Shatterhand
2012-08-21 18:07:22
Sometimes when you hit with a weapon (I used whip), the hp bar goes up a bit and gets out of the box, so srl_InFight returns False.
These are the coordinates:
globals.simba, line 547:
MFBox := IntToBox(224, 114, 294, 150);
I changed 114 to 110 and it worked fine for me.
Also increases the area where it might find another players hp bar, but then again i guess the pros outweigh the cons so good job.
From: Ollybest
Also increases the area where it might find another players hp bar, but then again i guess the pros outweigh the cons so good job.
Could use both Pixel Shift and The srl_InFight to get a better reading.
From: John
Could use both Pixel Shift and The srl_InFight to get a better reading.
Still damage shields > all I think :P
Shatterhand
2012-08-22 09:12:09
From: Ollybest
Still damage shields > all I think :P
Im using this as a backup, a failsafe.