SRL Archive - Archive

emuleuser12345 - SRL Member Application


zealkctro

2012-05-09 10:48:03

How Long have You Played Runescape?
9 Year(s)


Are you affilated in anyway with Jagex LTD?
no

Were you Referred to SRL?



What is your general programming knowledge?
C++, simba


Are you a member of any other communities?
no


Tell us about yourself…
From: emuleuser12345
I started learning c++ in 2011 and simba a few months ago. My interest is to script everything possible in runescape :)



Please show us one (or multiple) of your scripts.
program AbyssCrafter;
{$DEFINE SMART}
{$i SRL\SRL.simba}
{$i SPS/sps.simba}
{$i srl/srl/misc/debug.simba}
var
TimeswithoutMouse, x, y, loads : integer;
TPA : Tpointarray;
ATPA: T2dpointarray;
location, tmpstr: string;
firstpt : TPoint;
Small, Medium, Large, Giant, Repair : integer;

procedure DeclarePlayers;
begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;

Players[0].Name := '';
Players[0].Pass := '';
Players[0].Active := True;
Players[0].WorldInfo := [True, 9, False];
Players[0].Strings[0] := 'nature';
end;

const
BankerColor = 3349795;

Procedure SetUpDTMs;
begin
Small := DTMFromString('m6wAAAHic42ZgYHjOxMDwCIifAfFbKP4AxO+A+DVU7j4Q3wNif0YGBncgdgBiVyD2YoSIhQJxOBCHQdl+QOztagU0nYkozM9AGmAkEiMBAASZDm4=');
Medium := DTMFromString('mVAEAAHicpc7NCkBgFITh+diQ/xTlZkgpYSFR3P+NeBdnIUumnqZOZzG5pMKXElOifmhMhRQRAhMixuakES069BgwYcWBE5f1bvfF/ra5ZYX3Wab/cT+8cwP42QdB');
Large := DTMFromString('mkwEAAHicrc5JCoRADIXhlB6gF30QBZEGB7TEEcFeiDjc/yD+hVm6rMDHCySBfEUkC0UileCHVLOERYUGLXrNGrnuubsYfyOymidnjOhg0Wg/6WzBhgMnLuX63c2Hgu8CLz7it4wnL3UDHqwLow==');
Giant := DTMFromString('mEQIAAHicvc/LCoJgEIbh+fMCXHsvoUGhJGqEoXlAF9IBRETq/vGNZuGmpX3wwHwMsxhHRO6WSKauqNGiWcw3PDGgVyNeeKtJ9w90el8iR2xEUpwQ4Qgfe+zgwlOffkCA0Hxvz7igQIlaVdpzJMGWbzarsuU/MSv7mRl5IhL8');
end;

Procedure OnelineReport;
begin
writeln('********Abyss Crafter One Line Report *********');
writeln(['Time running:', TimeRunning, 'Loads done:', inttostr(loads)]);
writeln('**************************************************');
end;

Procedure Mycout(s : string);
var
newFile: integer;
begin
writeln(s);
//WriteFileString(newFile, TheDate(Date_Day) + ' '+ myTheTime + ' ' + s + #13 + #10);
end;

Function Inedgeville : boolean; //use symbols
var
x, y : integer;
begin
colortolerancespeed(1);
symbolaccuracy := 0.7;
if((findsymbol(x, y, 'lodestone')) or (findsymbol(x, y, 'archery shop')) or (findsymbol(x, y, 'cook')) or ((findsymbol(x, y, 'water')) and (findsymbol(x, y, 'store')))) then
result := true
else
result := false;
end;

Procedure EmergencyTele;
begin
FTab(28);
wait(500+random(50));
Mouse(equipmentCoords(3).x, equipmentCoords(3).y, 0, 0, false);
waitOptionMulti(['Edgev', 'dgevi', 'ville', 'gevil', 'evill'], 1000);
wait(4000+random(500));
end;

Procedure CheckRun;
var
tmpstr : string;
x, y, time: integer;
begin
Mycout('checking run energy...');
if (getMMlevels('run', tmpstr) < 50) then
begin
Mycout('run energy is lower than 30, rest now!');
restuntil(85);
Mycout('finish resting, continue! gogogo!');
end;

