SRL Archive - Research & Development Lounge

Fist Of Guthix Dev Journal


Raskolnikov

2012-05-28 21:36:30

Well, here I go.

I don't anticipate this script/journal ever being done, due to the nature of the minigame. I'm going to try to make this a script that evolves over time (because it is a minigame versus opponents).

Day 1 - 5/28/12

First I'm starting out with groundwork procedures. I made a few procedures today. One tells us whether we are in game or not. I made an autocolor function for the door into the arena (on the minimap). Then, it uses the cool MMToMsTile function to find out where we need to click based on the minimap. That seems to be the most accurate way to find the door.

I'm also going to make some other little procedures today. Probably one that clicks the orb, some to handle bandages, and small things like that.

Richard

2012-05-28 21:40:30

I tried this before! Unfortunately it never got very far, it was being developed just before I entered to the truly lazy being of becoming an adult… On top of that, I've also lost the original file, but I may have posted threads asking for help on it, so I will have a search for you.

I had things like point counting, and navigating through the cave. I actually made a function that I thought would be useful, and it got added to SRL, so search for PercentBlackMM (and its variants, including Ex [sector searching] and specific colours).

I shall hopefully return with an edit!

Raskolnikov

2012-05-29 01:25:23

From: Richard
I tried this before! Unfortunately it never got very far, it was being developed just before I entered to the truly lazy being of becoming an adult… On top of that, I've also lost the original file, but I may have posted threads asking for help on it, so I will have a search for you.

I had things like point counting, and navigating through the cave. I actually made a function that I thought would be useful, and it got added to SRL, so search for PercentBlackMM (and its variants, including Ex [sector searching] and specific colours).

I shall hopefully return with an edit!


That would be awesome! Thanks a ton.

litoris

2012-05-29 01:44:47

Good luck! I think the most important part is to find and attack the opponent, because that is truly the hardest part. You can't pick colors or anything to find the person, and the person will be always moving. You should try to figure that out first, without that everything else is useless.

Slone

2012-05-29 02:38:25

Doesnt your opponent ave a gold arrow above their head though?

Shatterhand

2012-05-29 03:23:37

From: Slone
Doesnt your opponent ave a gold arrow above their head though?

Yea it has. So MMtoMS and look for opponent's name uptext. :)