SRL Archive - MSI Bugs

Seers Village Yews - Banking Issue


sinema

2012-05-07 10:26:20

Can this bug be reproduced?

[INDENT]Yes, Every Time[/INDENT]


Script & Location

[INDENT]Seers Village Yews[/INDENT]


Bug Description

[INDENT]When inventory becomes full the bot runs back to the bank and just stands there.

there are target boxes all around but nothing happens with the bot.[/INDENT]


Debug Text

Setting up MSI took 764 ms.
SRL Compiled in 0 msec
SMART Initialized.
Loaded: Server 10, Members: False, Signed: True, Super Detail: False.
[0:00:11]: [ * ] ---- Player[0].Script[0].ReportInfo.Items := [[[34]]]
[0:00:11]: Running SRL Remote under instance 2
[0:00:11]: [ * ] -- MSI_SetupSPS: Areas: ['6_6', '6_7']
[0:00:11]: [ * ] -- MSI_SetupPlayer
[0:00:11]: [ * ] ---- Player is not logged in
[0:00:12]: Welcome to Runescape.
[0:00:13]: *
[0:00:22]: Screenshot of: IP Log 22 Seconds
[0:00:28]: World: 27, Players: 955, Members: True, PvP: False
[0:00:29]: World 27 selected.
[0:00:34]: Current player: *
[0:00:35]: [ * ] ------ Players Found: 0
[0:00:35]: [ * ] ------ Scanning for randoms...
[0:00:38]: [ * ] ---- MSI_SetPlayerLoc
[0:00:38]: [ * ] ------ MSI_AtLocation
[0:00:39]: [ * ] ---------- MSI_GetMyPos(): (2679, 2811)
[0:00:39]: [ * ] -------- Checking sub-location: Seers Village Bank
[0:00:39]: [ * ] -------- Player not at Seers Village Bank
[0:00:39]: [ * ] ------ MSI_AtLocation: False
[0:00:39]: [ * ] ------ MSI_AtLocation
[0:00:40]: [ * ] ---------- MSI_GetMyPos(): (2679, 2811)
[0:00:40]: [ * ] -------- Checking sub-location: Seers Village East Yew
[0:00:40]: [ * ] -------- Checking sub-location: Seers Village West Yews
[0:00:40]: [ * ] -------- Player not at Seers Village Yews
[0:00:40]: [ * ] ------ MSI_AtLocation: False
[0:00:40]: [ * ] -------- MSI_PathFromLoc: [(2689, 2799), (2664, 2800)]
[0:00:40]: [ * ] ------ MSI_WalkPath: Seers Village Yews to Seers Village Bank
[0:00:40]: [ * ] ---------- MSI_MirrorATPA: New ATPA [[(2681, 2801), (2712, 2795), (2739, 2681)]]
[0:00:40]: [ * ] ---------- MSI_MirrorATSA: New string array [['6_7', '6_6']]
[0:00:40]: [ * ] ---------- Players Found: 0
[0:00:40]: [ * ] -------- Walking attempts: 1
[0:00:40]: [ * ] -------- MSI_SetupSPS: Areas: ['6_7', '6_6']
[0:00:40]: [ * ] -------- MSI_WalkTPA: Path: [(2681, 2801), (2712, 2795), (2739, 2681)]
[0:00:41]: [ * ] ------------ MSI_GetMyPos(): (2679, 2811)
[0:00:41]: [ * ] ------------ MSI_PointOnPath: Index = 9
[0:00:41]: [ * ] ------------ MSI_PointOnPath: Index = 0
[0:00:43]: [ * ] ------------ Players Found: 1
[0:00:43]: [ * ] ------------ Scanning for randoms...
[0:00:43]: [ * ] ---------- Next Point: 5 (2721, 2756)
[0:00:45]: [ * ] ------------ Players Found: 1
[0:00:46]: [ * ] ------------ Players Found: 1
[0:00:46]: [ * ] ------------ Players Found: 1
[0:00:46]: [ * ] ------------ Players Found: 1
[0:00:46]: [ * ] ------------ Players Found: 1
[0:00:47]: [ * ] ------------ Players Found: 1
[0:00:47]: [ * ] ------------ Players Found: 1
[0:00:47]: [ * ] ------------ Players Found: 1
[0:00:47]: [ * ] ------------ Players Found: 1
[0:00:48]: [ * ] ------------ Players Found: 1
[0:00:48]: [ * ] ------------ Players Found: 1
[0:00:48]: [ * ] ------------ Players Found: 1
[0:00:48]: [ * ] ------------ Players Found: 1
[0:00:48]: [ * ] ------------ MSI_AntiBan
[0:00:50]: [ * ] ------------ Players Found: 1
[0:00:50]: [ * ] ------------ Players Found: 1
[0:00:50]: [ * ] ------------ Players Found: 1
