picked 28 Flax In 105 Seconds
Flax To Ladder In 29 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 41 Seconds
Found Bank In 11 Seconds
This Player Has Done: 11 Loads
All Players Have Combined For: 21 Loads
Bank To Flax In 38 Seconds
Picked 28 Flax In 115 Seconds
Flax To Ladder In 29 Seconds
Spun 28 Flax In 54 Seconds
Spinner To Bank In 51 Seconds
Found Bank In 11 Seconds
This Player Has Done: 12 Loads
All Players Have Combined For: 22 Loads
Bank To Flax In 38 Seconds
Picked 28 Flax In 130 Seconds
Flax To Ladder In 30 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 45 Seconds
Found Bank In 11 Seconds
This Player Has Done: 13 Loads
All Players Have Combined For: 23 Loads
Bank To Flax In 39 Seconds
Found a box, solving...
Question is:
Which shape has number 7
Answer is Triangle
******** SOLVED BOX RANDOM ********
Found a box, solving...
Question is:
What number is the Star
Answer is 4
******** SOLVED BOX RANDOM ********
Found a box, solving...
Question is:
Which shape has number 2
Answer is Star
******** SOLVED BOX RANDOM ********
Picked 28 Flax In 144 Seconds
Flax To Ladder In 29 Seconds
Spun 28 Flax In 52 Seconds
Spinner To Bank In 48 Seconds
Found Bank In 14 Seconds
This Player Has Done: 14 Loads
All Players Have Combined For: 24 Loads
Bank To Flax In 37 Seconds
Picked 28 Flax In 111 Seconds
Flax To Ladder In 29 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 49 Seconds
Found Bank In 12 Seconds
This Player Has Done: 15 Loads
All Players Have Combined For: 25 Loads
Bank To Flax In 52 Seconds
Picked 28 Flax In 122 Seconds
Flax To Ladder In 28 Seconds
Door Closed
Spun 28 Flax In 52 Seconds
Spinner To Bank In 46 Seconds
Found Bank In 9 Seconds
This Player Has Done: 16 Loads
All Players Have Combined For: 26 Loads
Bank To Flax In 41 Seconds
Picked 28 Flax In 117 Seconds
Flax To Ladder In 29 Seconds
Spun 28 Flax In 50 Seconds
Spinner To Bank In 33 Seconds
Found Bank In 52 Seconds
This Player Has Done: 17 Loads
All Players Have Combined For: 27 Loads
Bank To Flax In 51 Seconds
Picked 28 Flax In 115 Seconds
Flax To Ladder In 27 Seconds
Spun 28 Flax In 52 Seconds
Spinner To Bank In 35 Seconds
Found Bank In 11 Seconds
This Player Has Done: 18 Loads
All Players Have Combined For: 28 Loads
Bank To Flax In 53 Seconds
Picked 28 Flax In 105 Seconds
Flax To Ladder In 34 Seconds
Spun 28 Flax In 59 Seconds
Spinner To Bank In 36 Seconds
Found Bank In 11 Seconds
This Player Has Done: 19 Loads
All Players Have Combined For: 29 Loads
Bank To Flax In 38 Seconds
Picked 28 Flax In 112 Seconds
Flax To Ladder In 28 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 35 Seconds
Found Bank In 11 Seconds
This Player Has Done: 20 Loads
All Players Have Combined For: 30 Loads
Bank To Flax In 37 Seconds
Picked 28 Flax In 114 Seconds
Flax To Ladder In 28 Seconds
Spun 28 Flax In 52 Seconds
Door Closed
Spinner To Bank In 55 Seconds
Found Bank In 10 Seconds
This Player Has Done: 21 Loads
All Players Have Combined For: 31 Loads
Bank To Flax In 51 Seconds
Picked 28 Flax In 105 Seconds
Flax To Ladder In 30 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 45 Seconds
Found Bank In 10 Seconds
This Player Has Done: 22 Loads
All Players Have Combined For: 32 Loads
Bank To Flax In 50 Seconds
Picked 28 Flax In 103 Seconds
Flax To Ladder In 30 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 38 Seconds
Found Bank In 13 Seconds
This Player Has Done: 23 Loads
All Players Have Combined For: 33 Loads
Bank To Flax In 38 Seconds
Picked 28 Flax In 124 Seconds
Flax To Ladder In 27 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 37 Seconds
Found Bank In 14 Seconds
This Player Has Done: 24 Loads
All Players Have Combined For: 34 Loads
Bank To Flax In 35 Seconds
Picked 28 Flax In 108 Seconds
Flax To Ladder In 28 Seconds
Door Closed
Spinner To Bank In 36 Seconds
Found Bank In 14 Seconds
This Player Has Done: 25 Loads
All Players Have Combined For: 35 Loads
Bank To Flax In 41 Seconds
Picked 28 Flax In 114 Seconds
Flax To Ladder In 28 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 33 Seconds
Found Bank In 11 Seconds
This Player Has Done: 26 Loads
All Players Have Combined For: 36 Loads
Bank To Flax In 36 Seconds
Picked 28 Flax In 107 Seconds
Flax To Ladder In 30 Seconds
Spun 28 Flax In 52 Seconds
Door Closed
Spinner To Bank In 51 Seconds
Found Bank In 12 Seconds
This Player Has Done: 27 Loads
All Players Have Combined For: 37 Loads
Bank To Flax In 48 Seconds
Picked 28 Flax In 102 Seconds
Flax To Ladder In 28 Seconds
Spun 28 Flax In 53 Seconds
Door Closed
Spinner To Bank In 55 Seconds
Found Bank In 11 Seconds
This Player Has Done: 28 Loads
All Players Have Combined For: 38 Loads
Bank To Flax In 38 Seconds
Picked 28 Flax In 117 Seconds
Flax To Ladder In 31 Seconds
Spun 28 Flax In 53 Seconds
Door Closed
Spinner To Bank In 45 Seconds
Found Bank In 14 Seconds
This Player Has Done: 29 Loads
All Players Have Combined For: 39 Loads
Bank To Flax In 39 Seconds
Picked 28 Flax In 117 Seconds
Flax To Ladder In 31 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 33 Seconds
Found Bank In 10 Seconds
This Player Has Done: 30 Loads
All Players Have Combined For: 40 Loads
Bank To Flax In 37 Seconds
Picked 28 Flax In 122 Seconds
Flax To Ladder In 31 Seconds
Spun 28 Flax In 54 Seconds
Spinner To Bank In 43 Seconds
Found Bank In 10 Seconds
This Player Has Done: 31 Loads
All Players Have Combined For: 41 Loads
Bank To Flax In 46 Seconds
Picked 28 Flax In 104 Seconds
Flax To Ladder In 28 Seconds
Spun 28 Flax In 52 Seconds
Spinner To Bank In 35 Seconds
Found Bank In 12 Seconds
This Player Has Done: 32 Loads
All Players Have Combined For: 42 Loads
Bank To Flax In 38 Seconds
Picked 28 Flax In 126 Seconds
Flax To Ladder In 26 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 40 Seconds
Found Bank In 12 Seconds
This Player Has Done: 33 Loads
All Players Have Combined For: 43 Loads
Bank To Flax In 35 Seconds
Picked 28 Flax In 112 Seconds
Flax To Ladder In 28 Seconds
Door Closed
Spun 28 Flax In 53 Seconds
Spinner To Bank In 38 Seconds
Found Bank In 11 Seconds
This Player Has Done: 34 Loads
All Players Have Combined For: 44 Loads
Bank To Flax In 40 Seconds
Picked 28 Flax In 113 Seconds
Flax To Ladder In 27 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 35 Seconds
Found Bank In 11 Seconds
NextPlayer
This Player Has Done: 35 Loads
All Players Have Combined For: 45 Loads
Bank To Flax In 36 Seconds
Picked 28 Flax In 121 Seconds
Flax To Ladder In 16 Seconds
Found Bank In 515 Seconds
0
Error detecting Compass Angle.
0
Error detecting Compass Angle.
0
Error detecting Compass Angle.
NextPlayer
This Player Has Done: 1 Loads
All Players Have Combined For: 46 Loads
Bank To Flax In 48 Seconds
Spotted a random...
Spotted a random...
******** FOUND TALKING RANDOM TEXT********: Talk-to Dr Jekyll
Picked 28 Flax In 128 Seconds
Flax To Ladder In 28 Seconds
Spun 28 Flax In 52 Seconds
Spinner To Bank In 43 Seconds
Successfully executed