ColorToleranceSpeed(2);
SetColorspeed2Modifiers(0.13, 0.95);
if (countcolortolerance(2612210, 714, 102, 730, 115,12 )> 20) then
Mycout('run is on.')
else
begin
Mycout('run is off');
Mouse(715, 95, 10, 10, mouse_left);
end;
end;

function HisLodestoneTeleport(Where: String): Boolean; //Full Credits to Home, this is not my function.
var
TPA: TPointArray;
TSA: TStringArray;
Box: TBox;
CTS, I: Integer;
begin
If not LoggedIn then Exit;
If not LodestoneScreen then Exit;

CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(1);

TSA := ['Lunar Isle', 'Yanille', 'Ardougne', 'Seers Village', 'Catherby', 'Taverley',
'Burthorpe', 'Edgeville', 'Falador', 'Port Sarim', 'Draynor Village', 'Lumbridge',
'Varrock', 'Al Kharid', 'Bandit Camp'];

TPA := [Point(45, 78), Point(160, 262), Point(167, 211), Point(192, 158), Point(223, 181),
Point(253, 180), Point(251, 145), Point(293, 160), Point(278, 206), Point(276, 249), Point(308, 211),
Point(327, 243), Point(345, 182), Point(362, 229), Point(326, 297)];

for I := 0 to 14 do
if Capitalize(Where) = TSA[I] then
begin
Repeat
writeln('clicking to teleport...');
Mouse(TPA[I].X, TPA[I].Y, 2, 2, true);
wait(3000);
Until(not lodestonescreen);
end;

ColorToleranceSpeed(CTS);
end;

Procedure MyLodeStoneTeleport(Where : string) ;
begin
Ftab(28);
wait(400+random(80));
MMouse(574, 228, 3, 3);

if (WaitUpTextMulti(['ast H', 'st Ho', 'ome T', 'elepo'], 350)) then
begin
ClickMouse2(True);
wait(1500+random(300)); //wait for screen to load
if (Lodestonescreen) then
begin
Repeat
HisLodestoneteleport(where)
until(not lodestonescreen);
Repeat
wait(100);
until(inEdgeville)
end else
writeln('cannot find lodestone screen');
end;
end;

Procedure MouseWalkToEB;
var
x, y: integer;
begin
mycout('We are in MouseWalkToEB procedure!');
wait(5000);
mycout('checking lodestone symbol and setting angle...');
symbolaccuracy:= 0.6;
colortolerancespeed(1);
clicknorth(SRL_ANGLE_HIGH);
if(findsymbol(x, y, 'lodestone')) then
mycout('lodestone symbol found!')
else
mycout('lodestone symbol not found.');
mycout('MouseWalk: Walking to the first position...');
Mouse(692, 100, 0, 0, true);
fflag(0);
// wait(2000);
mycout('MouseWalk: Walking to the next position...');
Mouse(670, 121, 0, 0, true);
wait(2000);
if(findsymbol(x, y, 'bank'))then
begin
mycout('banksymbol found!');
Mouse(x, y, 0, 0, true);
end else
mycout('bank symbol not found.');
fflag(0);
// wait(2000);
mycout('MouseWalkToEB procedure finished.');
symbolaccuracy := 0.8;
end;

Procedure MouseWalkEBtoBorder;
begin
mycout('We are in MouseWalktoBorder procedure!');
mycout('setting angle...');

mycout('MouseWalk: Walking to the first position...');
Mouse(665, 49, 2, 2, true);
clicknorth(SRL_ANGLE_low);
fflag(0);
// wait(2000);
mycout('MouseWalk: Walking to the next position...');
Mouse(631, 23, 0, 2, true);
fflag(0);
// wait(2000);
mycout('MouseWalk: Walking to the last position...');
Mouse(628, 60, 0, 2, true);
// fflag(0);
// wait(2000);
mycout('MouseWalk EB to Border procedure finished.');
end;

