dweg
2012-07-14 22:27:31
Recent "hole puncher" update really effed most of them up… do I still go with the middle point of the item (just setting its color tolerance to 255) and do the outline of it? Thanks!
2012-07-14 22:27:31
2012-07-14 22:29:32
2012-07-14 23:42:53
2012-07-15 00:16:52
2012-07-15 00:34:31
program new;
{$DEFINE SRL5}
{$i srl/srl.simba}
var
x, y, Close, Banker, OBank: Integer;
procedure CloseW;
begin
Close := DTMFromString('mwQAAAHic42RgYHjJyMDwFIjfINEvgPgdED9khMiHAtUFQnEEFAcwQMRDgDgGiLVUZBlEhQXB2FBLCYyzknwZooMdwWwuLi4GfqA6QpiRCAwHAAh1EEQ=');
if FindDTM(Close, x, y, MSX1, MSY1, MSX2, MSY2) then
Mouse(x, y, 3, 3, True);
FreeDTM(Close);
end;
procedure OpenB;
begin
Banker := DTMFromString('mbQAAAHicY2VgYNBkZGDQAmJdINYGYjUgngIUnwDEU4F4JhDPAmIBHgkGMSElBlkxDQYRfhkgX5yBHyiOjhmxYDAAAIgEBWM=');
OBank := DTMFromString('mlwAAAHicY2dgYPAFYj8gjgHieCDOg+IdUDoLiHOAuBjKBtFFQDxnUjnDvOm1DNyyamD69HkOMOaWU2PgB8rjwox4MBQAAKT2D1I=');
if FindDTM(Banker, x, y, 4, 55, 515, 387) then
begin
Mouse(x, y, 3, 3, False);
Wait(450 + Random(150));
if FindDTM(OBank, x, y, 4, 55, 515, 387) then
Mouse(x+35, y, 3, 3, True);
Wait(450 + Random(150));
end;
FreeDTM(Banker);
end;
{procedure OpenB;
begin
Banker := DTMFromString('mbQAAAHicY2VgYNBkZGDQAmJdINYGYjUgngIUnwDEU4F4JhDPAmIBHgkGMSElBlkxDQYRfhkgX5yBHyiOjhmxYDAAAIgEBWM=');
if FindDTM(Banker, x, y, 4, 55, 515, 387) then
begin
Mouse(x, y, 3, 3, True);
repeat
Wait(250 + Random(150));
until FindColorTolerance(x, y, 805925, 217, 502, 303, 522, 5);
TypeSend(' ');
repeat
Wait(250 + Random(150));
until FindColorTolerance(x, y, 1972497, 217, 499, 303, 522, 5);
TypeSend('1');
Wait(450 + Random(150));
end;
FreeDTM(Banker);
end;}
begin
ClearDebug;
SetupSRL;
MouseSpeed := 19;
OpenB;
Wait(400 + Random(150));
CloseW;
end.2012-07-15 14:10:21
From: ziellos
E.
Also directx interception seems to be the more definite option at this point, no one really picked up OGL and made progress with it in the past half a year. Mato just took on everything on his own and has progressed quite well.
2012-07-15 14:18:07
From: pur3b100d
IMO OGL is better, im pretty sure mato is injecting, brandon and benland are hooking
2012-07-15 14:24:41
From: Frement
Mato is hooking the functions to inject code to them.
2012-07-15 20:47:50
2012-07-16 06:43:41
From: Mat
Mato is doing the same as Brandon but for Directx.
oGL and Dx do the same thing, rendering the game, both are able to get 'injected' or 'hooked'. Just Dx is windows only.
Mat
2012-07-16 07:26:31
2012-07-17 20:16:38
2012-07-29 10:30:28