Ran it overnight on two characters, both picking and spinning. One was set on 10 loads, the other 35. 1st player got lost going to the ladder, second got stuck an an endless banking loop somehow and tried (for I'm not sure how long) to deposit a strength potion. It's fixed now. Still a great run, 46 * 28 * 180-200, that's how much I made on 2 characters. I can live with that. I stopped it after about 8-10 hours, but I'm not sure how long it had been stuck in that banking loop. I'm guessing it was a very long time because it had a random waiting for it when it was done.

RAM

2007-05-18 20:50:31

Have you posted the latest version yet? Thanks, Ram

Town

2007-05-18 21:52:07

Yes, it was but by posting you reminded me of something. So to whoever already downloaded that one, sorry.

Added SRL stats. This version is my "official release" now and is no longer buggy. So, now I'm looking for overnight progress reports and bugs that I've never seen :)

– Found out and fixed the bug that made it try to go to GameTab(4) while in the bank, btw.

RAM

2007-05-19 02:48:46

Ok, NEW Errors would be…having trouble finding building and ladder, I experimented with colors a few times and came up with the same results, so without actually dissecting the script, I assumed you changed something here? ….it walks from Flax Field to Rare tree Symbol, but then does a search for the ladder…it finds it eventually, but takes a very long time and occasionally clicked on the post of the fence just to the south….I set the loads to various numbers, player (0) to 2, player (1) to 8 , player (2) to 7, Player (3) to 11….it switched players almost immediately after logging out, possibly add a small wait there?…and as you can see by the progress report, it did not complete the loads specified for each player, I was watching and they just logged at the bank, so I am guessing it is in the counting somewhere……and I gave the last player about 15 minutes chance to log in until I stopped the script….

"3 steps forward, 2 steps back", but you are making great progress, Thanks, RAM

Oh, and BTW, I was wondering, after you get these bugs sorted out, if you can add a feature , to be an option, for how many loads to do before switching players, not just doing specified loads and logging out ?



******
This Player Has Done: Loads
Bank To Flax In 48 Seconds
Picked 28 Flax In 58 Seconds
Flax To Ladder In 29 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 32 Seconds
Found Bank In 5 Seconds
This Player Has Done: 1 Loads
Bank To Flax In 40 Seconds
Picked 28 Flax In 66 Seconds
Flax To Ladder In 29 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 34 Seconds
Found Bank In 95 Seconds
NextPlayer
*******
This Player Has Done: 2 Loads
All Players Have Combined For: 2 Loads
Bank To Flax In 49 Seconds
Picked 28 Flax In 57 Seconds
Flax To Ladder In 28 Seconds
Spun 28 Flax In 55 Seconds
Spinner To Bank In 37 Seconds
Found Bank In 96 Seconds
NextPlayer
******
This Player Has Done: 1 Loads
All Players Have Combined For: 3 Loads
Bank To Flax In 47 Seconds
Picked 28 Flax In 74 Seconds
Flax To Ladder In 35 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 32 Seconds
Found Bank In 95 Seconds
NextPlayer
*****
This Player Has Done: 1 Loads
All Players Have Combined For: 4 Loads
Bank To Flax In 50 Seconds
Picked 28 Flax In 59 Seconds
Flax To Ladder In 28 Seconds
0
Error detecting Compass Angle.
0
Error detecting Compass Angle.
0
Error detecting Compass Angle.
Found Bank In 3 Seconds
NextPlayer


Edit: I tried it again, still having problems with the player switching, I set all players to 22 loads this time…….

