SRL Archive - Research & Development Lounge

Fusion of sound and color


slushpuppy

2012-06-29 04:50:48

[youtube]h0Y1Xi1F3ws[/youtube]

A sound detection plugin written entirely in C.

The program loop is every 200ms. The script captures a sound buffer periods of 100ms each

1 = sound detected
0 = no sound

Using this in conjunction with pixelshift, you can have pretty good detection scripts for mining, woodcutting, combat, etc etc


Features:
Rudimentary sound detection.

TODO:
Sound matching against input wave file


Plans:
Global db of different action sounds in RS

DaWu

2012-06-29 04:58:50

I recall someone did sound detection before, I do not really remember why it was never really used. Plugin was for SCAR I believe.

Anyway, Im guessing this won't work while sounds are disabled ingame ?
No one really wants to hear flips and flops while they bot.

Gu3st...

2012-06-29 05:05:21

This is very cool!

Is it possible to turn off the sound using an external program or route the sound stream to another device making runescape run "muted" but with this still working?

slushpuppy

2012-06-29 05:18:48

From: Zyt3x
This is very cool!

Is it possible to turn off the sound using an external program or route the sound stream to another device making runescape run "muted" but with this still working?

I don't think it is possible without injection into runtime libs(i am not experienced enough for that) :(

Altho perhaps maybe if there is a program to emulate the endpoint device..


However this program is wholly capable of detecting sound even at it's lowest audible level- so i guess that's a trade off

I Am Legend

2012-06-29 06:59:59

this is actualy pretty gud, u can use the area music to determine the location ur in and stuff .

Master BAW

2012-06-29 08:31:55

From: I Am Legend
this is actualy pretty gud, u can use the area music to determine the location ur in and stuff .


wow :D that would be quite handy for a auto everywhere walker ? :)

and this idea itself is very usefull. I need this plugin :D:D

[S]paz

2012-06-29 08:53:38

If using Win7 then just mute SMART? So the ingame sounds are there but your sound card won't actually play them.

akon100

2012-07-14 06:36:53

wow this is nice i like it….

riwu

2012-10-24 05:58:02

Are you still developing this and can you post the source code please? Sound detection botting has a lot of potential.

xtrapsp

2012-10-24 08:10:43

I swear I saw another thread on this a while back haha but at least this is going well

Ashaman88

2012-10-24 22:28:43

From: xtrapsp
I swear I saw another thread on this a while back haha but at least this is going well


Yeah it was the same guy who came up with smart manager

John

2012-10-25 04:38:43

From: Ashaman88
Yeah it was the same guy who came up with smart manager


Yeah It was i3egoHan; http://villavu.com/forum/member.php?u=818

WT-Fakawi

2012-10-25 05:04:38

and before that there was a member Shocker who wrote a working sound detection/recognition tool.

Olly

2012-10-25 19:48:12

Seems to be how OGL was, loads of people start it but no one finishes it :/ (until Brandon came along that is :P)

riwu

2012-10-25 21:21:32

From: Ollybest
Seems to be how OGL was, loads of people start it but no one finishes it :/ (until Brandon came along that is :P)

If he posts the source code someone else may be interested to develop it further. Cynis maybe? ;)

Ian

2012-10-25 21:29:08

Slushpuppy has been active recently at least :p

slushpuppy

2012-10-26 10:07:00

http://villavu.com/forum/showthread.php?p=1117702#post1117702