SRL Archive - OSR Intermediate Scripting Tutorials

RuneGlider Data Collectors 14min Beginner Video Tutorial, Collecting Map Symbol DTMS


Sir Ducksworthy

2012-06-28 18:08:40

To be a Rune Glider Data Collector you don't need to even be experienced but I am sure you will learn a lot by doing so.

getdropped69
Credits: 1
QuestIcon=mwQAAAHic42RgYGAHYhYgZgRibiDmA2JeqD gIcEAxSI4Zqo4ViLmgamHq9MsvMBw4cACqAjvmYiAMcOtGYDgA AP7UBFY=

Based Lord Assigned First Row On the Left
Credits: 5
Picture Credits: 28 56/2 Uploaded 56 images of the icons ty man :)

[Map Item DTM Database]
Bank=mwQAAAHic42RgYGCHYgYozQfEvEDMBMU8WORBNDOSPAi/u6QCJBnxYhEGwgC/CRAMBwA6zAKT,mlwAAAHicY2dgYGAHYh4gZgJiXiDmg4qxI8mBMDOUD5IHgXeXVIAkI1YswoAbYNcBwVAAAO74AoI=,mlwAAAHicY2dgYGCHYgYozQvETFCMLM4HxMxQcR4gfndJBUgyYsUiDLgBdh0QDAUA3cYCYA==,mbQAAAHicY2VgYGAHYl4gZoJiHqgYMxIfhN9dUgGSjChYhAETMGLBYAAAmTUCTw==,mbQAAAHicY2VgYGAHYh4g5gViPigfJsYMZYPE311SAZKMKFiEARMwYsFgAACh3QJn,mbQAAAHicY2VgYGBngAAQzQTF7FDMB+XzAPG7SypAkhEFizBgAkYsGAwAlIUCQw==,mWAAAAHicY2FgYGBngAAQzQSlQZgPiHmA+N0lFSDJCMciDKiAEQ2DAAB06AI8,mWAAAAHicY2FgYGCHYj4g5kFis0P57y6pAElGOBZhQAWMaBgEAHwYAlQ=,mWAAAAHicY2FgYGCHYhBgQmKzQ/nvLqkASUY4FmFABYxoGAQAb3ACJA==,mWAAAAHicY2FgYGCHYj4g5oWyGaA0MxC/u6QCJBnhWIQBFTCiYRAAAHboAj4=
General Store=m1gAAAHic42JgYGAHYh4ozcwAAUxQPi8Q80HZHFB1fFBxDqg6Bqg+EJ8FiNdmaQJJRrxYToSPQYSBMOAnaBICIwAAMssCUA==,mrAAAAHic42BgYGAHYmYGCGCC8nmBmA/K5oDyOaDyDFD1ID4LEK/N0gSSjFixnAgfgwgDbsCPUycCwwAA2sgCHQ==,mrAAAAHic42BgYGAHYh4ozcwAAUxQPghzQOX5gJgXymeCqmMB4rVZmkCSESuWE+FjEGHADfhx6kRgGAAA3rACJA==,mlwAAAHicY2dgYGAHYh4ozQzEvEDMB+VzQOX4oOLMUDEWIF6bpQkkGTGwnAgfgwgDdsCPVQcCQwEAyxoCNA==,mggAAAHicY2NgYGBngAAmKJsXSnNAMRNUnhmIWYB4bZYmkGREwXIifAwiDJiAH0MlAkMAAJOWAfE=,mggAAAHicY2NgYGAHYmYGCGACYj6oGAcQ80JpJijNAsRrszSBJCMKlhPhYxBhwAT8GCoRGAIAmMwCAA==,mbQAAAHicY2VgYGCHYhDgg7I5oGwOKGYB4rVZmkCSEY7lRPgYRBhQAT+KCgQGAwB/VAH+,mbQAAAHicY2VgYGCHYgYkNgcQ80FpEGAB4rVZmkCSEY7lRPgYRBhQAT+KCgQGAwB6gQHv,mbQAAAHicY2VgYGAHYh4ozQylOaBifEDMC8QsQLw2SxNIMsKxnAgfgwgDKuBHUYHAYAAAgo4CCA==,mWAAAAHicY2FgYGAHYh4oDcIcUD4fELMA8dosTSDJCMZyInwMIgwIwA+XQWAQAABj9AH1
Sword Shop=m1gAAAHic42JgYIhjY2CIAeJYIE4C4hQgTmaDiEcAcRiU5mBkYOAGYn4g5gViTiBmAWJGIGaG8kHivROmM6jaFwBNZsSLRYAkCBMC+E1BYAQAAIDzBw0=,mrAAAAHic42BgYOAAYiYozQvEfEDMA8TsQMwGpUHyIMAMVccDVccFxL0TpgNJRqxY1b6AQYQBNxDBqROBYQAAQuYDRQ==,mrAAAAHic42BgYOAAYiYGCADRfEDMA8TsQMwGpXmQ1HFA+SB1XEDcO2E6kGTEilXtCxhEGHADEZw6ERgGAD/eA0M=,mrAAAAHic42BgYOAAYiYGCGCC8nmBmB2I2aA0D5o6ZiDmA2IuIO6dMB1IMmLFqvYFDCIMuIEITp0IDAMANQ4DLQ==,mrAAAAHic42BgYOBggAAmKJsXiPmAmAeI2YCYHSrOBFXHDOWD5LmAuHfCdCDJiBWr2hcwiDDgBiI4dSIwDAAAO84DOA==,mggAAAHicY2NgYOAAYl4g5gNiHiBmB2I2KM0MleeBynMBce+E6UCSEQWr2hcwiDBgAhEMlQgMAQDsXQMz,mggAAAHicY2NgYOAAYiYGCGCC8tmAmB2IedDkuYC4d8J0IMmIglXtCxhEGDCBCIZKBIYAANffAwI=,mbQAAAHicY2VgYOBggAAmKJsNiNmhbCaoHBcQ906YDiQZ4VjVvoBBhAEViKCoQGAwAACu6gLx,mbQAAAHicY2VgYOCAYl4g5gNiNiBmZ4AAZqgcFxD3TpgOJBnhWNW+gEGEARWIoKhAYDAAALh4Aws=,mWAAAAHicY2FgYOAAYiYg5gNiNiBmB2IeqDgXEPdOmA4kGcFY1b6AQYQBAUTgMggMAgCPzwL+
Magic Shop=m1gAAAHic42JgYMhkg+AsIM4D4gIoDRJLAeIkKP0ZqPYbEP8C4h8MEP47IH4DpT9Dxb9t02P4LsAMZDESwMQBQqZgmgYAaCAQ2Q==,mrAAAAHic42BgYGAHYiYozQPEfFCaAyoGk2fAoo4LiL9t0wOSjFjxdwFmBhEG3EAEp04EhgEAYlcDng==,mrAAAAHic42BgYGCHYg4g5oGymRgggAnK5wJiPqg8sjiI/22bHsN3AWYgixErFgGSIgy4AXZdCAwDAHWnA5A=,mrAAAAHic42BgYGCHYg4g5gFiPigNEmOC0lxYxBmg9LdtegzfBZiBLEasWARIijDgBth1ITAMAAB/hwOe,mlwAAAHicY2dgYGCHYh4ozcQAAUxQPhcWMZDab9v0GL4LMANZjBhYBEiKMGAHmKoRGAoANswDbQ==,mlwAAAHicY2dgYGCHYg4g5gFiPigNE+dCE2NigIBv2/QYvgswA1mMGFgESIowYAeYqhEYCgBLmgOX,mbQAAAHicY2VgYGBHwkwMEABic0HZTFD+t216DN8FmIEsRjgWAZIiDKiAEQsGAwDRvQNL,mbQAAAHicY2VgYGCHYg4g5gFiPiifC8rmgfK/bdNj+C7ADGQxwrEIkARhZMCIBYMBAOGuA3w=,mbQAAAHicY2VgYGCHYg4gZmKAABCfC4j5oGIg/rdtegzfBZiBLEY4FgGSIgyogBELBgMA1lQDWg==,mWAAAAHicY2FgYGCHYg4g5oOyuZDY37bpMXwXYAayGMFYBEiCMAwwomEQAACsiANh

