Wetish
2012-10-01 20:21:42
This Open GL stuff is really interesting and I would like to become apart of it. However, I have no experience in Open Gl, C++, or coding a bot from scratch. Anyone have any idea on where to start?
2012-10-01 20:21:42
2012-10-01 20:25:51
2012-10-01 20:28:26
From: Le Jingle
http://www.cplusplus.com/doc/tutorial/introduction/
http://www.khronos.org/files/opengl43-quick-reference-card.pdf
http://www.arcsynthesis.org/gltut/index.html
I'm sure Brandon's the man to really talk to about getting serious about it.
Hope this helps,
Lj
2012-10-01 20:32:23
2012-10-01 20:37:51
2012-10-01 20:39:24
From: Brandon
Learn C++ First.
Pre-OpenGL Tutorial: http://villavu.com/forum/showthread.php?t=89645
Then you can start by learning OpenGL through Legacy Tutorials such as Nehe, etc..
A background in using OllyDbg or gDebugger won't hurt at all. That's about it. Mostly just learn C/C++ strongly. OpenGL will come along after with a fair learning curve but with ease as well. I'd say most people give up on C++ but if you learn it well and understand it, the other stuff will be a singe.
2012-10-02 00:06:49