//Credits to PremiumSimba, added an option for not doing spiral.
function FindCustomObject(upText: TStringArray; color, tolerance, pixelDistance, ignorePixelCount, spiral, x1, y1, x2, y2 : Integer; mouse, doClick, checkText: Boolean; hmod, smod: Extended; options: TStringArray): Boolean;
var
x, y, i, j, CTS: Integer;
TPA: TPointArray;
MTPA: T2DPointArray;

begin
Inc(TimesWithoutMouse);
if(IsUpTextMultiCustom(upText) AND (TimesWithoutMouse < 6)) then
begin

if(NOT doClick) then
begin
Result := True;
exit;
end;

if(mouse = true) then
begin

ClickMouse2(true);
Result := True;
exit;
end else
begin
ClickMouse2(false);
if(ChooseOptionMulti(options)) then
begin
Result := True;
exit;
end;
end;
end;
// else

CTS := GetColorToleranceSpeed;
Result := False;

ColorToleranceSpeed(2);
SetColorspeed2Modifiers(hmod, smod);

if ((Spiral=1) and (x1=0) and (y1=0) and (x2=0) and (y2=0)) then
FindColorsSpiralTolerance(MSCX, MSCY, TPA, color, MSX1, MSY1, MSX2, MSY2, tolerance)
else
FindColorsTolerance(TPA, color, x1, y1, x2, y2, tolerance);

ColorToleranceSpeed(CTS);

Result := False;
if(Length(TPA) = 0) then
Exit;

MTPA := SplitTPA(TPA, pixelDistance);
//DebugTPA(TPA,'asdf');
j := High(MTPA);

for i := 0 to j do
begin
if(GetArrayLength(MTPA[i]) > ignorePixelCount) then
begin
MiddleTPAEx(MTPA[i], x, y);
MMouse(x, y, 2, 2);
wait(100 + random(50));
if(IsUpTextMultiCustom(upText)) then
begin
TimesWithoutMouse := 0;
if(NOT doClick) then
begin
Result := True;
break;
end;

if(mouse = true) then
begin
ClickMouse2(true);
Result := True;
break;
end else
begin
ClickMouse2(false);
if(ChooseOptionMulti(options)) then
begin
Result := True;
break;
end;
end;
end;
end;
end;
end;

//Credits to PremiumSimba.
procedure OpenBankCustom;
var
trys, x, y: Integer;

begin
writeln('We are in openBankCustom Procedure!');
if(BankScreen) then Exit;
trys := 0;
SymbolAccuracy := 0.6;
repeat
Inc(trys);
FindCustomObject(['alk-', 'lk-to', 'to', 'k-to', 'anker'], BankerColor, 4, 5, 2, 1, 0, 0, 0, 0, false, true, true, 0.36, 0.54, ['ank B', 'ank']);
FFLag(0);
// wait(900 + random(200));
if(trys > 8) then
begin
if(FindSymbol(x, y, 'bank')) then
Mouse(x, y, 0, 0, true);
trys := 0;
end else if(trys > 10) then
begin
SPS_WalkToPos(Point(4198, 2651));
trys := 0;
end;

// wait(1500 + random(1000));
until(BankScreen OR PinScreen);

SymbolAccuracy := 0.8;
end;

Procedure WithdrawOrRefill;
var
ate: integer;
tmpstr : string;
begin

if (BankScreen) then
writeln('BankScreen found.')
else

begin
writeln('No BankScreen found. Terminatin script...');
TerminateScript;
end;

Mouse(itemcoords(5).x, itemcoords(5).y, 0, 0, false);
ChooseOptionMulti(['it-All', 'll', 'll Nat', 'l Natu', 'All', 't-All']);


if (GetMMLevels('hp', tmpstr)< 770) then
begin
writeln('HP is Low! Getting food now...');
Repeat
Withdraw(0, 0, 1);
wait(500+random(200));
Mouse(itemcoords(5).x, itemcoords(5).y, 0, 0, false);
ChooseOptionMulti(['Eat']);
Inc(ate);
wait(1000);
Until((GetMMLevels('hp', tmpstr )> 800) or (ate = 4));

end else

writeln('No need to eat food. Withdrawing essences...');
Withdraw(1, 0, 0);