Mini Obelisk=m1gAAAHic42JgYGAHYh4ozcQAAUxI4nxQNhsSnwfKR1bPAcScQJxVrQQkGfHih48fMogwEAYiBE1CYAQAAPLzBH4=,mrAAAAHic42BgYGAHYiYGCGCC8nmAmA/KZoPy2dDUcQAxJxBnVSsBSUas+OHjhwwiDLiBCE6dCAwDAHXrBEs=,mrAAAAHic42BgYGAHYh4ozYTE54Oy2ZD4IJoBqo4DiDmBOKtaCUgyYsUPHz9kEGHADURw6kRgGAAAiYsEbg==,mrAAAAHic42BgYGAHYh4ozcQAAUxQPgizQeX5oDQbkjpOIM6qVgKSjFjxw8cPGUQYcAMRnDoRGAYAevsEVA==,mggAAAHicY2NgYGCHYgYozQel2aBsNqgcBxBzAnFWtRKQZETBDx8/ZBBhwAQiGCoRGAIAFHMEOg==,mggAAAHicY2NgYGAHYh4gZoJiHqgYG5SNLMcJxFnVSkCSEQU/fPyQQYQBE4hgqERgCAAAFMsEOg==,mggAAAHicY2NgYGCHYiYozQOl2YCYD8pngMpzAnFWtRKQZETBDx8/ZBBhwAQiGCoRGAIAFLMEOg==,mggAAAHicY2NgYGBngAAmKJsHSrNBMROSPCcQZ1UrAUlGFPzw8UMGEQZMIIKhEoEhAAAKoQQh,mggAAAHicY2NgYGAHYh4kmg/KZkPiMwExBxBzAnFWtRKQZETBDx8/ZBBhwAQiGCoRGAIAHykEUw==,mggAAAHicY2NgYGCHYiYGCGCC8tmAmA+IeaBskDgnEGdVKwFJRhT88PFDBhEGTCCCoRKBIQAAD2UELw==

Bloopa1
Credits: 6

[Map Item DTM Database]
Fishing Spot: mlwAAAHicY2dgYHjAwsBwG4gfQfFLIH4BxHeA+AFQ/j4QvwDiW0D8CIifQrFq+g8gyYgD4wa4dCDpAgBzDQ4O,mggAAAHicY2NgYFjKAsFrgXghEK8G4hVAfA8o9wSIbwLxLSB+DMTXgFg1/QeQZMSCsQNsKhGqASdZCsc=,mbQAAAHicY2VgYFjKwsCwBooXQfF9oPgjIL4BxSA2u8VtIMmIhjEBugq4KgDZ6QjR

Tree Spot: mrAAAAHicfctLCgAgDEPBqEjFz9G9s0904cYGJtBCiiTLFBIaxrX/ETlIBeOqSBAi+rRzfPnxlu96AaEzAVY=,mggAAAHicbctLCgAgDEPBlGILfo7unX2C4KaB2YQkJGWTJgyOjoUwegzY47fbycsKdarlXx9mVwEm,mbQAAAHicY2VgYGBnZWDgAGIGIOZjhfC5GIF8IGYDYnYg5gNiayVeiCAKxgToKuCqAEGyAOA=

LoadStone:
mbQAAAHicY2VgYEhlYmCIY4LQIJwDxD1A8T4gngzErQwQ/u8/v4EkIxrGBOgq4KoAVmQHwg==,mlwAAAHicY2dgYEhjYmDIBOIkII6H0rlAnA7EPUD5NigGsSdB6clA/PvPbyDJiAPjBrh0IOkCACdQCbA=,mbQAAAHicY2VgYEhjguB4IM6FsvuA4q1A3AvEPUA8GYjt7ByBJCMaxgToKuCqAMsUBZM=

Arrowshop: mbQAAAHicY2VgYMhiYmBIBOIMKM4H4iqgeCUQNwFxCQOE3xCmAyQZ0TAmQFcBVwUAxbsFiA==,mrAAAAHic42BgYMhkYmBIZILQIJwPxHlAnAzEaUBcCVRTBcRNQFwCZdcBcQOUPy/ZC0gy4sH4AT6dyLoBYbsIig==,mbQAAAHicY2VgYEhnYmDIgOJ8IE4E4hqgeAkQNwFxNRT3J9gDSUY0jAnQVcBVAQDRRQW2

RestSpot:
mbQAAAHicY2VgYOhgYmBoAOJ2IG4D4l4g3gUU3wrEG4F4PxBvB2I7O0cgyYiGMQG6CrgqAEoCBw4=,mbQAAAHicY2VgYGhiYmDoBeJWIK4H4jYg3g0U3wHEG6H0fiC2s3MEkoxoGBOgq4CrAgBIYgcK,mlwAAAHicY2dgYGhnYmDoBeJGKO4A4h4g7gTiXUD5HUC8GYj3AvFGIN4KxPuAOCMjA0gygrGcCB8KjQ8w4sFQAACtlAqS