*****
This Player Has Done: Loads
Bank To Flax In 50 Seconds
Picked 28 Flax In 69 Seconds
Flax To Ladder In 31 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 35 Seconds
Found Bank In 5 Seconds
This Player Has Done: 1 Loads
Bank To Flax In 35 Seconds
Picked 28 Flax In 75 Seconds
Flax To Ladder In 30 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 32 Seconds
Found Bank In 96 Seconds
NextPlayer
*****
This Player Has Done: 2 Loads
All Players Have Combined For: 2 Loads
Bank To Flax In 37 Seconds
Picked 28 Flax In 66 Seconds
Flax To Ladder In 29 Seconds
Spun 28 Flax In 54 Seconds
Spinner To Bank In 31 Seconds
Found Bank In 95 Seconds
NextPlayer
*******
This Player Has Done: 1 Loads
All Players Have Combined For: 3 Loads
Bank To Flax In 44 Seconds
Picked 28 Flax In 54 Seconds
Flax To Ladder In 30 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 43 Seconds
Found Bank In 95 Seconds
NextPlayer
******
This Player Has Done: 1 Loads
All Players Have Combined For: 4 Loads
Bank To Flax In 34 Seconds
Picked 28 Flax In 74 Seconds
Flax To Ladder In 16 Seconds
Found Bank In 191 Seconds
NextPlayer

Town

2007-05-19 13:00:21

1.02 up.

I have no problems with players not switching on time. I made it wait before logging in a second player as you said. Fixed SRL stats and added it to the form. I'm still deciding what to do in going from the tree symbol to the spinner ladder so I've been switching it around alot. The mimimap ladder color is used in trees as well as a whole lot in the maple tree. I am trying to avoid using that and I think what I am doing to may be the best it has been. If you are still having problems with the player switching then maybe you can pm me your MSN and we can work it out that way. Everything on SRL stats (the 120 or so minutes) is what I have gotten this morning testing so it seems to be working well. Note that the banking was messed up so it isn't actually 15 loads in 2 hours, that is fixed now. Run the script, start climbing those stats!

RAM

2007-05-20 03:20:43

ok, I think you have all the major bugs worked out of the script itself..it seems to function pretty well now..Ii still see a few things that could be changed, but it works and there doesn't seem to be anybody else posting proggys for this, so I guess leave well enough alone for now…..Ok, what I am having a problem with, is the player switching still…perhaps I will add you on messenger and try and contact you, but for now, I'll post what I am experiencing…. When I declare player (0) inactive, and start the script, it still logs this player in, (which it does the same thing in the player array of a script without forms, if you declare a player false, but still start on it)….But, If I start it on the first active player (1), the colors don't carry through, I know this, because it exhibits the same problems as before when the colors were declared wrong….then it deletes the inactive player from the list and declares the first active 1 used in it's place…..Sooooo, I just decided to try it with 2 players right now, declaring the load amount to 3 for each 1, to see how the switching was working….once it got to the declared amount….it would start only doing 1 load at a time, then switching players….i let it go on for a few turns like this before stopping it…..as you can see by the proggy, it was confused by the amount done, and even though each player was still working, it only recorded the previous loads…..and it is just my guess, but maybe this is where the switching is messing up ?…. Thanks, RAM


[B][I]play1[/I][/B]
This Player Has Done: Loads

Bank To Flax In 37 Seconds
Picked 28 Flax In 69 Seconds
Flax To Ladder In 30 Seconds
Spun 28 Flax In 53 Seconds
Spinner To Bank In 30 Seconds
Found Bank In 6 Seconds
This Player Has Done: 1 Loads

Bank To Flax In 21 Seconds
Picked 28 Flax In 67 Seconds
Flax To Ladder In 17 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 45 Seconds
Found Bank In 7 Seconds
This Player Has Done: 2 Loads

Bank To Flax In 21 Seconds
Picked 28 Flax In 57 Seconds
Flax To Ladder In 17 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 49 Seconds
Found Bank In 5 Seconds
NextPlayer
[B][I]play2[/I][/B]
This Player Has Done: 3 Loads
All Players Have Combined For: 3 Loads

Bank To Flax In 50 Seconds
Picked 28 Flax In 60 Seconds
Flax To Ladder In 29 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 36 Seconds
Found Bank In 7 Seconds
NextPlayer
[B][I]play1[/I][/B]
This Player Has Done: 3 Loads
All Players Have Combined For: 3 Loads

Bank To Flax In 51 Seconds
Picked 28 Flax In 71 Seconds
Flax To Ladder In 33 Seconds
Spun 28 Flax In 54 Seconds
Spinner To Bank In 35 Seconds
Found Bank In 7 Seconds
NextPlayer
[B][I]play2[/I][/B]
This Player Has Done: 3 Loads
All Players Have Combined For: 3 Loads

Bank To Flax In 48 Seconds
Picked 28 Flax In 59 Seconds
Flax To Ladder In 27 Seconds
Spun 28 Flax In 51 Seconds
Spinner To Bank In 64 Seconds
Found Bank In 6 Seconds
NextPlayer
[B][I]play1[/I][/B]
This Player Has Done: 3 Loads
All Players Have Combined For: 3 Loads

Bank To Flax In 46 Seconds
Picked 28 Flax In 67 Seconds
Flax To Ladder In 32 Seconds
Spun 28 Flax In 51 Seconds
Door Closed
Spinner To Bank In 48 Seconds
Found Bank In 6 Seconds
NextPlayer
[B][I]play2[/I][/B]
This Player Has Done: 3 Loads
All Players Have Combined For: 3 Loads

Bank To Flax In 46 Seconds
Picked 28 Flax In 56 Seconds
Flax To Ladder In 32 Seconds
Spun 28 Flax In 51 Seconds
Door Closed
Spinner To Bank In 51 Seconds
Found Bank In 6 Seconds
Successfully executed

Town

2007-05-20 08:36:36

Alright, I know about the bug when you set a players' active is "false". For now, just mispell "both" or "falx" and it will just go ahead and log you out and make that player false for you. As far as the other bug, I think I know this one too!

I'm not going to post a new version right now but there are too things that need fixing right there.

On line 2279, change "if (Banks = NewLoads + 1) then" to "if (Banks = TotalTrips + 1) then". Also, there is a small stats bug. On lines 939, 944, and 949, delete "StrToInt(Loads) *" that should leave each one looking like "ReportVars[0] := ReportVars[0] + 28;", "ReportVars[1] := ReportVars[1] + 28;", and, "ReportVars[2] := ReportVars[2] + 28;". If this is too complicated for some people then I'll go ahead and post an update, otherwise I'm going to wait until I fix some more serious problems.