[0:00:51]: [ * ] ------------ Players Found: 0
[0:00:51]: [ * ] ------------ Players Found: 0
[0:00:52]: [ * ] ------------ Players Found: 0
[0:00:52]: [ * ] ------------ Players Found: 0
[0:00:53]: [ * ] ------------ Players Found: 0
[0:00:53]: [ * ] ------------ Player animation: Player Idle
[0:00:54]: [ * ] ------------ MSI_GetMyPos(): (2715, 2743)
[0:00:54]: [ * ] ---------- Distance to the end: 66 pixels
[0:00:54]: [ * ] ------------ Players Found: 0
[0:00:54]: [ * ] ------------ Scanning for randoms...
[0:00:54]: [ * ] ---------- Next Point: 9 (2739, 2681)
[0:00:56]: [ * ] ------------ Players Found: 0
[0:01:03]: [ * ] ------------ MSI_GetMyPos(): (2743, 2679)
[0:01:03]: [ * ] ---------- Distance to the end: 4 pixels
[0:01:03]: [ * ] -------- MSI_WalkTPA: True
[0:01:03]: [ * ] ------ MSI_WalkPath: True
[0:01:03]: [ * ] ------ Player's location: Seers Village Bank
[0:01:03]: [ * ] ---- MSI_SetPlayerLoc: True
[0:01:03]: [ * ] ---- MSI_SetSkillLevels
[0:01:03]: [ * ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats
[0:01:03]: [ * ] ---------- Bobzilla_GetData: Getting skill levels
[0:01:04]: [ * ] ---------- Player Found in XML, Updating
[0:01:04]: [ * ] ------ [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
[0:01:04]: [ * ] ------ Woodcutting Level: 66
[0:01:04]: [ * ] ---- MSI_SetSkillLevels: Finished
[0:01:04]: [ * ] ---- MSI_SetupWC/Mining
[0:01:05]: [ * ] ------ MSI_FindTool
[0:01:05]: [ * ] -------- Searching Equipment tab
[0:01:05]: [ * ] -------- Failed to find DTM of Dwarven Army Axe
[0:01:05]: [ * ] ------ MSI_FindTool: False
[0:01:05]: [ * ] ------ Best tool for Woodcutting is Dragon Hatchet
[0:01:05]: [ * ] ------ MSI_FindTool
[0:01:05]: [ * ] -------- Searching Equipment tab
[0:01:05]: [ * ] -------- Found DTM of Dragon Hatchet
[0:01:05]: [ * ] ------ MSI_FindTool: True
[0:01:05]: [ * ] ---- MSI_SetupWC/Mining: True
[0:01:05]: [ * ] -- MSI_SetupPlayer: True
[0:01:07]: [ * ] -- Inventory count = 19
[0:01:07]: [ * ] -- Exceptions Length = 0
[0:01:07]: [ * ] -- MSI_AtLocation
[0:01:07]: [ * ] ------ MSI_GetMyPos(): (2743, 2679)
[0:01:07]: [ * ] ---- Checking sub-location: Seers Village Bank
[0:01:09]: [ * ] ------ MSI_BoxToMM(): (614, 81, 642, 92)
[0:01:10]: [ * ] ---- Player is at Seers Village Bank
[0:01:10]: [ * ] -- MSI_AtLocation: True
[0:01:10]: [ * ] -- Found items in inventory, depositing..
[0:01:10]: [ * ] -- MSI_BankMaterials
[0:01:10]: [ * ] ---- MSI_CountItems: Found 19 of Yew logs (3325 XP)
[0:01:10]: [ * ] ---- MSI_BankStandard
[0:01:10]: [ * ] ------ MSI_OpenBank
[0:01:10]: [ * ] ---------- Players Found: 2
[0:01:11]: [ * ] ---------- Scanning for randoms...
[0:01:11]: [ * ] -------- MSI_FindObjectTPA: BANK_SEERS_VILLAGE
[0:01:11]: [ * ] ---------- Found: 5, NOT ENOUGH
[0:01:11]: [ * ] ---------- Found: 6, NOT ENOUGH
[0:01:11]: [ * ] ---------- Found: 50, BANK_SEERS_VILLAGE found
[0:01:11]: [ * ] ---------- Found: 150, BANK_SEERS_VILLAGE found
[0:01:11]: [ * ] ---------- Found: 127, BANK_SEERS_VILLAGE found
[0:01:11]: [ * ] ---------- Found: 141, BANK_SEERS_VILLAGE found
[0:01:11]: [ * ] ---------- Found: 119, BANK_SEERS_VILLAGE found
[0:01:11]: [ * ] ---------- Found: 6, NOT ENOUGH
[0:01:11]: [ * ] ---------- Found: 155, BANK_SEERS_VILLAGE found
[0:01:11]: [ * ] ---------- Found: 96, BANK_SEERS_VILLAGE found
[0:01:11]: [ * ] ---------- Objects found: 7
[0:01:11]: [ * ] ---------- Took 187 ms to complete