Alter: mggAAAHicY2NgYOhiYmBoAuIJQNwJxc0gMaBcMwOE7gLiGiCuB+Lff34DSUYsGDvAphKhGgB4hwlN,mbQAAAHicY2VgYOhkYmBoAuIJQNwBxK1AXAcUb4biLiCuBeJf/4SAJCMaxgToKuCqAFBoB1Y=,mggAAAHicY2NgYOhkYmBoAuIJQNwGxH1A3ArEzUC5FgYI3QnEHUBcC8QPHz8EkoxYMHaATSVCNQBmtAkP

Mezzanine
Credits: 1
[Map Item DTM Database]
Furnace=mwQAAAHic42RgYEhmYmBIAeIMIM6C0iB+HBDHQOlwoLogIA4B4kggjgPiBCgdBRX/NEsdSDISwIQBIRNQTAEA5ecIfQ==, mlwAAAHicY2dgYEhmYmBIAeIMIM6C0iB+HBCHA+WDgDgEiCOBOA6IE6D0p1nqQJIRB8YNcOlA0gUAIiAHCw==, mggAAAHicY2NgYEhmYmBIAeIMIM6C0iB+OFAuCIhDgDgSiOOAOAGIP81SB5KMWDB2gE0lQjUAYowGSg==, mbQAAAHicY2VgYEhmYmBIAeIMIM6C0uFA8SAgDgHiSCCOA+JPs9SBJCMaxgToKuCqALoCBYE=, mWAAAAHicY2FgYEhmYmBIAeIMIM4C4nCgWBAQhwBxJBB/mqUOJBmRMCpgxCILACuJBLY=, mrAAAAHic42BgYEhmYmBIAeIMIM6C0iB+HBDHAHE4UE0QEIcAcSQQxwFxApSOAuJPs9SBJCMejB/g04msGwD4ZwfG, mlwAAAHicY2dgYEhmguA4II6B0iB+BhCHA+WDgDgEiKOAOA6IE6D0p1nqQJIRB8YNcOlA0gUAFF0G8g==, mggAAAHicY2NgYEhmguA4II6B0iB+OFAuCIhDgDgKiOOAOAGIP81SB5KMWDB2gE0lQjUAUt4GJw==, mbQAAAHicY2VgYEhmguA4II6B0uFA8SAgDgHiKCCOA+JPs9SBJCMaxgToKuCqAK2MBV8=, mWAAAAHicY2FgYEhmguA4II4B4nCgWBAQhwBxFBB/mqUOJBmRMCpgxCILACSJBJ4=

p1ng
Credits: 2

[Map Item DTM Database]
Minigame=mkwEAAHicE2ZgYAhgYmAIBmJ/IPYBYk8g9oBiLyD2ZUKoCQXiMCjtjaQPhIOAOBFoXgwQR0PpOAaIWAoQpwNxJhRnAHEqECcBcTyUBuE0qB6Q3CFmFiDJSDI+7GbPcEZNBYxBbJA5/AzkAX4smHQX4cZYAAC/IRQs,maQEAAHicE2RgYAhgYmAIBmJ/IPYBYk8g9oBiLyD2ZUKoCQXiMCjtjaQvEWhODBBHQ+k4BohYChCnA3EmFGcAcSoQJwFxPJQG4TQgPsTMAiQZScaH3ewZzqipgDE/A3mAHwmT7gJMjAEAdeIQkQ==,mPwEAAHicnc3NCkBQEIbhcdifS7KT3yixISLCbXJj3jKl7JypZ76aZhorIpURqVEiR4JYpSjMu9Og1cwwcd+j0xzkmS3YcKgdK2aMmqcf0L3frigUK25lnT6+PnUD2HUM1Q==,mFQEAAHiclc3RCkBAEIXhY7mV10JEad2QIsJrejJ/7ZRc7qlvpqaZJpfUO2lAhwYVSlOjdd+Ox4iVuxmT9UVhtuPEbS4c2PCkGTWJUig+cR+CX15xXwoU,m6wAAAHic42ZgYAhgYmAIBmJ/IPYBYk8g9oBiLyD2ZUKoSQSqjwHiaCgdxwARSwHidCDOhOIMID7EzAIkGYnC/AzEA+JMhGAkAAATkQiY,mrAAAAHic42BgYAhgYmAIBmJ/IPYBYk8g9oBiLyBOBKqJAeJoKB3HABFLAeJ0ID7EzAIkGXFifgb8ALdOCIYBAERUBl8=,mggAAAHicY2NgYAhgYmAIBmJ/IPYBYk8g9gDiRKBcDBBHQ+k4BojYIWYWIMmIgfkZsANMlRAMAQDnugT4,mWAAAAHicY2FgYAhgYmDwB2JPIPYA4kSgWDQQxzFA2IeYWYAkIxzzM6ACRjQMAgDoWwOX,mWAAAAHicY2FgYAhgYmDwB2JPJgg7ESgWDcRxQJwJxIeYWYAkIxzzM6ACRjQMAgDsWwOn,mQwAAAHicY2ZgYAhgYmDwBOIQIE4E8uOAOBaIDzGzAElGMOZnQABGJAwEAI2zAvA=
Cooking Range=mVAEAAHicE2BgYChkguAyKF0CxOVAXAnEVVC6HCoOks8D4hwozgXiWKAZCUAcB8ThUBwBxNFQsUQgTgHiVChOhqoH6YtiAAFGhhRrYQY/RR4wm3TMwMAPxaQAmB5ybES1HRUAAHkDDso=,mKgEAAHic42NgYChkguAyKF0CxOVAXAnEVVC6HCoOks8D4hwgjgXqTQDiOCAOh+IIII6GiiUCcQoQp0JxMlQ9AwMjQ4q1MIOfIg+YTTxmYOCHYlIAKTag2oYMAP5LDRI=,mAAEAAHic42FgYChkguAyKF0CxOVAXAnEVVC6HCoOko8F6kkA4jggDofiCCCOhoolAnEKEKdCMQMDI0OKtTCDnyIPmE0YMzDwQzExgBgTUU1HAADzRgtr,m6wAAAHic42ZgYChkYmAoY4LQJUBcDsSVQFwFpcuh4iD5BKD6OCAOh+IIII6GiiUCcQoQp0JxirUwg58iD5DFSBDzA0kQJgYQNg2BkQAAncMKmA==,mwQAAAHic42RgYChkYmAoA+ISIC4H4kogroLS5VDxBKC6OCAOB+IIII6G8hOBOAWIU0G0tTCDnyIPkMWIE/MDSRDGB3DrRmA4AAA77Qjw,mlwAAAHicY2dgYChkYmAoA+JKIK6C0uVAXALECUD5OCCOhtKJQJwCxKkg2lqYwU+RB8hixMD8QBKEsQFM1QgMBQBMMwdM,mbQAAAHicY2VgYChkYmCoBOIqKF0OxAlA8WggjgPiRCBOAWFrYSDJiIL5GTABIxYMBgCoLAUM,mWAAAAHicY2FgYChkYmCoAuJKIC4H4gSgWBwQJwJxCghbCwNJRjjmZ0AFjGgYBAAY/AQz,mWAAAAHicY2FgYChkYmCoYoLQIJwAFIsD4lQgDgfiFGthIMkIx/wMEMAPxYxoGAQAFhAEOg==,mWAAAAHicY2FgYChkguByIK4C4gSgWCoQpwBxIoi2FgaSjGAcHeLBwA9kIWNGNAwCAEKyBVU=

