Total
2012-05-09 16:35:35
Well I'm not using this script anymore so I thought I would just release it here. There are a few things that are a bit buggy about it but in general its a pretty stable script. I have many many many 6 hour progress reports for it and have run it over night on smart manager many times.
If you want to edit it I suggest you edit these things:
-Walking path to altar. I did this script before really having a grasp on SPS(because it's so hard amirite?) so I used DTM minimap walking. The path isn't THAT bad but occasionally it will fail walking to altar, but even if it does fail it will teleport back and try to run again. Also you can see my failed attempt at using a radialwalk failsafe incase it doesn't find the DTM. I think some of them work but some don't go far enough or something else.
-Walking path to bank. I used DTMs in order to walk to the bank because again, I didn't know SPS too well at the time. Very rarely it will go above the bank but it will failsafe and teleport back and try to walk again.
-Wait times when crafting. The wait times aren't too bad, it generally empties the pouches when needed and crafts but if you want max performance I'm sure you could find another way to find out when you can click on the pouches.
-Repair pouch spell. This option actually doesn't currently work but it would be pretty simple to fix. My friend wanted me to implement it but I am too busy at the moment with finals etc to fix it. When I made it I thought that only the giant pouch would decay but apparently that's not the case. :p So if you do use the script, only use the contact spell repair method.
-Only supports 4 pouches. The only time I used this script was for 82+ rc so I had already unlocked all 4 pouches. If you want to use the script with less pouches I suggest you edit it to do so because it won't work correctly.
-Detection when out of essence. It currently doesn't detect when it is out of essence because I had problems with the uptext finding for some reason and I knew that I would never run out of essence because I always restock.
-Progress report profit/hr. If someone could find out why after a while it displays a negative profit/hr I would love you. This also occurs on my nature rcing script and I can't find out why. I've tried rounding it and making everything a variable but nothing works for me.
The rest is pretty stable, feel free to change whatever you want to fit your needs though.
Pretty much all you do is fill in the constants at the top and start the script wherever on lunar isle.
Credits to Flight for some parts of the Contact procedure in the script although I switched it up a bit. Love your ZMI script. :)
If you want to edit it I suggest you edit these things:
-Walking path to altar. I did this script before really having a grasp on SPS(because it's so hard amirite?) so I used DTM minimap walking. The path isn't THAT bad but occasionally it will fail walking to altar, but even if it does fail it will teleport back and try to run again. Also you can see my failed attempt at using a radialwalk failsafe incase it doesn't find the DTM. I think some of them work but some don't go far enough or something else.
-Walking path to bank. I used DTMs in order to walk to the bank because again, I didn't know SPS too well at the time. Very rarely it will go above the bank but it will failsafe and teleport back and try to walk again.
-Wait times when crafting. The wait times aren't too bad, it generally empties the pouches when needed and crafts but if you want max performance I'm sure you could find another way to find out when you can click on the pouches.
-Repair pouch spell. This option actually doesn't currently work but it would be pretty simple to fix. My friend wanted me to implement it but I am too busy at the moment with finals etc to fix it. When I made it I thought that only the giant pouch would decay but apparently that's not the case. :p So if you do use the script, only use the contact spell repair method.
-Only supports 4 pouches. The only time I used this script was for 82+ rc so I had already unlocked all 4 pouches. If you want to use the script with less pouches I suggest you edit it to do so because it won't work correctly.
-Detection when out of essence. It currently doesn't detect when it is out of essence because I had problems with the uptext finding for some reason and I knew that I would never run out of essence because I always restock.
-Progress report profit/hr. If someone could find out why after a while it displays a negative profit/hr I would love you. This also occurs on my nature rcing script and I can't find out why. I've tried rounding it and making everything a variable but nothing works for me.
The rest is pretty stable, feel free to change whatever you want to fit your needs though.
Pretty much all you do is fill in the constants at the top and start the script wherever on lunar isle.
Credits to Flight for some parts of the Contact procedure in the script although I switched it up a bit. Love your ZMI script. :)