SRL Archive - RS3 Outdated / Broken Scripts

[Edgeville Yew Cutter and Banker]


Fourscape

2007-04-22 21:50:58

I think I finally have it down, there were problems with the tree switching, but I think I have that fixed… the banking works… which is good because otherwise it would just sit in the bank… Well, eat it up!

[PHP]
{ _____________ ____________
[_____________EDGEVILLE YEW BANKER____________]
[1. Have RS on Very Bright Setting. ]
[2. Start at Yew Trees, or in Edgeville Bank. ]
[3. Set Nickname correctly, it helps alot. ]
[Info : The more loads you do before switching]
[ players, the more likely you are to ]
[ get a random SRL can not solve. ]
[Extra : Declare Players, lines 30 +. ]
_____________ ____________
[_____________EDGEVILLE YEW BANKER____________]


}


[===================================================]
[=====================PROGRESS======================]
[===================================================]
Script time : 3 Hours, 15 Minutes and 10 Seconds.
Loads Banked : 8
Logs Chopped : 203
Ents : 6
[===================================================]
[=====================PROGRESS======================]
[===================================================][/PHP]

Harry

2007-04-22 22:08:35

YAY first post here!!

Ill may try it later but I have Sumilions VYC so idk…

Thanks for scripting :D

-Harry

hacker

2007-04-22 23:05:41

Thank you I will try it out:)

hacker

2007-04-22 23:29:38

I keeps clicking in wrong places when switching yews.

edsterdee

2007-04-23 00:10:08

nice script, I'll run it later today and come back with a progress report

suhtchill

2007-04-23 07:55:09

pointless script imo.

L3nnuk

2007-04-23 09:31:42

Going to try it out, looks good :garfield:

EDIT: Tried it, when it goes to bank it just opens bank and stays like that.

sp33dy36

2007-04-23 14:48:33

sweet im trying every wcer for my pure and thanking the one that is the best i wonder who it will be

Harry

2007-04-23 15:21:57

From: suhtchill
pointless script imo.


HAHA prob not, look he is a first time poster. Probably hasn't even tried out script yet.

omfg2007

2007-04-23 21:58:57

Verry nice past progie some time tonight im glad you decided to update! XD

omfg2007

2007-04-23 22:00:33

[===================================================]
[=====================PROGRESS======================]
[===================================================]
Script time : 4 Hours, 3 Minutes and 30 Seconds.
Loads Banked : 11
Logs Chopped : 269
Ents : 9
[===================================================]
[=====================PROGRESS======================]
[===================================================]

Fourscape

2007-04-24 12:54:29

Nice report =D

TheSantaMan

2007-04-24 13:38:09

i'll probably take a look at this script when i get home looks good :) .

RAM

2007-04-24 14:41:40

Still needs a lil' fine tuning…Clicks on tree symbol outside of wall, but then managed to click on tree itself and run back in, then noticed someone else fighting a tree spirit and ran south, then got stuck hovering between the 2 trees there and I stopped it.


[===================================================]
[=====================PROGRESS======================]
[===================================================]
Script time : 23 Minutes and 24 Seconds
Loads Banked : 1
Logs Chopped : 19
Ents : 0
[===================================================]
[=====================PROGRESS======================]
[===================================================]
Axe head colors: 3885652 4345174 3885652
Door was open
Distance = 31.
Moving to southern tree.
Distance = 43.
Moving to southern tree.

Fourscape

2007-04-24 18:16:55

Find the SwitchTrees and SwitchTrees2 functions, and change the > to… a lower or higher number.

RAM

2007-04-24 19:56:47

Not hovering on yew trees, just regular trees to the south of yew trees….

Fourscape

2007-04-25 09:00:21

The whole switching trees, depends on the Dungeon symbol. It checks the distance from the center of the MM ( Where you are ) And judges where you are. So every so often the dungeon symbol will be too close to the trees, but that happens rarely with me. I'll fine tune it, and think of a better way to check for ents.

wmcmacken2

2007-04-25 22:42:26

I found that if theres bad luck and no tree is spawning -> 2nd one gets cut too fast, it will get logged out then it gives "error detecting compass angle", doesn't just relogin…

I hope that I helped to solve anything :S

Fourscape

2007-04-25 23:02:03

Yep, your first post on this WHOLE forum… is a problem… that's never happend. This script is kinda in construction. I'm glad there are problems… now I have something to do… FIX THEM! =D

wmcmacken2

2007-04-26 07:36:11

I also have a question, hope it could be answered.

If i have 2 characters, why, when its done the 2nd, it doesn't go back to the 1st?

[===================================================]
[=====================PROGRESS======================]
[===================================================]
Script time : 17 Minutes and 28 Seconds
Loads Banked : 1
Logs Chopped : 0
Ents : 0
[===================================================]
[=====================PROGRESS======================]
[===================================================]
Axe head colors: 6839879 6445378 6248001
Door was open
Distance = 27.
Moving to southern tree.
Distance = 25.
Moving to northern tree.
0
Error detecting Compass Angle.
NextPlayer
"my player name here"
0
Error detecting Compass Angle.
NextPlayer

Shouldnt the last nextplayer put it to the firstplayer? I tried commenting out the third character, tried setting it to HowManyPlayers := 2;, and also put it on Players[2].Active := False;

I am not sure if it is intended to 'loop' players, but I think that would be a good addition if it did.

The error detecting compass angle is when it logs out p.s.

Ill keep working with this and posting reports, also bugs that I find.

Fourscape

2007-04-29 12:44:24

For Updated Version go here http://www.villavu.com/forum/showthread.php?t=8045?t=9179

h311s a7chr

2007-05-10 07:14:13

hy every1 im not new to using scar, i have had it 4 a while and i have been sucessfully using a forscape edge cutter/banker and it use2 work perfect, and now for some reason when i try to run 'any' script it says:
: [Error] (15459:1): Unknown identifier 'ClickItemColorTol' in script C:\My Documents\Ben\runescape\EdgevilleYewBanker.scar

and this is the error:
Repeat
ClickItemColorTol(65536, 10, False)
(line 525) Wait(10)
ChooseOption(x, y, 'All')

i dont know why this is happening, i have deleted and then reinstalled scar and srl and its still picking up this 'wait(10)' error!?!?!?



please help!!

pk ownage94

2007-05-12 02:52:05

wtf there is a password for scar when i try to play it….

Rune Killer

2007-05-13 13:10:16

Looks great i like the tree switching :)

ConneX

2007-05-15 11:46:53

Line 525: [Error] (15862:1): Unknown identifier 'ClickItemColorTol' in script C:\Documents and Settings\Miikka\Työpöytä\EdgevilleYewBanker.scar

lilgangster

2007-07-14 16:50:25

i keep on gettin this:
Line 514: [Error] (15546:1): Unknown identifier 'ClickItemColorTol' in script C:\Program Files\SCAR 3.11\Scripts\downloaded\EdgevilleYewBanker.scar….
i have no idea what 2 do? plz help