if(FindDTM(Small, x, y, MIx1, MIy1, MIx2, MIy2)) then
begin
Mouse(x, y, 0, 0, false);
ChooseOptionMulti(['ill', 'Fill', 'ill S', 'll Sm', 'l Sma']);
end else
writeln('Small Pouch not found.');
if(FindDTM(Medium, x, y, MIx1, MIy1, MIx2, MIy2)) then
begin
Mouse(x, y, 0, 0, false);
ChooseOptionMulti(['ill', 'Fill', 'ill M', 'll Med', 'l Medi']);
end else
writeln('Medium Pouch not found.');
if(FindDTM(Large, x, y, MIx1, MIy1, MIx2, MIy2)) then
begin
Mouse(x, y, 0, 0, false);
ChooseOptionMulti(['ill', 'Fill', 'ill L', 'll La', 'l Larg']);
end else
writeln('Large Pouch not found.');
Withdraw(1, 0, 0);
if(FindDTM(Giant, x, y, MIx1, MIy1, MIx2, MIy2)) then
begin
Mouse(x, y, 0, 0, false);
ChooseOptionMulti(['ill', 'Fill', 'ill G', 'll Gi', 'l Gian']);
Withdraw(1, 0, 0);
end else
writeln('Giant Pouch not found.');

if(IsChatBoxTextbetween('our pouch has decayed', clBlack, 7, 8) or findcustomobject(['pouch', 'mpty'], 2632494, 8, 4, 4, 0,MIx1, MIy1, MIx2, MIy2, true, false, true, 0.15, 0.17, [''])) then
begin
writeln('Pouch has decayed. Going to repair from mage!');
Repair := 1;
end;

CloseBank; //add pouch features here, also repiar pouch too

end;

Procedure WildernessWalk;
var
trys, x, y : integer;
begin
Mycout('seems like we have arrived the border... CROSS NOW!');

Repeat
if (findcustomObject(['ross', 'ilderness', 'ilderness Wall'], 3358018, 8, 4 ,1, 0, 177, MSy1, MSx2, MSCy, false, true, true, 0.18, 0.11, ['ross', 'ilderness', 'ilderness Wall'])) then
begin
mycout('clicked border!');
if (didclick(true, 200)) then
break;
end else
begin
Mycout('failed to find border. Attempts:' + inttostr(trys));
inc(trys);
wait(1000);
end;
Until (trys = 50);

if (trys = 50) then
begin
mycout(' find border failed for 50 times. Terminating script.');
SmartgetFieldObject(1488,'crash');
end;

Mycout('waiting to cross the border...');
wait(randomrange(5000, 5500));

{ CloseWildyWindow;
Mycout('Entered wilderness!');
wait(4000+random(500)); }

Mouse(626, 19, 0, 0, true);
fflag(0);
Mouse(635, 19, 0, 0, true);
Mycout('walked to Zamarok Mage. Enetering Abyss...');
clicknorth(SRL_ANGLE_LOW);

Trys := 0;

Repeat
if (FindCustomObject(['age', 'age of', 'amaro', 'marok'], 1451109, 10, 4, 4, 1, 0, 0, 0, 0, false, true, true, 0.20, 1.24, ['elepo', 'eport'])) then
begin
Mycout('clicked mage!');
wait(3000+random(400));
exit;
end;
Mycout('find mage failed. attemt:' + inttostr(trys));
inc(trys);
wait(1000);

if(trys = 10) then makecompass('45');
if(trys = 40) then makecompass('70');
if(trys = 70) then makecompass('180');
if(trys = 90) then makecompass('55');

until(trys=120);
if (trys = 120) then
begin
mycout(' Find Mage failed for 120 times. Terminating script.');
SmartgetFieldObject(1488,'crash');
end;
end;

Function FindNearestObject : tPoint;
var
Points : TPointArray;
DistanceArr : TIntegerArray;
I, result1 : Integer;
tmppt : TPoint;
begin
Points := ([Point(171, 2199), Point(167, 2203), Point(159, 2239), Point(163, 2283), Point(199, 2331), Point(259, 2339), Point(291, 2331), Point(331, 2287), Point(343, 2225), Point(335, 2211), Point(247, 2151), Point(203, 2167)]);
tmppt := SPS_getmypos;
DistanceArr := [0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0];

