Runaway
2012-06-20 17:58:37
Runaway Presents:
Lumbridge Fly-Fisher
ALPHA
—————–
|= Version: 0.2 =|
—————–
Status: Outdated
Last Updated: 6/26/2012
Description
This script fly-fishes at the Lumbridge fishing spots. It uses the unlimited teleports supplied by the dungeoneering ring and the lumbridge home teleport to bank and return to the river.
How to Use
1) Fill out the setup.
const
UserPin = ''; // Leave blank if not using a pin
TimeToRun = 360; // Minutes to run the script for (0 to run until stopped)
UseRest = True; // Rest when low energy
procedure DeclarePlayers;
begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
with Players[0] do
begin
Name := ''; // Player username
Pass := ''; // Player password
BoxRewards := ['XP', 'ostume', 'mote', 'oins', 'une', 'ssence'];
LampSkill := Skill_FISHING;
Active := True;
end;
end;
2) Place your character anywhere.
3) Equip:
–> Ring of kinship
4) Have feathers in the first slot of your inventory, with the rest empty.
5) Sort your spellbook by level and have all spells on.
6) Hit run!
Requirements
1) 20 Fishing
Additional Info
-> The script will only run for 1 load if the TimeToRun const is set to an unreasonable amount (9999+). Be sure to set it to 360, 720, etc.
Top Reports
-> Runaway!
Runaways v0.15!
<=------------ Lumbridge Fly-Fisher -----------=>
| Running for: 6 Hours, 26 Seconds
| Caught: 1414 trout
| 933 salmon
| Banked: 88 loads
| Fishing XP gained: 136010 XP
<=---------------------------------------------=> -> curiousgeorge322! Runaways v0.1!
<=------------ Lumbridge Fly-Fisher -----------=>
| Running for: 3 Hours, 23 Minutes and 8 Seconds
| Caught: 618 trout
| 443 salmon
| Banked: 39 loads
| Fishing XP gained: 61910 XP
<=---------------------------------------------=> -> Runaway! Runaways v0.15!
<=------------ Lumbridge Fly-Fisher -----------=>
| Running for: 3 Hours, 4 Minutes and 1 Seconds
| Caught: 735 trout
| 467 salmon
| Banked: 44 loads
| Fishing XP gained: 69440 XP
<=---------------------------------------------=>
Runaways v0.15!
<=------------ Lumbridge Fly-Fisher -----------=>
| Running for: 2 Hours, 43 Minutes and 14 Seconds
| Caught: 686 trout
| 437 salmon
| Banked: 42 loads
| Fishing XP gained: 64890 XP
<=---------------------------------------------=>
Runaways v0.2!
<=------------ Lumbridge Fly-Fisher -----------=>
| Running for: 2 Hours, 13 Minutes and 27 Seconds
| Caught: 525 trout
| 396 salmon
| Banked: 35 loads
| Fishing XP gained: 53970 XP
<=---------------------------------------------=> Current Bugs
-> If the daemonheim teleport places the player too close to the steps it will screw up when walking to the bank. The script will fix itself after 15 seconds though. (happens ~1 in every 50 or so teleports)
-> May not recognize the NPC dot color which will throw off walking.
-> Can accidentally click on the wrong side of the river when walking to the fishing spots.
Bug Fixes
-> If you come across this error message:
ERROR: NPC color not found! See thread for fix.
You've come to the right place. First, navigate to the DeclareColors procedure, which is inside the script setup area:
procedure DeclareColors;
begin
// Only update if NPCs cannot be located \\
NPC := [2162687, 1900543, 1783370, 1702399, 1701113, 1505535, 1437694, 1374705, 1372665, 1244415, 1179647, 1179644, 1043199, 981753, 916991, 786430, 783103, 777964, 773595, 720883, 718847, 717815, 717567, 654579, 653311, 651775, 648667, 645348, 640979, 589823, 589311, 588280, 587000, 584957, 584171, 583916, 579817, 579802, 578776, 575448, 574407, 522732, 458751, 450798, 393210, 391151, 327667, 326911, 326385, 325112, 323558, 322788, 319972, 318418, 317648, 315603, 314049, 313279, 257009, 255470, 196604, 127367, 65522, 65233, 63478, 61670, 61439, 61150, 60651, 59355, 56781, 55511, 55014, 53474, 51142, 50645, 49105, 47302];
The NPC array is the one you want to add a new color to. To do this, go back to your browser, click on the color picker tool in Simba, and select the yellow color of the NPC dot with it. The color you chose will show up in Simba's debug like this:
Picked colour: 225126 at (1216, 209)
Take the color and add it into the NPC array as the first color:
NPC := [225126, 2162687, 1900543, 1783370, 1702399, 1701113, 1505535, 1437694, 1374705, 1372665, 1244415, 1179647, 1179644, 1043199, 981753, 916991, 786430, 783103, 777964, 773595, 720883, 718847, 717815, 717567, 654579, 653311, 651775, 648667, 645348, 640979, 589823, 589311, 588280, 587000, 584957, 584171, 583916, 579817, 579802, 578776, 575448, 574407, 522732, 458751, 450798, 393210, 391151, 327667, 326911, 326385, 325112, 323558, 322788, 319972, 318418, 317648, 315603, 314049, 313279, 257009, 255470, 196604, 127367, 65522, 65233, 63478, 61670, 61439, 61150, 60651, 59355, 56781, 55511, 55014, 53474, 51142, 50645, 49105, 47302];
Now you should be able to run the script with no issues! Be sure to post the color you've found on this thread so that it can be added to the official version of the script!Future Updates
(Please make suggestions!)
-> Speed up recognition processes
Update Log
[B]v 0.2[/B]
- Massive NPC color revamp
- More river walking failsafes
- Revamped walking function
[B]v 0.15[/B]
- Fixed the river walking problems
- Sped up a few functions
- More failsafes added
[B]v 0.1[/B]
- Initial release