– And I forgot to mention

This Player Has Done:  Loads
Running For: 1 Minutes and 13 Seconds
Grew: 0 Levels

This Player Has Done: 1 Loads
Running For: 7 Minutes and 2 Seconds
Picked And Spun: 28 Flax
Grew: 0 Levels

This Player Has Done: 2 Loads
Running For: 15 Minutes and 11 Seconds
Picked And Spun: 56 Flax
Grew: 0 Levels

This Player Has Done: 3 Loads
Running For: 17 Minutes and 29 Seconds
Picked And Spun: 84 Flax
Grew: 0 Levels

This Player Has Done: 4 Loads
Running For: 22 Minutes and 15 Seconds
Picked And Spun: 112 Flax
Grew: 0 Levels

This Player Has Done: 5 Loads
Running For: 26 Minutes and 56 Seconds
Picked And Spun: 140 Flax
Grew: 0 Levels

This Player Has Done: 6 Loads
Running For: 32 Minutes and 10 Seconds
Picked And Spun: 168 Flax
Grew: 0 Levels

This Player Has Done: 7 Loads
Running For: 36 Minutes and 43 Seconds
Picked And Spun: 196 Flax
Grew: 0 Levels

This Player Has Done: 8 Loads
Running For: 41 Minutes and 15 Seconds
Picked And Spun: 224 Flax
Grew: 0 Levels

This Player Has Done: 9 Loads
Running For: 45 Minutes and 57 Seconds
Picked And Spun: 252 Flax
Grew: 0 Levels

NextPlayer
This Player Has Done: 10 Loads
All Players Have Combined For: 10 Loads
Running For: 51 Minutes and 10 Seconds
Picked And Spun: 280 Flax
Grew: 0 Levels

This Player Has Done: 1 Loads
All Players Have Combined For: 11 Loads
Running For: 56 Minutes and 53 Seconds
Picked And Spun: 28 Flax
Grew: 0 Levels

This Player Has Done: 2 Loads
All Players Have Combined For: 12 Loads
Running For: 1 Hours, 2 Minutes and 38 Seconds
Picked And Spun: 56 Flax
Grew: 0 Levels

This Player Has Done: 3 Loads
All Players Have Combined For: 13 Loads
Running For: 1 Hours, 8 Minutes and 47 Seconds
Picked And Spun: 84 Flax
Grew: 0 Levels

This Player Has Done: 4 Loads
All Players Have Combined For: 14 Loads
Running For: 1 Hours, 14 Minutes and 18 Seconds
Picked And Spun: 112 Flax
Grew: 0 Levels

This Player Has Done: 5 Loads
All Players Have Combined For: 15 Loads
Running For: 1 Hours, 20 Minutes and 56 Seconds
Picked And Spun: 140 Flax
Grew: 0 Levels

This Player Has Done: 6 Loads
All Players Have Combined For: 16 Loads
Running For: 1 Hours, 26 Minutes and 39 Seconds
Picked And Spun: 168 Flax
Grew: 0 Levels

This Player Has Done: 7 Loads
All Players Have Combined For: 17 Loads
Running For: 1 Hours, 31 Minutes and 13 Seconds
Picked And Spun: 196 Flax
Grew: 0 Levels

This Player Has Done: 8 Loads
All Players Have Combined For: 18 Loads
Running For: 1 Hours, 36 Minutes and 2 Seconds
Picked And Spun: 224 Flax
Grew: 0 Levels

This Player Has Done: 9 Loads
All Players Have Combined For: 19 Loads
Running For: 1 Hours, 40 Minutes and 40 Seconds
Picked And Spun: 252 Flax
Grew: 0 Levels

This Player Has Done: 10 Loads
All Players Have Combined For: 20 Loads
Running For: 1 Hours, 45 Minutes and 49 Seconds
Picked And Spun: 280 Flax
Grew: 0 Levels

This Player Has Done: 11 Loads
All Players Have Combined For: 21 Loads
Running For: 1 Hours, 51 Minutes and 7 Seconds
Picked And Spun: 308 Flax
Grew: 0 Levels

This Player Has Done: 12 Loads
All Players Have Combined For: 22 Loads
Running For: 1 Hours, 57 Minutes and 51 Seconds
Picked And Spun: 336 Flax
Grew: 0 Levels

0
Error detecting Compass Angle.
0
Error detecting Compass Angle.
0
Error detecting Compass Angle.
NextPlayer
This Player Has Done: 13 Loads
All Players Have Combined For: 23 Loads
Running For: 1 Hours, 59 Minutes and 36 Seconds
Picked And Spun: 364 Flax
Grew: 0 Levels

This Player Has Done: 1 Loads
All Players Have Combined For: 24 Loads
Running For: 2 Hours, 6 Minutes and 21 Seconds
Picked And Spun: 28 Flax
Grew: 0 Levels

This Player Has Done: 2 Loads
All Players Have Combined For: 25 Loads
Running For: 2 Hours, 11 Minutes and 50 Seconds
Picked And Spun: 56 Flax
Grew: 0 Levels

This Player Has Done: 3 Loads
All Players Have Combined For: 26 Loads
Running For: 2 Hours, 17 Minutes and 13 Seconds
Picked And Spun: 84 Flax
Grew: 0 Levels

This Player Has Done: 4 Loads
All Players Have Combined For: 27 Loads
Running For: 2 Hours, 22 Minutes and 48 Seconds
Picked And Spun: 112 Flax
Grew: 0 Levels

This Player Has Done: 5 Loads
All Players Have Combined For: 28 Loads
Running For: 2 Hours, 28 Minutes and 55 Seconds
Picked And Spun: 140 Flax
Grew: 0 Levels

This Player Has Done: 6 Loads
All Players Have Combined For: 29 Loads
Running For: 2 Hours, 34 Minutes and 25 Seconds
Picked And Spun: 168 Flax
Grew: 0 Levels

This Player Has Done: 7 Loads
All Players Have Combined For: 30 Loads
Running For: 2 Hours, 40 Minutes and 27 Seconds
Picked And Spun: 196 Flax
Grew: 0 Levels