Kevin33
Credits: 1
[Map Item DTM Database]
Dungeon=m1gAAAHic42JgYPjDDMHfgfgrlGZmYWBghOK/UPkXQLUPgfgxED8H4rcMELHHUPYbIH4PxD+0NIEkI068iIMDyiYO4DYJFSMAAKiSEic=, mwQAAAHic42RgYPjDDMHfgfgrlGZmYWBghGKQ3AuguodA/BiInwPxWwaI2GMo+z0Q/9DSBJKMBDBhQMgEFFMAH7wPhw==, mrAAAAHic42BgYPjDDMHfgfgrlGZmYWBgZIGIvwCqeQjEj4H4ORC/ZYCIgfjvgfiHliaQZMSD8QN8OpF1AwClWQ6S, mlwAAAHicY2dgYPjDDMHfgfgrlAbxGVkYGF4A5R8C8WMgfg7Eb4H4PZT/Q0sTSDLiwLgBLh1IugBMsA2g, mggAAAHicY2NgYPjDDMHfgfgrlAbxXwDlHgLxYyB+DsRvgfg9EP/Q0gSSjFgwdoBNJUI1AArhDLU=, mbQAAAHicY2VgYPjDjMBfgfg7EL8Aij8E4vcMEPZjIP6hpQkkGdEwJkBXAVcFAJGqCsw=, mWAAAAHicY2FgYPjDjMDfgfgFUOwhEL8H4sdA/ENLE0gyImFUwIhFFgBaLAjp, mQwAAAHicY2ZgYPjDjMAvgPyHQPweiH9oaQJJRihGAEZUUQBjXQcJ, mLgAAAHicY2JgYPjDDMEvgOyHQPxDSxNIMjLAACOcBwCqqAUY, mGQAAAHicY2RgYPjDzMDwAkj/0NJkAAFGEAEANNoDNQ==

Symbols to be Done:

Watch in 720P HD Full Screen 2 see writing
[YOUTUBE]I6pet1NFDxc[/YOUTUBE]

Here is a Map Symbol Collecting tutorial for all the beginners, you will also get 1 RuneGlider Contribution Credit put beside your name every Symbol you collect!

These Credits will be used to pick Prize winners as mentioned in the other thread at the end of each month the People with the most credits will be chosen!.

I would like 10 DTMS that would match in with 10 Percent Lowering From a 100% DTM as shown in the tutorial for each Submission

Script you will need to write a Database File:

program WriteDTMStringtoDataBase;
Var
DTM:TstringArray;
I:Integer;

begin
if(DirectoryExists('C:\Simba\Includes\RuneGlider')=False)then
CreateDirectory('C:\Simba\Includes\RuneGlider');
if(DirectoryExists('C:\Simba\Includes\RuneGlider\Map')=False)then
CreateDirectory('C:\Simba\Includes\RuneGlider\Map');
WriteInI('Map Item DTM Database', 'Church Altar', '', 'C:\Simba\Includes\RuneGlider\Map\Map Item Database.net');
DTM:=Explode(',', ReadIni('Map Item DTM Database', 'Church Altar', 'C:\Simba\Includes\RuneGlider\Map\Map Item Database.net'));
Writeln('Strings Successfully written to Database..');
For I:=0 to High(DTM) do
Writeln('' + DTM[I]);
//I:=DTMFROMSTRING(DTM[0]);
end.

Then just open up the .net files in notepad and submit the Data to me in the thread or via Pm

Based Lord

2012-06-28 19:50:35

First Attempt at the Bank Symbol :)


[Map Item DTM Database]
Bank=mwQAAAHic42RgYGCHYgYozQfEvEDMBMU8WORBNDOSPAi/u6QCJBnxYhEGwgC/CRAMBwA6zAKT,mlwAAAHicY2dgYGAHYh4gZgJiXiDmg4qxI8mBMDOUD5IHgXeXVIAkI1YswoAbYNcBwVAAAO74AoI=,mlwAAAHicY2dgYGCHYgYozQvETFCMLM4HxMxQcR4gfndJBUgyYsUiDLgBdh0QDAUA3cYCYA==,mbQAAAHicY2VgYGAHYl4gZoJiHqgYMxIfhN9dUgGSjChYhAETMGLBYAAAmTUCTw==,mbQAAAHicY2VgYGAHYh4g5gViPigfJsYMZYPE311SAZKMKFiEARMwYsFgAACh3QJn,mbQAAAHicY2VgYGBngAAQzQTF7FDMB+XzAPG7SypAkhEFizBgAkYsGAwAlIUCQw==,mWAAAAHicY2FgYGBngAAQzQSlQZgPiHmA+N0lFSDJCMciDKiAEQ2DAAB06AI8,mWAAAAHicY2FgYGCHYj4g5kFis0P57y6pAElGOBZhQAWMaBgEAHwYAlQ=,mWAAAAHicY2FgYGCHYhBgQmKzQ/nvLqkASUY4FmFABYxoGAQAb3ACJA==,mWAAAAHicY2FgYGCHYj4g5oWyGaA0MxC/u6QCJBnhWIQBFTCiYRAAAHboAj4=