For I := 0 to Length(Points)-1 do
begin
if (firstpt.x = Points[I].x) then
begin
writeln('same firstpoint! ignoring...');
DistanceArr[I] := 10000;
continue;
end else
begin
DistanceArr[I] := Distance(tmppt.x, tmppt.y, Points[I].x, Points[I].y);
Writeln('Distance from Point ' + tostr(I) + ' is : ' + tostr(DistanceArr[I]));
end;
end;
result1 := min(min(min(min(min(min(min(min(min(min(min(DistanceArr[0], DistanceArr[1]), DistanceArr[2]), DistanceArr[3]), DistanceArr[4]), DistanceArr[5]), DistanceArr[6]), DistanceArr[7]), DistanceArr[8]), DistanceARr[9]), DistanceArr[10]), DistanceArr[11]);
writeln('Result :' + tostr(result1));

For I := 0 to Length(DistanceArr) -1 do
begin
if (result1 = DistanceArr[I]) then
begin
writeln('Nearest Point is Point(' + tostr(Points[I].x) + ', ' + tostr(Points[I].y) + ')');
result.x := Points[I].x;
result.y := Points[I].y;
end;
end;
end;

Function ClickAbyssObject : Boolean;
begin
if((findcustomobject(['urn', 'down', 'oil'], 2897259, 3, 4, 4, 1, 0, 0, 0, 0, True, True, True, 0.08, 0.25, [''])) or
(findcustomobject(['ine', 'ock'], 5862033, 7, 4, 4, 1, 0, 0, 0, 0, True, True, True, 0.03, 0.68, [''])) or
(findcustomobject(['hop', 'endri', 'drils'], 6449814, 5, 4, 4, 1, 0, 0, 0, 0, True, True, True, 0.05, 1.57, [''])) or
(findcustomobject(['istract', 'stract', 'yes'], 1213573, 7, 4, 4, 1, 0, 0, 0, 0, True, True, True, 0.03, 0.14, [''])) or
(findcustomobject(['queez', 'ueeze', 'throu', 'rough'], 2370385, 6, 4, 4, 1, 0, 0, 0, 0, True, True, True, 0.05, 0.15, ['']))) then
begin
if(didclick(true, 200)) then
Result := True
else
Result := False;
end;
end;

Procedure AbyssRing; //nature : 171 , 2199 //death : 331, 2207
var
x, y, trys, attempt : integer;
tmpstr: string;
tmppt : tPoint;

begin
Mycout('Abyss Entered! Fuck Those Bitches!');
clicknorth(srl_angle_high);
firstpt := FindNearestObject
SPS_blindWalk(firstpt);

Repeat
writeln('finding object...');
if(clickabyssobject = true) then
begin
trys:=0;
writeln('clicked object!');
setangle(srl_angle_high);
Repeat
clickabyssobject;
Until (IsChatBoxTextbetween('sneak', clBlack, 7, 8) or (IsChatBoxTextbetween('manag', clBlack, 7, 8))or (IsChatBoxTextBetween('anage', clBlack, 7, 8)) );
end else
begin
inc(trys);
writeln('find object failed. Attempts :' + tostr(trys));
if(trys=2) then
begin
writeln('Trys =2: Finding other position...');
SPS_blindWalk(FindNearestObject);
clicknorth(srl_angle_high);
end;
end;
Until (IsChatBoxTextbetween('sneak', clBlack, 7, 8) or (IsChatBoxTextbetween('manag', clBlack, 7, 8))or (IsChatBoxTextBetween('anage', clBlack, 7, 8)) or (trys=15));
//if(trys=15) then
end;

Procedure InnerRing;
var
trys, compassangle : integer;
TPA : TpointArray;
ATPA : T2dPointArray;
N : Byte;
begin
wait(700+random(100)); //nature rift:231, 2199
writeln('We are in inner ring! Yay!'); //295, 2223
if(Repair = 1) then
begin
writeln('OK so we are going to repair pouches.');
Repeat
SPS_blindwalk(Point(247, 2235));
Until (FindCustomObject(['to', 'ark', 'mage'], 855567, 1, 4, 4, 1, 0, 0, 0, 0, false, true, True, 8.34, 7.15, ['epair', 'pair-', 'pouch', 'ouche', 'uches']))
writeln('we found and talking to dark mage!');
wait(3000);
ClickContinue(true, true);
writeln('Repaired pouches!');
Repair := 0;
end;
if(Players[0].Strings[0] = 'nature') then
begin
SPS_blindWalk(Point(231, 2199));
setangle(SRL_ANGLE_LOW);
Makecompass('150');
fflag(0);
Repeat
writeln('finding the rift...');
if( FindcustomObject(['ature', 'ure r', 're ri', 'e rif'], 1123859, 6, 4, 4, 1, 0, 0, 0, 0, false, True, True, 0.43, 4.36, ['Exit', 'xit', 'throu', 'rough']) ) then

