SRL Archive - RS3 Script Requests

A group of pkers that follow my commands.


c u l8r

2012-05-08 21:10:27

hello SRL, I am looking (going to make or help make or w/e) for a script that will help me kill people in the wild. The idea is that the script will be a slave to some master and follow his commands. So any bot/pker/slave that is running this script which could be 20 people with 99 range will do what their master says.

For example:
#follow => follows who ever their master is
#enter => enters the wild
#stay => stays in their current spot
#defend => defends the current spot they are standing at, but will not chase
#spread => if the group of pkers are all standing in 1 spot it would be cool to have every slave spread out into their own box in order to intimidate other players.
#rest => slave pker rests
#back => attack whoever is in combat with the master
#give food => any slave with food will trade with their master and offer what ever food they have
#status => slaves tell master how many foods they have left, arrows, and health
#trade => slaves trade master and accept what ever he has to offer
#talk => from a list of 1,000 commonly said things the slave will talk every now and then. (in a group of 5+ people this will not look odd/random at all) Perhaps also do this with commands from the master. For example if the master commands everyone to attack XXXX every slave will shout his name in various different ways. Same thing goes with defending a location, following, and status reports. This shows that your team has very good team work and any decent pker that knows 10+ archers are attacking him will shit his pants (also very good anti banning)

Fail safes:
master just died/can't find: slave logs out, if under attack then run south while trying to log out.

friendly list: a list of people that are considered safe

low heath: eat food/always above 60-80%.

commands outside of runescape: it would be nice to command these slaves from outside of runescape. Just for anti banning purposes.

[D]ude

2012-05-08 21:24:06

I think it would be easier to make dungeoneering script. You shouldn't be requesting scripts for your third post.

c u l8r

2012-05-08 21:38:50

From: dude1994
I think it would be easier to make dungeoneering script. You shouldn't be requesting scripts for your third post.

I do consider myself a contributing member of the community. I have a very good knowledge of several programming languages. I only recently started learning pascal and will contribute my scripts when they are complete. I will most likely be making this script as my first pascal program.

Also, killing monsters and bosses is not as exciting as killing other players.

NKN

2012-05-08 21:43:16

This script isn't really that hard.

Set level in script, if level is within range, kill it.

I would do it, but I have other projects at this moment. D:

tehq

2012-05-08 21:44:26

From: c u l8r
I do consider myself a contributing member of the community. I have a very good knowledge of several programming languages. I only recently started learning pascal and will contribute my scripts when they are complete. I will most likely be making this script as my first pascal program.

Also, killing monsters and bosses is not as exciting as killing other players.


If you do make this as a first script, I'd be very impressed. I would gladly help via pm if you have any questions.

Rezozo

2012-05-08 21:45:29

From: dude1994
I think it would be easier to make dungeoneering script. You shouldn't be requesting scripts for your third post.


Couldn't have said it any better my friend.

@c u l8r:

How about you get a couple of 99 ranged level accounts first… Then we talk.
The idea itself is to complex btw, Having 1 script control multiple accounts, to do different things…

You get the drift

Harry

2012-05-08 21:47:36

At least it's more unique than the normal script requests :p

Though you do realize how difficult making something like this would be, right? With reflection it would be much easier, but that doesn't exist anymore. How are your slaves supposed to know what box has the person you want to attack? How's slave supposed to know where/who you are? When you die how will it know? Etc, list goes on. Not trying to discourage you, it'd just be a ton of work. Not to mention you can't multilog easily. Entire project would be a huge hassle. :/

c u l8r

2012-05-08 22:27:36

From: JoeyGupta
Couldn't have said it any better my friend.

@c u l8r:

How about you get a couple of 99 ranged level accounts first… Then we talk.
The idea itself is to complex btw, Having 1 script control multiple accounts, to do different things…

You get the drift

It would be much more efficient to have 15 accounts with 70 range rather than a couple of accounts with 99 range. Same amount of EXP, more arrows being put into the enemy (more damage), longer lasting (harder to kill 15 accounts with a shit tun of food than 2-3), and your not putting all the eggs in 1 basket.

Strength in numbers my friend.


From: Harry
At least it's more unique than the normal script requests :p

Though you do realize how difficult making something like this would be, right? With reflection it would be much easier, but that doesn't exist anymore. How are your slaves supposed to know what box has the person you want to attack? How's slave supposed to know where/who you are? When you die how will it know? Etc, list goes on. Not trying to discourage you, it'd just be a ton of work. Not to mention you can't multilog easily. Entire project would be a huge hassle. :/

Right now I am thinking the project is going to require 2 scripts. A script for the master with a few command buttons on it. When master clicks on the button it will write the command to a file and save it. The slave script will check to see if that file has been updated every XXX seconds. If so, it will read the command and execute.

So for example.. if the master dies and the script sees that my heath has gone from 0 to XXX and it sees that I am in edge it will write the command to a file such as "mater is dead." The slave's script will see that the file has been updated, read the command, and execute. Same thing goes with attacking. Master script sees that I am attacking member XXXX, and… etc… etc…

I am still trying to learn the language and all of the handy functions that come with it. So not entirely 100% sure how everything will work.

bg5

2012-05-08 22:34:52

It's maybe possible with reflection ,not possible with color.

Rezozo

2012-05-09 22:53:42

From: beginner5
It's maybe possible with reflection ,not possible with color.


Hmm… Not even with reflection. My guess is when you see Mod Mark Botting, then this script will come :f: :f:

Sigma

2012-05-09 23:13:51

I can see this working TO AN EXTENT. You could potentially have an army of d-bowers that follow a few commands, but certainly wouldn't be the newest runescape clan. The amount of failsafes you would have to add for every possible issue would be endless and you would most likely get owned by any good team in the wild. If the accounts couldn't find you… What then? They teleport? Then you would have a bunch of bots tabbing around you while you get downed :P. Also, what if you died? All of the bots would end up dying as well..

c u l8r

2012-05-10 04:10:31

Then you would have a bunch of bots tabbing around you while you get downed.
lol!!!!

Well I have made some progress today. I am about 20% complete with a user interface to control all of the slaves (coded in java). This is going to be really epic when its complete. The only thing I am worried about right now is being able to get the bots to attack player XXXX and perhaps pan the camera angle around so the bot is always looking towards the person he is following/attacking. So if anyone knows how to efficiently do this please PM me.

Rezozo

2012-05-10 06:36:27

From: c u l8r
Then you would have a bunch of bots tabbing around you while you get downed.
lol!!!!

Well I have made some progress today. I am about 20% complete with a user interface to control all of the slaves (coded in java). This is going to be really epic when its complete. The only thing I am worried about right now is being able to get the bots to attack player XXXX and perhaps pan the camera angle around so the bot is always looking towards the person he is following/attacking. So if anyone knows how to efficiently do this please PM me.


I thought this was a script request…

JAVA?!?!?!?