Door Closed
This Player Has Done: 8 Loads
All Players Have Combined For: 31 Loads
Running For: 2 Hours, 45 Minutes and 39 Seconds
Picked And Spun: 224 Flax
Grew: 0 Levels

This Player Has Done: 9 Loads
All Players Have Combined For: 32 Loads
Running For: 2 Hours, 50 Minutes and 26 Seconds
Picked And Spun: 252 Flax
Grew: 0 Levels

NextPlayer
This Player Has Done: 10 Loads
All Players Have Combined For: 33 Loads
Running For: 2 Hours, 55 Minutes and 49 Seconds
Picked And Spun: 280 Flax
Grew: 0 Levels

This Player Has Done: 1 Loads
All Players Have Combined For: 34 Loads
Running For: 3 Hours, 2 Minutes and 13 Seconds
Picked And Spun: 28 Flax
Grew: 0 Levels

This Player Has Done: 2 Loads
All Players Have Combined For: 35 Loads
Running For: 3 Hours, 8 Minutes and 54 Seconds
Picked And Spun: 56 Flax
Grew: 0 Levels

This Player Has Done: 3 Loads
All Players Have Combined For: 36 Loads
Running For: 3 Hours, 14 Minutes and 19 Seconds
Picked And Spun: 84 Flax
Grew: 0 Levels

Spotted a random...
Spotted a random...
This Player Has Done: 4 Loads
All Players Have Combined For: 37 Loads
Running For: 3 Hours, 19 Minutes and 38 Seconds
Picked And Spun: 112 Flax
Grew: 0 Levels

This Player Has Done: 5 Loads
All Players Have Combined For: 38 Loads
Running For: 3 Hours, 24 Minutes and 11 Seconds
Picked And Spun: 140 Flax
Grew: 0 Levels

This Player Has Done: 6 Loads
All Players Have Combined For: 39 Loads
Running For: 3 Hours, 30 Minutes and 0 Seconds
Picked And Spun: 168 Flax
Grew: 0 Levels

Door Closed
This Player Has Done: 7 Loads
All Players Have Combined For: 40 Loads
Running For: 3 Hours, 34 Minutes and 56 Seconds
Picked And Spun: 196 Flax
Grew: 0 Levels

NextPlayer
Successfully executed

Much more accurate, 40 loads in 3 and 1/2 hours.

belgin fish

2007-05-20 22:38:35

This Player Has Done: 11 Loads
Running For: 57 Minutes and 28 Seconds
Picked And Spun: 308 Flax
Grew: 1 Levels


pretty sweet it stoped because of the camo random :) i think maybee have some more failsafes :) just incase somehow it doesnt spin all the flax maybee have it go back if it still finds flax in the inventory and spin it again, but over all i love it!!!!!!!!!!!

speedymen

2007-05-21 18:41:33

i dunno wut to do…how do i downloiad it?

Town

2007-05-21 18:47:32

Note the attachment towards th bottem of the first post.

RAM

2007-05-21 20:14:07

On line 2279, change "if (Banks = NewLoads + 1) then" to "if (Banks = TotalTrips + 1) then". Also, there is a small stats bug. On lines 939, 944, and 949, delete "StrToInt(Loads) *" that should leave each one looking like "ReportVars[0] := ReportVars[0] + 28;", "ReportVars[1] := ReportVars[1] + 28;", and, "ReportVars[2] := ReportVars[2] + 28;". If this is too complicated for some people then I'll go ahead and post an update, otherwise I'm going to wait until I fix some more serious problems.
Thanks for the updates, I haven't had a chance to try it again, but I'm glad a few more people are using it, so you can get some more feed back that isn't just based off of how it works and Yours and mine computers :p RAM

Eugeniu

2007-05-23 18:04:54

Failed when compiling
Line 403: [Error] (18085:54): Invalid number of parameters in script C:\Documents and Settings\***\Desktop\Flaxer W Forms 1.02(2).scar

WDF is that supposed to mean???

So many scripts dont work…
I have SRL 3.6b and SCAR 2.03

Town

2007-05-23 19:15:21

Scar 3.06, SRL 3.7.

wired16

2007-05-23 19:30:41

ill try it out tonight as my guild miners need a break… ill start it later tonight before i go to bed and post proggy in the morning…

RAM

2007-05-23 21:39:40

From: Eugeniu
ScarScript:By Drunkenoldma [LEFT]Failed when compiling Line 403: [Error] (18085:54): Invalid number of parameters in script C:\Documents and Settings\***\Desktop\Flaxer W Forms 1.02(2).scar [/LEFT]

WDF is that supposed to mean???

So many scripts dont work…
I have SRL 3.6b and SCAR 2.03


WDF is that supposed to mean???


It means you are incapable of showing respect when asking a question and to lazy to search for the answer yourself……. :fiery:

http://www.villavu.com/forum/showthread.php?t=5265

smiler99

2007-05-24 11:54:45

Can anyone post the colours of the flax , ladder and spinning wheel to it is easier for those using it for the first time can find it easier?

I am not to great on the picking of colours any help?

Town

2007-05-24 11:56:04

Colors change. All you have to do is click them with the color picker anyway. . .

smiler99

2007-05-24 12:10:00

what colour picker?

im sorry if i sound relaly nooby but i am quite new to this.

wired16

2007-05-24 14:18:30

This Player Has Done: 3 Loads
All Players Have Combined For: 3 Loads
Running For: 3 Hours, 44 Minutes and 30 Seconds
Picked And Spun: 84 Flax
Grew: 1 Levels

Town

2007-05-24 15:11:33

Wired, check what I said on the last page about that bug.

Smiler, 5th button from the right on the top row.

Zodia

2007-05-24 21:15:45

I tried to use your script. It looked around for a bit then logged out. I am using Divi with SRL 3.7. I got all the colours and stuff. For the thingy all it said was this. I told it to do 5000 runs. THen 55.


(Name) - My user name…
NextPlayer
Successfully executed

Town

2007-05-24 21:48:06

First letter of Flax, Spin, or Both has to be capitalized.

Zodia

2007-05-24 21:49:37

From: Town
First letter of Flax, Spin, or Both has to be capitalized.