Sir Ducksworthy

2012-06-28 22:36:26

Looks perfect man, nicely done

Mezzanine

2012-06-29 04:44:13

Here's one for the furnace

[Map Item DTM Database]
Furnace=mwQAAAHic42RgYEhmYmBIAeIMIM6C0iB+HBDHQOlwoLogIA4B4kggjgPiBCgdBRX/NEsdSDISwIQBIRNQTAEA5ecIfQ==, mlwAAAHicY2dgYEhmYmBIAeIMIM6C0iB+HBCHA+WDgDgEiCOBOA6IE6D0p1nqQJIRB8YNcOlA0gUAIiAHCw==, mggAAAHicY2NgYEhmYmBIAeIMIM6C0iB+OFAuCIhDgDgSiOOAOAGIP81SB5KMWDB2gE0lQjUAYowGSg==, mbQAAAHicY2VgYEhmYmBIAeIMIM6C0uFA8SAgDgHiSCCOA+JPs9SBJCMaxgToKuCqALoCBYE=, mWAAAAHicY2FgYEhmYmBIAeIMIM4C4nCgWBAQhwBxJBB/mqUOJBmRMCpgxCILACuJBLY=, mrAAAAHic42BgYEhmYmBIAeIMIM6C0iB+HBDHAHE4UE0QEIcAcSQQxwFxApSOAuJPs9SBJCMejB/g04msGwD4ZwfG, mlwAAAHicY2dgYEhmguA4II6B0iB+BhCHA+WDgDgEiKOAOA6IE6D0p1nqQJIRB8YNcOlA0gUAFF0G8g==, mggAAAHicY2NgYEhmguA4II6B0iB+OFAuCIhDgDgKiOOAOAGIP81SB5KMWDB2gE0lQjUAUt4GJw==, mbQAAAHicY2VgYEhmguA4II6B0uFA8SAgDgHiKCCOA+JPs9SBJCMaxgToKuCqAK2MBV8=, mWAAAAHicY2FgYEhmguA4II4B4nCgWBAQhwBxFBB/mqUOJBmRMCpgxCILACSJBJ4=

gmare

2012-06-29 10:11:24

But, aren't the symbols on minimap and legend the same? Or at least, they must be similar to the ones on world map. Its still quite a lot of work to do, but then again, its easier than running around the map to find them. And by the way, why would you need tutor DTMs?

Based Lord

2012-06-29 10:44:26

No, the ones on the map are slightly different sizes I think. I tried to do Show Matching DTM against the world map (Even part of the SPS Map) and nothing showed.

P1ng

2012-06-29 13:58:27

[Map Item DTM Database]
Minigame=mkwEAAHicE2ZgYAhgYmAIBmJ/IPYBYk8g9oBiLyD2ZUKoCQXiMCjtjaQPhIOAOBFoXgwQR0PpOAaIWAoQpwNxJhRnAHEqECcBcTyUBuE0qB6Q3CFmFiDJSDI+7GbPcEZNBYxBbJA5/AzkAX4smHQX4cZYAAC/IRQs,maQEAAHicE2RgYAhgYmAIBmJ/IPYBYk8g9oBiLyD2ZUKoCQXiMCjtjaQvEWhODBBHQ+k4BohYChCnA3EmFGcAcSoQJwFxPJQG4TQgPsTMAiQZScaH3ewZzqipgDE/A3mAHwmT7gJMjAEAdeIQkQ==,mPwEAAHicnc3NCkBQEIbhcdifS7KT3yixISLCbXJj3jKl7JypZ76aZhorIpURqVEiR4JYpSjMu9Og1cwwcd+j0xzkmS3YcKgdK2aMmqcf0L3frigUK25lnT6+PnUD2HUM1Q==,mFQEAAHiclc3RCkBAEIXhY7mV10JEad2QIsJrejJ/7ZRc7qlvpqaZJpfUO2lAhwYVSlOjdd+Ox4iVuxmT9UVhtuPEbS4c2PCkGTWJUig+cR+CX15xXwoU,m6wAAAHic42ZgYAhgYmAIBmJ/IPYBYk8g9oBiLyD2ZUKoSQSqjwHiaCgdxwARSwHidCDOhOIMID7EzAIkGYnC/AzEA+JMhGAkAAATkQiY,mrAAAAHic42BgYAhgYmAIBmJ/IPYBYk8g9oBiLyBOBKqJAeJoKB3HABFLAeJ0ID7EzAIkGXFifgb8ALdOCIYBAERUBl8=,mggAAAHicY2NgYAhgYmAIBmJ/IPYBYk8g9gDiRKBcDBBHQ+k4BojYIWYWIMmIgfkZsANMlRAMAQDnugT4,mWAAAAHicY2FgYAhgYmDwB2JPIPYA4kSgWDQQxzFA2IeYWYAkIxzzM6ACRjQMAgDoWwOX,mWAAAAHicY2FgYAhgYmDwB2JPJgg7ESgWDcRxQJwJxIeYWYAkIxzzM6ACRjQMAgDsWwOn,mQwAAAHicY2ZgYAhgYmDwBOIQIE4E8uOAOBaIDzGzAElGMOZnQABGJAwEAI2zAvA=
Cooking Range=mVAEAAHicE2BgYChkguAyKF0CxOVAXAnEVVC6HCoOks8D4hwozgXiWKAZCUAcB8ThUBwBxNFQsUQgTgHiVChOhqoH6YtiAAFGhhRrYQY/RR4wm3TMwMAPxaQAmB5ybES1HRUAAHkDDso=,mKgEAAHic42NgYChkguAyKF0CxOVAXAnEVVC6HCoOks8D4hwgjgXqTQDiOCAOh+IIII6GiiUCcQoQp0JxMlQ9AwMjQ4q1MIOfIg+YTTxmYOCHYlIAKTag2oYMAP5LDRI=,mAAEAAHic42FgYChkguAyKF0CxOVAXAnEVVC6HCoOko8F6kkA4jggDofiCCCOhoolAnEKEKdCMQMDI0OKtTCDnyIPmE0YMzDwQzExgBgTUU1HAADzRgtr,m6wAAAHic42ZgYChkYmAoY4LQJUBcDsSVQFwFpcuh4iD5BKD6OCAOh+IIII6GiiUCcQoQp0JxirUwg58iD5DFSBDzA0kQJgYQNg2BkQAAncMKmA==,mwQAAAHic42RgYChkYmAoA+ISIC4H4kogroLS5VDxBKC6OCAOB+IIII6G8hOBOAWIU0G0tTCDnyIPkMWIE/MDSRDGB3DrRmA4AAA77Qjw,mlwAAAHicY2dgYChkYmAoA+JKIK6C0uVAXALECUD5OCCOhtKJQJwCxKkg2lqYwU+RB8hixMD8QBKEsQFM1QgMBQBMMwdM,mbQAAAHicY2VgYChkYmCoBOIqKF0OxAlA8WggjgPiRCBOAWFrYSDJiIL5GTABIxYMBgCoLAUM,mWAAAAHicY2FgYChkYmCoAuJKIC4H4gSgWBwQJwJxCghbCwNJRjjmZ0AFjGgYBAAY/AQz,mWAAAAHicY2FgYChkYmCoYoLQIJwAFIsD4lQgDgfiFGthIMkIx/wMEMAPxYxoGAQAFhAEOg==,mWAAAAHicY2FgYChkguByIK4C4gSgWCoQpwBxIoi2FgaSjGAcHeLBwA9kIWNGNAwCAEKyBVU=

Olly

2012-06-29 14:00:49

Surely bitmaps are the way to go for symbols, if someone stands on top of the symbol the dtm breaks?

kevin33

2012-06-29 14:23:49

Alright I made one for you. Let me know if this will work or not. Also is there anyway to test whether they will match up or is it just really a guess?
[Map Item DTM Database]
Dungeon=m1gAAAHic42JgYPjDDMHfgfgrlGZmYWBghOK/UPkXQLUPgfgxED8H4rcMELHHUPYbIH4PxD+0NIEkI068iIMDyiYO4DYJFSMAAKiSEic=, mwQAAAHic42RgYPjDDMHfgfgrlGZmYWBghGKQ3AuguodA/BiInwPxWwaI2GMo+z0Q/9DSBJKMBDBhQMgEFFMAH7wPhw==, mrAAAAHic42BgYPjDDMHfgfgrlGZmYWBgZIGIvwCqeQjEj4H4ORC/ZYCIgfjvgfiHliaQZMSD8QN8OpF1AwClWQ6S, mlwAAAHicY2dgYPjDDMHfgfgrlAbxGVkYGF4A5R8C8WMgfg7Eb4H4PZT/Q0sTSDLiwLgBLh1IugBMsA2g, mggAAAHicY2NgYPjDDMHfgfgrlAbxXwDlHgLxYyB+DsRvgfg9EP/Q0gSSjFgwdoBNJUI1AArhDLU=, mbQAAAHicY2VgYPjDjMBfgfg7EL8Aij8E4vcMEPZjIP6hpQkkGdEwJkBXAVcFAJGqCsw=, mWAAAAHicY2FgYPjDjMDfgfgFUOwhEL8H4sdA/ENLE0gyImFUwIhFFgBaLAjp, mQwAAAHicY2ZgYPjDjMAvgPyHQPweiH9oaQJJRihGAEZUUQBjXQcJ, mLgAAAHicY2JgYPjDDMEvgOyHQPxDSxNIMjLAACOcBwCqqAUY, mGQAAAHicY2RgYPjDzMDwAkj/0NJkAAFGEAEANNoDNQ==



Based Lord

2012-06-29 14:48:35

From: Ollybest
Surely bitmaps are the way to go for symbols, if someone stands on top of the symbol the dtm breaks?

You would still need multiple bitmaps to be 100%. He wants 10 DTMs so if the one that detects 100% fails it goes to one with less points and so on. So if the DTMs are made correctly, they should be able to find any Symbol on the minimap across runescape.

From: kevin33
Alright I made one for you. Let me know if this will work or not. Also is there anyway to test whether they will match up or is it just really a guess?
[Map Item DTM Database]
Dungeon=m1gAAAHic42JgYPjDDMHfgfgrlGZmYWBghOK/UPkXQLUPgfgxED8H4rcMELHHUPYbIH4PxD+0NIEkI068iIMDyiYO4DYJFSMAAKiSEic=, mwQAAAHic42RgYPjDDMHfgfgrlGZmYWBghGKQ3AuguodA/BiInwPxWwaI2GMo+z0Q/9DSBJKMBDBhQMgEFFMAH7wPhw==, mrAAAAHic42BgYPjDDMHfgfgrlGZmYWBgZIGIvwCqeQjEj4H4ORC/ZYCIgfjvgfiHliaQZMSD8QN8OpF1AwClWQ6S, mlwAAAHicY2dgYPjDDMHfgfgrlAbxGVkYGF4A5R8C8WMgfg7Eb4H4PZT/Q0sTSDLiwLgBLh1IugBMsA2g, mggAAAHicY2NgYPjDDMHfgfgrlAbxXwDlHgLxYyB+DsRvgfg9EP/Q0gSSjFgwdoBNJUI1AArhDLU=, mbQAAAHicY2VgYPjDjMBfgfg7EL8Aij8E4vcMEPZjIP6hpQkkGdEwJkBXAVcFAJGqCsw=, mWAAAAHicY2FgYPjDjMDfgfgFUOwhEL8H4sdA/ENLE0gyImFUwIhFFgBaLAjp, mQwAAAHicY2ZgYPjDjMAvgPyHQPweiH9oaQJJRihGAEZUUQBjXQcJ, mLgAAAHicY2JgYPjDDMEvgOyHQPxDSxNIMjLAACOcBwCqqAUY, mGQAAAHicY2RgYPjDzMDwAkj/0NJkAAFGEAEANNoDNQ==


You can use "Show Matching DTMs" in the DTM Editor to figure out if it is matching up.

My method is I make a DTM with 1 center point and 1 point on a different color. These points are on all of the other 10 so I try to make them close together. From there, I save the DTM to my desktop and begin deleting a few points at a time and then reopening it to cover the other sides until I have made a total of 10 DTMs ranging from the most points to the fewest.
Basically I end up with 1 that covers the entire object, 2 DTMs that cover 60-70% of the object, 5 that cover 40-50, and 2 that cover 20-30%.

I believe this method should work fairly well and if you need any help let me know.

Note: Leetsxc let me know if you think their is a better way to do this to insure accurate map finding :)

kevin33

2012-06-29 15:00:45

Thanks Based. I kinda did mine like it was done in the video because thats always how I did it. I will try a show matching DTM's in a second to see if that works.

I will continue working on other.
@Leets let me know if they dont work (they should) but you never know. I will be happy to change them.

Based Lord

2012-06-29 15:11:22

From: kevin33
Thanks Based. I kinda did mine like it was done in the video because thats always how I did it. I will try a show matching DTM's in a second to see if that works.

I will continue working on other.
@Leets let me know if they dont work (they should) but you never know. I will be happy to change them.

You just need to do show matching DTMs for your base if you save 1 base DTM and just modify it.
Just in case :)

Olly

2012-06-29 15:14:25

From: Based Lord
You would still need multiple bitmaps to be 100%. He wants 10 DTMs so if the one that detects 100% fails it goes to one with less points and so on. So if the DTMs are made correctly, they should be able to find any Symbol on the minimap across runescape.


You can use "Show Matching DTMs" in the DTM Editor to figure out if it is matching up.

My method is I make a DTM with 1 center point and 1 point on a different color. These points are on all of the other 10 so I try to make them close together. From there, I save the DTM to my desktop and begin deleting a few points at a time and then reopening it to cover the other sides until I have made a total of 10 DTMs ranging from the most points to the fewest.
Basically I end up with 1 that covers the entire object, 2 DTMs that cover 60-70% of the object, 5 that cover 40-50, and 2 that cover 20-30%.

I believe this method should work fairly well and if you need any help let me know.

