SRL Archive - OSR Help

Very long Bitmap


jman1208

2012-07-19 11:24:14

I made a Bitmap progy for my script but its extremely long and makes my file too large to post here as an attachment and inside a post. Is it frowned upon to have proggys like that and anyway i can make it smaller?


Brandon

2012-07-19 11:30:05

If it looks like the above, I don't see how that's very long :S If you mean it's long in code then it's fine.

Footy

2012-07-19 11:35:30

dont put it in simba quotes, I think theres a 10k char. limit on the forums, just post the .simba file, you should be fine. My maple fletcher has a 1500 line bitmap

masterBB

2012-07-19 11:37:23

I'm working on this problem. When I have time again and finished my tutorials I will add it to simba.

J J

2012-07-21 16:06:35

I personally don't really like having bitmap codes filling up hundreds of lines in my scripts. You can make a seperate simba script with only the bitmap codes and import that in your other script.

eg.

program JJsGOP;
{$DEFINE SMART}
{$i srl/srl.simba}
{$i sps/sps.simba}
{$i SRL/SRL/misc/paintsmart.simba}
{$i srl/GOP_Proggy.simba}
{$i srl/GOP_Proggy.simba}
That is the proggy alone.

YoHoJo

2012-07-21 16:54:18

Uncheck the padr unput box:
http://puu.sh/Kwvt
It will be 1 line long.

Like this
http://puu.sh/KwvZ
:D

Getdropped

2012-07-25 02:21:53

From: YoHoJo
Uncheck the padr unput box:
http://puu.sh/Kwvt
It will be 1 line long.

Like this
http://puu.sh/KwvZ
:D


He knows his stuff ;) I had the same issue with my yew chopper it is a huge script just I also figured out if you just put it all on one line it shrinks it a ton :p