Wow. Your the man.

Zodia

2007-05-24 21:57:37

I have a new problem. After it got one load and went around the party room. Around the party room arena above the tree symbol the mouse starts hovering around the screen.


wired16

2007-05-24 23:41:44

From: Town
Alright, I know about the bug when you set a players' active is "false". For now, just mispell "both" or "falx" and it will just go ahead and log you out and make that player false for you. As far as the other bug, I think I know this one too!

I'm not going to post a new version right now but there are too things that need fixing right there.

On line 2279, change "if (Banks = NewLoads + 1) then" to "if (Banks = TotalTrips + 1) then". Also, there is a small stats bug. On lines 939, 944, and 949, delete "StrToInt(Loads) *" that should leave each one looking like "ReportVars[0] := ReportVars[0] + 28;", "ReportVars[1] := ReportVars[1] + 28;", and, "ReportVars[2] := ReportVars[2] + 28;". If this is too complicated for some people then I'll go ahead and post an update, otherwise I'm going to wait until I fix some more serious problems.



Much more accurate, 40 loads in 3 and 1/2 hours.



which one?

Town

2007-05-25 08:47:46

On line 2279, change "if (Banks = NewLoads + 1) then" to "if (Banks = TotalTrips + 1) then". Also, there is a small stats bug. On lines 939, 944, and 949, delete "StrToInt(Loads) *" that should leave each one looking like "ReportVars[0] := ReportVars[0] + 28;", "ReportVars[1] := ReportVars[1] + 28;", and, "ReportVars[2] := ReportVars[2] + 28;".

Change that stuff and it will fix the progress reports and SRL stats problems.

Zodia

2007-05-25 09:35:45

I'll try that out Town.

Zodia

2007-05-25 10:32:10

The problem is different for me now. It gets stuck here.


Home

2007-05-25 13:27:29

Hello RamRune,

I would greatly help you with the script add me on Msn.



~Home

RAM

2007-05-25 17:18:43

Thanks for your offer Home, but I believe Eugeniu is the 1 needing help, I've just been testing this script in it's progression, I have working versions, I'm just trying to keep Town busy "perfecting" his ;) RAM

Zodia

2007-05-25 17:55:43

Ram is you could help me with what I posted above.

Home

2007-05-26 05:24:36

Problems on those points are every time the Tree symbols ( I'v made Flax0r 2007, so i know these problems )

Sometimes when it it is picking flax too much on East and south, so when it clicks to get out of flax field, it clicks too low click anfd then it finds THAT tree symbol what is on east side of castle ( I haven't tried the script, but i bealieve that is the how it goes )

Zodia

2007-05-26 13:06:04

So how do I fix it?

Jethr0x

2007-05-26 13:18:18

Mind if I add autocolor? ill' repost and give you all credits, its 100% up to you.

Town

2007-05-27 10:07:51

You can do whatever you want, I've already got autocolor set up but I havn't let it out yet.

nielsie95

2007-05-27 10:45:08

Why would you want to repost if you only add autocolor and Town is still developing this?

Town

2007-05-27 12:13:21

Yeah, I would say taking suggestions is a good way to put it. If you see something that could be improved, tell me and I'll give it a shot.

Satamsatam

2007-05-27 14:32:24

work this script or no??? if it work i will sent it

Noob Killa

2007-05-27 15:05:13

sweet. lol how do you use it =)

RAM

2007-06-04 21:33:40

Hey, I've run this a few more times over the weekend,I changed all the things with the reporting that you had suggested earlier,Switches players now, but any way to update it, where it does a certain amount of loads and switches characters ? This would cut down on randoms and suspison…. Also, ladder finding still has some hang ups, takes forever to find the ladder to go up…. Any plans to release your auto color modified script ?

This Player Has Done: 6 Loads
All Players Have Combined For: 42 Loads
Running For: 6 Hours, 47 Minutes and 35 Seconds
Picked And Spun: 168 Flax
Grew: 7 Levels

This Player Has Done: 31 Loads
All Players Have Combined For: 42 Loads
Running For: 5 Hours, 9 Minutes and 29 Seconds
Picked And Spun: 868 Flax
Grew: 14 Levels

This Player Has Done: 38 Loads
All Players Have Combined For: 78 Loads
Running For: 9 Hours, 56 Minutes and 8 Seconds
Picked And Spun: 1064 Flax
Grew: 6 Levels
Successfully executed

This Player Has Done: 18 Loads
All Players Have Combined For: 22 Loads
Running For: 6 Hours, 35 Minutes and 21 Seconds
Picked And Spun: 504 Flax
Grew: 1 Levels
Thanks, RAM

Edit: Also,any chance in changing the progress report for individual characters ?


0 : NAME= T/F? Location : Total Flax; : Crafting Level
1 : NAME= T/F? Location : Total Flax; : Crafting Level
2 : NAME= T/F? Location : Total Flax; : Crafting Level
3 : NAME= T/F? Location : Total Flax; : Crafting Level

loopster

2007-06-05 20:26:17

hmm ok when i ran it picked flax pretty well and found the spinning wheel little longer but once it was doneit left the spinning building then ran to the yews then back to the building and logged

so then i tryed to run it again and i was just going to pick flax then it did that fairly nice but lost itself right when it left the field andi cannot get the banking function to work properly

Town

2007-06-07 15:45:24

I've been out of town for the last week or so, but I'm back now. I decided that I will start selling a version of the script in the near future. As far as the free version, I'm going to wait until I get the other version out, then I will decide what will be put into this version and what won't be. It shouldn't be too much longer.

KHMasterPK

2007-06-09 01:54:41

OK um I wanted an auto flax picker so I came here since I saw it…

I didn't read all the posts but can someone help me?

I have some of the stuff to use it but it logs me on and won't do anything…If I move onto flax it'll pick it but if I do anything else it goes and logs me out then stops…

I really want to get flax since I want to get some money and crafting levels to help me in the long run…

Mostly to help some of my friends by making them stuff or by just helping myself so I can get some of the stuff I want…

Can someone tell me a way to resolve the problem?