Note: Leetsxc let me know if you think their is a better way to do this to insure accurate map finding :)


Not really, ive placed 6 things on a symbol and used findbitmap deformed and found it fine with the symbol near enough all covered

kevin33

2012-06-29 15:29:40

Ok I will do that. For the other I just started with a colour and finished with a different colour and just sectioned off like you do, 75%, 50% etc etc. Deleting the second colour first and then deleting the outline DTM's one by one afterwords. So what I will do is make the base DTM and then do a show matching DTM's for it?

Based Lord

2012-06-29 16:21:55

From: kevin33
Ok I will do that. For the other I just started with a colour and finished with a different colour and just sectioned off like you do, 75%, 50% etc etc. Deleting the second colour first and then deleting the outline DTM's one by one afterwords. So what I will do is make the base DTM and then do a show matching DTM's for it?

If your base one has 100% of the points and it shows the Cross when you press Show Matching DTMs, then your others that are created from that base should also match so there is no need to check :)

kevin33

2012-06-29 16:27:23

Let me make a test one and we shall see what happens. I tried it before and Show matching DTMs did nothing like I clicked it and nothing happened. I thoguht it was weird so I stopped just in case. I will report back if it works this time.

Based Lord

2012-06-29 16:36:54

From: kevin33
Let me make a test one and we shall see what happens. I tried it before and Show matching DTMs did nothing like I clicked it and nothing happened. I thoguht it was weird so I stopped just in case. I will report back if it works this time.

If you click on the points listed on the right it will shop up

kevin33

2012-06-29 17:47:20

Well whatever the problem was before…its working now :)
[ATTACH]16658[/ATTACH]

I will post the new set of 10 DTMs after dinner :)

Sir Ducksworthy

2012-06-30 11:23:57

If you guy's can post a Screen Shot of any Symbols you come across on the Mini Map that would be helpful as well, Since I can automatically make a Bitmap out of them and also Make a Color Array of the inside bounds to be used when 75% of a Symbol is detected.
This kind of stuff will be used in Map Recognition since you can use less Colors and Find Multiple Symbols containing a Common Color and Compare the Database.
Good Work So far guy's they all seem perfect, Thanks for Contributing.

Sin

2012-06-30 11:28:45

Leet, why not setup a forum in itself for RuneGlider? That'd be dope to be honest ;)

Sir Ducksworthy

2012-06-30 12:24:53

Ty Bro :)
Website/Forums: [Kyle Undefined, Kevin33]
4 Sure, Kyle and Kevin will be taking care of that.

Getdropped

2012-07-01 14:59:53

I felt i would make one quick one for you guys to use and add to the growing list:

QuestIcon := DTMFromString('mwQAAAHic42RgYGAHYhYgZgRibiDmA2JeqDgIcEAxSI4Zqo4ViLmgamHq9MsvMBw4cACqAjvmYiAMcOtGYDgAAP7UBFY=');

Worked for me well. ;) This is the first icon dtm i have made, seems to work every time i try to load it enjoy :p

PS maybe you could pack all of the dtms into an include so newer coders can just reference them instead of everyone making their own dtms, this also might be a good idea for an items include. Just a thought :)

Sir Ducksworthy

2012-07-01 17:46:50

Thank you for contribution, Data collectors please follow the tool I showed and method in the Video to output your DTM's into database format so it makes it easier for me to update the thread, as I'm really really busy with all lot of other stuff. ;)
Also try n do multiples like in the video, it will be much more accurate n save us a lot more time.

Based Lord

2012-07-01 21:01:31


Mini Obelisk=m1gAAAHic42JgYGAHYh4ozcQAAUxI4nxQNhsSnwfKR1bPAcScQJxVrQQkGfHih48fMogwEAYiBE1CYAQAAPLzBH4=,mrAAAAHic42BgYGAHYiYGCGCC8nmAmA/KZoPy2dDUcQAxJxBnVSsBSUas+OHjhwwiDLiBCE6dCAwDAHXrBEs=,mrAAAAHic42BgYGAHYh4ozYTE54Oy2ZD4IJoBqo4DiDmBOKtaCUgyYsUPHz9kEGHADURw6kRgGAAAiYsEbg==,mrAAAAHic42BgYGAHYh4ozcQAAUxQPgizQeX5oDQbkjpOIM6qVgKSjFjxw8cPGUQYcAMRnDoRGAYAevsEVA==,mggAAAHicY2NgYGCHYgYozQel2aBsNqgcBxBzAnFWtRKQZETBDx8/ZBBhwAQiGCoRGAIAFHMEOg==,mggAAAHicY2NgYGAHYh4gZoJiHqgYG5SNLMcJxFnVSkCSEQU/fPyQQYQBE4hgqERgCAAAFMsEOg==,mggAAAHicY2NgYGCHYiYozQOl2YCYD8pngMpzAnFWtRKQZETBDx8/ZBBhwAQiGCoRGAIAFLMEOg==,mggAAAHicY2NgYGBngAAmKJsHSrNBMROSPCcQZ1UrAUlGFPzw8UMGEQZMIIKhEoEhAAAKoQQh,mggAAAHicY2NgYGAHYh4kmg/KZkPiMwExBxBzAnFWtRKQZETBDx8/ZBBhwAQiGCoRGAIAHykEUw==,mggAAAHicY2NgYGCHYiYGCGCC8tmAmA+IeaBskDgnEGdVKwFJRhT88PFDBhEGTCCCoRKBIQAAD2UELw==

Will be doing more tonight :)

bloopa1

2012-07-01 23:51:54


[Map Item DTM Database]
Fishing Spot: mlwAAAHicY2dgYHjAwsBwG4gfQfFLIH4BxHeA+AFQ/j4QvwDiW0D8CIifQrFq+g8gyYgD4wa4dCDpAgBzDQ4O

,mggAAAHicY2NgYFjKAsFrgXghEK8G4hVAfA8o9wSIbwLxLSB

+DMTXgFg1/QeQZMSCsQNsKhGqASdZCsc=,mbQAAAHicY2VgYFjKwsCwBooXQfF9oPgjIL4BxSA2u8VtIMmIhjEBugq4KgDZ6QjR




Tree Spot: mrAAAAHicfctLCgAgDEPBqEjFz9G9s0904cYGJtBCiiTLFBIaxrX/ETlIBeOqSBAi+rRzfPnxlu96AaEzAVY=,

mggAAAHicbctLCgAgDEPBlGILfo7unX2C4KaB2YQkJGWTJgyOjoUwegzY47fbycsKdarlXx9mVwEm,

mbQAAAHicY2VgYGBnZWDgAGIGIOZjhfC5GIF8IGYDYnYg5gNiayVeiCAKxgToKuCqAEGyAOA=




LoadStone:

mbQAAAHicY2VgYEhlYmCIY4LQIJwDxD1A8T4gngzErQwQ/u8/v4EkIxrGBOgq4KoAVmQHwg==,mlwAAAHicY2dgYEhjYmDIBOIkII6H0rlAnA7EPUD5NigGsSdB

