SRL Archive - RS3 Script Requests

Soul Wars [Not fighting]


Creath

2012-05-30 19:10:13

This shouldn't be too difficult a script to make. It's a script that would, when run, enter a game of Soul Wars. It would spend the entire game burying bones instead of fighting, then would enter a new game when the old one was over.

This would allow people to gain Zeal without raising HP or combat skills ^_^. Perfect for those 10hp pures!

Theoretically all it needs is an antiban, a walker, and a bone burier (when the game is in progress).

Anyone up for the challenge?

Main

2012-05-30 19:22:10

burying bone is much much harder than killing player.

But I have a feeling that a public soul war script will be out very soon.

CephaXz

2012-05-30 19:24:20

From: Creath
This shouldn't be too difficult a script to make.


I guess this shouldn't be too difficult, maybe 10 minutes scripting? And maybe you can try making one, release it to public and everyone will be very happy.

Creath

2012-05-30 19:30:09

From: CephaXz
I guess this shouldn't be too difficult, maybe 10 minutes scripting? And maybe you can try making one, release it to public and everyone will be very happy.


Is there a guide to scripting on here? I assume the protocol is different than traditional Java.

I was never a good programmer, but if it's simple enough to pick up I just might give it a shot.

CephaXz

2012-05-30 19:32:08

http://villavu.com/forum/forumdisplay.php?f=191

All you need for learning.

Creath

2012-05-30 20:36:50

From: CephaXz
http://villavu.com/forum/forumdisplay.php?f=191

All you need for learning.


Thanks ^_^

Although I'm not a member at the moment, so I couldn't really develop this :/.
Regardless, I'll practice a bit. See if I can get basic scripting down.

Main

2012-05-30 20:41:12

You don't need member to do this.

But this is a MINIMUM 6-8 hours of proper scripting (for a non bs version) and would most likely be a week of decent scripting to get a proper one. It took me atleast 20 + hours to work out the math and get the walking right (and its broken right now).

Creath

2012-05-30 20:48:50

From: Main
You don't need member to do this.

But this is a MINIMUM 6-8 hours of proper scripting (for a non bs version) and would most likely be a week of decent scripting to get a proper one. It took me atleast 20 + hours to work out the math and get the walking right (and its broken right now).


How would you not need member? I'd need it to see the route, familiarize myself with the game, and test.

20+ hours for math and walking?

It doesn't look nearly that complex to me, isn't it just simple walking commands?

Edit: Just realized that the walking process is color based, there's not a WalkTo() command.

That's kind of a pain actually :S

pkwa9lawy

2012-05-30 21:10:51

From: Creath
How would you not need member? I'd need it to see the route, familiarize myself with the game, and test.

20+ hours for math and walking?

It doesn't look nearly that complex to me, isn't it just simple walking commands?

Edit: Just realized that the walking process is color based, there's not a WalkTo() command.

That's kind of a pain actually :S


imagine making a dung bot?

Sir Ducksworthy

2012-05-30 22:41:14

It's not really that easy making a Soul War's bot their thousands of things that can go wrong and a lot of things to monitor, I've just finished my one tbh and it was not easy at all to get it running perfectly due to the 20 min round wait's and everything.

Creath

2012-05-31 08:52:07

From: leetsxc
It's not really that easy making a Soul War's bot their thousands of things that can go wrong and a lot of things to monitor, I've just finished my one tbh and it was not easy at all to get it running perfectly due to the 20 min round wait's and everything.


Yeah I can see how that could be a problem. Do you plan on releasing yours?