begin
writeln('we clicked the rift!');
break;
end else
inc(trys);
If(trys>5) then
begin
writeln('Trys > 5 : walking to nature rift again...');
SPS_blindwalk(POint(231, 2199));
setangle(srl_angle_low);
Makecompass('150');
trys := 0;
end;

wait(1000);
until(trys =15);
end;

if(Players[0].Strings[0] = 'death') then
begin
SPS_blindWalk(POint(295, 2223));
setangle(srl_angle_low);
makecompass('290');
fflag(0);
Repeat
writeln('finding the rift...');
FindcustomObject(['eath', 'ath r', 'th ri', 'h rif'], 3882046, 14, 4, 4, 1, 0, 0, 0, 0, false, True, True, 0.50, 0.11, ['Exit', 'xit', 'throu', 'rough'])
if(didclick(true, 200)) then
begin
writeln('we clicked the rift!');
break;
end else
inc(trys);
If(trys>5) then
begin
writeln('Trys > 5 : walking to death rift again...');
SPS_blindwalk(POint(295, 2223));
makecompass('290');
trys := 0;
end;
wait(1000);
until(trys =15);
end;

if(Players[0].Strings[0] = 'cosmic') then
begin
SPS_blindWalk(POint(199, 2223));
setangle(srl_angle_low);
makecompass('50');
fflag(0);
Repeat
writeln('finding the rift...');
FindcustomObject(['osmic', 'mic r', 'ic ri', 'c rif', 'Cosmi'], 1462126, 12, 4, 4, 1, 0, 0, 0, 0, false, True, True, 0.49, 0.84, ['Exit', 'xit', 'throu', 'rough'])
if(didclick(true, 200)) then
begin
writeln('we clicked the rift!');
break;
end else
inc(trys);
If(trys>5) then
begin
writeln('Trys > 5 : walking to cosmic rift again...');
SPS_blindwalk(POint(199, 2223));
makecompass('50');
Trys:= 0;
end;
wait(1000);
until(trys =15);
end;
end;

Procedure CraftRunes;
begin
writeln('we are in craft runes procedure!');
wait(1000);
clicknorth(srl_angle_high);
{ MMouse(258, 274, 0, 0);
If(isUpTextMultiCustom(['raft', 'rune', 'ltar']))then
Mouse(258, 274, 0, 0, true)
else }
Repeat
FindCustomObject(['raft', 'rune', 'ltar'],6512225, 4, 4, 4, 1, 0, 0, 0, 0, true, true, true, 0.63, 0.18, [''])
Until(didclick(true, 200));
Ftab(25);
if(FindDTM(small, x, y, MIx1, MIy1, MIx2, MIy2)) then begin wait(2600); Mouse(x, y, 0, 0, true); end else writeln('Small Pouch not found.');
if(FindDTM(medium, x, y, MIx1, MIy1, MIx2, MIy2)) then Mouse(x, y, 0, 0, true) else writeln('Medium Pouch not found.');
if(FindDTM(large, x, y, MIx1, MIy1, MIx2, MIy2)) then Mouse(x, y, 0, 0, true) else writeln('Large Pouch not found.');
Repeat
FindCustomObject(['raft', 'rune', 'ltar'],6512225, 4, 4, 4, 1, 0, 0, 0, 0, true, true, true, 0.63, 0.18, [''])
Until(didclick(true, 200));

if(FindDTM(giant, x, y, MIx1, MIy1, MIx2, MIy2)) then
begin
wait(2000+random(200));
Mouse(x, y, 0, 0, true);
Repeat
FindCustomObject(['raft', 'rune', 'ltar'],6512225, 4, 4, 4, 1, 0, 0, 0, 0, true, true, true, 0.84, 0.18, [''])
Until(didclick(true, 200));
end else writeln('Giant Pouch not found.');
end;




begin
Smart_Server := 86;
Smart_Members := True;
Smart_Signed := True;
Smart_SuperDetail := False;
SetupSRL;
SPS_setup(RUNESCAPE_SURFACE, [ '0_5']);
SPS_DEBUG := True;
DeclarePlayers;
LoginPlayer;
setupDTMS;
MouseSpeed := 22;
writeln('Finding Randoms...');
if (FindNormalRandoms) then
writeln('Randoms Found!')
else
writeln('No Randoms Found.');

