gdsht
2012-05-14 06:42:51
Alright, still working on my first script. I currently have a very simple base of the script completed however, when ran the script merely swaps between inventory and magic tab, printing DTM not found.
The offending part of the script
the main loop
Script in its entirety
Also, yes I am aware that a lot of the code probably looks like steaming horse dung and I also need to add failsafes anti ban, but I would like to get the bastard to work at all before I can get it to work reliably. :p
Any help/tips much appreciated
The offending part of the script
procedure ClickEnchant;
var
spellpos, x, y: Integer;
begin
if FindNormalRandoms then Exit;
if not (GetCurrentTab = tab_Magic) then
GameTab(tab_Magic);
if (finddtm(Spellpos, x, y, MIX1,MIY1,MIX2,MIY2)) then
begin
MMouse(x, y, 3, 3);
if WaitUpTextMulti(['ncha', 'rossb'], 1000 + Random(500)) then
ClickMouse2(mouse_Left)
end else
Writeln('Couldnt find DTM');
end; the main loop
begin
Smart_server := SERVER;
Smart_Signed := TRUE;
Smart_Members := MEMBERS;
Smart_SuperDetail := FALSE;
SetupSRL;
Mousespeed:= RandomRange(12,15);;
DeclarePlayers;
LoginPlayer;
LoadBoltSetup;
LoadDTMZ;
repeat
ClickEnchant;
EnchantBolts;
Enchant10;
until (not LoggedIn)
FreeDTMz;
end.Script in its entirety
program AIOBoltEnchant;
{$DEFINE SMART}
{$i srl/srl.simba}
{$IFDEF SMART}
{$i srl/srl/misc/paintsmart.simba}
{$ENDIF}
const
SERVER = 15;
MEMBERS = True;
NumbOfPlayers = 1;
StartPlayer = 0;
type
BoltInfo = record
BoltDTM : integer;
exp : extended;
end;
var
Bolt: BoltInfo;
var
casts, expgain, spellpos, chant10, castsph, x, y: integer;
found: boolean;
procedure DeclarePlayers;
begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
with Players[0] do
begin
Name :='';
Pass :='';
Active:=True;
Strings[0] := 'Ruby'; // Bolt - 'opal', 'sapphire', 'jade', 'pearl', 'emerald'
// 'topaz', 'ruby', 'diamond', 'dragonstone', 'onyx'
end;
end;
procedure Antiban; // ALL CREDITS TO LEETZ FOR THE ANTIBAN // currently not in use
begin
if(not(LoggedIn))then
exit;
FindNormalRandoms;
Findnoninventoryrandoms;
Case Random (2500) of
0..18: Begin SleepAndMoveMouse(5000 + Random(750)); End;
19..24: Begin GameTab(tab_Inv) ExamineInv; GameTab(tab_Magic); SleepAndMoveMouse(2500 + Random(553)); End;
25..42: Begin RandomAngle(1); End;
43..48: Begin GameTab(Tab_Stats); Wait(3000 + Random(400)); GameTab(tab_Magic); SleepAndMoveMouse(2550 + Random(658)); End;
49..54: Begin GameTab(tab_Stats) HoverSkill('random', False); GameTab(tab_Magic); SleepAndMoveMouse(2200 + Random(545)); End;
55..60: Begin PickUpMouse; End;
61..66: Begin RandomMovement; End;
67..72: Begin BoredHuman; End;
73..78: begin if(gametab(tab_inv))then Begin ExamineInv; End; end;
End;
end;
procedure Proggress;
begin
//to be added
end;
procedure LoadBoltSetup;
begin
case lowercase(Players[CurrentPlayer].Strings[0]) of
'opal':
begin
Bolt.BoltDTM := DTMFromString('mwQAAAHic42RgYHACYlsg9gRiXyD2AmJrIDYEYnOomAYjA4M4FEsBsSUQG0CxKhBrArGLvgjD/PmdDNOnNTHMmNHMsHfvVjj2NhFjsNcRZiAGMBKB4QAAkJsREg==');
Bolt.Exp := 9;
end;
'sapphire':
begin
Bolt.BoltDTM := DTMFromString('mwQAAAHic42RgYFgAxLOBeDkQrwfiFUA8C4gnAPE0IF4FxGqMDAziUCwHxJZAbAjEBkCsAsQ6QBwUFM8gY3meQdrsKBjv3bsVjgMCYhnc3YMYiAGMRGA4AACEcRPY');
Bolt.Exp := 17.5;
end;
'jade':
begin
Bolt.BoltDTM := DTMFromString('mwQAAAHic42RgYGBmZGDgAuJ/QLYQlP0fyP4ExD+AmBfI1wBicSiWA2JLIDYEYgMgVgNiHSDOzT/KkDDRniF1hhNDfL8dw969WxmKis+C6dLyywzpmbsYiAGMRGA4AAAmiBQz');
Bolt.Exp := 19;
end;
'pearl':
begin
Bolt.BoltDTM := DTMFromString('mwQAAAHic42RgYEhjZGDIBeIkIC4F4jwgTgDiMCCOAeJ8IFYBYjEolgViCyA2AGJ9IFYCYh0gDgkIYOjomcfQ2TcfTO/duxWOg/z8GAJ8fBiIAYxEYDgAAN4oE4E=');
Bolt.Exp := 29.5;
end;
'emerald':
begin
Bolt.BoltDTM := DTMFromString('mwQAAAHic42RgYDjEyMCwD4hPAvFFID4FxHuAeCMQbwPi00CsBsTiUCwHxJZAbADF6kCsB8RBQfEMBselGfSPQvDevVvhODQsmcHDM4SBGMBIBIYDAFWBFQo=');
Bolt.Exp := 33.5;
end;
'topaz':
begin
Bolt.BoltDTM := DTMFromString('mwQAAAHic42RgYPABYg8gDgHiGCAOg7LdgdgGiJ2AeBUjA8NMKF4AxOuBeDcQbwbiTUC8HIh72toY+oQtGdqEzCC4sYFh796tcNzX0c5ADGAkAsMBAE3KFoA=');
Bolt.Exp := 37;
end;
'ruby':
begin
Bolt.BoltDTM := DTMFromString('mwQAAAHic42RgYFgCxPOAeBUQbwLiNUC8GojnAvEkIJ4BxCsYGRhmQvECIF4PxLuBeDMQb2KEyNt72jNkivIxJIvwgrFrgCvD3r1b4RjEJwYwEoHhAAAYpBZl');
Bolt.Exp := 59;
end;
'diamond':
begin
Bolt.BoltDTM := DTMFromString('mwQAAAHicjcevDkBQAEbxT/KneKJb2WiCd9OuTbgEMyaZZ9IEAmdmsrP9wgklXTjhe1KMAAe/YUfEd6heFgsmjGjQIy1SDa2Tq+1jXedPVuYyidGfvB++boFFGfo=');
Bolt.Exp := 67;
end;
'dragonstone':
begin
Bolt.BoltDTM := DTMFromString('mwQAAAHic42RgYIhnZGCIAuI0IM4D4nQgjgRiPyAOAeJcIF4JxDOheAEQ7wbizUC8CYhXQLFPTDJDuf1EhkKbLjDeu3crHPvGpTLYBEYzEAMYicBwAACqQhax');
Bolt.Exp := 78;
end;
'onyx':
begin
Bolt.BoltDTM := DTMFromString('mwQAAAHic42RgYDjEyMCwD4hPAvFFID4FxHuAeCMQbwfiM0C8AohnQvECIN4NxJuBeBNUbi0Q+yekM8hKS8Px3r1b4dg3LpXBMyKegRjASASGAwDqHxeU');
Bolt.Exp := 97;
end;
end;
end;
procedure LoadDTMZ;
begin
SpellPos := DTMFromString('mggAAAHicY2NgYNjKxMCwE4h3AfEGIF4FxWcZGRiOAfFNIL4BxMeB+CIQf18lxyDNy4iBcQFGHBgCAGtTC7M=')
Chant10 := DTMFromString('m6wAAAHic42ZgYOgBYjckfA6ILwNxJxB3AXEeEF8E4nlA/IqRgeEpEL9jhLA/AvELJDEQfg2lZ04oYZgzrZphztRqOA0TA9EwDBInBTCSgJEAACX9Ikc=');
end;
procedure ClickEnchant;
var
spellpos, x, y: Integer;
begin
if FindNormalRandoms then Exit;
if not (GetCurrentTab = tab_Magic) then
GameTab(tab_Magic);
if (finddtm(Spellpos, x, y, MIX1,MIY1,MIX2,MIY2)) then
begin
MMouse(x, y, 3, 3);
if WaitUpTextMulti(['ncha', 'rossb'], 1000 + Random(500)) then
ClickMouse2(mouse_Left)
end else
Writeln('Couldnt find DTM');
end;
procedure EnchantBolts;
begin
if(finddtm(Bolt.BoltDTM, x, y, MIX1, MIY1, MIX2, MIY2))then
begin
MMouse(x, y, 5, 5);
ClickMouse2(Mouse_Right);
end;
end;
procedure Enchant10;
begin
if(finddtm(Chant10, x, y, MIX1, MIY1, MIX2, MIY2))then
begin
MMouse(x, y, 5, 5);
ClickMouse2(Mouse_Left);
Wait(RandomRange(500,1000));
GameTab(Tab_Inv);
wait(RandomRange(25000,26000));
GameTab(Tab_Magic);
end;
end;
procedure FreeDTMz;
begin
FreeDTM(Spellpos);
FreeDTM(Bolt.BoltDTM);
FreeDTM(Chant10);
end;
begin
Smart_server := SERVER;
Smart_Signed := TRUE;
Smart_Members := MEMBERS;
Smart_SuperDetail := FALSE;
SetupSRL;
Mousespeed:= RandomRange(12,15);;
DeclarePlayers;
LoginPlayer;
LoadBoltSetup;
LoadDTMZ;
repeat
ClickEnchant;
EnchantBolts;
Enchant10;
until (not LoggedIn)
FreeDTMz;
end. Also, yes I am aware that a lot of the code probably looks like steaming horse dung and I also need to add failsafes anti ban, but I would like to get the bastard to work at all before I can get it to work reliably. :p
Any help/tips much appreciated