SRL Archive - RS3 Script Requests

RuneSpan glitch. Siphon forever.


Oscc

2012-05-12 18:19:43

I have noticed a glitch, which should be taken advantage of. It works on any creature.


A creature always dies after 10 siphons.

However, every time you re-click the creature the siphon counter resets to 0. This means you can siphon a creature forever, assuming you click the creature again before 10 siphons.


If a script could recreate this process it would offer an incredible amount of xp, higher than any current RuneCrafting script can.

Sin

2012-05-12 18:23:33

Isn't a glitch, Castle Wars released a video on this.

Imanoobbot

2012-05-12 18:25:54

But wouldn´t there be a lot of people using that siphon. So wouln´t it "die" too?

Oscc

2012-05-12 18:26:26

From: Sin
Isn't a glitch, Castle Wars released a video on this.


Well, that's even better. No risk of being banned for bug abuse.


Edit: reply to Imanoobbot instead of double-post.

From: Imanoobbot
But wouldn´t there be a lot of people using that siphon. So wouln´t it "die" too?


I don't know exactly how it works. I found that if someone else is siphoning it too it stills lasts a remarkably long time. I was mainly doing it when there was no-one around.

I set up an auto-clicker to click on an esswraith every 15 seconds on a quiet world on a quiet island.

Gucci

2012-05-12 18:30:53

Seems like a cool idea great exp since you never have to stop siphoning

Oscc

2012-05-12 18:37:20

Update: I just tested it while other people were siphoning too. I found that it still works if you are regularly clicking on it.

So basically, as long as you click before anyone reaches 10 successful siphons, it will reset.

weequ

2012-05-12 18:47:21

Do you get randoms in runespan?

the flea

2012-05-12 18:48:58

From: weequ
Do you get randoms in runespan?


yes you do

Le Jingle

2012-05-12 18:51:22

Sounds cool, but what happens after you run out of essence?

Besides, siphoning monsters isn't as good as nodes..

Oscc

2012-05-12 18:57:50

From: Le Jingle
Sounds cool, but what happens after you run out of essence?

Besides, siphoning monsters isn't as good as nodes..



Perhaps the script could collect 25 from floating essence, then continue. Or you could just get loads beforehand.


I would argue otherwise. I siphon blood esswraiths at the moment, which give 73.1xp per siphon. Blood esswraiths respawn almost instantly after dying. The node which offers the next highest xp is a shifter, which appear much more rarely.

sniper90

2012-05-13 03:27:38

^ Is this still a glitch? Basically the soul esswraith island has two wraiths and one ess rock. Even if you could do this still, nodes are better to switch to. Normally, wraiths respawn after a few secs so if you use the two soul esswraiths, it is like you are constantly siphoning anyway!

Maybe for lower wraiths which don't respawn as quickly or don't have as many spots.

botsalot123

2012-05-13 04:30:32

interesting….

Oscc

2012-05-13 12:53:35

From: sniper90
^ Is this still a glitch? Basically the soul esswraith island has two wraiths and one ess rock. Even if you could do this still, nodes are better to switch to. Normally, wraiths respawn after a few secs so if you use the two soul esswraiths, it is like you are constantly siphoning anyway!

Maybe for lower wraiths which don't respawn as quickly or don't have as many spots.


I think the best option is a script which siphons wraiths forever until a node appears which offers better xp. Then, after that return to the wraiths. All wraiths respawn within 10 seconds.

Juggalo812

2012-05-18 12:52:22

From: Oscc
I think the best option is a script which siphons wraiths forever until a node appears which offers better xp. Then, after that return to the wraiths. All wraiths respawn within 10 seconds.


So in other words a script just like Kyle's? Only difference is his doesn't keep it alive. They almost instant respawn plus most good islands that the people here use getting tons of exp have 2 wraiths of the type they want anyway. Don't think it will kill you to get a gap of 2 seconds of not siphoning between respawn… :duh:

footballjds

2012-05-18 13:06:32

From: Oscc
I have noticed a glitch, which should be taken advantage of. It works on any creature.


A creature always dies after 10 siphons.

However, every time you re-click the creature the siphon counter resets to 0. This means you can siphon a creature forever, assuming you click the creature again before 10 siphons.


If a script could recreate this process it would offer an incredible amount of xp, higher than any current RuneCrafting script can.


Just no.
  1. This isn't a glitch
  2. you'll eventually run out of essence
  3. FAR more exp is gained from nodes then from esswraiths
  4. There's no benefit of "re-clicking" as the average time between succesful siphons is far shorter then their respawn rate
  5. See above…