I will give whatever info I can to possibly help out

loopster

2007-06-12 11:00:34

you have to pick the color of the main screen ladder mini map ladder and 2 colors of the blue part of the flax also make sure yoyu have the correct srl

RAM

2007-06-13 00:08:32

From: KHMasterPK
OK um I wanted an auto flax picker so I came here since I saw it…

I didn't read all the posts but can someone help me?

I have some of the stuff to use it but it logs me on and won't do anything…If I move onto flax it'll pick it but if I do anything else it goes and logs me out then stops…

I really want to get flax since I want to get some money and crafting levels to help me in the long run…

Mostly to help some of my friends by making them stuff or by just helping myself so I can get some of the stuff I want…

Can someone tell me a way to resolve the problem?

I will give whatever info I can to possibly help out


Um, Not trying to be mean, but common sense would tell me, If I'm having a problem with a script I am using, maybe I should read all of the posts first, to see if anyone else has had the same problems…..and by now asking a question, without admittedly looking first, you have caused yourself to have more pages to read….:rolleyes:

~RAM

Town

2007-06-13 21:34:11

Ram Rune, if your interested in my other version then I'd be happy to give it to you in exchange for some feedback, etc. You seem enthusiastic (?), so this would probably help out both of us. My MSN is [email]shadow.doctor@hotmail.com[/email].

Valdo

2007-06-16 07:36:46

Mmmm.. It picks full inventory flaxs, and then goes to bank and opens bank. But then the cursor just comes crazy and doesnt bank flaxes… =(

Town

2007-06-17 09:57:00

File —> Download SRL.

The devil

2007-06-18 06:32:01

Ok i have a lvl 85 members and i cant risk it it has 9.0 blackmarks =)

I just want to thank you because i might make my noob[lvl 20] Mems and ill use it on that.

Thanks for it but i will test 1 load on my main still.

I talk a lot dont i?

jeffreytuner

2007-06-18 09:43:15

when this is going autocolor im not good at picking colors

.Cameron.

2007-06-18 17:42:19

From: jeffreytuner
when this is going autocolor im not good at picking colors


According to Town, the paid version which has auto-color [might] be released in approximately two weeks.

WinterDream

2007-06-20 15:24:33

From: .Cameron.
According to Town, the paid version which has auto-color [might] be released in approximately two weeks.
I don't hope he is going to release it for non members.

n3ss3s

2007-06-20 15:39:30

work this script or no??? if it work i will sent it

What do you mean by "sent it"?

Very good! for claps := 1 to 10+random(41) do
Clap!

gamer716

2007-06-20 16:50:46

i only want to pick up flax, do i need to input color of ladder or leave it at 0?

Town

2007-06-23 08:39:18

Gamer, you need the MMLadder.

Thanks, N33S3S (or something like that :rolleyes:).

And, releasing the other version for free is off the list. What I do with it, I'm still deciding, I may just give it to a few people, or I may sell it still. Don't get your hopes up.

Santa_Clause

2007-06-23 08:55:18

90 posts Town…Most have been on this thread…;)

Glad you're one of the people that made it in legitimately though…

D3ADL3Y

2007-06-24 03:38:12

ok, im realy new here, i have SCAR 3.06 downloaded and the SRL thing to. I have no idea what to do to get this auto flax picker/spinner working.All the things say pick colors and hit play but what about entering your user and password?? where do i enter it? and just basic stuff like that is what i need help with. can somone please give me a verry verry detailed of what i should do after i get the script downloaded and put into SCAR window thingy. TYX

belgin fish

2007-06-25 07:58:18

ok, first u go pick two flax colors the mini map ladder color then the main screen ladder color, hit play, fill out ur user and pass then go to more settings and put in the flax colors and all those enter ur pin etc, then hit run :) its real easy

Town

2007-06-25 09:53:09

From: SantaClause
90 posts Town…Most have been on this thread…;)

Glad you're one of the people that made it in legitimately though…


Eh, I was an SRL member at 7 posts. I do more reading than posting.

Thanks for answering that.

belgin fish

2007-06-25 15:22:21

This Player Has Done: 68 Loads
Running For: 3 Hours, 32 Minutes and 49 Seconds

Name | Loads Done | Active
******* | 68 | True

Middle of mm black, checking for bee keeper
Middle of mm black, checking for bee keeper
******** FOUND FIGHTING RANDOM ********
NextPlayer



——————————————-

Thanks Town, i only did spinning too :)

ivan 428

2007-06-27 13:11:21

i tryed the script tyofday and ran it and it wwas in the bank not moving wut do i do

ivan 428

2007-06-27 13:22:09

i was always working until today

belgin fish

2007-06-27 20:27:45

its because theres a new update in runescape, its not the script :)
http://www.villavu.com/forum/showthread.php?t=12479?p=144603

ok and heres my best proggy!!!!!!!!!!!!!!!!

This Player Has Done: 101 Loads
Running For: 4 Hours, 32 Minutes and 11 Seconds

Name | Loads Done | Active

****** | 101 | True

NextPlayer

maux

2007-06-27 20:59:17

hey, I alredy downloaded the SRL 8.1 and have SCAR divi 3.6; when i run the flaxer W forms 1.02 it just log me in then it press the exit door icon then it press log out, and i alredy know about the thing that "true" means "false"but my problem is that i didn't understood about what to do with that thing: "true" or "false"
PLZ HELP!!:(

EDIT:but Town do you mean capitalize all the script that have the words Flax, Spin and Both!!!??:0

Town

2007-06-28 09:01:59

Make active "True", the first letter of Flax, Spin, or Both has to be capitalized.

Thanks Belgin Fish.

stripes

2007-06-29 10:08:35

Ok, town you have the best script ive seen i have 3 and one only picks other does both but noone says how to setup…anyways on your how do you do 2 users so when one messes up you can use the other? and about this paid version how much will it be-is it RSGP or real cash-when will it probaly come out- its features? please get back to me.
~stripes

Town

2007-06-29 10:41:28

Click create user on the form and you can use more than one.

