CephaXz
2012-06-23 23:42:12
IDK what title to put, sorry if that confuse you :p
Let's say my function returns a TPoint: Point(100, 200).
Is there any math or whatever function that can make a radius of the TPoint? For example, If I want to only fight or walk or do any skill in a range of 10 tiles away from the TPoint, I want to have a radius of 10 of the TPoint.
Tell me if you couldn't understand. I just don't know how to explain my question lol :norris:
Let's say my function returns a TPoint: Point(100, 200).
Is there any math or whatever function that can make a radius of the TPoint? For example, If I want to only fight or walk or do any skill in a range of 10 tiles away from the TPoint, I want to have a radius of 10 of the TPoint.
Tell me if you couldn't understand. I just don't know how to explain my question lol :norris: