elpreda
2012-05-09 06:26:03
Hello,
I tried creating my first script after finding this forum yesterday. I've never used Pascal or Simba before but I have some experience in C, Java, Racket, Clips and Prolog.
I wanted to make a simple script for collecting and burying bones at the Chaos Temple in the wilderness, but I run into a rather nasty problem: the bone and the enviorment have pretty much the same color and it's almost impossible to make the difference. The basic find color with tolerance was just clicking around the place randomly, SmartColors was just clicking around the bones for a while then stopping, ACA v2 was unable to distinguish between just the bone and the ground, although it did collect some bones at first it would just run like crazy somewhere else in the wild after some time. I could make a condition to not go too far away from the starting point, but the efficiency would still be terrible. I didn't try DTMs because i thought they would be useless for the main screen. The burying part works well btw. I do not yet know many functions in Simba, so this is why I am asking for help: is there anything that could be used for color recognition in this case or should I just click on coordinates with some random waiting in between?
I tried creating my first script after finding this forum yesterday. I've never used Pascal or Simba before but I have some experience in C, Java, Racket, Clips and Prolog.
I wanted to make a simple script for collecting and burying bones at the Chaos Temple in the wilderness, but I run into a rather nasty problem: the bone and the enviorment have pretty much the same color and it's almost impossible to make the difference. The basic find color with tolerance was just clicking around the place randomly, SmartColors was just clicking around the bones for a while then stopping, ACA v2 was unable to distinguish between just the bone and the ground, although it did collect some bones at first it would just run like crazy somewhere else in the wild after some time. I could make a condition to not go too far away from the starting point, but the efficiency would still be terrible. I didn't try DTMs because i thought they would be useless for the main screen. The burying part works well btw. I do not yet know many functions in Simba, so this is why I am asking for help: is there anything that could be used for color recognition in this case or should I just click on coordinates with some random waiting in between?