Repeat
OpenBankCustom;
WithdrawOrRefill;
checkrun;
MouseWalkEBtoBorder;
WildernessWalk;
AbyssRing;
InnerRing;
CraftRunes;
MyLodeStoneTeleport('Edgeville');
MouseWalktoEB;
Inc(Loads);
OneLineReport;
until(false);

end.

footballjds

2012-05-09 10:52:23

Doesn't compile.
You don't define smart yet you try to use it…
Idk if you have experience and just rushed this post or what…
voted NO

zealkctro

2012-05-09 11:14:18

Sorry I accidentally removed that line.. edited.

Harry

2012-05-09 11:15:23

I have never seen you post at all before. Much is copied from elsewhere without credits such as the lodestone teleport. You use coord walking, and have infinite loops. No.

Rich

2012-05-09 11:34:28

    if(trys = 10) then   makecompass('45');
if(trys = 40) then makecompass('70');
if(trys = 70) then makecompass('180');
if(trys = 90) then makecompass('55');
Simple things like that (a case could be used) make the script look untidy, but also show a lack of knowledge. Also, if you've taken a fair amount of code from someone else, like Harry said, especially without credit, then it's a no from me.

cause

2012-05-09 12:21:43

You should address the copying concerns. I'll hold my vote for now.

footballjds

2012-05-09 12:27:00

From: cause
You should address the copying concerns. I'll hold my vote for now.


I'd like to offer the possibility of everything being copied. His last thread started was in 2009…

cause

2012-05-09 12:52:50

Maybe he's making a comeback? You are probably right though.

Mat

2012-05-09 17:59:10

Mycout('Abyss Entered! Fuck Those Bitches!');
Made me lol, but holding my vote, nice to see a abyss tho.
Mat

zealkctro

2012-05-09 21:40:40

The lodestone teleport was copied from SRL includes. I also modified FindCustomObject and OpenBankCustom which is from a guy called "PremiumSimba" on Sythe. I asked his name on SRL but he wont tell me, but the rest are my work..

and yes I forgot to credit.. added it back now.

Sin

2012-05-10 09:45:18

Why's everyone so quick on voting 'No' to him on an account of plageurism that hasn't been proven ;s

cause

2012-05-10 10:17:32

Is that findnearestobject function yours? Also it's customary to apply with a script made of mostly your functions, not a bunch of ripped stuff. Still a pretty nice looking script.

zealkctro

2012-05-10 10:52:21

From: cause
Is that findnearestobject function yours? Also it's customary to apply with a script made of mostly your functions, not a bunch of ripped stuff. Still a pretty nice looking script.


I can say except for the functions HisLodeStoneTeleport, Findcustomobject and openbankcustom, all of the rest are MY work. Actually, the lodestone teleport is a function (written by Home) from mapwalk.simba and I forgot why I had to put it in my script.

Abu

2012-05-10 12:15:38

From: emuleuser12345
I can say except for the functions HisLodeStoneTeleport, Findcustomobject and openbankcustom


Those three are arguably the most advanced functions in this script.

Take them away and the script looks kind of…. you know…. basic.


Correct me if I'm wrong, but there is only one simple TPA function you have used with the exception of the three mentioned above.

'Toxin

2012-05-11 17:22:31

From: abu_jwka
Those three are arguably the most advanced functions in this script.

Take them away and the script looks kind of…. you know…. basic.


Correct me if I'm wrong, but there is only one simple TPA function you have used with the exception of the three mentioned above.


Frankly to be honest, I couldn't agree more. As Mat previously stated as well, it seems as though you're using other peoples work, and forgetting to either credit them, or you think that you're able to squeeze by without us noticing. You also aren't very active around here, and still fairly 'new' by 'new' I mean, yes your account was created a while ago, however you only just recently started posting. Personally, I haven't seen many of your posts around. Sorry, it's a no for me.

Nava2

2012-05-29 23:34:04

Hi!

Sorry, but it is a no this time. Best of luck in the future. :)