6clA/PvPbyDJiAPjBrh0IOkCACdQCbA=,mbQAAAHicY2VgYEhjguB4IM6FsvuA4q1A3AvEPUA8GYjt7ByBJCMaxgToKuCqAMsUBZM=



Arrowshop: mbQAAAHicY2VgYMhiYmBIBOIMKM4H4iqgeCUQNwFxCQOE3xCmAyQZ0TAmQFcBVwUAxbsFiA==,

mrAAAAHic42BgYMhkYmBIZILQIJwPxHlAnAzEaUBcCVRTBcRNQFwCZdcBcQOUPy/ZC0gy4sH4AT6dyLoBYbsIig==,mbQAAAHicY2VgYEhnYmDIgOJ8IE4E4hqg

eAkQNwFxNRT3J9gDSUY0jAnQVcBVAQDRRQW2

RestSpot:

mbQAAAHicY2VgYOhgYmBoAOJ2IG4D4l4g3gUU3wrEG4F4PxBvB2I7O0cgyYiGMQG6CrgqAEoCBw4=,mbQAAAHicY2VgYGhiYmDoBeJWIK4H4jYg3g0U3wHEG6H0

fiC2s3MEkoxoGBOgq4CrAgBIYgcK, mlwAAAHicY2dgYGhnYmDoBeJGKO4A4h4g7gTiXUD5HUC8GYj3AvFGIN4KxPuAOCMjA0gygrGcCB8KjQ8w4sFQAACtlAqS




Alter: mggAAAHicY2NgYOhiYmBoAuIJQNwJxc0gMaBcMwOE7gLiGiCuB+Lff34DSUYsGDvAphKhGgB4hwlN,

mbQAAAHicY2VgYOhkYmBoAuIJQNwBxK1AXAcUb4biLiCuBeJf/4SAJCMaxgToKuCqAFBoB1Y=,mggAAAHicY2NgYOhkYmBoAuIJQNwGxH1A3ArEzUC5FgYI3QnE

HUBcC8QPHz8EkoxYMHaATSVCNQBmtAkP

Based Lord

2012-07-02 00:38:41

Posting Images of 57 different Icons. These can be used for DTMs/Bitmaps considering they were ripped directly from the Mini Map :D

Sir Ducksworthy

2012-07-03 20:42:44

Ty based, Main Thread Credits + Image Updated

bloopa1

2012-07-03 23:05:45


[Map Item DTM Database]
Quest start: mggAAAHicY2NgYEhmYmDIBuIkII4F4kQgzgTiWqBcHRCXAnE1EDcBcSMQT1txFkgyYsHYATaVCNUAxJIHbg==,

mggAAAHicY2NgYEhlguBYII4H4kwgzgbiaqBcKRBXAXEjFIPY7iYHgSQjFowdYFOJUA0AhCYGmg==,

mrAAAAHic42BgYEhmYmDIYoLQcUAcC8RJQJwGFa8GqqkH4mYgbmCA8EuhuAKIp604CyQZ8WD8AJ9OZN0Am0gJKg==

Anvil: mggAAAHicY2NgYMhiYmBIAeJ0IC4A4kIgzgNiD6CcJxA7ALETELsCsQ8Q29k5AklGLBg7wKYSoRoA/bMFAw==,

mbQAAAHicY2VgYMhmYmBIBuJMIM4B4kIgdmGAYF8gtoey7ewcgSQjGsYE6CrgqgBnjwRC,

mggAAAHicY2NgYMhiYmDIBuJkIE4D4kIgzgdiL6CcPRC7ArEPELsDsTcQ29k5AklGLBg7wKYSoRoA/dMFBQ==

Platebody Shop: mggAAAHicY2NgYEhjYmBIB+J4IE4G4hwoNgbKaQOxERBbALEZEOsBcUlJMZBkxIKxA2wqEaoB9RcFDA==,

mggAAAHicY2NgYEhjYmDIAeIEIE4F4iwgTgdifQYI1gNiSyC2AGJtIHYN8gGSjFgwdoBNJUI1ANBNBJE=, mggAAAHicY2NgYMhgYmCIB

+JEIM4B4jQgzgZiY6CcERCbA7EZEGsDsS5IfUYGkGTEgrEDbCoRqgHpdwTl

Water Source:mbQAAAHicY2VgYPBgYmBwYoLQIBwAxH5AcR8gDgFiNwYI/8D5l0CSEQ1jAnQVcFUAomEFfQ==,

mggAAAHicY2NgYPBmYmBwAmIPJgg7AIj9QRgo5wPEbkAcAsR+QOwFxOwWt4EkIxaMHWBTiVANAM53BMQ=,

mrAAAAHic42BgYPBgYmBwAmJnIHYDYi8gDoDSLkDsDVTjA8QBQBwMxCFA7AfEbiC9QKya/gNIMuLB+AE+nci6ASxABlE=

Combat Training: mbQAAAHicY2VgYJjPxMAwFYhnA/EcIF4MxEFA8UAgjgBiLyD2B+LlixuAJCMaxgToKuCqABwGBoU=,

mggAAAHicY2NgYJjFxMAwFYhnAvFCIF4ExLOB2J8BgsOBOAyI/YDYC4hTrIWBJCMWjB1gU4lQDQCVQQZZ,

mbQAAAHicY2VgYJjLxMAwFYjnQPFiIA4BigcCcQQQewGxPxD35SgCSUY0jAnQVcBVAQDwtgXX

StaffShop: mggAAAHicY2NgYKhhYmCoAuIWIK4H4nImiFg6UC4eiDOBOA6I04A4B4jXZmkCSUYsGDvAphKhGgCYdgap,

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Fur Trader: mggAAAHicY2NgYEhmYmCIAeJEIM5igvAzgLgNKNcCxD1A3ArEdUDcABJjAkoyMGLB2AE2lQjVAF+yBhQ=,

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Clothing Shop: mbQAAAHicY2VgYIhhYmCIBuIQIE4C4jgg9gCK2wOxGxC7ArEPEBtPcgCSjGgYE6CrgKsCAF+GBEc=,

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BigRedJapan

2013-03-07 01:52:22

Agility Icon Request!

DannyRS

2013-03-07 02:00:06

From: Rules of Joe
Agility Icon Request!


2012 last post ;) doubt you'll get a reply, why not just go get the icon ingame?