SRL Archive - S.M.A.R.T.

SMART suddenly stopped working


Cinkupis

2012-05-12 17:49:34

I have the exact same problem as posted here
http://villavu.com/forum/showthread.php?t=81733

and in many other threads.

I've tried everything - reinstalling Java, reinstalling Simba, Running as administrator, running in Windows XP SP2.

Still doesn't work.

Any help?

P.S. This happened once I've switched from SMARTCRASH to normal SMART.

Gucci

2012-05-12 17:51:22

Try using RevoUninstaller to completely uninstall Java and re-install Java 6 Update 30 for 32- bit

Cinkupis

2012-05-12 17:52:59

From: Gucci
Try using RevoUninstaller to completely uninstall Java and re-install Java 6 Update 30 for 32- bit


My PC is 64bit. I'll try that.

Gucci

2012-05-12 17:55:05

Yeah mine is also 64bit but it worked once I used 32bit

Cinkupis

2012-05-13 01:53:27

Still no luck…

Error: Type Mismatch at line 1846
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

Any other ideas how to fix this?

YoHoJo

2012-05-13 01:58:35

That's a different error.
What script pops up, what is the line hilighted?

Cinkupis

2012-05-13 02:23:05

I use Narcle's AK Smelter.

it pops up at

For i := 0 to HowManyPlayers - 1 do

line 1846.

PS. It worked perfectly before.

YoHoJo

2012-05-13 02:26:19

Re-Download the script.

Cinkupis

2012-05-13 02:41:15

From: YoHoJo
Re-Download the script.


Ok, now here's the thing.

I redownloaded the script and I tried running it via smart manager. It didn't work. Then I tried running it manually and I found out that when running manually, if I don't enter anything in DeclarePlayers (user/pass) it gives me the same type missmatch output. Then I tried filling DeclarePlayers and running the script manually. It worked.

But trying to start the script in SMARTManager (wether you have filled DeclarePlayers before running smartmanager or not) it doesn't work. Same type missmatch problem.

EDIT: Oh and this might help, when I run it with SMARTManager, it also right before printing that error, says that Player 1 is not active. While everything in the script (such as user/pass/active: true) is selected correclty. Maybe it's SMARTManager problem?

I'm gonna try using it with SMARTCRASH and see what happens.