[0:01:11]: [ * ] -------- MSI_FindObjectTPA: True
[0:01:11]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
[0:01:12]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:12]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
[0:01:13]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:13]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
[0:01:14]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:14]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
[0:01:15]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:15]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
[0:01:16]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:16]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
[0:01:16]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:17]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
[0:01:17]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:18]: [ * ] ---------- Players Found: 2
[0:01:18]: [ * ] ---------- Scanning for randoms...
[0:01:18]: [ * ] ---------- Players Found: 2
[0:01:18]: [ * ] ---------- Scanning for randoms...
[0:01:18]: [ * ] -------- MSI_Relocate (Seers Village Bank)
[0:01:19]: [ * ] ------------ MSI_GetMyPos(): (2743, 2679)
[0:01:21]: [ * ] ------------ MSI_BoxToMM(): (614, 81, 642, 92)
[0:01:21]: [ * ] ---------- At sub-location Seers Village Bank
[0:01:21]: [ * ] -------- MSI_Relocate: True
[0:01:21]: [ * ] ---------- Players Found: 3
[0:01:21]: [ * ] -------- MSI_FindObjectTPA: BANK_SEERS_VILLAGE
[0:01:21]: [ * ] ---------- Found: 7, BANK_SEERS_VILLAGE found
[0:01:21]: [ * ] ---------- Found: 4, NOT ENOUGH
[0:01:21]: [ * ] ---------- Found: 50, BANK_SEERS_VILLAGE found
[0:01:21]: [ * ] ---------- Found: 150, BANK_SEERS_VILLAGE found
[0:01:21]: [ * ] ---------- Found: 127, BANK_SEERS_VILLAGE found
[0:01:21]: [ * ] ---------- Found: 141, BANK_SEERS_VILLAGE found
[0:01:21]: [ * ] ---------- Found: 119, BANK_SEERS_VILLAGE found
[0:01:21]: [ * ] ---------- Found: 6, NOT ENOUGH
[0:01:21]: [ * ] ---------- Found: 155, BANK_SEERS_VILLAGE found
[0:01:21]: [ * ] ---------- Found: 96, BANK_SEERS_VILLAGE found
[0:01:21]: [ * ] ---------- Objects found: 8
[0:01:21]: [ * ] ---------- Took 187 ms to complete
[0:01:21]: [ * ] -------- MSI_FindObjectTPA: True
[0:01:22]: [ * ] ---------- Uptext: Talk-to Ban^r / 4 ^ore o^tions - ( . .
[0:01:22]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:22]: [ * ] ---------- Uptext: Talk-to Ban^r / 4 ^ore o^tions - ( . .
[0:01:23]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:23]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
[0:01:24]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:24]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
[0:01:25]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:25]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
[0:01:26]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:26]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
[0:01:27]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:27]: [ * ] ---------- Uptext: c- . ' - ( . .
[0:01:28]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:28]: [ * ] ---------- Uptext: Walk here c- . ' - ( . .
[0:01:29]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:29]: [ * ] ---------- Players Found: 3
[0:01:29]: [ * ] ---------- Scanning for randoms...
[0:01:30]: [ * ] ---------- MSI_WalkToSymbol: Trying to walk to bank symbol
[0:01:30]: [ * ] ---------- Found bank symbol
[0:01:33]: [ * ] ---------- Players Found: 1
[0:01:33]: [ * ] ---------- Players Found: 1
[0:01:33]: [ * ] ---------- Player animation: Player Idle
[0:01:33]: [ * ] ---------- Players Found: 1
[0:01:33]: [ * ] -------- MSI_FindObjectTPA: BANK_SEERS_VILLAGE
[0:01:33]: [ * ] ---------- Found: 9, BANK_SEERS_VILLAGE found
[0:01:33]: [ * ] ---------- Found: 5, NOT ENOUGH
[0:01:33]: [ * ] ---------- Found: 157, BANK_SEERS_VILLAGE found
[0:01:33]: [ * ] ---------- Found: 176, BANK_SEERS_VILLAGE found
[0:01:33]: [ * ] ---------- Found: 170, BANK_SEERS_VILLAGE found
[0:01:33]: [ * ] ---------- Found: 182, BANK_SEERS_VILLAGE found
[0:01:33]: [ * ] ---------- Found: 1, NOT ENOUGH
[0:01:33]: [ * ] ---------- Found: 70, BANK_SEERS_VILLAGE found
[0:01:33]: [ * ] ---------- Found: 132, BANK_SEERS_VILLAGE found
[0:01:33]: [ * ] ---------- Found: 5, NOT ENOUGH
[0:01:33]: [ * ] ---------- Found: 93, BANK_SEERS_VILLAGE found
[0:01:33]: [ * ] ---------- Found: 58, BANK_SEERS_VILLAGE found
[0:01:34]: [ * ] ---------- Objects found: 9
[0:01:34]: [ * ] ---------- Took 203 ms to complete
[0:01:34]: [ * ] -------- MSI_FindObjectTPA: True
[0:01:34]: [ * ] ---------- Uptext: Talk-to Banker / 4 more options
[0:01:34]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:35]: [ * ] ---------- Uptext: Walk here / 1 more options
[0:01:35]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:36]: [ * ] ---------- Uptext: Walk here
[0:01:36]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:36]: [ * ] ---------- Uptext: Walk here
[0:01:37]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:37]: [ * ] ---------- Uptext: Wal[ here -
[0:01:38]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:38]: [ * ] ---------- Uptext: Tal^-to Banker / 4 more options -
[0:01:39]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:39]: [ * ] ---------- Uptext: Walk here
[0:01:40]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:40]: [ * ] ---------- Uptext: Walk here
[0:01:41]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:41]: [ * ] ---------- Uptext: Walk here
[0:01:41]: [ * ] ---------- Failed to find uptext: ['ooth']
[0:01:42]: [ * ] ---------- Players Found: 1
[0:01:42]: [ * ] ---------- Scanning for randoms...
[0:01:43]: [ * ] ---------- MSI_WalkToSymbol: Trying to walk to bank symbol
[0:01:43]: [ * ] ---------- Found bank symbol
[0:01:44]: Thank-you for using MSI Phoenix scripts!
[0:01:44]: Successfully executed.
Additional Information

[INDENT][/INDENT]



Thanks,
sinema

NCDS

2012-05-08 04:42:08

Thank you for filing a structured error report; although, I can't seem to recreate the issue.

I've made a couple tweaks to this specific location that should help overall performance. However, the banking worked as it should for me on multiple runs.

Gala

2012-05-08 10:17:28

I don't have a report, but I used this one a week ago.
The walking failed for me after 30 mins, every time.

NCDS

2012-05-09 21:51:57

From: Gala
I don't have a report, but I used this one a week ago.
The walking failed for me after 30 mins, every time.


I'll let it run a bit longer this time, but it went 3 or 4 loads without a problem.

Edit:
@Gala: I've just pushed a new SPS path to the main repo which I believe will solve your problem. I've been running for 6 loads now working on the seventh, though I did notice your same issue before this update.

Everything should work as expected now, otherwise, keep the proper reports coming. :)