From: J J
By using that method you can just one hit the Noob with 10 hitpoints and all stats 1 really. Can probably use SPS_BlindWalk to walk near the exit on both accounts. Otherwise you can use DTM's. ObjectDTM doesn't work, you can rely on FindSymbol(X, Y, 'bank') though and if it isn't found, try a couple DTM's and if those aren't found use SPS_BlindWalk. SPS_Blindwalk alone might be accurate enough though.
Might play around with this sometimes, there are close to no minigame scripts. I will release a Great Orb Project script to SRL Members soon and there might be more minigame scripts for SRL Members but overall I think there could be many more. I will probably make a vinesweeper bot during summer and possibly work on stealing creation if it's possible. Anyways, about fight pits. I don't think it will be extremely hard to create if you have an idea what you are doing :P
Hmm. I think that makes sense =P I'm just looking at learning SRL now, as I love programming :) Just a real noob at it haha. Need some lessons =P
Also, I used Refer a Friend to get free 2 week membership on a new account, then got that account to the Fight Pits and legit boosted. It killed me!
From: Brandon
not sure why u guys suggest SPS and ODTM's.. They're unnecessary; You can use GetMinimapDots('Player');
Well, I don't know about all the different methods in SRL. I've never coded in it before, but it really interests me. I just posted one of the options I've heard about :P
From: dragonbotz
Just so you guys know, if both players just sit there they will keep entering new games at fight pits. You don't need to click continue or send them anywhere unless the other person is out of range.
The killer must click "Continue" after killing the noob (when he has gained the red skull), else the interface for hybrid armour will not appear. The killer never actually has to leave the room though.