Paid version - no idea. I'll make a link from this thread when I do. I guess not more than a week, looking at 4-5 days. No garuntees. 850k hopefully, as a price.

stripes

2007-06-29 11:42:13

Ok, Thanks

maux

2007-06-29 14:49:02

Town, so i need to change the words Flax Spin and Both with capital letters IN ALL THE SCRIPT!??!:eek: :eek:

stripes

2007-06-29 17:34:43

From: maux
Town, so i need to change the words Flax Spin and Both with capital letters IN ALL THE SCRIPT!??!:eek: :eek:


I'm not town but i think he means when you press play/run it will give this window that asks for player names passes and what u want the player to do…when you put Flax for only picking flax or Spin for only spinnin or Both for both..u need to capatalise the first letter when you specify which on the config page. not in the script…(h)

pdhf19877

2007-06-29 21:00:31

ur guide says to pick to other flax colors from the plant before u start, wut are examples of these?

Hambone92

2007-06-30 08:13:49

ya well i hav absolutely no clue how to use this thing…. i dunno wat a flax color is or anything… do i just downlaod the file , save it, then click open and do stuff from ther ore wat???? i hav no clue and im lost… please help me.. i only hav a month of member and wanna enjoy part of it rich :(

Home

2007-07-01 08:46:33

Hambone, look at tuotrial island about the Setting up the colors (:


~Home

Town

2007-07-01 12:18:22

Hmmm, pick the bluish part of the flax plant. Most of my color are near 15000000.

I think the rest of the questions were answered.

maux

2007-07-03 11:59:06

:(error:
[runtime error] : excepion: ' ' is not a valid boolean value in line 412 in script
help plz

wcmastery

2007-07-05 12:29:08

yea, i got the same error. Town said he will fix it. Give him a bit, he said it was a complicated problem.

Blafferty10

2007-07-05 17:57:56

OK will somebody tell me what lines i need to set the colors on?

sour33

2007-07-06 03:02:54

Im haveing some trouble… is there a certain square you have to be on because when i started it it worked great i was about to enter the building and it just kinda went hay wire… it started goin in circles and clicken on the maple trees… what do i do?

badaa

2007-07-06 03:38:06

oooh thanks :)

Town

2007-07-06 10:04:38

Pretty sure I fixed the invalid boolean error.

WinterDream

2007-07-06 12:42:14

From: Town
Pretty sure I fixed the invalid boolean error.
No you didnt.

G Spoter02

2007-07-06 13:52:29

yea bro it still dont work. btw this wcmastery ( i switched names cause on sythe my name g spoter02)

Town

2007-07-06 15:53:01

Fixed. . . Again. . .

WinterDream

2007-07-06 17:45:05

For some reason this script lags alot…
I don't have this problem with dontpanic his flax picker.

archanubis6

2007-07-07 22:16:35

what r the flax collors?, i dont get that part, im new at this:spongebob:

Stickreid

2007-07-08 00:19:43

From: archanubis6
what r the flax collors?, i dont get that part, im new at this:spongebob:


Use the Color Picker tool, and click on the light blue parts of the flax. The color picking tool is at the top part of the screen, it looks like a eyedropper with color coming out of it

next time :google:
well I dont know if you could find it on google I just wanted to use that smiley:rolleyes:

Stickreid

2007-07-08 05:36:03

gets stuck in 1 spot right near the flax fields sometimes a bit south of the party house. it happens for about a minute then corrects itself and goes back to bank. This needs to be fixed!

maux

2007-07-10 22:45:39

well it start good untill it finish the spun, it starts to search the MSladder but it just search at the table and the chairs, and dont do anything more so i need to stop it……
What i should do so it find the MSladder?

poosemoose666

2007-07-22 04:12:26

ok people, im seriosuly confused, how do u set the colors? im kind of a noob to this, lol, but i dont know how i set the colors for the flax or anything

Town

2007-07-22 09:27:29


Click that then the color.

Burt

2007-07-22 10:42:56

This script has a lot of bugs. When I set it to just spin flax it usally just keeps clicking south on the compass to the maple trees. You need to fixx this

poosemoose666

2007-07-22 17:44:43

everyone says the color dropper is at the top of the screen, but im confused, what screen, is it on the screeen of the runescape window? or is it on the scar window, someone please give me a hand

Town

2007-07-22 19:41:19

It's on the Scar window, I just posted a picture of it.

applesauce121

2007-07-22 22:36:53

Ok Im getting stuck on ladder too. i used the color picker but since the color of the table, chair, and ladder are identical it selects all but ladder can someone please give me the correct color then ill be able to post proggies:)

SubZ

2007-07-26 08:45:51

the only problem i have is when it gets into the spin room it cant find the spin machine,then it goes back down the ladder and to the bank and deposites the flax and withdraws more and repeats the process. also i think that if the door is closed it would stuff the script up??

the colour i use for the ladde is 5661803

warlord0522

2007-07-26 14:38:51

once it logs in it just loggs out…( i know barely anything about scar) any help?

BobboHobbo

2007-07-26 17:50:33

Lmao Town enjoying the noob questions?

But good script. I love the FORM its so good.

tommyboy

2007-08-03 02:28:38

:sasmokin:
Good script Town, Tested it on my noob account and did 3 loads. I had to end the script there as the mouse went nuts all over the screen. Maybe that was due to the severe lagg! If you have a fix for this plz post. I will run again on another world and post the proggie for you.. :(h):

tommyboy

2007-08-03 02:48:22

Tested it today on my noob mem. (crafting lvl 1 so i only could pick the flax).
I did 3 trips as a test and it worked well, but lagged alot. Maybe that was because i was on assigned. I will try it out latter on assigned and post the proggie for you.
I almost forgot, Great scrit Town it just needs some walking tweeks so it does'nt take the same route each time…
Keep up the good work..

tommyboy

2007-08-03 04:34:56

whoops sorry for the double post.

BobboHobbo

2007-08-03 04:57:03

From: tommyboy
whoops sorry for the double post.


Dude u mean triple post!!

Please delete your useless posts and post it in one not in 3. Thank you it helps to keep the forum nice and clean :)

dud3_7yf3_1s_4_cr1m3

2007-08-25 08:25:45

how do u figure out the flax colors?

killer360433

2007-08-25 17:50:49

does this work on the new srl?

Rriku113

2007-08-28 20:55:50

mine doesnt work like i put in my username and pass but when i push play it says
line 52 error unknown identifier 'STRING1' in script
plz help i dont know what to do